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EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*


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#8076
Ukjack44

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GizmoKodiak wrote...

RiGoRmOrTiS_UK wrote...

FreakyProphet wrote...

RiGoRmOrTiS_UK wrote...

Jessicacs post is fine and I appreciate the time she spent to reply. But i'd love to know why she doesn't agree with the end goal of "retake mass effect" beyond supporting her fellow colleagues. How can changing it not be a good tying considering the obvious huge plotholes at the end.


Simply put, it's not her job. She's neither QA nor a writer, she is community manager. Her job is to find out what WE think, and deliver that information to her employers, not to tell everyone what her personal opinion about any aspect of the game is.


But she just gave her personal opinion of not agreeing with the movement. Would be nice to know her opinion of why the endings are ok the way they are...


She did say that in the future perhaps she can discuss with us her own opinions on the endings. 


Yet she openly disagrees with the Retake Mass Effect movement without providing a reason why. Then moans to us about saying we disagree with the ending and not saying why (even though we do). Hypocrite much?

#8077
lanep25

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FreakyProphet wrote...

CyberneticGHOST wrote...

Should add this to the Parody/Satire list


And this:


Most hilarious parody I've yet seen lampooning the apparent pointlessness of the final choice.



OMG guys! These are great! The ME3 endings have become the butt of so many jokes, and yet some people still like them.... its sad really. Thanks for the comic relief, guys!

#8078
J4J0

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FreakyProphet wrote...

She did? Where?


GizmoKodiak wrote...

She did say that in the future perhaps she can discuss with us her own opinions on the endings. 



Point 4, second paragraph, first sentence.

#8079
jarrettwold

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Jessica Merizan wrote...

PS I'm glad to hear so many people who are moving from the 90 to the 9. Will check BSN registrations and our Facebook PTAT :)

Nite 4 realzzz


What she means is 
http://en.wikipedia....ternet_culture) 

#8080
MinatheBrat

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kitcat1228 wrote...

Not only did I move from the 90% to the 9% but I've been lurking on this forum (on and off, generally stopping in after a new release) since DA:O came out! I never registered because whenever I read the threads there was always someone who'd already said pretty much what I was planning to and usually more eloquently. I only registered now, because I felt this was too important not to speak up.

I understand that it will take time to debate and then create an alternate ending if there is to be one. What I'd is someone to officially say, "we are currently discussing the logistics of creating an alternate ending and will be spending the next x many months examining the feasibility of this. Please be patient. Meanwhile continue to provide ideas and feedback in the forums"

 


Me too!!!

#8081
HeavenStar

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I'm still hopeful that Bioware will listen and we'll be able to get better endings which should vary significantly based in our past decisions with definite conclusion for the romance (if Shep is engaged in one), whether they are offered for free or come as DLC.

Keep holding the line! For alternate ending DLC!

#8082
cutegigi

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Jessica Merizan wrote...

Thermorium wrote...

Nadtsat wrote...

Nithe wrote...

cutegigi wrote...

please forgive me for asking a very naive question, but can please someone explain to me why there are logistics that need to be involved when we are only talking an answer to a question ??


Tis' a fair question, I will admit.


Yes, one I wouldn't mind having an answer for.
But sometimes, I think one must resort to "42"


By no means an expert on this, but i think that we're not just talking about "an answer to a question" here. 
If this is to be handled correctly, than things need to be done correctly. How do you make sure things are handled correctly? You plan meetings, and start talking. And you need to do lots of talking and plan lots of meeting to make sure this is resolved in a satisfactory way for the majority of people involved. EA needs to be ok with it, bioware need to be ok with it, the fans who disliked the ending have to like it, and you don't want to disenfranchise people who liked the ending.

Just think about it for a bit, it takes a lot more effort than you'd think on first glance.


THIS. And that's all I can say on the matter :innocent:


Where I came from, we NEVER refer to meetings as logistics timing.
However, I readily accept that things maybe called differently at other end of the worlds.
goodluck with your endavour.

Modifié par cutegigi, 21 mars 2012 - 12:49 .


#8083
FreakyProphet

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J4J0 wrote...

FreakyProphet wrote...

She did? Where?


GizmoKodiak wrote...

She did say that in the future perhaps she can discuss with us her own opinions on the endings. 



Point 4, second paragraph, first sentence.


"I respect that even if I personally disagree with the end goal of RetakeME, their means to be heard are noble."

You are indeed right, thanks for pointing me in the right direction. While I, given that statement, would also like to know why she doesn't agree with the goals of RetakeME3, I understand that as CM of Bioware she's probably not at liberty to discuss it - which she has also explicitly stated. IMO, given those parameters, however, she ought not to have mentioned her personal views on the matter at all.

#8084
cyrrant

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Just checking in before I head off to work, because it seems like BW is taking silence as tacit approval for the endings. Just because I'm not here all the time doesn't mean I'm not paying attention, and if something major goes down while I'm at work, you can be sure as hell I'll find a spot with 3G reception so I can make my feelings known.

Our Choices Should Matter - Hold the Line

#8085
MeldarthX

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mattynutz wrote...

Interesting tweet from Jessica Merizan:

" thanks! And people who are happy about something rarely discuss it. They just enjoy it :)"

This is total cognitive dissonance. It's just patently false. When people are happy about something they can't shut up about it. Just like when I couldn't shut up about ME after I played 1 & 2 and up until the Cerberus base assault in 3. I talked about it non stop.

They aren't even in reality anymore.



No she's going by te 1% rule - which was true about 20 years ago - age of Social media its something companies stick by; but in normal stats this rule is fine. We're not the normal set of stats though; we're gamers - gamers have never been known to follow the normal stats.
 
Also she's thrown up another stat - staying not even 50% of people that have bought the game has finished it.  I'm going to tweet her a couple questions....because out cry is this loud with only less than half have beaten the game by their claims....

those polls aren't going to change - only get worse.

#8086
Sarah Aran

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It would be nice to know more about Jessica's opinion on the endings, but that's really just a curiosity: understanding how one individual takes in a certain event.

I'm glad she took the time to write out such a long post and at the very least remind us that dialogue with Bioware is still open.

Does her post change much for the movement? No not really. I think the movement will remain civil, and keep voicing their opinion as they should.

And on the other hand I do sympathize for you Jessica, you're in a really awkward position. To many who have spoken out, the endings of the game have amounted -- I hate to generalize here -- to in some cases a breach of trust between the players and Bioware, and by association, yourself. I very much want to believe that these folks aren't picking apart your words and those of everyone else who comments out of malice or spite, but rather a concern. From the movement's perspective, they're taking on a Goliath of a corporation, and they're desperate not to have the movement snuffed out. They have a true passion to do this right, with civility and respect, though reminding themselves that they would be fools to not have some pragmatism.

Not to mention, when you're waiting for a word, a sign, any sign that your efforts haven't been in vein, you don't have much else to do with your time but put any bit of evidence under a microscope.

My enduring respect to those of you holding the line, and to you Jessica.

#8087
cApAc aMaRu

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jarrettwold wrote...

Jessica Merizan wrote...

PS I'm glad to hear so many people who are moving from the 90 to the 9. Will check BSN registrations and our Facebook PTAT :)

Nite 4 realzzz


What she means is 
http://en.wikipedia....ternet_culture) 


If you have large numbers of people shifting from the 90% to the 9% in a short period of time, its a sign something is VERY wrong. The internets are in an uproar because EA and Bioware didn't do the job we paid them to, the lurkers are coming out of the woodwork because their assumptions about quality product were based on falsehoods and the calls for action are going (as far as can be seen) nowhere.

If Merizan's stats support these shifts, it doesn't show that the community is happy and friendly and wanting to work together with our benevolent corporate chums, it shows that a product was released with crippling problems, problems that the community, even the lurkers, could not stand to tolerate.

#8088
BuddhaGeek

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I really wonder how PAX will turn out... I really do...

Modifié par BuddhaGeek, 21 mars 2012 - 12:58 .


#8089
mpgeist

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I find it ironic that Jessica feels the same way about all this PR slinging as we do about the ending...confusion. Anyway keep holding the line Jessica and thanks. PS I still hate the ending.

#8090
Mister Mida

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Merizan's opinion does not matter. As far as I know she just manages the community, and she didn't have any say on actual development. Her opinion is no more important than that of any other gamer who completed ME3.

#8091
Lil One

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cApAc aMaRu wrote...

Lil One wrote...
@ cApAc aMaRu
I know how you feel about the face, believe me. 

<trim>

The guys in here aren't hearing about it because all the face import guys are trying to avoid spoilers. I've given up on caring about spoilers.

I know, I refrain from posting in there, seeing my signature and things.  SOmebody would click on them and get things ruined.

Still, it is a crucial, and another promised, feature. <_<


Meanwhile, I still hold the line. B)

#8092
spacefiddle

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Jessica Merizan wrote...

cApAc aMaRu wrote...

Jessica Merizan wrote...

But this BioWare PR damage control stuff is ridiculous. How can we expect to have a conversation about this when people are slinging around jargon that frankly none of our PR professionals have ever even heard of. You're making yourselves paranoid and rejecting anything we have to say. It's one thing to be skeptical (as a consumer, it's smart to be an informed buyer) but it's another thing to lead yourself to believe that someone is actively trying to pull the wool over your eyes.

And any PR person would tell you this entire post is a mistake to write and publish.


So PR doesn't know their jobs, but don't want you talking to the community. No wool huh?


And this my friends is the best example of what I was describing in my post. Not interested in debating but I couldn't have made up a better case study for my words getting picked apart and twisted in a manner that I did not intend.

Totally understandable, but what we have here is that Bioware is starving for data and doesn't want to say anything, and we're starving for information and will over-analyze what little is said.  It's a little inevitable, I think. 

THANK you so much for coming into our little Threadnaught.  From our side, it can also be just as discouraging to read some of the twisted coverage, and people slinging profanity at us in posts and even via the official @masseffect feed, to the point where you'd almost rather unplug the computer.  But that won't lead to anything productive, so you just gotta reco'nize haters gonna hate and ultimately not accomplish anything .
;)

#8093
cutegigi

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FreakyProphet wrote...

J4J0 wrote...

FreakyProphet wrote...

She did? Where?


GizmoKodiak wrote...

She did say that in the future perhaps she can discuss with us her own opinions on the endings. 



Point 4, second paragraph, first sentence.


"I respect that even if I personally disagree with the end goal of RetakeME, their means to be heard are noble."

You are indeed right, thanks for pointing me in the right direction. While I, given that statement, would also like to know why she doesn't agree with the goals of RetakeME3, I understand that as CM of Bioware she's probably not at liberty to discuss it - which she has also explicitly stated. IMO, given those parameters, however, she ought not to have mentioned her personal views on the matter at all.


I fully agree with you. You can not have your cake and eat it too.

#8094
Dalis918

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 Adding my voice and coming out of the wood like a lurkworm.:ph34r:

ME3 deserves a better ending. Don't do it for the fans. Do it for the game. :crying:
It cries for compassion and understanding. It begs for a decent ending.:bandit:

#8095
spacefiddle

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Jessica Merizan wrote...

This is probably not my place to say this, but I really feel bad about Casey's statement. That's just the way he talks (it's seriously awkward having one on one conversations with him in his office sometimes, but for the most part he's hugely inspiring). He put a lot of thought into it and I read over it and gave him my support. In previous companies I've worked for, the leadership NEVER writes their own statements. Someone from (yes) PR wrote them at my previous jobs. But at BioWare, Casey, Aaryn, Mark, Ray, they all write their own statements and it comes from them.

Sometimes even guys like Casey need people to trust that he has good intentions even if his language doesn't resonate.

heh, I can appeciate this.  I've worked places where the boss was engaged, passionate, sincere, and absolutely should not ever speak in public.

^_^

As to the concerns of others re: stop playing:  I'm sure this will be perfectly visible in the metrics, and seen as important.  If there's suddenly a plateau of " games finished per week," it will stand out.

#8096
BuddhaGeek

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 I posted this in another thread, but I figured it should go here as well

This was a video of John Riccitiello, the CEO of EA talking about microtransations in a stockholders meeting a few months ago:


youtu.be/ZR6-u8OIJTE 

A couple of quotes from this video stood out to me, given everything that has happened with Retake Mass Effect and the general outrage/fear/anxiety regarding being charged for the "real" ending:

"When you are six hours into playing Battlefield and you run out of ammo in your clip and we ask you for a dollar to reload, you're really not very price-sensitive at this point in time"

"A consumer gets engaged in a property, they might spend 10, 20, 30, 50 hours on the game and then when they're deep into the game they're well-invested in it. We're not gouging, but we're charging and at that point in time the commitment can be pretty high"


In light of everything that has been happening, I almost find myself at a loss for words... It's hard to defend all the PR and ambiguous talk about "speculation" and dealing with all this tension when you hear EA's CEO saying things like this...

#8097
mattynutz

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Before I begin to respond, I think it's great (and shrewd) that you took the time to compose such a long response to where this thread was going. It is probably more than we've gotten from BW at a hitch so far.

[quote]Jessica Merizan wrote...

Hey guys,
I just wanted to clarify a few things.

1) The twitter account is my personal one. No one is paying me to tweet on it and considering how much people are trying to extrapolate from replies I make that are meant for certain people (Twitter operates in a way that it's assume that while replies are public, people don't see them on their feed unless they follow both individuals -- or unless they camp on someone's profile which is what people are currently doing on mine). There's not a script I'm following and I'm not being "told" anything by PR. PR actually has very little to do with this situation, but I doubt you will believe that. [/quote]

You're a salaried employee. You aren't paid by the hour. Your job performance is rated relative to completion of products, not hours logged (although ideally that is meant to be taken into account, every salaried employee I know tends to work far more hours than they should). As a person who's persona is part of the job, of course your personal twitter feed would be a resource option. I can't say that it is something made necessary by your job description, but willingness to use it certainly makes you more attractive as a candidate for that job. While there may not be an official line by line script, you have stated multiple times that there are things you can and can't say. That constitutes a framework that is dictated to you. This entire site is PR. You are PR. So while somebody else from PR may not be dictating your activities to you... you are still PR. This is the public, you are relating to them.

[quote]

2A) Twitter is terrible about having forum like conversations but currently I'm finding that's how people are trying to use it. After sending thousands of tweets this week (no small feat, try it) yes I get fatigued and don't always say exactly what I mean. But it's worse when I know that everyone is camped out on my feed just waiting to pick apart something I've said and prove me to be a liar or the harbinger of hope. Neither of which I am. I am a community manager who is a trained anthropologist and I feel that at times like this having a dialogue is more important than ever. It would certainly be easier if I didn't say anything at all, but I don't think that's the right thing to do.

[/quote]

Fatigue is kind of like intoxication. It will lead you to say exactly what you mean at least as often as it will cause you to exaggerate what you actually mean. Napoleon Chagnone was a trained anthropoloogist too. [/quote]

[quote]
2B) My intention to that person was to say that more people need to vocalize their opinion, positive or negative. When we insulate ourselves in tight-knit communities, it's harder to see that most people aren't doing that. Not the same most people however, just most people in different situations. An example I used is the 90-9-1 principle or the 1% rule (which is all over the internet and I studied it during my master's coursework in media consumption at University College London, namedrop intentional as people have recently accused me of being unable to read and interpret statistics or data, something I'm very good at and pride myself on). [/quote]

Statistics are interesting. They can be very enlightening and very descriptive. But they can also be easily skewed. For example, by ignoring negative feedback or by steering conversations to only encapsulate positive feedback, you will end up with statistics that say one thing when reality says something completely different. Someone who is good at reading and interpreting statistics knows how easily manipulated they are.

[quote]
3) The above rule is quite simple. 90% of consumers will passively engage in the product through consumption (such as playing a video game). They might lurk on forums or read articles. 9% of these people will take it a step further and actively engage in discussions and talk. These are the people that you rely on for WOM sales (word of mouth). They'll "like" a post on Facebook, share it to their wall, reply to a forum thread, RT or reply to something on Twitter. Then you have people who take it one step further and create content based on the original product. These are your fan artists, cosplayers, and even as simple as someone who starts a forum thread or makes a youtube video.

3A) An example I gave of this on Twitter is 3 products that I enjoy: Dominos pizza, the television show The Venture Brothers, and the Mass Effect Franchise. While I spend an embarrassing amount of money on Dominos every month, I don't discuss my purchase online with my friends. I haven't "Liked" their page on Facebook and I'm not a member of their community. I'm still an important consumer and I vote with my wallet. However I'm in that 90% that Dominos is constantly trying to engage with pizza ordering widgets to share on my Facebook wall etc. But I'm not biting. On the other hand, I'm a much more vocal consumer of the Venture Brothers. I'm in the 9% there. I've been a member of several fan sites, tuned into their livestreams and donated money during their charity drives, I tweet quotes from the show and am involved in discussions with other fans I met online. And finally, long before I worked for BioWare, I was in the 1% of this community. Even though I didn't go on the forums much (other than lurk), I created costumes, spread my love of their games at conventions, actively participated in their facebook initiatives etc.

3B) This doesn't just apply to people who like something. This applies to consumption as a whole. The 9% vocal minority isn't a bunch of naysayers. It's literally just the vocal bunch out of the entire group. It includes people who like, dislike, and are neutral. The media has just latched onto "vocal minority" as if it's a bad thing. It's not. It's just the way consumption works. Go look at any Facebook page, specifically their "People Talking About This" (PTAT). We consider 10% a great number. 20% is off the charts. But it rarely goes above that. It's just the way things work.
[/quote]

Traditional studies of consumption haven't moved quickly enough to understand or reflect how an audience like the video game audience. When you try to apply those ideas to them, it's like trying to use a monkey wrench to solder a PCB. This audience is far more plugged in and far more willing and interested in taking part in things like BSN and twitter. They are far more interested in making hilarious Youtube videos about Paragon Hitler Shepherd (I could watch that vid for hours). Consumers of dominoes pizza will either keep ordering dominoes pizza or switch to pappa johns. You're comparing apples and oranges here.

[quote] 
4) Honestly, if you want people to communicate more, you have to stop ripping apart everything. I'm speaking in generals here, most people don't do this but we remember those people who do the most. I have devs who don't want to write blogs for me because they don't want to lovingly craft a nice post and then watch it get picked apart and analyzed to death. There have been countless times this week that I wanted to stop talking because people were misinterpreting things I said such as my tweet in reply to one specific person that was taken out of context. One tweet that I made when I was tired and it was poorly worded. And seeing people rip it apart in the forums made me want to stop tweeting for good. Make my account private and just use my public one for generic information and boring updates. But I didn't because I know that it's awful when a few people ruin it for everyone.
[/quote]

Hmm. Stop ripping apart everything. What I'm getting from this is "Like it or shut up." A dissatisfied consumer will not have positive things to say about the thing that dissatisfies them. We're not insisting on lynching the goalie who missed the kick here. We're insisting that the goalie admit he missed the ball. But that goalie keeps denying his team lost the game. And that is where a lot of vitriol is coming from. It isn't unreasonable to think that BW should want to try to accentuate the positive to sell more games. But this event is one of the greatest failures I've seen in consumer products since New Coke. I'm hoping that you have the ability to print out all your tweets and the entirety of this forum from about 2 weeks before launch until... well, that remains to be seen. It should be studied for years by marketing and product development majors. It is unique in how poorly the product performed, how much access to the companies spokespeople the consumers have had, and how much effort those spokespeople put into denying that they'd just dropped New Coke on the market again.


[quote]
I respect that even if I personally disagree with the end goal of RetakeME,
[/quote]

This is an important phrase. This tells me that ultimately, the goals of RetakeME are going to abandoned. Whether you realize it or not, I think this is a tipping of your hand. 
 
[quote]
How can we expect to have a conversation about this when people are slinging around jargon
[/quote]

Such as the appeal to one's own authority as a trained anthropologist?
 
[quote]
You're making yourselves paranoid and rejecting anything we have to say.
[/quote]

Except that you aren't really saying anything. All I've heard is "We love the endings. They're so deep and cosmic and original. If you don't like them, you don't get them." and the oft repeated "Now tell us what you loved about the game, let's keep it positive."

The last one being an intentional steering of the conversation to negate, ignore, and drive off a cliff any negative feedback that you can. 

[quote]
It's one thing to be skeptical (as a consumer, it's smart to be an informed buyer) but it's another thing to lead yourself to believe that someone is actively trying to pull the wool over your eyes. We aren't. I'm not. I'm losing sleep over this and regardless of what you may think I'm not getting paid to sit and type this out. And any PR person would tell you this entire post is a mistake to write and publish.
[/quote]

The wool was pulled over my eyes when I was promised an ending that wasn't A, B, or C. Saying that you aren't trying to pull the wool over our eyes doesn't mean that you actually aren't trying to pull the wool over our eyes. I'm sure this job is calling upon every resource that you can muster, but that you are losing sleep over this is nothing more than an appeal to sympathy. Most of the BSN users have jobs. We all lose sleep over them at times. Very few of us get to appeal to the sympathy of our clients/customers about that loss of sleep when it is our company that has made the big error. As a salaried employee, you are getting paid to type this out. Everything you do relative to bioware product is part of your job description. Again, you're appealing to sympathy here. It would probably be career suicide for you to not do your utmost best to contain and control the community response to ME3. Any PR person would also tell you that desperate times call for extreme measures. Except, you and bioware keep picking the wrong extreme measures to take.  

This is not meant to be a personal attack on you or an insult to your character. Your job, however, requires you to entwine your persona with the product (the product being not only ME3, but also your CRM work). That's just the color of the creature. Which makes criticizing either the game, the CRM work, or the companies overall response difficult to seperate from what may appear to be personal criticism. And this is by design. If you are likeable enough, then it will be harder for people to criticize for fear that they will hurt your feelings or what they consider some form of friendship with you. And this is by design. The ole "put a friendly face on it" trick. And it works very well. Except for when a product fails to perform this disasterously among a consumer base that has this much access to a company spokesperson. Perhaps an unprecedented amount of access.

My favorite part of the game? The part where BW learned from their colleagues and admitted that they made a mistake, that the endings were a cheesy rip off of about a dozen other products, and put everything they had into winning back their disenfranchised consumer base by issuing retcon DLC that makes all others seem like toothpicks to a redwood. Thereby, they restored my faith in a company that used to make me think "Bioware, of course I want the latest bioware game. They are everything I dreamed of when I used to dream of making video games for a living!" That's my favorite part of the game. 

#8098
Psythorn

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@Jessica
The forum is buzzing and threads are rolling fast so I've little hope, that you might find the time. But maybe you could shed some light on "numbers" beeing a PR person maybe you have more acurate knowledge.
I once read that behind every dissatisfied customer that speaks up there are about 2 who don't - on the other hand behind every satisfied customer that posts/calls etc. there are 10 who don't. Is this valid ?

In this case if looking at the mother of all ending polls (http://social.biowar...m/633606/polls/) on BW Network this would translate to:
Dislike: 58.000 people (use x3) = 174.000 people do not like it
Somewhat like it: 3800 people would like it if small changes would be applied (use x11) = 41.800 people
Like it: 1300 people (use x11) ) = 14.300 people like it
The missing millions we do not know...

So 174.000 people do not like it whereas 56.100 like it to some extend. Thats about 3:1.

So I really can't understand how some people pretend that the end is pleasing a majority.
Yes the poll started out somewhat too "simple" but I think along with clearification in the first post it comes down to "like it", "somewhat like it" and "don't like it" - this set aside - are the assumptions valid ?

What is your take on this (please take my apologies if you already posted something somewhere about this in this fast rolling threads).

Modifié par Psythorn, 21 mars 2012 - 01:17 .


#8099
Aedera

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Thanks jessica. I know I have over analyzed twitter to death to the point I finally realized how silly it is. I just hope you haven't blocked me yet :)

At the end of the day, we all want one thing. A satisfying conclusion to a very beloved franchise. Some people are cool with what they were given. It just happens a large number of us dont think the ending lived up to the series as a whole. Hopefully something can be done to fix it.

Thanks again Jessica.

#8100
Rulycar

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jarrettwold wrote...

Jessica Merizan wrote...

PS I'm glad to hear so many people who are moving from the 90 to the 9. Will check BSN registrations and our Facebook PTAT :)

Nite 4 realzzz


What she means is 
http://en.wikipedia....ternet_culture) 


Yeppers, it's a regular Oort cloud out there ... (cough)