Casey Hudson discusses the conclusion of Mass Effect 3
#451
Posté 17 mars 2012 - 10:07
Honestly, hell of a job. I'm grateful for how awesome the trilogy has been.
#452
Posté 17 mars 2012 - 10:09
#453
Guest_Prince_Valiant_*
Posté 17 mars 2012 - 10:10
Guest_Prince_Valiant_*
Personally I can't agree. I want a happy end for MY Shepard.Fredvdp wrote...
The endings are really good ideas. It's the execution that's bad the moment Shepard gets on the elevator.Prince_Valiant wrote...
Excuse me folks, is my English too bad or didn't Mr. Hudson really say anything useful? I see only word cases. And, special terrible to me: He seems to think this endings are a really good idea. I'm speechless.
#454
Posté 17 mars 2012 - 10:14
Fawx9 wrote...
That was an amazingly large amount of words that deflected the issue entirely and touched on basically nothing.
This ^
You're going to have to do better, Bioware. You could start with an explanation as to how dead squadmates magically teleport to the Normandy. Or why Shepherd has no option to question the flawed (and disproven) logic of the Godchild and simply accepts it as truth with a shrug.
Also, how exactly anyone thought it was a great idea to end the trilogy for anyone looking to destroy the Reapers was to have the player heroically shoot a giant magic pipe.
Oh, and any response to the thread full of your promises that we would have multiple, varied endings reflecting our choices and providing resolutions without dozens of unanswered questions? That would be nice.
http://social.biowar...886/10#10111328
Modifié par Aidan Rhane, 17 mars 2012 - 10:17 .
#455
Posté 17 mars 2012 - 10:15
#456
Posté 17 mars 2012 - 10:16
#457
Posté 17 mars 2012 - 10:19
Still, the 'you haven't seen the last of Commander Shepard' is heartening.
#458
Posté 17 mars 2012 - 10:22
shurikenmanta wrote...
Still, the 'you haven't seen the last of Commander Shepard' is heartening.
That could just mean you'll get DLC missions set during ME3, before the ending kicks in.
#459
Posté 17 mars 2012 - 10:23
Patchwork Man wrote...
Just throwing this out there.. Despite all of the internet ruckus, ME3 is one of the best games I've ever played. Polished, fun, and emotionally-involving. The ending is getting a lot of hate, and I get that, but the other 99% of the game is nothing short of phenomenal.
Honestly, hell of a job. I'm grateful for how awesome the trilogy has been.
I get what they were trying to do with the endings and oj some level I respect it but you have to understand that for me ME3 now has no re-play value at all. Now nomally if I had some spare time to kill and I wanted to spend it playing a game I would go to ME2 but that game now no longer has any re-play value either. I seriously believe that Bioware ****ed up the ending to ME3.
Modifié par Raizo, 17 mars 2012 - 10:24 .
#460
Posté 17 mars 2012 - 10:24
#461
Posté 17 mars 2012 - 10:27
I find his answer offensive.
Modifié par Pacificarus, 17 mars 2012 - 10:30 .
#462
Posté 17 mars 2012 - 10:28
If you want proof that people don't mind sacrifice if done well... you don't see many people complaining about the genophage conclusion do you.
#463
Posté 17 mars 2012 - 10:33
shin-zan wrote...
shurikenmanta wrote...
Still, the 'you haven't seen the last of Commander Shepard' is heartening.
That could just mean you'll get DLC missions set during ME3, before the ending kicks in.
I know, but it's heartening nevertheless. Man's gotta hope.
#464
Posté 17 mars 2012 - 10:41
[quote]In general I'd say a Role-Playing Video Game Trilogy Ending should (try to) do the following:
1. Reward the player's choices throughout the series. The big stuff they did should be noted. They should *feel* like they had a unique impact on the world.
2. End on a positive note. This is really important for video games...life in general is full of s****y stuff happening all the time. When I invest a hundred hours into a game I need to walk away feeling like a hero.
When you waste a couple hours of a person's life with an artsy/depressing movie or short story or even a novel, it is more forgivable because the time spent is less. And presumably the consumer knew what they were going into when they started. Certain directors create certain styles of movie. Certain writers write specific types of fiction.
On the other hand somebody playing an epic role-playing video-game trilogy is going to *expect* to be the hero and save the universe. That's why they are playing the game. When expectations don't match reality, disappointment is created.
I'd say that hit the nail on the head...
#465
Posté 17 mars 2012 - 10:41
#466
Posté 17 mars 2012 - 10:49
*Breathes in*
Time to get up and really finish those Reaper scum off.
#467
Posté 17 mars 2012 - 10:49
#468
Posté 17 mars 2012 - 10:50
The right answer would have been "We're sorry the ending is bad. We're going to fix it."
Fawx9 wrote...
That was an amazingly large amount of words that deflected the issue entirely and touched on basically nothing.
He could have simply said "We're listening" and be done with it.
#469
Posté 17 mars 2012 - 10:53
It's totally heartening - mainly because the replay value of ME3 in it's current indoctrinated state is ZERO : so until the DLC drops to 'continue the fight' and wrap things up properly, any DLC (apart from multiplayer DLC which is fine to drop prior) will be greeted with cold fish and backhands to digital face wouldn't you say?shurikenmanta wrote...
shin-zan wrote...
shurikenmanta wrote...
Still, the 'you haven't seen the last of Commander Shepard' is heartening.
That could just mean you'll get DLC missions set during ME3, before the ending kicks in.
I know, but it's heartening nevertheless. Man's gotta hope.
Looking forward to it skipper.
Take the fight to the Reapers in person.
#470
Posté 17 mars 2012 - 10:57
Why did Bioware lost in the last years some of it's best designers and writers like Brent Knowles and Drew Kapryshyn? Why keeping someone in the company like Laidlaw that really destroyed the "Dragon Age" brand. Same here with Mass Effect. A great young lead designer made a fantastic career with a great idea named "Mass Effect", but only with the help of talented designers and writers. When some people are leaving, we see, how it effects the stories and games they were involved in...
#471
Guest_confusedchick_*
Posté 17 mars 2012 - 11:04
Guest_confusedchick_*
#472
Posté 17 mars 2012 - 11:11
I will address one issue here:
"We've had some incredibly positive reactions to Mass Effect 3, from the New York Times declaring it “a gripping, coherent triumph”, to Penny Arcade calling it “an amazing accomplishment”"
Have a mercy. Unless the press is your target customer, and unless you naively think that players still give a damn about press reviews (we all know how it works today), that argument is simply invalid.
Make an official poll where people can vote on
- change ending
- fine tune loose ends
- leave it as is
and ask people to vote on it, then you will see what your customers (you know, people that make sure you can pay your bills) think about that.
I have lost my respect for executive producers in mainstream gamedev long time ago already, so Hudson words don't really touch me anyway.
#473
Posté 17 mars 2012 - 11:20
Until then Ill enjoy multiplayer
#474
Posté 17 mars 2012 - 11:31
As you all have known each consequence at the end has it's bitterness...think a while. Commander Shepard sworn for galactic peace so that future generation can prosper and that means eliminate the reapers in the process. You guys/gals can expect to have happy ending like a fairy tale stories. Still i LITERALLY cried when at the conclusion of the story. T_T. Since a real war is out there, we need soldiers who can make peace instead of debate about this and that because of past grievance. Commander Shepard example should be followed by many (Paragon Choice). Gonna miss you Shepard.
#475
Posté 17 mars 2012 - 11:32
m00nsister wrote...
. I actually really missed them when I was done playing...and I still kinda do. Some might say that is really geeky and some might call me a miserable pathetic person for missing digital characters...
Only picking up on this point as its not as daft as you may think really. Its part and parcel of being involved in an epic story line over the past several years where you have helped steer and evolve characters. Just as you would with a book or movie series, the Mass Effect series for me, up until the very end, was all about that growth of characters and how you develop them how reletionships grow etc. Not all that bad really.





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