cApAc aMaRu wrote...
Syrellaris wrote...
Salyut wrote...
The Almighty Ali wrote...
Just a small FYI, I recieved a PM from a member with a link to youtube.
It was a link to a song entitled "Bioware you're gonna die some day"
This is counter productive and if possible I'd like those that agree that using a death threat is not something we should use nor encourage and remind them of this.
Granted it's a result of anger but I don't see any constructive coming from it.
I agree. Death threats are never okay. If it's supposed to be a joke, it's a very tasteless one.
Death threats are punishable by jail sentence of atleast 2-5 years depending on how serious it was meant.
Bioware is going to die someday, because EA's modus operandi is to run their developers into the ground.
Uh...they don't do that anymore.
They merged three companies into BioWare over the past three years, and have pretty much made it their RPG/RTS wing of the company. It also helps that Dr. Ray Mayzuka is now a member of the board of EA Games, which also houses Danger Close, Visceral Studios, Criteron Games, EA Black Box, and DICE.
These are the guys making RPGs, RTSs, Racing, Shooters and Action titles. They have EA Play, the casual market stuff, and EA Sports, seperate.
Honestly, EA has a very respectable corporate structure, it gives quasi-autonomy to their studios without bleeding them into one another too much. Of course when a studio grows like BioWare, which merged with Mythic and Victory Games, it may not look good from afar, but consider this; Victory was launched to work on the Command and Conquer liscence in 2010, so it made more sense to give them higher name recognition. It showed confidence in BioWares abilities with the game, even though its their first foray outside of an RPG since MDK 2.
This is a better structure for a large-scale company in many pockets. This is a better model than say, Activision, which has over a dozen different studios under its helm and pretty much orders them to make something that may or may not be within the confines of their respected talents. For example, Neversoft moved from making the Tony Hawk games to Guitar Hero in 2007 after Harmonix signed a deal with EA. And they held that jointly with Vicarious Visions who developed games for three different systems simultaneously for them. If anything, Activision is more akin to what EA did, only without good structure or competant development teams behind it.
So I wouldn't knock the corporate structure much.
Modifié par LinksOcarina, 19 mars 2012 - 07:23 .