TurambarEA wrote...
Have just caught up with the posts I missed yesterday. Very good collating by the OP and thanks to atghunter and others for continuing to contribute such valuable insights. I wonder, if perhaps one of the more motivated amongst us (with a knack for plain, concise drafting) could put some of these concepts being discussed into a more tangible form?
E.g.:
1. A concise, polite, objective list of all the problems we currently have with the ending. So that it's clear what we stand for.
2. An addendum or replacement (banish the thought!) to 'hold the line' - something that is more 'on-message' and thus hammers home our position time and again. Need the PR/Marketing folks amongst you.
In a related matter, I was wondering if there was some other way to organise better - to avoid being 'divided and conquered' by the better equipped EA publicity/marketing machine. There's clearly some very smart Mass Effect fans here and some with some valuable life/professional experience. Is it worth trying to get a few heads together and form some kind of pseudo-leadership or spokesperson group? If we can get all of the above happening - focus this ragged group into a tight, on-message army of Bioware fans, then we're going to be in a much better position going forward and we're going to be that much harder to ignore.
To that end, I would like to throw all the names of people in the OP forward. If they don't want to be 'leaders', sure, that's fine - but perhaps they could get together on MSN or something of the sort, to flesh out some of the concepts they've talked about - drafting a unified message, etc.? If they can do that initially, and then throw it back to us on the forums here for comment then I'm sure we can make some great strides.
If they DO want to accept that role as leaders, then importantly, when we end up acting exactly how EA wants us to act (fighting amongst ourselves, accepting faux olive branches) we have people to look to set us straight, encourage us, stop us from faltering, show us a path forward, etc.
The sort of almost single-minded cooperation I've witnessed in this movement is unprecedented. Even as we are, I've never seen this many fans mobilised, motivated and on-message. I have moderated for Infinity Ward for a few years now and have seen countless examples of the sort of mistakes that atghunter and the others have alluded to - gamers might have a very good point that 'matchmaking is sub-par' or 'the spawn system is far from optimal' BUT that criticism usually comes across as 'fix your [expletive] game, you guys are lazy, now point me in the direction of the DLC you're selling'. We're definitely not that, we've shown that we're better than that, but I fear the longer we go without consolidating our position, the more people we'll lose to apathy (stop caring about the issue) or despair (start getting angry and hinder our campaign).
The short of it: we need to consolidate our movement while we're still flush with numbers, I believe we need leaders.
I agree. The big argument against Occupy Wallstreet was, though they had a great cause, they had no actual PLAN to go about any change. We have to have a plan. We all want different things out of the endings, some of us want happy endings, some of us wouldn't mind sad endings, but ALL of us want DIFFERENT endings.
We need to be a little more precise with our demands. If we just tell Bioware, different endings, they could change it to something just as bad and say that we should deal with it as it is, after all, a different ending. As Legion would say, we need to reach a consensus.