Now that's scary...wepeel_ wrote...
and eerily true:unsure:
Now that's scary...wepeel_ wrote...
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
Modifié par Michotic, 20 mars 2012 - 04:56 .
wheelierdan wrote...
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
these thingstake longer than a week plus they have motivations to wait tillmore pople have played/beaten the game before they say anything. I don't like it either but patience is required.
Sorrel wrote...
Just wanted to post my two cents in so far.
This has been a great thread, or at least what I can see from the constantly updated OP -- and thanks to the OP and atghunter and the other quality posters we've had here.
I'm known as uglynoodles elsewhere on the Internet. I do a lot of Mass Effect art, I occasionally dabble in writing stories, and I buy a lot of Mass Effect stuff. I have almost every piece of DLC I could get my hands on and have bought multiple copies of Mass Effect 1 and 2 on different platforms just to ensure I give money to the franchise I enjoy so much. You could call me an invested fan. I have the N7 and the Paragon symbols tattooed on my wrist! They're very meaningful to me and led me to meeting a bunch of new friends. I want to be a concept artist good enough to work in-house at Bioware or studios like it.
When "LeakGate" happened, I put on my blinkers and avoided spoilers not just to preserve my own experience, but out of respect for the hard work the BW team was doing to create something great. I waited with baited breath for this to come out since the second I finished ME2. I preordered the Collector's Edition of ME3 as soon as I could afford it and played it the second I could.
I haven't finished the game.
This whole outcry on the issue has really coloured my experience of the game. Despite trying to avoid it, I know enough peripherally about the ending without having played it to feel confused and disappointed, and I know enough to say that I'd want something different. I can't speak for what Bioware is doing in the PR department as I'm closer to the concept artists in scope, but I can say that I've been increasingly less enthused to play the game as the process goes along and this is not because of the quality of the writing or because of poor game mechanics, those areas I really enjoy and think are vast improvements over the previous instalments of the series.
My increasing lethargy with this is because now I know this is all heading into a direction I know I'm going to be dissatisfied with. I want to stress that this negative feeling isn't because Shepard's story is ending, or because Mass Effect as we know it is going to have to move on and evolve. It's because I am certain that despite being a ruthless completionist, I am going to feel disappointed. In ME1, Shepard survived, Saren's threat and Sovereign was neutralised, and we got to live to fight another day. In ME2, all my squad survived and we lived to fight another day. I was left with a sense of hope and accomplishment and satisfaction. I felt like my decisions mattered. As I am to understand, my choices regarding the characters will be relegated to nothing more than the colour of a special effect in an ending FMV.
Bioware, I know you have incredibly wonderful, talented people at your disposal. I personally chat to a couple of them over the Internet every now and then, and know one in person. They are great, hardworking, brilliant people. I know that as a company you can use these people for the assets they truly are and create brilliant alternate endings that will satisfy what the players want. Me included.
What would I like to see? Well, I think that my opinions will carry a little more weight once I've completed it, but I'm sure I don't speak solely for myself when I say not to necessarily directly replace the ending, but either add to it or create alternate ones. Alternate ones that choices will have affected.
I'll be sure to drop by and natter on some more tl;dr opinions once it's all said and done. But Bioware, let it be known, as a very loyal customer I am rattled by this and my gameplay experience is being affected.
Modifié par Emphyr, 20 mars 2012 - 05:04 .
shygravel wrote...
Just some thoughts regarding posts I've seen recently and purely my own opinion, of course:
I don't like the idea of thinking of Bioware as 'the enemy' here: We're two parties in disagreement, hoping to enter into negotiations. To peg them as an enemy or adversarial in a militant manner is to alienate them. And I truly believe the people who poured years into this game care about the game and the fans. If we single them out as 'enemies' -- if we ask for anyone to be fired, if we do anything like that, then we're setting a moral precedent that I, for one, disagree with and am uncomfortable with. I'd like to stay above that. Maybe that's naive of me, but there it is. I want to take the 'Paragon' road here, if that means anything.
Paying for Ending DLC: Yes, of course I'll pay for it. I know some would like free DLC/expansion/etc - and it would be nice if that was the case. But this is still a company we're dealing with. Furthermore, I'm thinking beyond 'The Man' here: Bioware has employees. Individuals with needs, with families, etc. Considering how rough the economy is everywhere, I'd very much like people to keep their jobs and continue to be paid for it. So a reasonably priced DLC? Yes, I don't think that would be the end of the world.
stargatefan1990 wrote...
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
completly Disagree alot of campains and movements take a while so do not give up
shygravel wrote...
Just some thoughts regarding posts I've seen recently and purely my own opinion, of course:
I don't like the idea of thinking of Bioware as 'the enemy' here: We're two parties in disagreement, hoping to enter into negotiations. To peg them as an enemy or adversarial in a militant manner is to alienate them. And I truly believe the people who poured years into this game care about the game and the fans. If we single them out as 'enemies' -- if we ask for anyone to be fired, if we do anything like that, then we're setting a moral precedent that I, for one, disagree with and am uncomfortable with. I'd like to stay above that. Maybe that's naive of me, but there it is. I want to take the 'Paragon' road here, if that means anything.
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
Yeah, but that's not what takes time here.Sentr0 wrote...
wheelierdan wrote...
Sentr0 wrote...
At this point i'd say it's over, too much time has passed and by now they have already decided: no dlc ending. Because otherwise they'd say immediatly, to avoid anymore damage... by listening they take time giving hope so less people ask for a refund/dont buy the game
these thingstake longer than a week plus they have motivations to wait tillmore pople have played/beaten the game before they say anything. I don't like it either but patience is required.
I dont know they probably already have all the data they need...
Sentr0 wrote...
I dont know they probably already have all the data they need...
Modifié par Michotic, 20 mars 2012 - 05:00 .
bluespart wrote...
I had been told that the endings weren't good. I was warned several times by different persons that it wasn't worth it. But I held through to my beliefs: That Bioware, who hadn't let me down since the start of this series, had kept their promises of an epic finale.
I played and enjoyed every seconds of Mass Effect 3, all the while asking myself "How could the end be so horrific? All this build up is so great, how could their possibly be a letdown?". I kept playing, convincing myself that the people complaining were a minority, that they just had too high anticipations. Up until the conduit, the end of the talk with the Illusive Man, I thought that it wasn't really anything bad. Anderson's last talk with you had me to tears. And then I was brought up to the last room.
The entire experience came crashing down around me. I watched, helpless, as everything I had ever accomplished was reduced to nothing. All my hard work, the countless hours of completionist gameplay I spent, lost forever. I was left with nothing but a choice where none of the outcomes mattered or even made sense. And to add salt to the injury, I was quickly reminded that soon there would be DLC to buy and that I should really buy it.
I fully knew that the endings might upset me. I am a fan of "Happily ever after" endings. I still jumped right into it, fully prepared to face the death of Shepard and my squadmates. But I wasn't even given that. I was given nothing but uncertainty, speculation and a complete lack of logic.
No, Bioware. This is not how you put an end to a series renowned for it's complex and (often) ethical dilemnas. It is without any regrets that I had my voice to this growing chorus of discomtempt.
Because our choices matters,
Hold the Line
Modifié par Emphyr, 20 mars 2012 - 05:30 .
Coralie wrote...
Syrellaris wrote...
There is a part in the game that interests me greatly. Thats after you
completed the final mission. The game reverts back to before the
cerberus base attack. Why? According to the popup, so yoou can free-roam
and do DLC. However Bioware has never done it this way before.
They
always made it so that big DLC stories require you to import your
single player savegame, or start a new character. Why change that in
ME3?
I don't have any DLC installed for ME1, but in ME2 after the suicide mission you can continue to roam around, do side quests, and yes - complete DLC. I did both Lair of the Shadow Broker and Arrival on a character that had already finished ME2.
In ME3 after the Cerberus base the galaxy map locks and you can only go to Earth - I presume they kicked you back to before that point in case they do release mid-game DLC.
Modifié par blurryhunter, 20 mars 2012 - 05:10 .
Fulgrim88 wrote...
Couldn't agree more. I wouldn't want for anyone to loose his or her about this. Not even Casey or Marc - because apart from that ending, we had some stellar writing and story decisions from both.Hicks233 wrote...
azereus2 wrote...
im serius about this, the only damage control they have to do is fire the writter and then give a full free expansion pack with what ever was planned to be the ending.
Having someone loose their job would be an appaling thing to hope for. When the quality of the product has been high throughout then it becomes a question of what went wrong with the ending, if we weren't satisfied with the product matching its description and advertising otherwise there wouldn't be such a backlash against one particular aspect.
They don't deserve so much hate for 1% of an otherwise great game - even if that 1% was so very crucialAnd again, agreed.stargatefan1990 wrote...
please do not call them the enemy
they have released the most amazing games but most importantly that is a
quote the media could use against us so please edit and Rephrase that
Any kind of (passive) agressive behaviour only works against us.
Keep it civil, be polite
Hicks233 wrote...
azereus2 wrote...
im serius about this, the only damage control they have to do is fire the writter and then give a full free expansion pack with what ever was planned to be the ending.
Having someone loose their job would be an appaling thing to hope for. When the quality of the product has been high throughout then it becomes a question of what went wrong with the ending, if we weren't satisfied with the product matching its description and advertising otherwise there wouldn't be such a backlash against one particular aspect.
Modifié par Hydralysk, 20 mars 2012 - 05:05 .