I started playing ME1 again, after experienced all the endings from ME3 .
The LORE gap is tremendous between ME1 and ME 3 .
I will present to you just a few of the major elements of the main plot :
ME1 LORE :
- According to Sovereign , Mass Effect Relays where created by the Reapers, and they have the role to make sure that the organics will follow a certain evolution trajectory .
- Mass Effect Relays can be shut down according to Sovereign, if the Reapers want to .
- Shepard find the Conduit and brings it to CITADEL
- Keepers communication with Reapers, is shut down
ME3 Ending Lore :
- The CHILD AI, or GOD LIKE AI for the current state of GALAXY, states that he is living on CITADEL . How come he didn’t react to the CONDUIT ? How come in this cycle, almost 50000 years since the Protheans cycle he didn’t discover the fact that the Keepers will not listen to him ?
- Living on CITADEL the AI should have known that Shepard was aware of the Sovereign presence. More why would he allowed Shepard to go find the Conduit in the first place ? He could had easily control Sovereign to drop by the CITADEL right after Shepard was named Spectre, and the first discussions and proves about Reapers presence where revealed by Tali’s recordings extracted from the Geth memory cache ?
- Bioware can spin this and say that the AI was at sleep for 50000 years, and that the Reapers proceeded based on precise instructions. Well they could had actually do it by changing 2 phrases in the current ending. …. ( interesting coalesced edit idea … can’t be done until pcc packers is done , I assume )
I was baffled that “In the last hours of Mass Effect 3” I see a piece of A4 paper with the ending ideas wrote down in lets say 10 rows? Importing the char from ME1 to ME2 and finally to ME3 had more description rows regarding the plot.
I will not go down the software development road any more than : you actually decided the ending in the last iteration , and if you are still using waterfall …
Fun Facts :
Fun fact 1 : all the files, except the language files, from : "...Mass Effect 3\\BIOGame\\CookedPCConsole\\ .. " where actually modified on 01.31.2012 at 19.51 ,
Fun fact 2 : Mr. Hudson interview in January about multiple endings. From Fun Fact 1 results, that there is a big chance that he didn't knew that his team had nothing except RGB in store for endings .
Ohh wait Casey, didn't you see the ending memo from "In the last hours of Mass Effect 3" ?
P.S: Just for curiosity, can Bioware provide the Test Exit Report for Mass Effect 3, i am talking about GOLD/Final build of course ? ( I am more interested in the feedback part of it, not the amount of bugs found,fixed etc in it )