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Casey Hudson discusses the conclusion of Mass Effect 3


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#451
Patchwork Man

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Just throwing this out there.. Despite all of the internet ruckus, ME3 is one of the best games I've ever played. Polished, fun, and emotionally-involving. The ending is getting a lot of hate, and I get that, but the other 99% of the game is nothing short of phenomenal.

Honestly, hell of a job. I'm grateful for how awesome the trilogy has been.

#452
redplague

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Casey Hudson, you're a miserable pip-squeak of a man.

#453
Guest_Prince_Valiant_*

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Fredvdp wrote...

Prince_Valiant wrote...

Excuse me folks, is my English too bad or didn't Mr. Hudson really say anything useful? I see only word cases. And, special terrible to me: He seems to think this endings are a really good idea. I'm speechless.

The endings are really good ideas. It's the execution that's bad the moment Shepard gets on the elevator.

Personally I can't agree. I want a happy end for MY Shepard.

#454
Aidan Rhane

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Fawx9 wrote...

That was an amazingly large amount of words that deflected the issue entirely and touched on basically nothing.
 


This ^

You're going to have to do better, Bioware. You could start with an explanation as to how dead squadmates magically teleport to the Normandy. Or why Shepherd has no option to question the flawed (and disproven) logic of the Godchild and simply accepts it as truth with a shrug.

Also, how exactly anyone thought it was a great idea to end the trilogy for anyone looking to destroy the Reapers was to have the player heroically shoot a giant magic pipe.

Oh, and any response to the thread full of your promises that we would have multiple, varied endings reflecting our choices and providing resolutions without dozens of unanswered questions? That would be nice.

http://social.biowar...886/10#10111328

Modifié par Aidan Rhane, 17 mars 2012 - 10:17 .


#455
AndrewHag

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yes but why settle for a game thats 99% perfect. If they improved the endings the game would be perfect its sooo agonisingly close. This is what frustrates me the most

#456
DarthKoza

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Ok, we waiting... I still have hope, BioWare will back to great times.

#457
shurikenmanta

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I have to give Casey credit for trying, but there's nothing he could have said that would have quelled the rage on the BSN other than explicitly stating that there would be an ending-altering patch, detailing exactly what would happen, and then stating it was available right now for free and you'd get a full refund of the game upon activating it.

Still, the 'you haven't seen the last of Commander Shepard' is heartening.

#458
shin-zan

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shurikenmanta wrote...
Still, the 'you haven't seen the last of Commander Shepard' is heartening.


That could just mean you'll get DLC missions set during ME3, before the ending kicks in. :blush:

#459
Raizo

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Patchwork Man wrote...

Just throwing this out there.. Despite all of the internet ruckus, ME3 is one of the best games I've ever played. Polished, fun, and emotionally-involving. The ending is getting a lot of hate, and I get that, but the other 99% of the game is nothing short of phenomenal.

Honestly, hell of a job. I'm grateful for how awesome the trilogy has been.


I get what they were trying to do with the endings and oj some level I respect it but you have to understand that for me ME3 now has no re-play value at all. Now nomally if I had some spare time to kill and I wanted to spend it playing a game I would go to ME2 but that game now no longer has any re-play value either. I seriously believe that Bioware ****ed up the ending to ME3. 

Modifié par Raizo, 17 mars 2012 - 10:24 .


#460
The_Duke75

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So we got a whole lot of nothing. Well, I can play that as well. I'll also make sure to tell anyone who asks that the game is awesome but the ending ruins the entire franchise. Well done. I hope the suits in charge are proud with what this PR baloney has accomplished.

#461
Pacificarus

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Talking a lot while saying nothing takes quite a bit of skill.

I find his answer offensive.

Modifié par Pacificarus, 17 mars 2012 - 10:30 .


#462
shin-zan

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And people can be alright with sacrifices if they seem worth it, you can have a story about sacrifice but in the end it needs to feel like you won and achieved your goal, but at a cost. The end of ME3 feels like Shep giving in to the reapers, and the state of the galaxy isn't much better either way. It feels like they still win no matter what.

If you want proof that people don't mind sacrifice if done well... you don't see many people complaining about the genophage conclusion do you.

#463
shurikenmanta

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shin-zan wrote...

shurikenmanta wrote...
Still, the 'you haven't seen the last of Commander Shepard' is heartening.


That could just mean you'll get DLC missions set during ME3, before the ending kicks in. :blush:


I know, but it's heartening nevertheless. Man's gotta hope.

#464
SeikoCreamy

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[quote]Parahexavoctal wrote...

[quote]In general I'd say a Role-Playing Video Game Trilogy Ending should (try to) do the following:

1. Reward the player's choices throughout the series. The big stuff they did should be noted. They should *feel* like they had a unique impact on the world.

2. End on a positive note. This is really important for video games...life in general is full of s****y stuff happening all the time. When I invest a hundred hours into a game I need to walk away feeling like a hero.

When you waste a couple hours of a person's life with an artsy/depressing movie or short story or even a novel, it is more forgivable because the time spent is less. And presumably the consumer knew what they were going into when they started. Certain directors create certain styles of movie. Certain writers write specific types of fiction.

On the other hand somebody playing an epic role-playing video-game trilogy is going to *expect* to be the hero and save the universe. That's why they are playing the game. When expectations don't match reality, disappointment is created.



I'd say that hit the nail on the head...:devil:

#465
bobito64

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Casey Hudson is beginning to look like the Paul McCartney of video games. Hugely successful when working with a brilliant colleague (Lennon in McCartney's case, Karpyshyn in Hudson's) but not much good once that collaboration splits up.

#466
IST

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 Confirmed my theories.

*Breathes in*


Time to get up and really finish those Reaper scum off. :bandit:

#467
Wise Men

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Awesome response Casey.

#468
RedMike512

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No, it was worse than that. He said, essentially, "We hear your complains, but are going to do nothing about it.  We'll also release the same old DLC we had planned."   

The right answer would have been "We're sorry the ending is bad.  We're going to fix it."

Fawx9 wrote...

That was an amazingly large amount of words that deflected the issue entirely and touched on basically nothing.

He could have simply said "We're listening" and be done with it.



#469
IST

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shurikenmanta wrote...

shin-zan wrote...

shurikenmanta wrote...
Still, the 'you haven't seen the last of Commander Shepard' is heartening.


That could just mean you'll get DLC missions set during ME3, before the ending kicks in. :blush:


I know, but it's heartening nevertheless. Man's gotta hope.

It's totally heartening - mainly because the replay value of ME3 in it's current indoctrinated state is ZERO : so until the DLC drops to 'continue the fight' and wrap things up properly, any DLC (apart from multiplayer DLC which is fine to drop prior) will be greeted with cold fish and backhands to digital face wouldn't you say?

Looking forward to it skipper.
Take the fight to the Reapers in person.

#470
Humanaut

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It was the same disaster with Dragon Age 2 and the statements of it's lead designer Mike Laidlaw.
Why did Bioware lost in the last years some of it's best designers and writers like Brent Knowles and Drew Kapryshyn? Why keeping someone in the company like Laidlaw that really destroyed the "Dragon Age" brand. Same here with Mass Effect. A great young lead designer made a fantastic career with a great idea named "Mass Effect", but only with the help of talented designers and writers. When some people are leaving, we see, how it effects the stories and games they were involved in...

#471
Guest_confusedchick_*

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Firstly Bioware I want you to know how much I love your games such as Dragon age and Mass Effect Series. However I must also say how much I was disappointed with the end of Mass effect 3. I hoped for a possible happy end for my fem shepard with Kaidan. An end that would more reflect my choices through out the game. Instead I get an ending which is sad and depressing. Bioware please please listen to your hardened fans and change the ending. Don't let shepard go out in such a way.

#472
Evanz

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This is a typical PR nonsense response. As a former gamedev employee I know a thing or two about that.

I will address one issue here:
"We've had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”"

Have a mercy. Unless the press is your target customer, and unless you naively think that players still give a damn about press reviews (we all know how it works today), that argument is simply invalid.

Make an official poll where people can vote on
- change ending
- fine tune loose ends
- leave it as is

and ask people to vote on it, then you will see what your customers (you know, people that make sure you can pay your bills) think about that.

I have lost my respect for executive producers in mainstream gamedev long time ago already, so Hudson words don't really touch me anyway.

#473
m00nsister

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I absolutely loooved the ME series and most other Bioware games. I was even expecting this end for Shepard, even before I heard the comment about Gladiator Casey made in an interview. I think what bugged me most is that I did not get closure for my friends. I actually really missed them when I was done playing...and I still kinda do. Some might say that is really geeky and some might call me a miserable pathetic person for missing digital characters...but what I actually want to impress is that I think Bioware has made a marvelous job with ME on many many levels. I think the "5 reasons why the fans are right about the ending" which google pops up when searching for comments are valid, too, but ultimately I have trust that things will turn out okay for everyone. The developers are gamers as well for God's sake so they can probably pretty much understand everything that we are saying.

Until then Ill enjoy multiplayer :)

#474
kijiya_95

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Dear players,
As you all have known each consequence at the end has it's bitterness...think a while. Commander Shepard sworn for galactic peace so that future generation can prosper and that means eliminate the reapers in the process. You guys/gals can expect to have happy ending like a fairy tale stories. Still i LITERALLY cried when at the conclusion of the story. T_T. Since a real war is out there, we need soldiers who can make peace instead of debate about this and that because of past grievance. Commander Shepard example should be followed by many (Paragon Choice). Gonna miss you Shepard. :crying:

#475
Burnzee

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m00nsister wrote...

. I actually really missed them when I was done playing...and I still kinda do. Some might say that is really geeky and some might call me a miserable pathetic person for missing digital characters...


Only picking up on this point as its not as daft as you may think really. Its part and parcel of being involved in an epic story line over the past several years where you have helped steer and evolve characters. Just as you would with a book or movie series, the Mass Effect series for me, up until the very end, was all about that growth of characters and how you develop them how reletionships grow etc. Not all that bad really.