EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*
#1101
Posté 17 mars 2012 - 08:29
#1102
Posté 17 mars 2012 - 08:29
HenchxNarf wrote...
TheRedVipress wrote...
HenchxNarf wrote...
Meltemph wrote...
I dont know why they even are acting like this is the ending they wanted, whether wanted to or not... Why not just take the indoctrinated theory(or something similar) and run with it... Nobody would be the wiser and teh casual fan who liked the ending or the hardcore fan that liked the ending, probbly wouldn't be near as loud. Honestly, I do not get it, there was a theory literally staring them in the face on this board that they could run with and they decide to essentially let the cat out of the bag.
who care if not everyone liked the idea, it was obvious people wanted a definitive resolution, there was no reason if they really are "taking feedback" to just go with this idea and then give those who wanted a resolution everything in the DLC/expansion. Honestly... am I alone in this in thinking this could have saved them a massive headache? You get DLC money and everyone talks about how you made a risky dance with the ending to impress people.
I am really scratching my head right now.
They probably did think of that ending and decided they didn't want to use it. I'm pretty sure they ran all senerios through.
Nobody can "ran all senerios", our cirrent situation is the best proof for that.
Just because you didn't like what they chose, it doesn't mean they didn't think of everything.
Dude, *I* didn't like? I'd suggest that you take a look in other threads, but you seem like the kind that won't let the facts to confuse them...
#1103
Posté 17 mars 2012 - 08:30
My Company's year ends April 30th.Xandax wrote...
Khallos wrote...
Here's a question for ya, atg: could this "bunkering" strategy just be the tactic chosen to weather the storm until the Q1 fiscal period ends at the end of March? A post on Reddit brought this up, and the posters explanation that they (being BW) wouldn't want to rock the boat too much before the first quarterly numbers came out.
Their fiscial year doesn't follow calendar year.
#1104
Posté 17 mars 2012 - 08:31
Modifié par keith123456789, 17 mars 2012 - 08:32 .
#1105
Posté 17 mars 2012 - 08:31
Great read OP.
#1106
Posté 17 mars 2012 - 08:31
LOL NOPE!
#1107
Posté 17 mars 2012 - 08:32
Mass Effect 2 is the second game I've ever finished. It too drew me in and I remember many great moments, including laughing out loud at Mordin's singing and feeling absolutely crushed when my femShep reunited with a very indifferent Liara. Lair of the Shadow Broker was my first game DLC purchase ever - it was a must have, and that kiss... oh.
I pre-ordered the Mass Effect 3 CE last August. I started playing it as soon as it unlocked. As I got further into the game I noticed things weren't looking good for the galaxy and then the internet whispers started about the ending. Playing as much as I could in between working 12 hour days I astutely avoided spoilers but became increasingly worried about what was going to happen to my friends, my crew, my galaxy. The story, the characters, the voice acting (take a bow Ms Hale) - the entire series had captured me entirely.
Mass Effect 3 is the third game I've ever finished. It's the first game that's ever made me cry. That I became so emotionally invested in a game speaks to the talent at BioWare. So what happened? I should have finished the game feeling elated - we did it, we won. I won.
Instead I was left staring blankly at the closing credits wondering what in the hell just happened. Since finishing the game I've looked around the wiki, YouTube and the many articles now abounding on the ending. I want to play through the series again, change some decisions I made here and there. Save more people. See my femShep take that breath.
But I can't right now and it will probably be a while before I can. Why play through again for nothing? To relive that hollow feeling that everything my femShep did, everything and everyone she sacrificed, everything she fought for tooth and nail didn't matter at all?
Prove me wrong BioWare, give me a reason.
Holding the line.
#1108
Posté 17 mars 2012 - 08:33
N7_Sniper91 wrote...
Yes, I do think it's a good starting point. Whether they care enough that anything happens because of it, remains to be seen(Or heard).
I still don't see how that pertains to people thanking Jarret for telling us stuff we already knew. I assume it because people are desperate. However, we shouldn't let desperation cloud our judgment or our true mission.
Like I said, save your thanks when something actually happens. Like getting a straight 'yes or no' answer from Bioware, for once.
After this whole debacle, Ive lost too much faith in Bioware to accept anything less than a straight answer.
In my point of view, it pertains quite a bit to those who are dissatisfied. The idea that the concerns are atleast being heard is going to be a good starting point where the company can decide if they are going to change the ending. This isn't a decision that can be made very quickly and will take time to produce.
The idea that your concerns are heard and noted are much better than the idea that they are dismissed. To even consider new endings and what they might be will take time. I don't believe that the guy from marketing would be the guy who can make that decision and likely would not be the guy who delivers that decision.
#1109
Posté 17 mars 2012 - 08:33
aznsoisauce wrote...
Oh, man.j78 wrote...
Turns out, you were originally supposed to have a showdown with the Illusive Man just before the end of the game, but the team ultimately scrapped the idea because it felt too "video gamey" and predictable.
Don't you just hate it when your video game is too video gamey?
Yeah, I know, right? Because talking your indoctrinated nemesis to death hasn't happened before in this series or anything.
#1110
Posté 17 mars 2012 - 08:34
And a logical reason they would say that would be that they were writing the end more for the movie franchise than the video game. I think that was at least in their minds when doing so.aznsoisauce wrote...
Oh, man.j78 wrote...
Turns out, you were originally supposed to have a showdown with the Illusive Man just before the end of the game, but the team ultimately scrapped the idea because it felt too "video gamey" and predictable.
Don't you just hate it when your video game is too video gamey?
#1111
Posté 17 mars 2012 - 08:34
AT THE ABSOLUTE MOST you will ever get, is a simple response stating they are happy with things as they are and some BS stating ''majority of players'' are happy with it.
#1112
Posté 17 mars 2012 - 08:35
QFT...since we cannot get rid of the cause of the problem (and Bioware won't) the only option is a strike from orbit.musicaleCA wrote...
Moirai wrote...
moteh wrote...
I have to back Bioware, a lot of this stuff is exactly the type of stuff I expect during the launch window for a new game, the fact some people are spinning it to be some conspiracy is just sad. Keep pushing about the endings, I think our concerns on that must be met. But you can't simply vilify an entire company because of the endings, especially when they are starting discussion on them with us.
I agree that we shouldn't be tarring the whole company with the same brush, agreed. Good sane point.
However, by the same point, we shouldn't supporting the whole company either.
After all, 'someone' is responsible for upsetting Bioware's customers.
Bah humbug to that. I've already decided on the nuclear option. No DLC, no BW or EA games until it's fixed. They won't be seeing more of my money. (This was just the straw that broke the camel's back for me. I have many past gripes with EA, and I was really worried something like this might happen ever since BW got gobbled by them.)
If they see a lower-than-expected sales of DLC when released, it might give them all pause, and the suits may well make the decision to fix the ending for everyone. (Heck, "making money by fixing the problem" can also mean "recouping lost sales by fixing the problem".) The damage done by nuking brand loyalty is already done, I think. BW/EA can hope only to minimize the damage.
#1113
Posté 17 mars 2012 - 08:36
SLana wrote...
And now everybody say "I'll pay just do it" Great. Just great. By buying ME3 I bought myself a lot of stress and now it turns out I should wish to pay more money for DLC because I want to be happy instead of depressed? There's a lot of stress situations and misery in the real life, I doubt we play games to get more of it.
You might have no choice on the matter. They can always legitmiately claim the game was finished and fine "as is." It's why starting something like a class action suit or even taking it to small claims will be dubious. The programming runs, so the game "works." Storytelling would be very difficult to prove as "incomplete." Hence the debate here on "art."
What this means is that any DLC they release on the ending will be bonus. It can be marketed as something for people who want "alternatives" but they can continue to insist that the game is complete as is.
So realistically, I strongly suspect that IF they release an ending DLC (big IF), then you'll have to pay for it. Producing something like that does cost money, after all, and making it paid DLC might be the only way for it to ever get the green light. In all fairness, they would be well within their rights to do so. They're running a business after all. I mean, come on people. These guys aren't sitting in a room on golden chairs throwing wads of cash at each other-- it takes lots of people to make games, from the programmers and storytellers to the janitors who clean up after them. And all of them have to get paid. If anything, the people like Hudson (far from cackling with greedy glee) are currently having ulcers about the prospect of getting fired and their careers Daikatana'd.
What they might do in conciliation is to bundle the DLC with extras, like MP packs or weapons or the like, to make it seem like you are getting something extra. A peace offering and to make it seem like you're getting more value for your money.
That is IF they decide to release this DLC at all.
#1114
Posté 17 mars 2012 - 08:36
Auralius Carolus wrote...
This is excellent: the community is acknowledging a strategic mind. Whether it be a grassroots social/political/economic movement or an actual militia, if your ranks are in flux, you are vulnerable regardless of the numbers; at best, you won't achieve your goals.
Calm, determined and intellegent, the time approaches where holding the line is not enough, we must rebound and counter. If they bluff, don't just mock it, dissect it and call it for what it is. If they down play our concerns or numbers, let them know their very attention to us condradicts these claims. If they ask for our input, then give it to them and let them know they will be respected and rewarded for working with us, just as truly as they will be turned on for rejecting us. Keep calling the good shots people.
I believe this post is worth another quote.
Hold the line!
#1115
Posté 17 mars 2012 - 08:36
DeadLetterBox wrote...
We need to be polite, especially to anyone with the BioWare tag on their posts. Why?
In addition to that being the right thing to do, it is not like they aren't people. If you are mean, if you make it clear you don't think they can possibly be human any more and they must all be devils out to get you etc, etc, then you can't expect them to be as willing to compromise.
Put another way: if you are an ass, they will be much more committed to holding their own line. They probably want to keep their personal feelings out of their business decisions, but those feelings still influence their attitudes on what needs to happen.
ahahaha no they dont give a damm about us, they only do about sales and money. It's business, they're just wolves dressed like sheep
Modifié par Sentr0, 17 mars 2012 - 08:38 .
#1116
Posté 17 mars 2012 - 08:36
Khallos wrote...
Here's a question for ya, atg: could this "bunkering" strategy just be the tactic chosen to weather the storm until the Q1 fiscal period ends at the end of March? A post on Reddit brought this up, and the posters explanation that they (being BW) wouldn't want to rock the boat too much before the first quarterly numbers came out.
I'll be honest, that's out of my depth a bit. You'd be talking to accounting types. Granted, quarterly stock reports were data we would be provided but didn't factor much into out paradigm. PR in situations like these are to diffuse the controversy by the most financially viable option. We concerned ourselves with external forces, company response, and hoped our paychecks didn't bounce.
Sorry I can't give a better opine
#1117
Posté 17 mars 2012 - 08:37
Bachuck wrote...
corpselover wrote...
People generally don't like being lied to. Bioware did not deliver the ending they promised in the pre-release publicity for the game, and this shows a complete lack of integrity on their part. I am utterly stupefied that they could not have seen this reaction coming
This.
Bioware has promoted PLAYER CHOICE since the first game. The fact that the player is in control of their avatar for 99.9% of the series, only to have that very control taken away at the most critical juncture is a stunningly poor gameplay decision to say the least. How anyone at Bioware thought that wouldn't have their fanbase up in arms shows a tremendous lack of product and customer awareness. It's inconcievable.
I know this is from 10 pages back but I have to:
http://www.hark.com/...t-inconceivable
#1118
Posté 17 mars 2012 - 08:38
... and Marauder Shields.
#1119
Posté 17 mars 2012 - 08:38
#1120
Posté 17 mars 2012 - 08:38
Don't get me wrong, I'm grateful that we're getting some kind of acknowledgment, but until I get something concrete, it all just sounds like the standard PR brush off we've been getting all week.Repojam wrote...
N7_Sniper91 wrote...
Yes, I do think it's a good starting point. Whether they care enough that anything happens because of it, remains to be seen(Or heard).
I still don't see how that pertains to people thanking Jarret for telling us stuff we already knew. I assume it because people are desperate. However, we shouldn't let desperation cloud our judgment or our true mission.
Like I said, save your thanks when something actually happens. Like getting a straight 'yes or no' answer from Bioware, for once.
After this whole debacle, Ive lost too much faith in Bioware to accept anything less than a straight answer.
In my point of view, it pertains quite a bit to those who are dissatisfied. The idea that the concerns are atleast being heard is going to be a good starting point where the company can decide if they are going to change the ending. This isn't a decision that can be made very quickly and will take time to produce.
The idea that your concerns are heard and noted are much better than the idea that they are dismissed. To even consider new endings and what they might be will take time. I don't believe that the guy from marketing would be the guy who can make that decision and likely would not be the guy who delivers that decision.
But I suppose we'll just have to wait and hope they see it from where we're coming from and that we'll get a better resolution than we did before.
#1121
Posté 17 mars 2012 - 08:39
The endings are exactly how the writers envisioned them to be - perhaps displayed in different ways but essentially, the story is the same. No author will just accept a major alteration in THEIR story based on internet QQ.
#1122
Posté 17 mars 2012 - 08:39
I understand it's probably hard to watch how we're reacting to the franchise now, but look at it from our perspective. We each have our own individual stories and connections with the franchise and it's very painful for us.
Snip...
I admire you for sharing that. Regardless of the outcome, let your voice be heard. It may not seem like it now, but in time it will help.
Modifié par atghunter, 17 mars 2012 - 08:40 .
#1123
Posté 17 mars 2012 - 08:40
MouseNo4 wrote...
The day that they announce they WILL change the endings, is the day i will eat my hat.
AT THE ABSOLUTE MOST you will ever get, is a simple response stating they are happy with things as they are and some BS stating ''majority of players'' are happy with it.
*grabs the hat and throws it in a boiling pot of potatoes and onions*
Just in case...
#1124
Posté 17 mars 2012 - 08:40
MouseNo4 wrote...
I want what all you guys want. I want a better ending. But the fact is they wont give us a better or alternate ending. Ever. The sooner you guys just accept that the sooner this pointless thread(s) will stop clogging up the forums.
The endings are exactly how the writers envisioned them to be - perhaps displayed in different ways but essentially, the story is the same. No author will just accept a major alteration in THEIR story based on internet QQ.
The nature of these games makes your argument flawed. They are OUR stories now. And they railroaded us into three terrible endings.
#1125
Posté 17 mars 2012 - 08:40
MouseNo4 wrote...
I want what all you guys want. I want a better ending. But the fact is they wont give us a better or alternate ending. Ever. The sooner you guys just accept that the sooner this pointless thread(s) will stop clogging up the forums.
The endings are exactly how the writers envisioned them to be - perhaps displayed in different ways but essentially, the story is the same. No author will just accept a major alteration in THEIR story based on internet QQ.
Doesnt' posting and complaining here do the very thing you don't want; making this thread go to the front page of the forums?




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