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EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*


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#3651
Panicomatic

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Hydralysk wrote...

Just for a bit of humour, this skit seems like it fits perfectly for the agrument that you can't change art. Is there anything John Cleese isn't relevant in?


Very interesting skit. Too bad we couldn't see the kangaroo before buying ME3.

#3652
Jamie9

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Midasmistake wrote...

I have to admit that I'm a little worried about this getting out of hand. I've been a Bioware fan for a long time, I bought most of their games and my faith and love for this company was the reason I became a game design major. I have to say that like everyone here I felt betrayed with the ending, and my view of Bioware had already been tarnished with the released of DA2 and DA:O DLC. But now I'm more worried for the actual employees, writers and artist that worked on ME3. I cannot help but feel bad for them. They worked hard on this series and they love it as much as we do or even more since this is their vision and creation. I know I feel bad after a day of bad critiques I cannot even begin to imagine a week of thousands of people criticizing my work. IDK just wanted to give my view on the matter. Lets just hope this gets resolved in a timely manner and that in the long run we don't hurt the company we love.


I love their series. The work, the detail they put into it has given me a 1000+ hours of enjoyment I'd bet. I love 98% of this game too. Doing a job though means you must do it right, and do what you said you were going to.

A builder tells you he is going to fix your roof. He fixes most of the roof but leaves a fairly sizeable hole in the middle. You then get the guy to finish your roof, or he doesn't get paid. I hope this analogy is fitting.

#3653
Tyrannis Vos

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Midasmistake wrote...

I have to admit that I'm a little worried about this getting out of hand. I've been a Bioware fan for a long time, I bought most of their games and my faith and love for this company was the reason I became a game design major. I have to say that like everyone here I felt betrayed with the ending, and my view of Bioware had already been tarnished with the released of DA2 and DA:O DLC. But now I'm more worried for the actual employees, writers and artist that worked on ME3. I cannot help but feel bad for them. They worked hard on this series and they love it as much as we do or even more since this is their vision and creation. I know I feel bad after a day of bad critiques I cannot even begin to imagine a week of thousands of people criticizing my work. IDK just wanted to give my view on the matter. Lets just hope this gets resolved in a timely manner and that in the long run we don't hurt the company we love.


I feel there is no harm in showing compassion for the ones who labored over this game. There is also no harm in being civil about this whole ordeal. Yes, there are risks that come with doing what we're doing, but to be blunt, it is in our rights. 

If anything, if Bioware/EA are willing to fix this, they'll likely redeem themselves in (almost) everyone's eyes and be more liked than they were before. I think we just need to push them (politely) in that direction.

#3654
Fallenfromthesky

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Panicomatic wrote...

Zhijn wrote...

Panicomatic wrote...

No matter how long I think about it I just can't wrap my head around how they sent ME3 out the door thinking that the ending to the game is production worthy. All of this could have been avoided if they had spent more time developing the ending. I wonder how adversely the ending really is affecting their return on investment? I guess there is a silver lining though; Child's play donations are at about $64K right now.


EA's march fiscal. Thats why. Out of time.

Deadlines. =(


You're right, as depressing as that is. Now the situation is so much more... complicated.


Ultimately everything boils down to profit. Massive demand for product but companies have no profit from product, product won't be supplied the law of supply and demand 

What we need to do is to make our protest aims commercially viable or convince EA that fixing Mass Effect 3 is something they can profit from.

I know some people won't like that but there not really any other option if they don't think changing the ending is profitable they simply won't do it regardless of what we say.

#3655
Tyrannis Vos

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 I'm sorry if anyone has seen this or it has already been posted, but I don't see the harm in posting this again. PLEASE TAKE THE TIME TO READ IT!

Someone did a complete breakdown of why the ending just does not make sense or offer closure. He broke down every aspect and flipped it over. It's a great read and reminds us why we are holding the line.

docs.google.com/document/d/1QT4IUepvrU1pfv_B95oQj0H84DlCTUmzQ_uQh1voTUs/preview

Retake Mass Effect 3!

Modifié par Tyrannis Vos, 18 mars 2012 - 08:49 .


#3656
Samuel_Valkyrie

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InsaneNarwhal wrote...

Midasmistake wrote...

I have to admit that I'm a little worried about this getting out of hand. I've been a Bioware fan for a long time, I bought most of their games and my faith and love for this company was the reason I became a game design major. I have to say that like everyone here I felt betrayed with the ending, and my view of Bioware had already been tarnished with the released of DA2 and DA:O DLC. But now I'm more worried for the actual employees, writers and artist that worked on ME3. I cannot help but feel bad for them. They worked hard on this series and they love it as much as we do or even more since this is their vision and creation. I know I feel bad after a day of bad critiques I cannot even begin to imagine a week of thousands of people criticizing my work. IDK just wanted to give my view on the matter. Lets just hope this gets resolved in a timely manner and that in the long run we don't hurt the company we love.


If they feel that way, they're not paying attention. Everyone here loved 99% of the game, save the ending. The ending that unfortunately makes the rest of their play time feel irrelevant. They should be proud to have such vocal and passionate fans. Especially since the forums are still alight with jokes and phrases from the games themselves. ;)


It's true that it hurts to do this to the normal employees of Bioware. but, think of it like this: We're not going after them, we're going after the people in charge. If they hide behind the people they hired, then that is a very, very sad thing indeed.

Just like when you attack a country to take out its leader: You do not want to hide the people below him, because they did nothing wrong. But if he isn;t willing to openly converse, and is instead hiding behind his subjects, it's, again, very, very sad, but as painful as it is, it's necessary.

After all, we're all in this together. All we want is to be proud of Bioware, of their products. Proud to call oruselves fans. but, sadly, we can't despite all our lvoe for this franchise, for this company. So, we do this, in the hopes that, one day, we can again be proud of this game, this franchise, this company.

#3657
Kondorr

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Amazing thread... I have never read as many text walls on forums as this past hour... I do hope this will work out to the benefit of us all (Bioware and fans!)

#3658
Beti88

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My passionate hatred for the endings has been replaced by utter sadness at this point.

I fear that if we don't get results soon most of us will grow tired of this and our numbers (and more importantly, our voice) will diminish at an alarming rate.

#3659
Graphf

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Jarret Lee wrote:
"These are good people who care deeply about the work they do."

This was taken from a post his talking about how Bioware cares.

1st. LOL

2nd, If they care why do that with the endings making all the choices we've ever made in the game pointless?

3rd. The reveal of Tali's face, the laziest photoshop I have ever seen done. This should have been a monumental reveal and instead it looks like some high-school photoshop job. We should have seen her face in game or not at all.

4th. The size of the squad. why is it smaller? They said because there would be more interaction and depth but that simply isn't true. There is the same level there has always been. There should have been more characters, it would have made more of a difference in who died and lived in ME2. But of course this is just another opportunity for Bioware to cut corners.

#3660
InsaneNarwhal

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Beti88 wrote...

My passionate hatred for the endings has been replaced by utter sadness at this point.

I fear that if we don't get results soon most of us will grow tired of this and our numbers (and more importantly, our voice) will diminish at an alarming rate.


Don't underestimate the willpower of a civil community with good humor and the patience to put over 100 hours into Mass Effect. :D

#3661
Utopianus

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Hi there, all. I'm new to the forums, but not new to the game, I suppose. Having watched quite a major proportion of the first two ME games and have the rest filled out by rants by my friend, a die-hard ME fan, I had been convinced that ME is indeed the most unique and certain very fun and captivating game for the past decade, and made my first ever pre-order of a game, that of ME3 Collector's Edition - importing a character from my friend's ME1~2 game which I had been a backseat driver in creating, thus I was emotionally invested. Having shut myself out of all things ME related so I don't get spoiled and having now finished the game I was left floundering for answers - not ones for the questions and choices that were never there at the last 10 minutes, but how could such a stellar performance of a game and franchise possibly end on such a bad note. That's when I stumbled across this thread, and having lurked for a while, decided that I should let you guys know that I fully support your cause, though I will declare that I am of the opinion that the game has already been ruined and that even if a DLC was released to fix it, there would not be the same feeling of satisfaction at the end as compared to if the game had not originally had the bad climax. However as I allowed myself to be exposed to more "spoilers" after finishing the game, and finding out about the controversy surrounding the day-one DLC and the less than satisfactory response from BioWare regarding the anticlimatic ending, I have come to believe what you guys are doing is great, so keep it up and Hold The Line!!:happy:

Sorry for the rambling, it's early morning.

EDIT: Just like to add that I had stopped playing SP and MP (I actually quite liked it, but oh well), am never going to buy ME and ME2 because I have lost incentive to play them, and I will probably not bother trying out other BioWare titles such as Dragon Age and Knights of the Old Republic.

Modifié par Utopianus, 18 mars 2012 - 08:57 .


#3662
Kinoru

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thoreauscabin wrote...

snips*

Why don't you explain some specifics instead of a smug reply? Not a great way to win over neutrals.

Pathetic.


The information is in here if you want to look for it. Check out the OP to see the intelligent discourse thats being done for this effort. 

Still Holding.

Modifié par Kinoru, 18 mars 2012 - 08:54 .


#3663
Xandurpein

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Midasmistake wrote...

I have to admit that I'm a little worried about this getting out of hand. I've been a Bioware fan for a long time, I bought most of their games and my faith and love for this company was the reason I became a game design major. I have to say that like everyone here I felt betrayed with the ending, and my view of Bioware had already been tarnished with the released of DA2 and DA:O DLC. But now I'm more worried for the actual employees, writers and artist that worked on ME3. I cannot help but feel bad for them. They worked hard on this series and they love it as much as we do or even more since this is their vision and creation. I know I feel bad after a day of bad critiques I cannot even begin to imagine a week of thousands of people criticizing my work. IDK just wanted to give my view on the matter. Lets just hope this gets resolved in a timely manner and that in the long run we don't hurt the company we love.


I too sympathize with the many obviously talented men and women at Bioware, but as you yourself point out, Bioware's reputation has of late been tarnished by several titles that seem to have been released prematurely. If we as customers don't say that this won't do, I don't see how this trend can be reversed. If Bioware don't listen to this, I have to ask myself if they still are the same company as the one I have come to love.

Modifié par Xandurpein, 18 mars 2012 - 08:59 .


#3664
The Almighty Ali

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Beti88 wrote...

My passionate hatred for the endings has been replaced by utter sadness at this point.

I fear that if we don't get results soon most of us will grow tired of this and our numbers (and more importantly, our voice) will diminish at an alarming rate.

If we've put over 100 hours into mass effect, and been willing to raise over 60k in charity in such a short time, I don't see us disbanding anytime soon.

I'm going to see though through to the end, regardless of it's outcome.

#3665
Versus Omnibus

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Utopianus wrote...

Hi there, all. I'm new to the forums, but not new to the game, I suppose. Having watched quite a major proportion of the first two ME games and have the rest filled out by rants by my friend, a die-hard ME fan, I had been convinced that ME is indeed the most unique and certain very fun and captivating game for the past decade, and made my first ever pre-order of a game, that of ME3 Collector's Edition - importing a character from my friend's ME1~2 game which I had been a backseat driver in creating, thus I was emotionally invested. Having shut myself out of all things ME related so I don't get spoiled and having now finished the game I was left floundering for answers - not ones for the questions and choices that were never there at the last 10 minutes, but how could such a stellar performance of a game and franchise possibly end on such a bad note. That's when I stumbled across this thread, and having lurked for a while, decided that I should let you guys know that I fully support your cause, though I will declare that I am of the opinion that the game has already been ruined and that even if a DLC was released to fix it, there would not be the same feeling of satisfaction at the end as compared to if the game had not originally had the bad climax. However as I allowed myself to be exposed to more "spoilers" after finishing the game, and finding out about the controversy surrounding the day-one DLC and the less than satisfactory response from BioWare regarding the anticlimatic ending, I have come to believe what you guys are doing is great, so keep it up and Hold The Line!!:happy:

Sorry for the rambling, it's early morning.

EDIT: Just like to add that I had stopped playing SP and MP (I actually quite liked it, but oh well), am never going to buy ME and ME2 because I have lost incentive to play them, and I will probably not bother trying out other BioWare titles such as Dragon Age and Knights of the Old Republic.


Thank you for your support. We will continue to hold the line!!

#3666
MajorUhlan

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Hello all, Major reporting in and still Holding the Line.

Found a cool article from the California Literary Review about how Mass Effect 3 effectively, in it's final moments, committed "storytelling suicide".

Thought I'd share the link and a snippet:
http://calitreview.com/24673

Without giving anything away, (directly, as all subsequent links will contain some spoilers) the ending, by which I mean the final five to ten minutes, of Mass Effect 3 is easily the worst finale I’ve seen compared to the preceding quality that came before it – in any medium. At literally every level, it’s objectively terrible.

Sloppy execution that reuses art assets reveals that it’s a hurried inclusion. The under thought and over pretentious dialogue does nothing but create bizarre, confusing plot holes. It even commits the same sin The Devil Inside did earlier this year, and has the gall to add an advertisement by the producers at the end of the credits, which is frankly insulting.

Far more importantly though, it betrays key themes and values well established by the series thus far. Past player choice impacting the shape of events is negated in favor of an arbitrary and poorly explained “pick your favorite color” moment. Science fiction justification in an otherwise material world is abandoned for magical deism, since quite literally, a god in a machine appears. Unification through altruism and sacrifice is thrown out for pure nihilism: each of the choices you’re forced to make results in Shepard committing some level of genocide or another, with the benefits removed from any relatable emotional touchstone to the intangible space of far flung statistics. It even manages to make The Reapers, one of the more imposing forces of antagonism in recent memory, come across as foolish pawns...

Topping all of this is off, the entire affair seems to be a vain attempt at symbolism ala the similarly jarring conclusion to 2001: A Space Odyssey rather than offering even the minutest form of concrete closure. As there is no novel to turn to that explains what they were trying to attain and the steaming mess that exists is as disconnected from sense as it is, the endeavor rings hollow as metaphor.
 
To quote Roger Ebert for a moment:
“If you have to ask what it symbolizes, it didn’t.”


Hope you enjoy, and as it is hard to keep up with this thread moving so fast, hopefully everything has been going well.
Hold the Line!

edit: formatting

Modifié par MajorUhlan, 18 mars 2012 - 09:00 .


#3667
ahandsomeshark

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Graphf wrote...

Jarret Lee wrote:
"These are good people who care deeply about the work they do."

This was taken from a post his talking about how Bioware cares.

1st. LOL

2nd, If they care why do that with the endings making all the choices we've ever made in the game pointless?

3rd. The reveal of Tali's face, the laziest photoshop I have ever seen done. This should have been a monumental reveal and instead it looks like some high-school photoshop job. We should have seen her face in game or not at all.

4th. The size of the squad. why is it smaller? They said because there would be more interaction and depth but that simply isn't true. There is the same level there has always been. There should have been more characters, it would have made more of a difference in who died and lived in ME2. But of course this is just another opportunity for Bioware to cut corners.


Your last point is actually a bigger issue for me than the endings. Because it makes me feel like, as a consumer and a major fan of bioware, I was just downright lied too. If anything since so many of the conversations boiled down to the NPC just talking at you, or listening to conversations between crew members, it seemed like there was less depth than in ME2 and ME1. I just don't see how they can claim otherwise. To me that was the biggest dissapointment considering the depth I've come to expect from bioware games.

Also the squad make up was just ridiculously unbalanced (hella tech heavy and low on biotic squad member options)

#3668
Hydralysk

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Beti88 wrote...

My passionate hatred for the endings has been replaced by utter sadness at this point.

I fear that if we don't get results soon most of us will grow tired of this and our numbers (and more importantly, our voice) will diminish at an alarming rate.


If you feel like you are close to the breaking point, take a chance to rest, watch some TV or a movie or go out with friends. Retake Mass Effect will still be here when you get back. The important thing is that we don't burn out, we don't need people posting every minute of every day to show our support, we need a baseline of people who are rested and ready to support us over the long haul.

Modifié par Hydralysk, 18 mars 2012 - 09:01 .


#3669
Darkeus

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MajorUhlan wrote...

Hello all, Major reporting in and still Holding the Line.

Found a cool article from the California Literary Review about how Mass Effect 3 effectively, in it's final moments, committed "storytelling suicide".

Thought I'd share the link and a snippet:
http://calitreview.com/24673

Without giving anything away, (directly, as all subsequent links will contain some spoilers) the ending, by which I mean the final five to ten minutes, of Mass Effect 3 is easily the worst finale I’ve seen compared to the preceding quality that came before it – in any medium. At literally every level, it’s objectively terrible.
Sloppy execution that reuses art assets reveals that it’s a hurried inclusion. The under thought and over pretentious dialogue does nothing but create bizarre, confusing plot holes. It even commits the same sin The Devil Inside did earlier this year, and has the gall to add an advertisement by the producers at the end of the credits, which is frankly insulting.
Far more importantly though, it betrays key themes and values well established by the series thus far. Past player choice impacting the shape of events is negated in favor of an arbitrary and poorly explained “pick your favorite color” moment. Science fiction justification in an otherwise material world is abandoned for magical deism, since quite literally, a god in a machine appears. Unification through altruism and sacrifice is thrown out for pure nihilism: each of the choices you’re forced to make results in Shepard committing some level of genocide or another, with the benefits removed from any relatable emotional touchstone to the intangible space of far flung statistics. It even manages to make The Reapers, one of the more imposing forces of antagonism in recent memory, come across as foolish pawns...
Topping all of this is off, the entire affair seems to be a vain attempt at symbolism ala the similarly jarring conclusion to 2001: A Space Odyssey rather than offering even the minutest form of concrete closure. As there is no novel to turn to that explains what they were trying to attain and the steaming mess that exists is as disconnected from sense as it is, the endeavor rings hollow as metaphor. To quote Roger Ebert for a moment:
“If you have to ask what it symbolizes, it didn’t.”


Hope you enjoy, and as it is hard to keep up with this thread moving so fast, hopefully everything has been going well.
Hold the Line!

edit: formatting


I linked that a few pages back but thanks for reposting it!  This thread moves fast!

#3670
Versus Omnibus

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Hold the line, men! Hold the line!

#3671
Jamie9

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As long as I look to my left, see a fellow Mass Effect fan, then look to my right, and see a fellow Mass Effect fan, I'm with you all, holding the Line. For however long it takes BioWare to fix this.

#3672
TheShinySword

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It's really uplifting to see so many people engaged in protesting this ending.

Hold the line and they'll have to listen!

#3673
MajorUhlan

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Darkeus wrote...

MajorUhlan wrote...

snip


I linked that a few pages back but thanks for reposting it!  This thread moves fast!


Yes, yes it does, hahaha. Excellent and glad to see everyone still being so active!

#3674
vigna

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Utopianus wrote...

snip   . That's when I stumbled across this thread, and having lurked for a while, decided that I should let you guys know that I fully support your cause, though I will declare that I am of the opinion that the game has already been ruined and that even if a DLC was released to fix it, there would not be the same feeling of satisfaction at the end as compared to if the game had not originally had the bad climax.       snip

i hope you are wrong on this, but it could very well be the case. i am hoping that my experiences here with this movement will counteract any negative feelings I would have about the "original" experience. I hope..... I will have to wait and decide that myself. i want the option though.....

Hold the line!

#3675
ahandsomeshark

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Utopianus wrote...

Hi there, all. I'm new to the forums, but not new to the game, I suppose. Having watched quite a major proportion of the first two ME games and have the rest filled out by rants by my friend, a die-hard ME fan, I had been convinced that ME is indeed the most unique and certain very fun and captivating game for the past decade, and made my first ever pre-order of a game, that of ME3 Collector's Edition - importing a character from my friend's ME1~2 game which I had been a backseat driver in creating, thus I was emotionally invested. Having shut myself out of all things ME related so I don't get spoiled and having now finished the game I was left floundering for answers - not ones for the questions and choices that were never there at the last 10 minutes, but how could such a stellar performance of a game and franchise possibly end on such a bad note. That's when I stumbled across this thread, and having lurked for a while, decided that I should let you guys know that I fully support your cause, though I will declare that I am of the opinion that the game has already been ruined and that even if a DLC was released to fix it, there would not be the same feeling of satisfaction at the end as compared to if the game had not originally had the bad climax. However as I allowed myself to be exposed to more "spoilers" after finishing the game, and finding out about the controversy surrounding the day-one DLC and the less than satisfactory response from BioWare regarding the anticlimatic ending, I have come to believe what you guys are doing is great, so keep it up and Hold The Line!!:happy:

Sorry for the rambling, it's early morning.

EDIT: Just like to add that I had stopped playing SP and MP (I actually quite liked it, but oh well), am never going to buy ME and ME2 because I have lost incentive to play them, and I will probably not bother trying out other BioWare titles such as Dragon Age and Knights of the Old Republic.


wait have you never played ME1 or ME2? As angry as I am about the ME3 endings I would still encourage anyone who's never played them to play them. The only issue is it will make the sting of ME3 even more apparent.