DA:O Lead Designer Comments on ME3 Ending Debacle
#576
Posté 18 mars 2012 - 10:04
#577
Posté 18 mars 2012 - 10:09
#578
Posté 18 mars 2012 - 10:20
Its everything that was missing in ME3.
Hold the line.
#579
Posté 18 mars 2012 - 10:25
I normally don't throw my head into the EA hate debate, but looking at it objectively, the production quality has gone down significantly since EA took control. Coincidence? I think not.
#580
Posté 18 mars 2012 - 11:04
Bekkael wrote...
tobito113 wrote...
I though people didnt want a happy ending? Now you show your real faces
DA:O never offered "happy endings"; bittersweet, at best. It isn't about happy, it's about feeling that your choices were taken into account and made a difference, and whether your character lived or died, s/he was a hero that saved others.
If ME3 had taken a page from DA:O in that department, I daresay there would be no complaints regarding the ending.
Yes, one of the most commonly used strawman arguments against the Hold the Line movement is that we want a happy ending.
#581
Posté 18 mars 2012 - 11:06
#582
Posté 18 mars 2012 - 11:19
Count Viceroy wrote...
Bioware is indeed no longer the glorious company it used to be. Of that I have no doubt.
I normally don't throw my head into the EA hate debate, but looking at it objectively, the production quality has gone down significantly since EA took control. Coincidence? I think not.
Yeah Bioware kind of sucks now, with their last few projects I haven't finished the games and been left satisfied. I enjoyed playing both DA2 and ME3 a lot, but at the end I just didn't feel satisfied. Sorry Bioware you won't get anymore of my money, I just hope this guy in the OP makes an RPG so I don't run out of games to play.
#583
Posté 18 mars 2012 - 11:36
#584
Posté 18 mars 2012 - 11:38
#585
Posté 18 mars 2012 - 11:44
BECC4 wrote...
Sorry if it's been answered already but only just found the thread. Does anyone know who Brent works for now? I would be very interested in those games as others have said I'm less and less inclined just to buy BW games anymore without thoroughly checking them out 1st. Sad state of affairs really.
He has left game development entirely. You can check out his blog here: http://blog.brentknowles.com/
#586
Posté 18 mars 2012 - 11:58
#587
Posté 19 mars 2012 - 12:09
Bekkael wrote...
BECC4 wrote...
Sorry if it's been answered already but only just found the thread. Does anyone know who Brent works for now? I would be very interested in those games as others have said I'm less and less inclined just to buy BW games anymore without thoroughly checking them out 1st. Sad state of affairs really.
He has left game development entirely. You can check out his blog here: http://blog.brentknowles.com/
Thanks for the link. This guy, like the majority of people out there with the exception of Walters & Hudson, makes sense when considering the ME3 ending subject. Sorry to hear he's out of gaming. No wonder Dragon Age 1 will likely be the last truly great game to come from Bioware.
#588
Posté 19 mars 2012 - 01:45
I love Mass Effect 1
I love Mass Effect 2
I love Mass Effect 3, except the final 15 minutes
Dragon Age is not my cup of tea, not fond of Medieval fables, but is an amazing trip, perhaps someday I will get into its world
SW:TOR and MMO's style combat are not my cup of tea, but it's wonderfully done, with amazing attention to detail.
Yes, BioWare screwed it up with this ending...big time...They had not the will and personality to draw the line and shout NO to shareholders and suits...but I will not lynch them, they still made three games (- 15 minutes) I love with passion. Let's not loose the perspective.
...and Marauder Shields is a new pop icon.
Modifié par LoboFH, 19 mars 2012 - 01:46 .
#589
Posté 19 mars 2012 - 05:33
Then i got to epilogue and realised Harrowmant would have doomed Orzammar. And I was like **** YEAH.
Good old times... when Bioware used to *understand*
#590
Posté 19 mars 2012 - 04:52
Bekkael wrote...
He has left game development entirely. You can check out his blog here: http://blog.brentknowles.com/
didn't realize that I though he just went to another publisher.
#591
Posté 19 mars 2012 - 05:00
Gexora wrote...
I remember when I role-played killing Harrowmant and giving Orzammar to Bhelen because that made more sense ingame... and I thought "so that was stereotypical good/bad choice and I am going to be screwed for this".
Then i got to epilogue and realised Harrowmant would have doomed Orzammar. And I was like **** YEAH.
Good old times... when Bioware used to *understand*
I think the Bhelen/Harrowmont decision is one of the most interesting in a RPG for a long time. Do you take the fundamentally corrupt leader with a strong and effective leadership style, or do you take the good man who was chosen by the old king, but who is fundamentally a failure at leadership?
Dragon Age: Origins had a very personal-choice-driven ending, and it's a shame that Mass Effect didn't take a leaf out of that book. There were a range of options and the options you got were affected by the choices you made earlier in the game (i.e. what happened at the landsmeet, the dark ritual). They also gave us closure in the form of an epilogue and a debriefing/funeral scene.
#592
Posté 19 mars 2012 - 07:50
M12311 wrote...
Bekkael wrote...
He has left game development entirely. You can check out his blog here: http://blog.brentknowles.com/
didn't realize that I though he just went to another publisher.
Yes. When someone mentioned wanting to rebuy the games he made in the past so he could get double royalties, he had this to say about it:
Thanks for the comment. Sadly us lowly designers don't get royalties on games
(Which is actually one of the reasons I'm not working for a developer anymore... far too much effort gets spent making games without the same long-term reward somebody would get in the book or movies industry) -Brent
It sound like it's a great deal of work for very little reward. Considering the changeful nature of public reaction, and how difficult it can be to please all gamers, I wonder at anyone wanting to be in game development.
Modifié par Bekkael, 19 mars 2012 - 07:52 .
#593
Posté 19 mars 2012 - 08:00
#594
Posté 19 mars 2012 - 08:34
ME3 did not.
It left you with questions and confusion. It left you frustrated and angry. It left me crying in frustration and disbelief that that was really it.
The choices offered was something my Shepard would never EVER agree to, he also wouldn't say half the things the contrived plot forced him to say. The ending wasn't my ending, the ending was a forced opinion of some Star-child (ei the developers) on how they wanted my story to end.
I pretend the game ends after you talk to Anderson in the camp before you leave for the final battle. Everything after that is just contrived **** anyway.
#595
Posté 19 mars 2012 - 08:47
#596
Posté 19 mars 2012 - 10:19
Modifié par Knuffels505, 19 mars 2012 - 10:21 .
#597
Posté 19 mars 2012 - 10:54
To give everyone a bitter sweet ending as it has been described to everyone is to marginalise your fan base. Some people like those endings, others like myself like it when the underdog comes out on top.
Thats why I have and will continue to play DA:O, ME1 and ME2 because in the end despite the odds you can have that ending and in DA:O you get the closure of what happens to Oghren, and Leliana and Sten.
It baffles me how bioware can go from Dragon Age and Mass Effect games loved and praised by their customers to "Lets make it like a movie".
I can honestly say that I will not count out further purchases from Bioware, I just hope that they learn from this massive outcry and give the fans what they want.
#598
Posté 19 mars 2012 - 10:58
Modifié par link33333, 19 mars 2012 - 11:04 .
#599
Posté 19 mars 2012 - 10:59
omegasama wrote...
I pretend the game ends after you talk to Anderson in the camp before you leave for the final battle. Everything after that is just contrived **** anyway.
Hm, I would say after you launch the rockets and before the run towards the beam.
#600
Posté 19 mars 2012 - 11:03





Retour en haut




