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EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*


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#6151
NPH11

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Candoo wrote...

NPH11 wrote...


The same Nowak who RTed this?



RTed this?


Retweeted, usually done to show support for the comment.

#6152
Nithe

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beetlebailey123 wrote...

Did they cancel the thread with over 1800 responses on it? I can't find it...


social.bioware.com/forum/1/topic/355/index/9512916/1

This the one you ment?

Modifié par Nithe, 20 mars 2012 - 03:25 .


#6153
sabasebatyne

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Paulomedi wrote...


Wight7:07 PM on March 19, 2012Give me a break, Mr. Sapieha.

*snip*

I wasn't just disappointed in the game, I was openly embarrassed for the writers. I live in Bioware's home turf in Edmonton and know many of the writers. I know that they completely turned over the writing team for ME3, and most of the new writers hadn't even played the first two games. It shows.



This is important. Way too important to be dismissed. Is it true?



I'm with you. I had to wonder myself if the writing team was vastly different at the end. Makes sense, I guess.

#6154
IndustrializedTaco

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LeoSpike wrote...

I saw a link earlier to a website where Drew talked about an ending to the game that was scrapped. Comments about the ending from readers were mixed. But that ending really didn't match up with the endings in the game.

Is it possible to re-post that link I would like to read it.

#6155
IndustrializedTaco

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Nithe wrote...

beetlebailey123 wrote...

Did they cancel the thread with over 1800 responses on it? I can't find it...


social.bioware.com/forum/1/topic/355/index/9512916/1

This the one you ment?

Yes thank you.

#6156
Guest_GoldenSkans9_*

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beetlebailey123 wrote...

stargatefan1990 wrote...

JeffZero wrote...

GoldenSkans9 wrote...

JeffZero wrote...

For the record, these statements that BioWare 'completely' turned over the writing team for ME3 simply aren't true. Patrick Weekes and Mac Walters have been with the series from the start and Weekes' wonderful wife (yes, I did that for alliteration's sake first and foremost) has been a passionate contributor for a long time as well.


While that may be true, repurposing Drew Karpyshyn was critical IMO.


Oh, definitely.


we most likely would not be in this mess if he was not Repurposed

I miss Drew. I did like Walters, but I wish Drew was there to lead the charge. He knew Mass Effect, and he would of never let this happen.:(


Agreed. I remember reading Drew's Star Wars books before there was a Mass Effect. Such great reads btw, it's a shame he was only allowed to work on 2 ME's. 

#6157
EsterCloat

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Wight7:07 PM on March 19, 2012Give me a break, Mr. Sapieha.

*snip*

I wasn't just disappointed in the game, I was openly embarrassed for the writers. I live in Bioware's home turf in Edmonton and know many of the writers. I know that they completely turned over the writing team for ME3, and most of the new writers hadn't even played the first two games. It shows.

What.

#6158
Nithe

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EsterCloat wrote...

Wight7:07 PM on March 19, 2012Give me a break, Mr. Sapieha.

*snip*

I wasn't just disappointed in the game, I was openly embarrassed for the writers. I live in Bioware's home turf in Edmonton and know many of the writers. I know that they completely turned over the writing team for ME3, and most of the new writers hadn't even played the first two games. It shows.

What.


I couldn't have said it better myself.

#6159
Hydralysk

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EsterCloat wrote...

Wight7:07 PM on March 19, 2012Give me a break, Mr. Sapieha.

*snip*

I wasn't just disappointed in the game, I was openly embarrassed for the writers. I live in Bioware's home turf in Edmonton and know many of the writers. I know that they completely turned over the writing team for ME3, and most of the new writers hadn't even played the first two games. It shows.

What.

I'd need to see very convincing proof to believe that. The other 98% of mass effect is amazing, I can't believe that they somehow localized their ignorance into the last 20 minues of a 30+ hour game...

Modifié par Hydralysk, 20 mars 2012 - 03:37 .


#6160
wheelierdan

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you know what guys, i dont buy the whole the wwriters didnt know what they were doing, they were new...
i realize that the writing team got replaced many times but up untill the last 10 minutes i never felt the writers were phoning it in or didnt get it. they got it. the scene with garrus on the top of the citadel was just too perfect for words, and even the little "do i let him win" decision, it was simply perfect.

the last 10 minutes ruined the game, but i wont throw the writers under the bus for every minute up to that. They did a fantastic job.

#6161
InsaneNarwhal

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I absolutely love the defense of the writing preceding the ending in here. Staying on target guys. Address our only major grievance. =)

#6162
IndustrializedTaco

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wheelierdan wrote...

you know what guys, i dont buy the whole the wwriters didnt know what they were doing, they were new...
i realize that the writing team got replaced many times but up untill the last 10 minutes i never felt the writers were phoning it in or didnt get it. they got it. the scene with garrus on the top of the citadel was just too perfect for words, and even the little "do i let him win" decision, it was simply perfect.

the last 10 minutes ruined the game, but i wont throw the writers under the bus for every minute up to that. They did a fantastic job.

I agree with this statement. It just still boggles me that they would ruin the endings this bad. I mean why?

#6163
AloraKast

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I have been "following" this thread (well, a big thank you to Bachuck for constantly summarizing/updating the general developments on the first page, this thread has gotten BIG!) but this is my first time posting on here. Today I came across one fan's train of thought that got me pondering and wanted to get your perspective on it. Apologies if this has already been discussed...

If you check out the "Mac Walters ending interview" thread, user Blackmind1 has a really interesting explanation/interpretation of how/why generally what we hear folks involved in ME3 development say in interviews and the actual product we received are so divergent.

http://social.biowar...1600/8#10250695

I will admit, the thought has crossed my mind (whether that's me grasping at straws or otherwise, remains to be seen). The logic certainly makes sense, for we have been informed by Casey Hudson himself that he didn't want for ME3 to be forgetable. And that has certainly been achieved, although perhaps not exactly as what the developers have had in mind. But consider that for the past week and a half fans have been doing nothing but thinking about Mass Effect, pondering, analysing, creating... and TALKING! We all have Mass Effect on the brain and word is getting out there; there are countless news agencies posting blogs, writing articles, discussing on YouTube blogs... heck, even CNN did a (small, true, but there nonetheless) piece on the issue. Word is spreading about Mass Effect 3 as fans keep the pressure up, with no definitive word from Bioware (meaning, "Yes, we are working on something in response to fan reaction" or "No, we are not making alternate endings", but merely "We are gathering feedback") and, hence, Mass Effect is being kept front and centre in fans minds long after the initial buzz/hype has worn off, which in turn is spreading the word, reaching heights which are not normal for a video game... and thus creating free publicity for a still new game.

I am curious as to what you guys think about this. Is it possible? Crazy, I know, but still... the risk is most certainly high... but the possible payoff?

Like Blackmind1 has suggested, yes, people would most certainly be upset if that were the case... but at the same time fans would be too happy and assured, their anger quelled, at receiving a proper ending the the beloved trilogy, one worthy of the franchise and Commander Shepard, to organize anything in the proportions we are seeing with the Retake movement. Yes, there would still be people expressing their displeasure at receiving the "mind-games" treatment, but nowhere neat the numbers, volume and passion of the current movement. Fans would simply be too happy to be able to experience ME3 properly from beginning to end. And (again, if that is the case) Bioware certainly are aware of this and would have factored that into their marketing strategy calculations.

A conspiracy theory? Yes, very likely. Am I grasping at straws because the above theory would also mean that Commander Shepard gets a proper send off, one that he deserves, one that stays true to the soul of Mass Effect? Yes, absolutely.

But... is it possible?

I honestly don't know what to think anymore. :blink:

#6164
LeoSpike

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beetlebailey123 wrote...

LeoSpike wrote...

I saw a link earlier to a website where Drew talked about an ending to the game that was scrapped. Comments about the ending from readers were mixed. But that ending really didn't match up with the endings in the game.

Is it possible to re-post that link I would like to read it.



Here you go.


www.strategyinformer.com/news/17086/mass-effect-writer-drew-karpyshyn-reveals-original-mass-effect-3-endings

#6165
sabasebatyne

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wheelierdan wrote...

you know what guys, i dont buy the whole the wwriters didnt know what they were doing, they were new...
i realize that the writing team got replaced many times but up untill the last 10 minutes i never felt the writers were phoning it in or didnt get it. they got it. the scene with garrus on the top of the citadel was just too perfect for words, and even the little "do i let him win" decision, it was simply perfect.

the last 10 minutes ruined the game, but i wont throw the writers under the bus for every minute up to that. They did a fantastic job.



True. You are right to point out the near perfection of the rest of the game. I suppose the claims that new writers were pasted in at the last minute and therefore caused the poor endings is somewhat a dubious and too-convenient excuse.

#6166
Nithe

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beetlebailey123 wrote...

wheelierdan wrote...

you know what guys, i dont buy the whole the wwriters didnt know what they were doing, they were new...
i realize that the writing team got replaced many times but up untill the last 10 minutes i never felt the writers were phoning it in or didnt get it. they got it. the scene with garrus on the top of the citadel was just too perfect for words, and even the little "do i let him win" decision, it was simply perfect.

the last 10 minutes ruined the game, but i wont throw the writers under the bus for every minute up to that. They did a fantastic job.

I agree with this statement. It just still boggles me that they would ruin the endings this bad. I mean why?


Pressure from higher up, perhaps?

#6167
devSin

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wheelierdan wrote...

you know what guys, i dont buy the whole the wwriters didnt know what they were doing, they were new...
i realize that the writing team got replaced many times but up untill the last 10 minutes i never felt the writers were phoning it in or didnt get it. they got it. the scene with garrus on the top of the citadel was just too perfect for words, and even the little "do i let him win" decision, it was simply perfect.

Absolutely. Look at the credits. Yes, some of the writers are new, but they nailed it with the characters. (John Dombrow wrote Garrus BTW.)

We have Mac's brainstorming of the ending ("Lots of speculation from everyone!"), so you know who's responsible for the whole scene, and he was definitely involved in ME2. So it's not "new writers" that ruined the ending.

Modifié par devSin, 20 mars 2012 - 03:37 .


#6168
stargatefan1990

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http://www.metro.co....effect-3-ending at least the media is starting to acknowledge why we are not happy and the video if you watch it skip to 1.58 everything up to that is just Advertisement for Kinect and Pre order Dlc

#6169
EsterCloat

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beetlebailey123 wrote...

wheelierdan wrote...

you know what guys, i dont buy the whole the wwriters didnt know what they were doing, they were new...
i realize that the writing team got replaced many times but up untill the last 10 minutes i never felt the writers were phoning it in or didnt get it. they got it. the scene with garrus on the top of the citadel was just too perfect for words, and even the little "do i let him win" decision, it was simply perfect.

the last 10 minutes ruined the game, but i wont throw the writers under the bus for every minute up to that. They did a fantastic job.

I agree with this statement. It just still boggles me that they would ruin the endings this bad. I mean why?

I can't believe they did this intentionally, ruin the ending I mean. No one could make something like this and intentionally say "we should mess this thing up at the end!" unless they're planning on torching the franchise and running.

As much as it pains me, they probably just thought it actually was a good ending. And those who didn't just kept their mouths shut in order to not rock the boat. The George Lucas effect if you will, just concentrated on the ending.

Modifié par EsterCloat, 20 mars 2012 - 03:45 .


#6170
wheelierdan

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my theory based on nothing but my own mind is whatever the structure was there the guy who wqrote the last 10 minutes was someone who couldnt be questioned. It just reeks of a situation where no one could tell that person that it was a horrible ending. someone who got a big head and decided they wanted "art" on their resume.

again i have nothing to back that up just my own theory. It doesn't make sense for people so dialed into the characters that they all collectively lost it. it had to be a case of im in charge what i say goes, yessir!

#6171
Nithe

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AloraKast wrote...

*snip*

A conspiracy theory? Yes, very likely. Am I grasping at straws because the above theory would also mean that Commander Shepard gets a proper send off, one that he deserves, one that stays true to the soul of Mass Effect? Yes, absolutely.

But... is it possible?

I honestly don't know what to think anymore. :blink:


It's possible, but not very likely imho. The simplest awnser is usually the right one and I'm hesitant to believe that EA would let Bioware make a gamble like that, when they could have just gone the safe road and secured franchise profits for the next decade and beyond.

Modifié par Nithe, 20 mars 2012 - 03:50 .


#6172
IndustrializedTaco

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LeoSpike wrote...

beetlebailey123 wrote...

LeoSpike wrote...

I saw a link earlier to a website where Drew talked about an ending to the game that was scrapped. Comments about the ending from readers were mixed. But that ending really didn't match up with the endings in the game.

Is it possible to re-post that link I would like to read it.



Here you go.


www.strategyinformer.com/news/17086/mass-effect-writer-drew-karpyshyn-reveals-original-mass-effect-3-endings

Thank you interesting read. Still wrapping me head around the Dark Matter thing though. I mean why process millions of years of races to stop a threat that is well millions of years away. Why not sit, and wait for humanity to evolve. Oh well it would have been better than what we got. At least it would have made sense.

#6173
Sinnick03

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stargatefan1990 wrote...

http://www.metro.co....effect-3-ending at least the media is starting to acknowledge why we are not happy and the video if you watch it skip to 1.58 everything up to that is just Advertisement for Kinect and Pre order Dlc


Good find

#6174
Militarized

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Hydralysk wrote...

EsterCloat wrote...

Wight7:07 PM on March 19, 2012Give me a break, Mr. Sapieha.

*snip*

I wasn't just disappointed in the game, I was openly embarrassed for the writers. I live in Bioware's home turf in Edmonton and know many of the writers. I know that they completely turned over the writing team for ME3, and most of the new writers hadn't even played the first two games. It shows.

What.

I'd need to see very convincing proof to believe that. The other 98% of mass effect is amazing, I can't believe that they somehow localized their ignorance into the last 20 minues of a 30+ hour game...



#6175
LeoSpike

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This meets all the criteria of a rushed development. MP kind of meshed with SP to force players to use MP to "make up" for lack of EMS in SP. ME2 characters were given little time to get stories developed. Even the new characters were not fully developed. I get the feeling that the budget ruled this product and the writers could not give the game the story it deserved. I am looking at EA as the cause of this, not BioWare. BioWare has to work within the budget EA gives them. We may never know. Any writer who left the ME team, for any reason, is probably gagged from saying anything by the band of EA lawyers.