I totally agree! Thanks both of us!Amagoi wrote...
LdyBelial wrote...
Yesterday -- I stood up in defense of BioWare. I so wanted to believe in them, I really, really still do!
I do believe in remaining civil and I also believe in staying constructive. But...
Last night I sat at my computer re-reading the message posted to BioWare's Blog by Dr. Muzyka and the more and more my brain began to hurt.
There were some glaring issues that began to surface.
I came here to the forum and what did I see? An overwhelming push to silence us or break us apart. Sure, it was being perpetuated by other fans. I am not trying to infer or say otherwise!
But this schism was created by BioWare's insinuating message; 'We don't like dissenters and our game is awesome no matter what any of you may say -- look at the critical acclaim! We will stand by our artistic integrity, but since some of you are too stupid to get it we'll "clarify" it for you.' (My interpretation, nothing more!)
I am insulted. They claim on one hand to be listening -- but are they really? And if they are -- who are they listening to? It certainly isn't me and I have gone out of my way to remain constructive and civil.
I can't speak for anyone other than myself -- and that is exactly what I am doing on my blog.
BioWare Speaks about the Ending Fiasco
My first impression was the same when I read this yesterday. However I had to go to work immediatly afterwards, so I began to wonder if my feeling of being insulted was wrong. So I went back and re-read the post, and know for sure that I feel insulted. His post contains very little in way of content.
If your team are the artists you beleive them to be, then treat them like it. Let them speak for themselves and not say that you'll only listen to polite constructive criticism. Defend your work, and acknowledge all the complaints instead of tuning some out just because they're worded strongly.
We do not want 'clarification' or an epilogue that explains the current endings. We want entirely different endings that refelct our choices, that give us what you explicitly told us we would receive before the game came out! Don't give us something different, then insult us by believing we're too stupid to figure it out on our own.
Plus critical accalaim? The critics don't purchase your games, we do. And in the past month it's become glaringly obvious that many 'professional' game reviewers have a conflict of interst with EA and Bioware, specifically with this game.I will not go silently into this good night. I will continue this fight. I will not keep faith in that which has abandoned me, but I will keep faith that what I am doing is just and right. I will not let BioWare ruin the glory of the Mass Effect Series because of their need to justify their artistic integrity when their idea of art goes against the very nature of the rest of the series.
Yes... it is hard. Yes, I have been demoralized. Yes, I fell down and nearly didn't get back up -- I wanted to give up last night. But today, in the fresh hours of the morning, I realized that the choice before me was simple: if I ever wanted to be able to play any of the Mass Effect games again? I needed to keep trying to make BioWare understand the magnitude of what they have broken.
I don't hate BioWare. At this point, I am not even mad at them any more. I've passed into some strange land of disconnect actually. They aren't my enemy; I am not waging a war against them. But they have let me down terribly... That's not the worst of it though: They have let down the entire Mass Effect Series with their pretentious, pessimistic art.
Here, here! Completely second this. I have been lied to and disappointed by a studio I had great respect for. The silence and responses we've gotten amount to very little, when Bioware prides itself on interaction with fans, when we need an open dialogue with them most, they turtle up and ignore us. Only having CMs like Jessica speaking to us, on their own time.
Roger Edbert said, and this was quoted in a Forbes article, "If you have to ask what it symbolizes, it doesn't." And a very large amount of people don't understand, or like your ending. To put it likely. Many of us can't even replay the series now. Your 'artistic' ending has managed to undue 5 years of work and lovingly made product.I want REPLAYABILITY!!! And as of this moment in time -- the ending does not allow for it. If BioWare only "clarifies" that ending and doesn't give us REAL CHOICES; I cannot accept that.
I will continue to fight for the endings our Beloved Series deserves. I hope many of you will stand beside me in this fight – together we are stronger than we are apart.
But -- if you feel that too many of us are out of line and you can't do that? That's ok. Just don't fall silent! Raise your voice, be heard! Don't settle for what you know isn't fair. Don't let the Mass Effect-verse become a casualty in a war of Artistic Integrity vs. Video Gaming Interactivity. This was never the point -- All any of us have ever truly wanted were endings befitting the established canon of the series based on players' choices. You know... what they promised us as far back as 2009...
Lan
Well you got at least one other person standing with you.Very great post!
EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*
#9951
Posté 22 mars 2012 - 10:12
#9952
Posté 22 mars 2012 - 10:14
Instead of actual PR damage control, this whole scenario with anguished fans (and believe me I am one of those) could also be the greatest publicity stunt in gaming ever.
When I played my one and only playthrough, I sat there at the end thinking "this can't be it... this is a dream sequence" and then the credits rolled over my screen.
What if this was planned all along? Releasing the final as DLC after a fitting period... However that would also mean they had taken into account the uproar the as it stands would cause... and the publicity derived from this, which has been enormous!
BW is probably currently the most talked about game developer in the world, making their "appearance" even on medias that would not normally give the time of day to gaming news...
Ahh these thoughts make me head hurt... just had to get them out!
#9953
Posté 22 mars 2012 - 10:15
This IS nearly the exact situation the last game company I worked at went through after the release of their last game. However, we were having issues with fans prior to the game even releasing due to the fact that our shooter was based on a much-loved pencil/paper RPG. One in which a popular videogame RPG had already been released. This company had a community forum, and once the story of our shooter released, there began a backlash. Even among the employees, most were not even players of this RPG at all...some had not even heard of it prior to working at the studio. As such, there we no real incentive to do right by the fans. Before long, those of us who HAD played the pencil/paper version or the earlier released RPG version, just started to treat the game as another job. We HAD no illusions that the game would sell...or how well. Sadly, most of us were correct. It was a great group of people to work with, but when we had people in lead positions making decisions that the rest of us just 'knew' were wrong, then you started to see people stepping back. They knew the company's life was short-lived, and most started to call their friends at other companies to see where they could go next...
I am afraid that Bioware is now at this point...
I am reading too many posts on Facebook, Twitter, and other forums, where fans have already passed the point of caring anymore. I have friends who introduced me to the series give up and state that they won't buy anything else from Bioware even if they introduce some actual GOOD endings. They no longer care...
When this happens en masse, then if won't matter what Bioware does, because their name will forever be tainted to these former fans.
I fear that at Bioware there are many writers/devs/QA already inquiring with friends at other companies about job opening. We may even read of a Mass Exodus of workers from this companies to others...
I still love this series, and still play it as I still want to spend time with these characters...plus, the MP is just plain fun...however, I do want to be able to play MY Shepard...not the one I was dictated to play in the last 10 minutes. I want MY CHOICES to matter...I want to feel that everything I did in the games mattered...as the ending that Bioware chose to give us, invalidates the entire series of choices I made.
Whenever you hear a game company whip out the phrase 'artistic integrity', you know that that company is NOT listening and NOT interested in what we say.
Modifié par jinxter69, 22 mars 2012 - 10:17 .
#9954
Posté 22 mars 2012 - 10:16
Enichan wrote...
Demonizing gamers has been a favourite passtime of the media for a long time. As disgusting as it is, this is nothing new. What we're doing would be fine in any other instance, since all we're doing is voicing our displeasure and withdrawing our continued purchases of their products.Aviditie wrote...
*snip*
Why is the media so personally offended that gamers can have some influence in the industry they spend billions on?
But the media likes portraying gamers as horrible people, so this is what we get.
And yet sports fans who start riots when their team wins a championship are shown to be good normal people:blush:
Hold the line for as long as it takes people.
Please check out this group and join in.
http://social.biowar...ndex/10317489/1
Thank you for your time.
#9955
Posté 22 mars 2012 - 10:17
Please read over the statement I’ve provided and discuss/post as you wish if you’re satisfied/edit it as needed.
-GamerByt3
“I feel the desperate, frustrated need to clarify that the LAST thing we need from Bioware is “further clarification” on the current ending. I like to think I’m a relatively intelligent person. I’m pretty sure I understand the original ending that you provided just fine. I believe I am not alone in saying that we do not want or need any further information on that topic.
Furthermore I can tell you, based on that knowledge and having heard over and over again from my fellow members of the Retake movement, that DLC, patches, or any other explanatory information we might receive giving us “further clarification” on the current ME3 ending in lieu of a replaced--or at the very least, sufficiently revised--ending for ME3 will NOT be giving us what we want.
I’d like to assume that you DO have some ending DLC planned and just don't feel like confirming or denying it.
But if that’s the case, what's the point of refusing to deny that you've got a satisfactory plan--following the above requirements--but also drop hints like that instance of one fan on twitter commenting (paraphrase) "sucks that my Shepard went gentle into that good night." and having one of your people respond (paraphrase) "Did he?"
This clearly implies that you have something up your sleeve--but COME ON. When you give us nothing, it's easy to assume that you're NOT listening like you say you are, and have NO intention of acquiescing to our justifiable request.
The ending of Mass Effect 3 as it stands--whether or not it is “clarified” being entirely irrelevant--is just a criminally crippling detraction from the otherwise sterling experience provided by the entire ME franchise up to that point. All we wanted was a satisfying conclusion, and what we got struck many of us as unresolved, unappealing, and unintelligible.
We have been lied to, cheated, and abused. That's why we ask Bioware to change the ending. Not because we are being “whiny,” or need some lofty, unattainable ideal ending we have plotted out in our heads. Simply because Bioware didn't deliver on their promises the first time--to be specific, that our choices would matter, that we would have more answers than questions, etc--we are ASKING nicely that they remedy their own mistake.
We, the Retake movement, see no need for further clarification than that.”
#9956
Posté 22 mars 2012 - 10:17
#9957
Posté 22 mars 2012 - 10:17
#9958
Posté 22 mars 2012 - 10:18
Fulgrim88 wrote...
"I am deeply saddened by the way an ardent minority of Writers has decided to ruin a game that I would otherwise consider the greatest achievement in Biowares History.
But I humbly accept that some people felt the necessity to see a great story crash and burn at the last moment, and will therefore try to find a balance between the integrity of my heartfelt anger and their sales figures.
Rest assured that I am working hard on this; the reasoning behind my 2 star reviews will receive further clarification. You'll be hearing more from me in April."
B)B)
#9959
Posté 22 mars 2012 - 10:18
maki0129 wrote...
Apathy1989 wrote...
Me too, unfortunately. Somehow he thinks that maintaining the current ending is possible, just add on 5 minutes of dialogue and "what happened next" slides. He doesn't understand that the ending is a betrayal of everything the series has stood for, and needs rewritting of the last 10 minutes.
It doesn't even need rewriting of the last 10 minutes, just take out the whole sequence of Shepard meeting the Catalyst. Immediately after Anderson dies, have the Crucible activate, and then let Shepard die right there knowing he saved the Galaxy. Cut to a funeral with a nice little eulogy by your LI (or maybe Joker if you had no LI) instead of the whole Normandy crashing sequence, and then if you're feeling charitable, throw in some text epilogues of what happens next to each crew Normandy crew mate and/or species.
I'll even be nice and let them keep their stupid Stargazer sequence, since I know Buzz Aldrin does nothing for cheap.
And there... You have a proper satisfying ending.
To be honest, no thank you.
I want the ending to stay as it, with the added effect of some clarification regarding the catalyst and why you only get these and then have the ending crash landing be shown in a bit more prowess. in example, Why he is in the relay and on what planet there crashing.
Then keep the stargazer ending in, so that they can expand the games story with DLC
#9960
Posté 22 mars 2012 - 10:21
I don't believe they had intentions to change the ending, or release DLC, or any of that. I've been loud about how I think Bioware's plan was to patch in some extra dialogue with the Catalyst, and allow you to ask questions. Because despite all of the feedback, all of the well thought out, constructive criticism they've received, the conclusion they've come to is that we simply didn't "get it".
Hold the line, and hopefully they'll understand before it's too late, and they lose a large portion of their core fans.
#9961
Posté 22 mars 2012 - 10:22
shephard987 wrote...
Another article worthy of a read.
PLEASE COMMENT IN A CIVIL AND POLITE MANNER.
SHOW THEM OUR VOICE IS NOT A MINORITY THAT CAN BE BRUSHED OFF.
http://splitkick.com...ed-video-games/
Keep steady
Hold the Line
For what seems like the 30th time this week I gave them a piece of my mind, and I'll keep doing so to hold this damn line.
#9962
Posté 22 mars 2012 - 10:23
Syrellaris wrote...
maki0129 wrote...
Apathy1989 wrote...
Me too, unfortunately. Somehow he thinks that maintaining the current ending is possible, just add on 5 minutes of dialogue and "what happened next" slides. He doesn't understand that the ending is a betrayal of everything the series has stood for, and needs rewritting of the last 10 minutes.
It doesn't even need rewriting of the last 10 minutes, just take out the whole sequence of Shepard meeting the Catalyst. Immediately after Anderson dies, have the Crucible activate, and then let Shepard die right there knowing he saved the Galaxy. Cut to a funeral with a nice little eulogy by your LI (or maybe Joker if you had no LI) instead of the whole Normandy crashing sequence, and then if you're feeling charitable, throw in some text epilogues of what happens next to each crew Normandy crew mate and/or species.
I'll even be nice and let them keep their stupid Stargazer sequence, since I know Buzz Aldrin does nothing for cheap.
And there... You have a proper satisfying ending.
To be honest, no thank you.
I want the ending to stay as it, with the added effect of some clarification regarding the catalyst and why you only get these and then have the ending crash landing be shown in a bit more prowess. in example, Why he is in the relay and on what planet there crashing.
Then keep the stargazer ending in, so that they can expand the games story with DLC
Although I believe that would still be an incredibly mediocre ending, it's a realistic vision of what's probably going to happen.
#9963
Posté 22 mars 2012 - 10:24
Syrellaris wrote...
<trim> I want the ending to stay as it, with the added effect of some
clarification regarding the catalyst and why you only get these and then
have the ending crash landing be shown in a bit more prowess. in
example, Why he is in the relay and on what planet there crashing. </trim>
I don't.
I want alternate endings added, DLC, to allow those who like the current stay happy too (by not getting said DLC).
You will probably get what you want in April, but not me. So I will hold the line, if that is the case.
Modifié par Lil One, 22 mars 2012 - 10:25 .
#9964
Posté 22 mars 2012 - 10:25
dafangirl wrote...
@Shepard987 wow so this Jim Hunter from Splitkick is now comparing us to terrorists...or children stomping our feet.
"There’s a reason the feds don’t negotiate with terrorists: it doesn’t do anyone any good." He goes on to say..."If terrorists see that when their peers demand a bus, they get a bus, the next guy to take over a bank will want the bus too. “But you gave it to that last guy, ” they’ll whine. Now, when the ‘passionate’ and ‘vocal’ gamers dislike something, they’ll band together and beat their fists against whatever building is closest to try and bring it down. This group of people is but a small subset of the hundreds of thousands of players who bought the title. As Penny Arcade’s Ben Kuchera wrote, “most of the people who played Mass Effect 3 have no idea there’s a controversy at all.”
Are you serious? You obviously have not played the game and are just trolling for publicity.
"Then we get to the whole “games as art” argument. Talk about setting that whole thing back. Art is unflinching and unapologetic. It’s presented and does not allow itself to be altered just because people don’t like that it was made from dried feces instead of daisy petals. Rosebud isn’t a woman."
First of all will someone please explain to me the fascination with excrement that has been permeating the media and some threads? And who cares about Rosebud? Unless you're suggesting I simply take my copy of ME3 and toss it into the fire like the sled. What does that even mean?
"They made the Shepard story end a specific way and now they’re changing it thanks to the feet stomping of children. Ending aside, this is the worst possible outcome."
Play the game first before you comment. You also can't have it both ways.
I sincerely hope you voiced that opinion through the comments on his article.
If you didn't, please do.
It would be much appreciated on behalf of all of us at Retake.
Civility. Not Tantrums.
Information is power. Therefore, inform.
Hold the Line
#9965
Posté 22 mars 2012 - 10:30
ericjdev wrote...
She's a good person who has supported us and is vauable as an asset. The ongoing hate for her is nonsensical and counterproductive.
And? That's nice and all, but so what? How does that help anything? I don't care about whether she's a good person or not. And I don't care if she supports us.
According to Jessica, her job is to collect data and feedback so I really don't see how she's our asset. If anything she sees us as her's. A lot of the data she needs is right here on this forum. There's even a stickied thread dedicated to it. We're making her job a lot easier.
ericjdev wrote...
She's a good person who has supported us and is vauable as an asset.
Only ****s hate, and I don't think anyone here is a ****.
edit: Why is the the common short form name of National Socialism censored?
LdyBelial wrote...
It worked on me yesterday. I felt terrible for what I felt we had
somehow done to her... even though I am not quite sure what it was that
was done?
Stay on your toes.
izmirtheastarach wrote...
I think the truth is somewhere in the middle. The outward facing part of Jessica's job is pretty obvious. To keep people happy, engaged, and talking about the game. All her twitter responses are geared towards this. There is really nothing to it. That part of her job is incredibly simple."Hope that's a good thing! What was your favorite moment in the game? "
"The reception has been soooo great! This fact alone is motivating! Stay tuned! "
"Thanks for the support! Glad you enjoyed it. Stay tuned for any news going forward."
There is really nothing nerfarious here. It's not corporate PR, it's a very innocent form of community mangement.
This is what I'm getting at. I don't want people to get suckered into giving up because they feel bad about criticizing the game. It's like people back down when someone employed by Bioware makes a post here. It's pathetic.
izmirtheastarach wrote...
The inward facing part of her job is apparently to collect and organize our feedback. That's the part we want her on our side for. So treating her poorly really accomplishes nothing.
This is what I mean by ignoring her. We don't need her. She needs us. I don't see how feeling like she's "on our side" progresses the movement to change the ending. She's not on the development team.
You're right about treating her poorly. There's no place for that anywhere. She shouldn't be treated like anything. She's irrelevant to this thread's purpose.
Modifié par thoreauscabin, 22 mars 2012 - 10:33 .
#9966
Posté 22 mars 2012 - 10:31
ReavousX wrote...
Syrellaris wrote...
maki0129 wrote...
Apathy1989 wrote...
Me too, unfortunately. Somehow he thinks that maintaining the current ending is possible, just add on 5 minutes of dialogue and "what happened next" slides. He doesn't understand that the ending is a betrayal of everything the series has stood for, and needs rewritting of the last 10 minutes.
It doesn't even need rewriting of the last 10 minutes, just take out the whole sequence of Shepard meeting the Catalyst. Immediately after Anderson dies, have the Crucible activate, and then let Shepard die right there knowing he saved the Galaxy. Cut to a funeral with a nice little eulogy by your LI (or maybe Joker if you had no LI) instead of the whole Normandy crashing sequence, and then if you're feeling charitable, throw in some text epilogues of what happens next to each crew Normandy crew mate and/or species.
I'll even be nice and let them keep their stupid Stargazer sequence, since I know Buzz Aldrin does nothing for cheap.
And there... You have a proper satisfying ending.
To be honest, no thank you.
I want the ending to stay as it, with the added effect of some clarification regarding the catalyst and why you only get these and then have the ending crash landing be shown in a bit more prowess. in example, Why he is in the relay and on what planet there crashing.
Then keep the stargazer ending in, so that they can expand the games story with DLC
Although I believe that would still be an incredibly mediocre ending, it's a realistic vision of what's probably going to happen.
To be honest a second time
To me, ME3 does not have to end with Shepard saving earth, the quarians living and so on. It would be nice to have the option to choose either Good or Bad or Neutral and ahve all 3 be different, but even without it, I personally feel that the current ending with added clarification cutscenes or conversation choices would be adequate.
To me!
#9967
Posté 22 mars 2012 - 10:33
There has never been such a thing as false marketing for Mass Effect 3. Before you vent your anger at me please continue to read.
Yes, the outcry was probably more than you ever expected and one can only regret the harsh, bitter threatening words against specific employees and everthing else that comes with this kind of negative attention these days, Bioware you did not deserve that!
What is going on now isn't a part of the original marketing strategy perhaps for the time between March 6 and April 6. But still it's working in the way to get the Mass Effect franchise to become the most talked about in gaming history, with the gamers working very hard to find ways to get the messages out despite of what their personal preferrences might be on the game in total.
It's called free marketing, and all of us posting in the forums, joining in Facebook gruops, posting in blogs and on Twitter are playing right along in this. So there is no bad publicity, perhaps.
It's evidently clear that the current ending never was the "real" or "canon" ending for the series. The more you watch it or play it the more hollow it gets. So why go through all of this?
Because if you create a need, people will do a lot to satisfy it. That is basic in gameplaying you want more if you like it, maybe you even want more if you hate it or thought something lacked proper closure . The former EA president said that the future for many games lies in micropayment. Play Battlefield for a few hours get caught up in the game, run out of ammo and of course you will buy some more ammo for a few coins. WoW has lived on this for years so EA is not solely to be blamed for this.
If I may continue, the current EA president states in this interview from last year that a way for the gaming industry to make money is through DLC. This is not unique for EA, this is a well renowned fact that I doubt anyone will argue with. Sad perhaps, but it gets more content out faster which is good for us as gamers, it doesn't come with as high a pricetag as an expansion. Gamers get more to game play faster, gaming companies make money and can develop more DLC, a win win.
However if this is a, shall we call it, social experiment on Bioware/EA:s behalf to see if the need is so great that a large portion of the Mass Effect gaming community will feel it to be an absolute must, to buy the "ment to be" canon ending, then congratulations are in order. In terms of need you've succeeded, but I strongly urge you to rethink potential fee's for a DLC with an "epic ending", because that will probably outrage the gamers even more.
What the outcome of that might be, you can probably count for yourselves after the controverses the last weeks.
I want Bioware to continue making games, in the word of Grunt "Shepard is my battlemaster she has no match." And no, you have no match when it comes to RPG storydriven games.
So hopefully both Bioware/EA and the gaming community will wake up from this nightmare an experience richer, with our brands, wallets and love of games intact. Let us continue to be on the same side in this, the side of enjoying great games to the fullest!
Wearyanna out
#9968
Posté 22 mars 2012 - 10:33
ReavousX wrote...
I have a hunch that Bioware has spent the day analyzing all the misleading articles in the media about the endings getting changed, and while they may not be panicking, I think they're sweating.
I don't believe they had intentions to change the ending, or release DLC, or any of that. I've been loud about how I think Bioware's plan was to patch in some extra dialogue with the Catalyst, and allow you to ask questions. Because despite all of the feedback, all of the well thought out, constructive criticism they've received, the conclusion they've come to is that we simply didn't "get it".
Hold the line, and hopefully they'll understand before it's too late, and they lose a large portion of their core fans.
I wouldn't be surprised if they're holding a crisis meeting as we speak. By now the launch and positive aspects of ME3 seem to be overshadowed by the ending, in the minds of the players as well as in the media reports.
Hold the line.
#9969
Posté 22 mars 2012 - 10:35
It's nice to hear from someone in the industry. My uncle is (was, currently between jobs) working in gaming too, and when I told him about this...
Well, he lost interest in ME at 2. Even without the emotional investment we all have, when I showed him the youtube video comparing the six "different" endings, he watched for a couple of minutes and then went "wow. That's just LAZY."
I asked him about the artistic integrity argument and whether he thought it would be setting a bad precedent if Bioware modified the current ending(s). He said no, but it WOULD set a bad precedent if they charged for it.
When even people in the gaming industry think you're doing it wrong, you're REALLY doing it wrong. If only Bioware could admit it.
#9970
Posté 22 mars 2012 - 10:37
thoreauscabin wrote...
Darkeus wrote...
thoreauscabin wrote...
marshkoala wrote...
@Xenite Please when and where did Jessica respond???
Jessica Merizan is irrelevant.
Yes, she is. Has nothing to do with this thread. Well, unless you count it as PR.
Word. What purpose does she serve other than trying to put a human face on Bioware and collect feedback? No one should care about this.
Is she going to make the final decision on whether or not the end is fixed? No. She claims to collect data and feedback. Okay, so why does she need to post and tweet about it? All she has to do is collect the data (read posts) and stay quiet. There's already a stickied thread to make her job easier.
Ignore her. All she's trying to do is make people feel guilty for being upset with the ending.
This...
That fighting yesterday was caused by the presence of this young lady.
We need to ignore these distractions and consentrate on our real agenda.
I can see more of this happening too, plant or not. They're gonna try and drive us apart.
HOLD THE LINE.
Modifié par Vap0ur_Snake, 22 mars 2012 - 10:40 .
#9971
Posté 22 mars 2012 - 10:38
thoreauscabin wrote...
This is what I mean by ignoring her. We don't need her. She needs us. I don't see how feeling like she's "on our side" progresses the movement to change the ending. She's not on the development team.
You're right about treating her poorly. There's no place for that anywhere. She shouldn't be treated like anything. She's irrelevant to this thread's purpose.
I guess all I'm trying to do is avoid a repeat of the blowup last night where Jessica felt compelled to respond. It seems like her main issue was with people trying to pick apart everything she said under the assumption that she was a PR shill. I just want people to understand that her job really isn't that complicated. I took her being upset as completely geniune.
Treating her politely and taking her at face value hurts no one. You says she needs us, but I think we also need her to understand our position, if she is going to communicate it to the rest of Bioware, which is ostensibly her job.
#9972
Posté 22 mars 2012 - 10:39
They even throw it in our face after the ending.
#9973
Posté 22 mars 2012 - 10:41
#9974
Posté 22 mars 2012 - 10:41
Siegdrifa wrote...
Near 6 am, time to sleep a few hours ...
Before i go here is a joke when i had my first day in highschool near 15 years ago, on my desk was written (from another studen) :
"in this place, i held the line against sleep..... but i failed", i understood few days later what he meant.
And for those who missed it :
http://kotaku.com/58...ng-for-the-fans
Kotaku backing better ending for ME3 and why it would be a good idea for us (player) as for them (Bioware), enjoy !
See you later.
thanks for the link -very interesting read
#9975
Posté 22 mars 2012 - 10:44
This discussion has become quite epic and at 399 pages, not easy to keep up with. So if you don't do DLC, you have to live with the... stock ending? I'll never buy another Bioware game again. I'll look and say 'oh, another of those unfinished things from the people who made really good games...'




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