EA/Bioware in Full PR Damage Control Mode *UPDATED 3/22/12, 5:28 PM UTC/GMT -4 hours*
#1276
Posté 17 mars 2012 - 10:50
And to Bioware, no, it is not "some players" just watch online polls, they all send one messages, you made mistake. And who are we to not be able to forgive it, but to forgive you first need to openly acknowledge it. And nothing of you "smoke screen" will ever convince me.
So i will continue to
Hold the Line.
#1277
Posté 17 mars 2012 - 10:52
#1278
Posté 17 mars 2012 - 10:52
#1279
Posté 17 mars 2012 - 10:53
beefghost wrote...
Not going to let this go.
Neither!!
Hold the line!!
#1280
Guest_Captain Brad_*
Posté 17 mars 2012 - 10:53
Guest_Captain Brad_*
#1281
Posté 17 mars 2012 - 10:53
Next a letter campaign. Go to the facebook page and see for instructions!
#1282
Posté 17 mars 2012 - 10:55
I salute you atghunter. :3
#1283
Posté 17 mars 2012 - 10:56
wikkedjester wrote...
I also want to say I understand why the ME team is not quick to capitulate on this issue. If they do it would mean that every time a vocal fan base didn’t like something they did, it could snow ball into a movement. Do they Hold There Line, and say No artistic integrity, or do they cave and fear the Reaper every time they create a game? A health dose of both wouldn’t hurt.
A bittersweet compromise would be paid DLC.
Fans would no doubt rage, but they could have their ending. As a company they need to have a bit of a back bone when it comes to fan demands, look at the state of Halo Reach’s multiplayer, in an attempt to appeal to a more casual CoD audience, they dumb down the entire thing, because fan feed back, now 343 is trying to fix it, and they are doing their best, because what people got wasn’t what they wanted, and both are unplayable.
We understand as fans that there is a time and place for the company to Hold the Line, however I believe it is in Biowares best interest to compromise with the fans, in a way that no one comes out happy, but everyone gets what they want/need. An odd concept but trust me this is something married life has taught me well.
Halo Reach's multiplayer situation was bad... but it didn't have the kind of build-up this situation had. Its not merely ME3... its a compounding issue of calculating the best possible type of ending that stems from all 3 games' worth of decision.
If they do make a paid DLC for this... its going to be one helluva cost to do, in order to make it worth a damn.
And I'm not sure if you can compare "married life" to "corporate/customer" relationship. Those are two different relationships. Whether a person works for a good corporation or a bad one, its still different. Why else does Hollywood make bad or awkward decisions at times? Its not the producers/developers as it is often the pressure and demands of the corporation.
#1284
Posté 17 mars 2012 - 10:56
wikkedjester wrote...
I also want to say I understand why the ME team is not quick to capitulate on this issue. If they do it would mean that every time a vocal fan base didn’t like something they did, it could snow ball into a movement. Do they Hold There Line, and say No artistic integrity, or do they cave and fear the Reaper every time they create a game? A health dose of both wouldn’t hurt.
A bittersweet compromise would be paid DLC.
Fans would no doubt rage, but they could have their ending. As a company they need to have a bit of a back bone when it comes to fan demands, look at the state of Halo Reach’s multiplayer, in an attempt to appeal to a more casual CoD audience, they dumb down the entire thing, because fan feed back, now 343 is trying to fix it, and they are doing their best, because what people got wasn’t what they wanted, and both are unplayable.
We understand as fans that there is a time and place for the company to Hold the Line, however I believe it is in Biowares best interest to compromise with the fans, in a way that no one comes out happy, but everyone gets what they want/need. An odd concept but trust me this is something married life has taught me well.
We're at war, Jester. There are no compromises. For us there must be no defeat, no quarter given, and no mercy shown.
lol
#1285
Posté 17 mars 2012 - 10:57
#1286
Posté 17 mars 2012 - 10:57
That the ME series had the potential to be THE sci-fi epic of our decade! It had the potential to be the most awesome and epic RPG in years, gathering at least as much fame as FFVII, which is still fondly remembered by many.
I really wanted to love this game...heck, I even wanted to try out MP even though normally I am a straight SP guy.
How could Bioware screw this up???? Goddamnit, this isn't right! And I am sorry Garret, but I am going to take everything coming out of your mouth with several pounds of salt. It's nice to hear someone from marketing speak up but given the campaign title "Take Earth Back" which is a joke, given the ending and the obvious and proven lies Mr. Hudson has been allowed to utter by PR and Marketing alike, you will have to say something definitive to earn back my trust.
#1287
Posté 17 mars 2012 - 11:05
Modifié par Magyareagle, 17 mars 2012 - 11:05 .
#1288
Posté 17 mars 2012 - 11:05
NekoPanOnline wrote...
Im sorry but i don't see any of our names in the credits, they are not our stories, we played and picked our pathes from from pre determined cause and effect chains written by bw, yes they all led to stinky nothingness but oh well :/ besides endings are kinda what reapers always said salvation through destruction, whatever new life comes wont have to worry about reapers
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”
Modifié par sadako, 17 mars 2012 - 11:13 .
#1289
Posté 17 mars 2012 - 11:05
the fact that he has responded several times means we got their attention. Be respectful.
I know it may discouraging, and yeah i don't like the endings either. But i just want you to know Jarret that you guys at Bioware did do an otherwise amazing job.
and i am pleasently surprised by the co-op horde mode. Really good and i'm currently playing between Turian Sentinel and Quarian Inflitrator.
I'm doing a second playthrough of the story on insanity. I really do love the game and the journey. Just i ignore the ending. If it was more fleshed out or at least gave me the satisfaction that my choices affected the galax in the end, i wouldn't of minded it at all.
It wasn't a matter of dying, or being too dark, or sad. Just closure i guess.
I mean my friends and i were playing the game, the 6 of us (i'm the only one on this forum of that group), none of us particularly liked the ending(s), even when we swapped stories and found that they were like 95% identical in the end. We started talking about how it could of ended better and ironically enough we said Lord of The Rings.
of course that didn't happen, but we love the universe so much we compare it Lord of the Rings.
#1290
Posté 17 mars 2012 - 11:07
#1291
Posté 17 mars 2012 - 11:07
sadako wrote...
NekoPanOnline wrote...
Im sorry but i don't see any of our names in the credits, they are not our stories, we played and picked our pathes from from pre determined cause and effect chains written by bw, yes they all led to stinky nothingness but oh well :/ besides endings are kinda what reapers always said salvation through destruction, whatever new life comes wont have to worry about reapers
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Ah yes, many different endings. We have dismissed this claim.
Modifié par arg0s5, 17 mars 2012 - 11:08 .
#1292
Posté 17 mars 2012 - 11:08
#1293
Posté 17 mars 2012 - 11:11
sadako wrote...
NekoPanOnline wrote...
Im sorry but i don't see any of our names in the credits, they are not our stories, we played and picked our pathes from from pre determined cause and effect chains written by bw, yes they all led to stinky nothingness but oh well :/ besides endings are kinda what reapers always said salvation through destruction, whatever new life comes wont have to worry about reapers
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Space magic took the other endings away.
#1294
Posté 17 mars 2012 - 11:12
*salute* Who's like us?
Hold the line folks
#1295
Posté 17 mars 2012 - 11:14
#1296
Posté 17 mars 2012 - 11:15
#1297
Posté 17 mars 2012 - 11:15
It's very well done and It explains a lot of things that would make sense if you decide to change the Ending.
Mod edit: Short link and clickable
youtu.be/Tbghjn7_Byc
Modifié par Bryan Johnson, 17 mars 2012 - 11:25 .
#1298
Posté 17 mars 2012 - 11:17
arg0s5 wrote...
sadako wrote...
NekoPanOnline wrote...
Im sorry but i don't see any of our names in the credits, they are not our stories, we played and picked our pathes from from pre determined cause and effect chains written by bw, yes they all led to stinky nothingness but oh well :/ besides endings are kinda what reapers always said salvation through destruction, whatever new life comes wont have to worry about reapers
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Ah yes, many different endings. We have dismissed this claim.
Was just dismissing NekoPanOnline's claim.
I do believe there are corporate sockpuppets infiltrating the forums. *conspiracy music*
#1299
Posté 17 mars 2012 - 11:20
So I read 35 amazing pages of people being mostly civil and discussing our movement; atghunter's posts were fascinating, I have seen the first one before and was amazed by how insightful it was, and glad he continued to help us.
Then Mr. Lee waltzes in, says some vague stuff while being polite and humorous, ignores all questions but the most innocent one, waltzes out - and everyone falls head over feet praising him. Then, some pages later, people are slowly realising they were played like little vorcha, and start arguing about that. I agree with someone saying we were so tired of Bioware treating us like bull****, we are at the point where anyone treating us like humans is idolized.
Then the thread got back to the topic again, but it just didn't have the same fire, had a lot of off-topic and arguing. So, the result?
Jarett Lee just nuked the promising thread while being nice.
#1300
Posté 17 mars 2012 - 11:22
For the moment I am willing to extend to Bioware the benefit of the doubt. Time will reveal the truth and the quality of any future content that may come that brings this great trilogy to proper end.
Until then I will "Hold the line!"




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