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Has there been any word from BW about it being impossible to get 4000 w/o MP?


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#126
RazorrX

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DarkOrgasm wrote...

RazorrX wrote...

Your TMS is quite low actually.  The Galactic Readiness is at 100% - this is because of either Multiplayer OR iOS apps.  Single player Galactic Readiness is set to 50%.  The formula for actual EMS is simple - 

EMS = TMS * GR 

In your case 4962 * 100% = 4962

Now if you had not played multiplayer then your EMS would actually be:

4962 * 50% (GR from single player only) = 2481

So in a single player game - you would end up with earth devestated in the end and no shep breathing.


But as I said, this is where it is at now in the middle of the Quarian/Geth missions, i still have lots of game play to go before i get to the finale crapfest.


Your TMS will most likely go up a few thousand, but will not break 8000.  My game was a completionist import from ME1 into ME2 and had every system at 100% with maximum forces, etc. and I had around 7600 TMS.   The math has been done over and over - there is no way to get an actual single player ONLY game to have 4 or 5K EMS.  I ended up using the iOS aps and about 1 hour of multiplayer (did not care for it that much). to get my readiness up enough to have over 5k so I got the 'best' (imo) ending.

#127
ZoMbIEx23x

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You need 5000 for the best possible ending. I had almost 7000 assets which got chopped in half leaving me with 3.4k to 3.5k assets readily available. It is not possible to get greater than 5000 without any outside influence. There is not 10k war assets currently in game. Only a little over 7k. If you want over 5k your'e going to have to play multi-player or some equivalent thereof.

#128
DarkOrgasm

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The reality is you HAVE to play MP/iOS apps in some way to increase your GR off the default 50% and that's not what was said prior to release. This is what everyone is mad about

#129
DarkOrgasm

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@ RazorrX

Yes I don't expect my TMS to increase to over 6000 for the final fight, I'm doing a lot things differently than first play-through, so I'll see

Still have to see if I get both Quarians/Geth, haven't been to the Asari homeworld yet, then all the cerebus stuff including the Sanctuary plus more side quests

Modifié par DarkOrgasm, 30 mars 2012 - 09:13 .


#130
Prism

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Frozen83 wrote...

Prismvg wrote...

And for the record, I am all for MP, I quite enjoy it. I just have a problem with people being condescending on this TMS issue (like "what's so hard, I did everything right and got over 9000 tms").

That's nice. Some people don't want to play MP. I have enough of that in RL, thank you very much (but, that's just my personal frustration). M.


Maybe it was bad phrasing on my part. What I meant is I don't have a problem with MP, I don't have a problem with people not wanting to play MP, the sole reason I get all worked up about this issue is some people insinuating they got it right and we didn't.

#131
RazorrX

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DarkOrgasm wrote...

@ RazorrX

Yes I don't expect my TMS to increase to over 6000 for the final fight, I'm doing a lot things differently than first play-through, so I'll see


Hey, I hope you do get it, if so let the rest of us in on how.  I tried and tried.  I thought my eyes were going to start bleeding from going back through every system and rescanning again and again to see if I missed something.  

I actually went back to my first save on the citadel and started over because I was short 400 or so TMS from having 4k.  When I got back to the same place and had the same amount I gave up.  I loaded MP - did not like it, then loaded the iOS apps and grinded them until my GR was high enough.

#132
samvim

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ZoMbIEx23x wrote...

You need 5000 for the best possible ending. .

For the best ending you have to get "only" 4000(but you have to 'save' Anderson) - still impossible without MP.

#133
DarkOrgasm

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RazorrX wrote...

DarkOrgasm wrote...

@ RazorrX

Yes I don't expect my TMS to increase to over 6000 for the final fight, I'm doing a lot things differently than first play-through, so I'll see


Hey, I hope you do get it, if so let the rest of us in on how.  I tried and tried.  I thought my eyes were going to start bleeding from going back through every system and rescanning again and again to see if I missed something.  

I actually went back to my first save on the citadel and started over because I was short 400 or so TMS from having 4k.  When I got back to the same place and had the same amount I gave up.  I loaded MP - did not like it, then loaded the iOS apps and grinded them until my GR was high enough.


See this is quite frustrating to realize all this only when you get to the end and see you are being forced to do things that not everyone wants to do since this has been SP all the way until now. If what I know now I knew when I started playing, I might have done some things a lot differently.,,,,like not buying the game:(

Modifié par DarkOrgasm, 30 mars 2012 - 09:18 .


#134
Kub666

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Anuvis13 wrote...
Has anyone from BW noticed that oversight or commented about it?


Yes, Chris commented that "we do not lie" and locked down similar thread, and there's a sticky from Jarrett spreading false information.

So, the answer would be - Bioware knows about this and have chosen to misinform their customers instead of acknowledging the issue. Mind you, we cannot use the term "lie" as this can lead to lockdown of the thread. Bioware never lies, you know. :?

#135
pharsti

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Wouldnt know, its probably possible, ive heard it requires you to have a "perfect" save from each ME.

Me? I call that bollocks, the only way to get 4000EMS at 50% readiness is throu MP and probably all the dlc they had planned.

#136
DoctorCrowtgamer

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Kub666 wrote...

Anuvis13 wrote...
Has anyone from BW noticed that oversight or commented about it?


Yes, Chris commented that "we do not lie" and locked down similar thread, and there's a sticky from Jarrett spreading false information.

So, the answer would be - Bioware knows about this and have chosen to misinform their customers instead of acknowledging the issue. Mind you, we cannot use the term "lie" as this can lead to lockdown of the thread. Bioware never lies, you know. :?


And yet some people wonder why I don't want to buy more bioware products<_<

#137
Computron2000

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Kub666 wrote...
Yes, Chris commented that "we do not lie" and locked down similar thread, and there's a sticky from Jarrett spreading false information.


Notice that that sticky from Jarrett have changed its wording because it initially used "perfect ending" which is the shepard breathes ending. "Best" ending from the leaked script and the amount of EMS required would be the synthesis ending which is very easy to get.

So technically they are not lying but its all just wordplay like how a lawyer does it.

#138
PaulusAugustus

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I remember when the MP and apps were announced with guarantees that you would be able to get every ending without having to use them, that they were only so people who didn't want to do all the side quests could get all the endings.
I remember all the people calling BS on it.
Huh... guess they were right after all.

#139
DoctorCrowtgamer

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Yeah they may have covered themselves from a legal stand point but that does not change the fact that they are trying to mislead us.

Oh and Computron2000,I love your sig.

#140
GBJ13

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Here's my theory on what actually happened:
War assets were tallied based earlier projections/drafts of the game.
Some sections didn't get finished (Take Back Omega is the most likely theory about the DLC I've seen floating around based upon the missing dialogue)
People who made those comments didn't realize those assets had been removed.
Bioware is hoping to fix it with the next DLC, which will give you the extra 700 war assets necessary to get any ending.

#141
chriseggroll

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I did a 2nd playthrough of my char that was imported from me1-me2-me3, did all side missions, had every solar system at 100% and I didn't break 4000 EMS, had around 3700-3800. I actually like the multiplayer and eventually got to 100% readiness but I agree, there should be more SP assets. Perhaps Bioware is counting future DLC when they say there are enough.

#142
DoctorCrowtgamer

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GBJ13 wrote...

Here's my theory on what actually happened:
War assets were tallied based earlier projections/drafts of the game.
Some sections didn't get finished (Take Back Omega is the most likely theory about the DLC I've seen floating around based upon the missing dialogue)
People who made those comments didn't realize those assets had been removed.
Bioware is hoping to fix it with the next DLC, which will give you the extra 700 war assets necessary to get any ending.


That doesn't change the fact that they are lying now every time they repeat that.  If it was something simple like that why don't they just say so and release a patch that fixes it?  it wouldn't be hard or have to be a larg patch. My guess if soince all it would have to do is reset EMS values it would be a few hundred kbs at the most.

#143
VerdantSF

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I wonder if someone official mistakenly tallied ALL of the available War Assets, and forgot that some of them are mutually exclusive.

Modifié par VerdantSF, 30 mars 2012 - 10:05 .


#144
VvAndromedavV

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Valo_Soren wrote...

And another thing, multi player is actually quite fun and feels like you are doing SP missions anyway from the point of view of soldiers across the galaxy. So why would the fact that the readiness you get from doing MP, helping you, be a bad thing? You all act like the multiplayer is a sin and are being way too over dramatic about it.


Yes, the multiplayer is fun, but maybe I don't want to pay $10/month for XBOX Gold just so I can get something in SP I can't get without paying for XBOX Gold.

The problem is not that MP can help you, because that's totally fine. The problem is that I shouldn't have to pay extra money on top of the cost of the game ($60) in order to unlock all possible endings in SP.

Modifié par VvAndromedavV, 30 mars 2012 - 10:08 .


#145
Warrior Craess

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LostHero2k9 wrote...

well you could just do the MP once and promote a few chars to the SP... that way you would never have to do MP again.

but thats another storry. the point is that they yet again promised something that obviously is not true :(.


lol do the MP once and promote a few characters?   lol your funny.  Level 20 is required to promote and that doesn't happen from just 1 play of MP. 

#146
DoctorCrowtgamer

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VvAndromedavV wrote...

Valo_Soren wrote...

And another thing, multi player is actually quite fun and feels like you are doing SP missions anyway from the point of view of soldiers across the galaxy. So why would the fact that the readiness you get from doing MP, helping you, be a bad thing? You all act like the multiplayer is a sin and are being way too over dramatic about it.


Yes, the multiplayer is fun, but maybe I don't want to pay $10/month for XBOX Gold just so I can get something in SP I can't get without paying for XBOX Gold.

The problem is not that MP can help you, because that's totally fine. The problem is that I shouldn't have to pay extra money on top of the cost of the game ($60) in order to unlock all possible endings in SP.


Or what if you can't get highspeed at all and got the game because Bioware stated out and out that MP wouldn't be needed to get SP endings?  What are you suppose to do then?

#147
VvAndromedavV

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Computron2000 wrote...

Notice that that sticky from Jarrett have changed its wording because it initially used "perfect ending" which is the shepard breathes ending. "Best" ending from the leaked script and the amount of EMS required would be the synthesis ending which is very easy to get.


Yeah, I'm thinking what they're saying in the sticky is that you can unlock all three choices (control, synthesis, and destroy) without playing MP. I don't think they're outright lying by any means, because that is possible.

Keep in mind they have not stated anywhere (to my knowledge; someone please correct me if I'm wrong) that it is possible to achieve "10,000 TMS/5,000 EMS" in single-player alone, and this is my complaint.

If it truly is possible to get 10,000 TMS in SP (meaning you'd have 5,000 EMS) I honestly wish Bioware would outline all the precise things you need to do in order to get it.

I'm sure they won't do that, but it really bothers me that as a "competitionist" who had done every single possible thing you could ever do in ME1, 2, and 3, I was not able to get more than ~3700 EMS.

Modifié par VvAndromedavV, 30 mars 2012 - 10:26 .


#148
The Big Palooka

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It seems pretty clear that Bioware has always considered Synthesis to be the "best" ending - it's the one that you need a higher score to unlock.  The fact that people would rather have just one more half second with Shepard than anything else ought to tell them something, but there's other threads about that.

Point being, no matter what title you put on it, there is ending content that is exclusive to gamers who play multiplayer, or who download an additional app, and that is messed up.

And I'm not even going to touch the issue of how incredibly tedious and not-even-remotely-fun it is to try and play a super-completionist  single player campaign to max your TMS/EMS versus playing multiplayer.

#149
blooregard

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Bioware has become an evil genius with ME3

>They release a day one DLC that was apparently not on the disc
>They claim multiplayer isn't needed for the "best possible ending" then make it required
>They give us a poopy ending just so they can release "clarification"


They have been fully corrupted by EA there is no hope only microtransactions.

#150
Inxentas

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I agree.