NightScream42 wrote...
It didn't destroy the systems it just destroyed the Mass Relays. And depending when exactly Mass Effect 4 is based timewise who can really say what kind of technology will exist in the next games overall lore and whatnot.musicaleCA wrote...
NightScream42 wrote...
So what exactly bothers you about the ending anyway? From what I took from the ending it paves the way for Mass Effect 4. Being based much further in the future with the child that was with the Stargazer being the new main character of the game. Since correct me if I'm wrong isn't Mass Effect 3 supposed to be Shepards last one? But not generally the end of the series itself?
I don't really see how it does this. Even if the relays didn't explode in a particularly horrifying way, by incinerating the systems they're in, you're still left with an inferred holocaust, and a definite galactic dark age. Just think of what would happen to our society if you smashed every boat, plane, train, and truck, demolishing all the roads and railroads in the process. The economy would collapse in a day. Food would be unavailable within days, a week at the outside in the least densly populated areas. Planets that depended on intergalactic trade to sustain their populations would require mass suicide of portions of the population. Without the mass relays...that'd be an awefully small game universe, by comparison.
Yes it took away the current way of life but it didn't end it. The way they ended it has many ways it can be viewed on what they could possibly do in 4. If people were smart enough to realize it. It may not be the best ending of a game of all time but it's certainly not the worst of all time either.
Okay, I see what you're getting at. Time can solve most problems, yes. It's still a deus ex machina ending though, and that's just sloppy and lazy writing. If you're going to use something incredibly implausible in your story's universe, you need to introduce the device/mechanism before it's used. The ending has been compared to Deus Ex: HR, but even in that game, the end was at least understandable and made sense, because the AI was already introduced as such, and the evidence to be manipulated/destroyed was also introduced earlier, and hinted at. There wasn't any hinting done for the Godchild...
But, we digress. >.>




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