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EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*


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#3201
zsom

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cyrrant wrote...
I fail to see what you're suggesting we do, then?  ANY ending would be better than what is in there right now, in my opinion.


Be less aggressive? Don't cause damage to an IP you expect to keep playing if "fixed"? For example the donation was a good idea, so is requesting the media to report on the issue.

The FTC complaint and the review bombing weren't your best moves in my opinion. And the twitter harassments are probably the worse you can do. I can clearly see the writers burning with enthusiasm to write more content for you once you've called them names on the internet. <_<

#3202
1490

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Xellith wrote...

I WILL HOLD THE LINE WITH MY DYING BREATH. I mean that seriously. Ive had a cough for like 4 months. Not sure what it is.


Weird, that's exactly what happened to me!  I had a terrible cough for 4 months straight, just got better. I'm still not entirely sure what it was, though I think it might have been side effects from a different medication I was put on, combined with developing asthma.  Anyway, better now and prepared to hold the line!

#3203
MrPuschel

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As i mentioned in another thread, sorry for my english :)



I just read this statement from Casey Hudson. I guess all of you will already know it: 
http://blastmagazine...-effect-unrest/ 

For me, it makes clear that this statement is the closest to "yes" or "no" what we might get. That makes me a little sad, because to me it sounds like:

"Okay, we listened to your critiques but the game magazines said it was great, also some tweets say it was great. There are a minority of raging Neckbeards on the forums but we will them dry out soon. Also, they will buy our DLC anyway if we decide do do some pre-ending DLC where some of the questions will be answered"

I can understand that from the viewpoint of a company that has immensive costs in creating such a product, or even dlc for this product. From the viewpoint of a customer who paid 75€ ( almost 100$) for a game and got a, in my opinion, rushed ending who only explains how a production cycle works, i can not support this statement.. However, for me, this statement is the end of my "personal hold the line". It was made clear that Bioware doesnt care about me, so i have no reason to care about Bioware. Or BioArt. Or how you want to spell it now. If i need my Mass Effect fix in the future, i will possibly visit DeviantArt and contribute or watch some of the great images and texts floating arround there. 

Also i will get rid of my Origin/Ea Account i have since the times, games where in 256 Colors (Ya, i know there where even times BEFORE but i didnt had internet back then ;3). I don't do this because i want to damage Bioware or Ea. How could i do as a single customer? I'm not that arrogant.
It's more because i can't relax anymore if i play theyr games. ME3, the First Day DLC and the apps for iphone / Multiplayer BW Points where just the top of the iceberg. I feel like they want my money wherever they can get it. Like "maybe people are that stupid and buy Packs with BW points. Better we include this so we can at last make a little money". Sure it's optional for everyone but "traps" like this just kill fun in games. This is my personal opinion.

Alright, i guess no one really want to read that but i just had to type it down somewhere. If someone read the whole thing. Thanks :)

#3204
Carnage752

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cyrrant wrote...

Carnage752 wrote...

We will leave that up to our leader on facebook to decide. he made some pretty good points on the charity page.


atghunter advised against electing leaders that become responsible for our cause.  It makes it easier to target the movement.  If people want to put forward suggestions on what our concise bullet points should be, let them.  I have seen nothing but positive contribution here.  Putting the kibosh on community involvement is a sure-fire way to kill the movement.

Our choices should matter: Hold the Line


Doesn't matter. Visit the facebook page. Whoever is in charge is defining our next steps, and I'm following him.

Bioware WILL be saved! Hold the line!

#3205
Harbing3r

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Here's an article that perfectly illustrates that something went wrong:

www.oxm.co.uk/37677/mass-effect-3-citadel-is-bigger-than-ever-endings-will-be-more-sophisticated/

Apologies if someone has already posted (I saw this on Twitter)

Hold the line!

#3206
Carnage752

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Keep it civil guys! Remember who this movement is for!

#3207
Carnage752

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Harbing3r wrote...

Here's an article that perfectly illustrates that something went wrong:

www.oxm.co.uk/37677/mass-effect-3-citadel-is-bigger-than-ever-endings-will-be-more-sophisticated/

Apologies if someone has already posted (I saw this on Twitter)

Hold the line!

Stay focused! We don't want to sound like insufferable, unappeasable brats! We have to show passion, but reason to Bioware.

Choices must matter! Hold the line!

#3208
cyrrant

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zsom wrote...

cyrrant wrote...
I fail to see what you're suggesting we do, then?  ANY ending would be better than what is in there right now, in my opinion.


Be less aggressive? Don't cause damage to an IP you expect to keep playing if "fixed"? For example the donation was a good idea, so is requesting the media to report on the issue.

The FTC complaint and the review bombing weren't your best moves in my opinion. And the twitter harassments are probably the worse you can do. I can clearly see the writers burning with enthusiasm to write more content for you once you've called them names on the internet. <_<



Most of the people in this thread have been warned away from review bombing and we're attempting to keep it civil up in here (see my sig).  The FTC complaint guy was one dude that a lot of us disagreed with, but we're a grassroots movement that can't control the individual.  He had every right to file it, but it's not something we agreed with.  You have to understand that by-and-large the biggest voices of the movement here on the BSN are attempting to keep the discourse high-level because turning into raging trolls will get us nowhere.  The twitter insults are likely not coming from anyone closely associated with us given that we have been advocating expressing our problems fully and without making personal attacks.

That being said, people out there are upset, and if they haven't found us here then the only thing they know is to lash out at the closest associate of Bioware.

Our choices should matter. Hold the Line

#3209
vigna

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beccathelion wrote...

God, Forbes is absolutely carrying our torch up the mountain. LOVE IT!!!!!!!!!!!!!!!!!!!!!

They should we are the fan base--we are the core consumer group. They are looking at this  issue 2 or 3 years down the road for the company, and it's brand loyalty.

#3210
clanogrady

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I had a mission! One that brought unity to the Galaxy to defeat the Reapers! I had a mission that won through the struggles of the Geth and Quarian War, through the resentments of Turians, Krogans, and Salarians! All to take back Earth and save the Galaxy.
It was never a question of my survival, it was about happens after the final confrontation with the Reapers! The resolution of the species of the galaxy, of my crew and a closure to my story that makes sense.
Now I have a new mission, a mission to unite gamers across this planet to bring an end that isn't confusing. I am Commander Shepard and I brought Saren to justice!. I am Commander Sheppard and I came back from the Void to kick the Collectors in the daddy makers. I am Commander Sheppard and I united the galaxy. I am Commander Sheppard and I will come back from the Void again to see this farce at an end.
Turians! For the Hierarchy
Krogan! For Clan and Kin
Asari! Embrace Eternity
Salarians! Hold the Line

#3211
Jamie9

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Carnage752 wrote...

Keep it civil guys! Remember who this movement is for!


Have multiple leaders all working together to work that page then. It makes it much more obvious if anyone tries to delve from the cause. I follow no leader, I follow the cause. If the leaders are with the cause, I follow the leaders. We do need to be together on this though, so I'm with you regardless.

Our choices should matter: Hold the Line.

#3212
DoctorCrowtgamer

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Carnage752 wrote...

Harbing3r wrote...

Here's an article that perfectly illustrates that something went wrong:

www.oxm.co.uk/37677/mass-effect-3-citadel-is-bigger-than-ever-endings-will-be-more-sophisticated/

Apologies if someone has already posted (I saw this on Twitter)

Hold the line!

Stay focused! We don't want to sound like insufferable, unappeasable brats! We have to show passion, but reason to Bioware.

Choices must matter! Hold the line!


Well said.

Hold the line for as long as it takes people.

#3213
totalrecall87

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Carnage752 wrote...

Keep it civil guys! Remember who this movement is for!


+1 Stay Strong. Stay Calm. Hold the Line

#3214
Xellith

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curufinwe03 wrote...

Xellith wrote...

I WILL HOLD THE LINE WITH MY DYING BREATH. I mean that seriously. Ive had a cough for like 4 months. Not sure what it is.


You sir, should visit a doctor.


Lol I have. I have 2 inhailers ive had for like a month. On steroid tablets. Dunno whats wrong. Im thinkin I need a chest xray personally.

#3215
beccathelion

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McAllyster wrote...

Next stage of PR diversion:

http://i44.tinypic.com/25u0dbc.jpg

So Bioware started advertise: "look, how many multiplayer games in ME3".



Rofl. All this made me think was, "I don't give a ****. Lolz. Where's my ending?"

Modifié par beccathelion, 18 mars 2012 - 05:27 .


#3216
vigna

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Carnage752 wrote...

Noatz wrote...

If a concise list of bullet points is what is needed to help convey the message, I'll make some suggestions.

Two of the major complaints are: 'our choices don't matter' and 'the ending goes against the series' themes'. I would interpret choice as being a theme of the series, both through the intrinsic narrative structure and as a component of "free will". Therefore these can be combined into a single sentence.

We want:

- An ending consistent with the themes defining the Mass Effect franchise.

or

- An ending consistent with the themes of choice and unity which define the Mass Effect franchise.

Other complaints centre around the plot holes and lack of closure

We want

- An ending consistent with the established rules and events of the Mass Effect universe and story, which goes on to provide meaningful resolution to its story elements.

The idea is twofold here:

1. To condense the (often very well articulated) walls of text posted by users in regard to this issue into easily digested soundbites that anyone reading can then process in order to understand the exact nature of the problem (and perhaps then come to agree with it).

2. To add reasoning as to why these issues are a serious problem to the franchise. Asking for consistency implies existing inconsistency, which is ultimately the problem here - what lies at the root of this ending and what makes it bad. If the statement can convey this instantaneously to someone reading it for the first time, the chances of agreement will go up.

Of course some people will always disagree fundamentally, but much of this does spring from an improper understanding of what the issues are. How many times have you thought something is stupid until you actually read up on it?

I hope this helps the cause.

Hold the line.

We will leave that up to our leader on facebook to decide. he made some pretty good points on the charity page.


Leader? Bah,,,,,, why is everyone looking for a leader?

#3217
Harbing3r

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Carnage752 wrote...

Harbing3r wrote...

Here's an article that perfectly illustrates that something went wrong:

www.oxm.co.uk/37677/mass-effect-3-citadel-is-bigger-than-ever-endings-will-be-more-sophisticated/

Apologies if someone has already posted (I saw this on Twitter)

Hold the line!

Stay focused! We don't want to sound like insufferable, unappeasable brats! We have to show passion, but reason to Bioware.

Choices must matter! Hold the line!


Apologies, just wanted to show an article that excited me at the time. No intention of being insufferable or unappeasable. :D This article made the endings sound far more awesome than they turned out to be...

#3218
Syrellaris

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Lichtgestaltt wrote...

Syrellaris wrote...

Dolphin FFetus wrote...

Lichtgestaltt wrote...

I had this question going on in my head for a couple of days now.

Having played WOW extensively in the past, I am much more used to the way Blizzard handles their fan base. Sure that is a mmo and they want to keep subscribers. But Blizzard employees actively stay in touch on the forums in either language. They communicate with their fan/gamers on a daily basis.
Prior to WOW I played the FFXI MMO, and Square never stayed in contact with their gamers.

So I am very convinced if such an outcry would ensure in the new Diablo III, Blizzard would scramble to fix it. And communicate from day one.
Though with the intensive alpha/beta testing they invite their gamers beforehand, it propably would never happen.

Would be interesting to see if I am the only one who expected a quick respond from BW like I am used to from Blizzard.

Am I just naive to think this way or does blizzard really have a different business model?

 Blizzard truly does care about its customer base, has (generally) excellent tech support and developers try their best to listen to the userbase. EA/Bioware tends to fall on the exact opposite of the spectrum. I'm not going to say Blizzard is perfect, but compared to this company they really are. I love Mass Effect, ending aside, and enjoyed Dragon Age, but I can't think of a company that views the opinions of its own consumers so low. I find it upsetting after being spoiled by Blizz and Valve.


Actually far from it in the early days. Blizzard during the development and release of world of warcraft really only listened to there United States players. Leaving the european players in the dark. They created the illusion that patches and changes in the game also came from european players, which later on was debunked and blizzard was faced with some furious backlash.

it was after that they hired more International Community representatives that started doing some communication with the european branch of there game. There tech support at that was also far from ideal as it was mostly fans coughing up solutions and helping others.

Altough, yes they did very much so improve to the point that it is very well done right now.


Thank you for both your answers. It is kind of reassuring to know that companies can change, in regard to
Syrellaris post.
Though if I were in BioWares shoes right now, I would take this as an opportunity to bond with my fans not alienate them.


I would not get to worried right now about it. It is still fresh and the game is only around a week and a half old. The developers and other spokesman are probably enjoying a well earned rest at this point.

Blizzard took almost a year and a half to improve the way they did, which if you compare it to this scenario Bioware should take a considerable amount of time shorter then that. Most of Blizzards improving went into training customer and technical support, which takes time.

Regardless, even if Bioware would say monday or this new week something about giving us a different ending, it would still take a few weeks for it to be made etc.

#3219
LoboFH

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DoctorCrowtgamer wrote...

Don't let them get away with it.  In a month or two most multiplayer shooter fans will move on to the enxt big online game and if they want money they will need us.


ME3 multiplayer is not culprit of the ending fiasco, is stellar content for the game and franchise as a whole....so let's not derail this with subjective manias and hidden agendas.

The problem is the lazy, rushed, mediocre final step...reason?: deadlines, commercial presures, that's all, let's not loose the focus.

Modifié par LoboFH, 18 mars 2012 - 05:33 .


#3220
RazorrX

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I do not have a stinking leader.

I hold the line: My choices were supposed to matter!

#3221
Carnage752

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vigna wrote...

Carnage752 wrote...

Noatz wrote...

If a concise list of bullet points is what is needed to help convey the message, I'll make some suggestions.

Two of the major complaints are: 'our choices don't matter' and 'the ending goes against the series' themes'. I would interpret choice as being a theme of the series, both through the intrinsic narrative structure and as a component of "free will". Therefore these can be combined into a single sentence.

We want:

- An ending consistent with the themes defining the Mass Effect franchise.

or

- An ending consistent with the themes of choice and unity which define the Mass Effect franchise.

Other complaints centre around the plot holes and lack of closure

We want

- An ending consistent with the established rules and events of the Mass Effect universe and story, which goes on to provide meaningful resolution to its story elements.

The idea is twofold here:

1. To condense the (often very well articulated) walls of text posted by users in regard to this issue into easily digested soundbites that anyone reading can then process in order to understand the exact nature of the problem (and perhaps then come to agree with it).

2. To add reasoning as to why these issues are a serious problem to the franchise. Asking for consistency implies existing inconsistency, which is ultimately the problem here - what lies at the root of this ending and what makes it bad. If the statement can convey this instantaneously to someone reading it for the first time, the chances of agreement will go up.

Of course some people will always disagree fundamentally, but much of this does spring from an improper understanding of what the issues are. How many times have you thought something is stupid until you actually read up on it?

I hope this helps the cause.

Hold the line.

We will leave that up to our leader on facebook to decide. he made some pretty good points on the charity page.


Leader? Bah,,,,,, why is everyone looking for a leader?

To coordinate and update us on developements and actions to further our agenda. In short, structure and coordination. Any movement requires that.

#3222
Dominus

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...but most of the passionate fans "holding the line" will gladly shell out a bit of extra cash to get the closure we wanted to our beloved trilogy.

After releasing this content, not only will fans be appeased, but their credibility as a massive company who not only listens to their fans/consumers, but also reacts to the feedback will be heightened. This will lead to better press not only for the game itself, but for the company's image as a consumer-minded entity.

For EA/Bioware's books, this will generate future revenue in the short term and the long term.


Even if you're not interested in the economical point of view in all of this, the above quote should really be scrutinized closely by fans, developers, and publishers alike. This is a good stepping stone to getting back on track. It doesn't have to be some bunkering-down all out-protest for an ending if the right steps are taken. If they make the right moves, I'll support this direction, as I did in my first post for the topic.

#3223
Luiginius

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If there's a leader of sorts, there will also be a pr person with pr version of a Black Widow with pr ammunition. That person would find him/herself under a big microscope.

#3224
atghunter

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Good Morning (for me), Afternoon, and Evening All,

Its clear from reading through the 20+ pages of posts since I left last night you've all been having a party in here!  There have been some amazing, passionate (yet civil) discussions on a myriad of topics that you can all be proud of.  I promise I'll get back to my inbox but I wanted to jot down a few thoughts:

Leaders vs. Organizers:  As I mentioned yesterday, one of the marvels of the present disenfranchised player movement is that it can be anyone, young or old, from any walk of life, from around the globe.  I've seen banners and posters from throughout the world in just the last 20 pages.  PR folks know it is widespread.  That said, does the disenfranchised base need leaders?  Just one voice here, but my take is that is ultimately for the base to collectively decide.  There are advantages and disadvantages to that call.  One charismatic leader can unite a movement, one misguided one can destroy it.  But regardless, any movement ultimately needs organizers.  Men and women who will step from the ranks of the masses to set up threads, start pages like the Take Back and Child's Play campaign, letter writing campaigns, etc.  In short, folks who become willing to help build consensus and focus energy. No one upset with a circumstance wants to mill around forever. PR deflection is used to wear out a voice that has nothing else to do except be vocal and then claim that ultimate silence is tacit approval.  Ultimately do organizers become leaders?  Sometimes.  But please bear in mind, this present circumstance is about a very vocal group of consumers upset at a product.  So put forth your thoughts and build consensus through civil dialogue to that end.  Does it mean you'll go along with the consensus, perhaps or perhaps not (especially if you liked the product).  But it lets the Bioware/EA know you are still engaged in the discussion. 

A Continuing Chorus of Voices will Continue to be Heard but you Can Go Hoarse:  Stay involved (for as long as you wish, of course), be loud, passionate, and proud (no matter what side of this discussion you take) but understand from a PR standpoint (as mentioned above) that the whole stratagem of going into your bunker and using deflection is to wear out the outcry then dismiss it as a minor issue.  Being involved takes effort and being upset takes energy.  My suggestion, stay involved, but take breaks.  I have no doubt EA is assessing this constantly, discussing options, but not every person is at the helm 24/7.  Get a good meal, get some rest, watch a favorite movie, and decompress then come back to share more epic tales of Marauder Shields with the rest of us.  Resolve sustains a movement.  Become galvanized, stay passionate, but take care of yourself as well as the things you believe in!

The 'Galvanized" Veteran and the "Fiery" Newcomers Unite:  This one is mostly for the mass of disenfranchised players here but ending approval folks might fit in here too.  All of us (on the disapproval side) are at different stages of the "I'm an unhappy consumer and I'm doing something about it!" spectrum.  Some have become resolved, some are downright angry and want to vent, some are proposing solutions and some are talking about how let down they feel. All of those people belong here. And what I’m seeing catching up on this thread this morning is a genuine banding together of those voices. Some upset folks finished the game an hour ago, some a week ago—All should be welcome here. Embrace the passionate (yet civil) fire of the new poster and the stoic, galvanized conviction of those who have been here longer and everyone in-between. Each has a voice to be used in this discussion!
 
Short Term Gains vs Long Term Campaigns: Last point. Lots of folks are asking, will Bioware address this on (fill in your selected date here)? I suspect that some folks even in the know at Bioware don’t know. As I’ve mentioned previously, Bioware/EA seem to have acknowledged a genuine disconnect with a very vocal portion of their client base. The PR damage control team is evaluating everything and assessing the costs of all options. The data involved is mind boggling and far more detailed than I can imagine with the proliferation of information potentially available in today’s business environment (weekend sales figures, new unit orders, online use, press reaction, fan feedback, cost of a variety of “fix” DLC platforms, projected long term losses to not fixing the game, customer short term/long term impacts, etc). To that end, I will give the same cautionary note I mentioned before: A meaningful solution to a serious disconnect between customers and a business takes time. Moreover, would it be reasonable to see EA release more of the same countermeasures/deflections/faux olive branches this week? Definitely. If for no other reason, you are testing the consumer’s resolve and hoping to keep the news headlines towards the corporate base somewhat positive with articles claiming “we’ll respond to our customers”. 

The "ending" press right now certainly isn't what Bioware/EA wants and they want to get past this as soon as the best economically viable solution is decided on.  

I said this a dozen times on the thread yesterday, but it bears repeating. I applaud the folks on both sides of this issue who have let their voices be heard. You are patrons, customers, and consumers. You can passionately praise or decry a company’s product so long as you are civil. You can buy their next product or refuse to do business with them ever again. This is the marketplace and ultimately comes down to the bottom line for EA. To claim any business can produce products with impunity to customer satisfaction is myopic and unrealistic. Conversely, companies should be willing to be bold with new products but with a clear understanding that customer disapproval is a potential outcome and could impact the long term business/customer relationship. And finally when that consumer disapproval happens on a significant scale its time for a business to economically do what it can to redress that disapproval to repair/preserve the relationship with their customers.
 
Again, I salute everyone on this post sharing their views civilly on both sides. I’m enjoying reading the views, the suggestions for direction, and the well thought-out discussions. Keep letting your voice be heard!   
 

  

Modifié par atghunter, 18 mars 2012 - 05:43 .


#3225
cyrrant

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Carnage752 wrote...

To coordinate and update us on developements and actions to further our agenda. In short, structure and coordination. Any movement requires that.


This is not a productive line of reasoning, and we should table it for now.  Arguing amongst ourselves over whether or not we need a leader will only serve to divide us.  We're all on the same side here.  We can revisit this a little later on.

Modifié par cyrrant, 18 mars 2012 - 05:35 .