Casey Hudson discusses the conclusion of Mass Effect 3
#776
Posté 18 mars 2012 - 07:10
Now some suggestions how I would have let the story have ended. Three endings? Good idea, because there are three possible character developments of Sheppard during the Mass Effect series: the bad Sheppard – kills Illusive Man, takes control of the reapers instead of the I.M., rules the galaxy as a dictator/military ruler (remove Sheppard from power and a lot of cleaning up – Mass Effect 4?); the neutral Sheppard – destroys the reapers, races are saved, the circle is broken, galaxy in chaos (a lot to clean up, installing new council – Mass Effect 4?); and finally the good Sheppard – Synthesis, but he would never decide alone the fate of the trillions of survivors all over the galaxy because he has not the right to do so, he would at least ask the remaining governments if they would join this kind of “evolution” and only the races that agree will be transformed (still a lot to clean up and need for a new council – Mass Effect 4?).
#777
Posté 18 mars 2012 - 07:11
FRANCESCO84Inn wrote...
Mass Effect Universe its finished, the ending of Mass Effect 3 its the and of the entire narrative Universe,
because all of the 3 possible choose overload the Relay in the entire Galaxy, generate a series of explosion, the force of the impact destroy all, like the Alfa Relay in Arrival dlc,
all the species in the Galaxy Fleet its locked in the Sun System, Asari,Salarian,Turian,Elcor,Hanar,Quarian,Rachni not have the possibility to return in the respective HomeWorld, because the Relay its dostroyed,
its possible all of the people go on the Earth and unit create a new Community a new Concil,
after the credit, one cutscene reveals another world, on this strange planet one man and one child spech about the Commander Shepard, but this cutscene its for all the choose,
if yuo destroyed the Reaper, Shepard its live not its die, but in all of this choose the Normandy go on a strange planet, the ship damaged, but all the squad of the Commander and all of the crew of Normandy are live,
so Why ?
BioWare have take my possibility to visit Thessia whit my Female Shepard and Liara,
BioWare have take my possibility to visti the HomeWorld of Turian,Salarian,Elcor and Hanar,
BioWare have put the epilogue of Shepard and Liara in this anding, the anding of the entire Mass Effect Universe.
I not have the force to re-play Mass Effect 3,
Mass Effect trilogy not its the only history of the Commandar Shepard, its history of the entire Galaxy Cummunity,
Mass Effect 3 its the anding of all you are made of the Mass Effect Universe,
if you create a parallel story or a previus story, this have and in Mass Effect 3 ,
not exist future.
My god your english! it burns!!! However.. you are right.
And this so called answer to the community regarding the end, its like you told us : "... meh... mass effect 3 last of trilogy, u`ll see the results of me1/me2.. and we will stay quiet and listen to the fanbase " . Flashnews : nope u re not listening! Not properly anyways... since 90% of fans want more from a "season finaly". Yes we are sad that sheppard dies(or does he now?), and he makes the ultimate sacrifice but... we are even sadder that we have like 50+ questions unanswered after the ending(s).
Questions like :
Did those mass relays killed everyone ? like most of ppl say about the DLC alpha relay?
Where is the fleet that fought the reapers @ Earth? Are they stuck in sun system?
What happend to the rest of the crew? Why only 3 left on normandy? How did some chars teleport to normandy and others not? What really happened to sheppard, is he under the pile of rocks dead? or still w8ing for a rescue?
Was that an indoctrination, since " see what they cand do ( you shoot anderson )" ? Who was actualy controling the reapers!? How did they knew to make the figgure of that little boy as TIM? Why that boy? Why the dreams... AND SO ON FOR LIKE 2 Hours if u want.. but ill be going off topic.
#778
Posté 18 mars 2012 - 07:28
#779
Posté 18 mars 2012 - 07:29
Yes it is unfair to say that the ending of mass effect 3 ruins the series as a whole, but what the ending does do is ruin any replay value the series has as well as destroying the connection the people have towards shepard and his crew members. The ending strips away the players freedom to make the decisions they want to make, and the ability to shift the story the way the player wants.
Bioware, you have also broken promises to the fans about shaping the story they want and the questions you said you would answer like the true purpose of the keepers etc. On the offical mass effect site it says " experience the beginning, middle, and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome." WTF what decisions shaped the ending, i will tell you, at the end, the 1 decision that shaped the outcome was the decision between a red, green, or blue explosion/laser thing in the final cinematic.
The endings need to be fixed, never have i felt so depressed over an ending i finished the game three days ago and i am still thinking it over and i am still depressed (i didn't even think that was possible for a game to do that). PPLLEEAASSEE bioware change the ending, give us the chance to shape the ending to our liking, give us the 16 different endings you promised and not that tweak the colours s**t. If you want to keep your fans, the fans who throw their money at you, the fans who play your games over and over for well over 100 hours, the fans who deserve better from you. Don't listen to these big reviewing companys, they get the game free they could not care less if it is good or bad but the fans are the ones who pay for these wonderful works of art, the fans are the ones with the input that counts.
if you want an example of how me and many others feel about the ending, play either the leaving earth or an end once and for all soundtrack in your head, picture millions of your fans turning away shaking their heads in disappointment and they are all putting their wallets back in their pockets.
bioware if you have any respect for your fans you will change the ending, you will make our decisions matter and you will come forward and tell us what you are planning to do before more fans turn their backs on you. It is not to late to turn this situation around, in the eyes of many you are one of the few companys left that cares about the fans more than the money and takes their input and builds on it. Here is the input now build on it, do the right thing by the fans not only for them but for yourdelves.
#780
Posté 18 mars 2012 - 07:50
#781
Posté 18 mars 2012 - 08:01
#782
Posté 18 mars 2012 - 08:02
madtotheskills wrote...
Questions like :
Did those mass relays killed everyone ? like most of ppl say about the DLC alpha relay?
Where is the fleet that fought the reapers @ Earth? Are they stuck in sun system?
What happend to the rest of the crew? Why only 3 left on normandy? How did some chars teleport to normandy and others not? What really happened to sheppard, is he under the pile of rocks dead? or still w8ing for a rescue?
Was that an indoctrination, since " see what they cand do ( you shoot anderson )" ? Who was actualy controling the reapers!? How did they knew to make the figgure of that little boy as TIM? Why that boy? Why the dreams... AND SO ON FOR LIKE 2 Hours if u want.. but ill be going off topic.
Yes, unless Bioware want to reinvent what they said in the Arrival DLC for ME2 then basically there is no "sweet" part to the end of this story, only biitter. This is because every single system with a mass relay in has just been destroyed. That means sol system is gone.. so everyone on earth, all the fleets in orbit, everyone still alive on citidel (if anyone was) is dead from the mass relay exposion. And thats just the sol system. Now compound that to include the fact the Krogan homeworld, taurian and so on homeworlds also have mass relays and those are all dead now too, so basically all the effort you went to in teh game saving the people ont hose planets was for utterly nothing, as they are all dead from a mass relay explosion.. bravo bioware for forgetting your own science you introduced in Arrival.
Said several times this has been my biggest issue with the ending that the destruction of the mass relays will kill every system with a relay including everyone you just spent three games trying to save. Only people to live will be in systems with no mass relay.
#783
Guest_XxTaLoNxX_*
Posté 18 mars 2012 - 08:02
Guest_XxTaLoNxX_*
As is, the endings really kill the franchise. And without going into spoilers there are some very good explanations as to what I mean by this. I also want BioWare to know that I love them, and love almost all of their games (except DA2, I hated that game). I love BioWare enough that I hope they just cut the crap.
Seriously stop trying to read from the PR handbook and actually handle the issues that ME3 has.
- Origin and DRM; It's so bad that I can't actually register my game because I don't have a way to connect my Xbox to the internet currently. That's bad. And then there is the fact that this DRM is seriously hurting PAYING customers, from glitched out MP items that people pay for, to not letting people play their game when the servers are down. It's not hurting the pirates one bit, it hasn't from day 1... they cracked the DRM within hours and are happily playing the game without any DRM issues. THIS IS NOT ACCEPTABLE UNDER ANY CIRCUMSTANCE.
- Ending: We all know the arguments by now, but it's on my list of issues.
- Bad/Rushed Animation sequences: This can be written off as a bug and fixed in the future but it's currently an issue. Please fix it.
- Import problems - You are already aware of this issue but my problem here is that the game was allowed to ship with this problem. Many people are having to hold off on playing the game until there is a fix. THIS IS NOT ACCEPTABLE.
Aside from the issues I have listed (and the one I have not) I still love the game. And I still want BioWare to make more great games. But at this point I am losing some faith here, with all these glaring issues and the fact that you tell us at the end of the game to "wait for more DLC" which is a blatant $$$ cash grab scenario, how can you NOT expect this kind of reaction.
It was the only logical outcome.
HOLD THE LINE
Be polite.
I love you all!
Talon
#784
Posté 18 mars 2012 - 08:34
i know...
i am one in RL...
#785
Posté 18 mars 2012 - 08:34
#786
Posté 18 mars 2012 - 08:40
I loved Mass Effect 3 up until that final point. I just don't understand why someone would end their trilogy like that. The reason people are so angry is because you guys went about making a universe in which people care. Gripping characters, good writing, and amazing places. I'm disappointed the game ended like this. I sincerely hope Bioware decides to change the ending. To make choices matter, and to allow us to find the origins, and the reason behind the reapers. I hope we hear an official response about the idea of an ending DLC soon. Thank you.
#787
Posté 18 mars 2012 - 09:31
This great review says it all really (if i'm violating any rules erase it):
http://angryjoeshow....angry-review-2/
Despite the complains thanks for the ride Bioware. If you people tried a bit more you could have made the perfect game!
#788
Posté 18 mars 2012 - 09:33
#789
Posté 18 mars 2012 - 09:33
Mycrus Ironfist wrote...
taken word for word from the PR spindoctor's handbook...
i know...
i am one in RL...
You don't write like one. I hope whoever's hiring you made sure you passed English before they put you on Press Release work.
#790
Posté 18 mars 2012 - 09:38
Sorry for any mistakes I’ve made, English is not my mother-tongue.
#791
Posté 18 mars 2012 - 09:42
I mean, this child figure appears three times--at the beginning (as a real child), in Shepard's dreams (as a flammable child), and at the end (as Starchild). How are these related? Was Starchild just a projection of Shepard's own mind?
What exactly is Starchild -- some ancient organic life I guess? If so why does he look like a shimmery VI, with no body? And why when he speaks can you hear multiple voices, is it several individuals?
Did the Citadel always have these three mechanical options, just sitting there? I mean, if the Crucible "opened up new possibilities" is that when the control mechanism, the destruction tube, and the Synthesis beam were created? Who created them? Starchild? The Reapers? TIM?
What exactly happened to TIM? I guess he was made partly synthetic? I mean, his eyes always kind of gave that away. But the synthetics look a lot like what happens to Joker with the Synthesis ending. Was TIM just an early prototype of the Synthesis conclusion? Could you just explain that a bit more?
I think perhaps a lot of the controversy would die down if the writers just told us what they were thinking--just elaborate a bit more as to what you had in mind for the ending.
Modifié par Autolychus, 18 mars 2012 - 09:43 .
#792
Posté 18 mars 2012 - 09:49
#793
Posté 18 mars 2012 - 09:54
Thanks for speaking up and thanks for making the most unforgettable trilogy in gaming. All in all, your team did an amazing job in ME3. Playing through it, I was very conscious of how much you listened to fans and integrated our feedback in the experience. I will reiterate that ME3 was close to flawless in my eyes, apart from the ending.
In my first playthrough, I was gutted by the ending and left feeling horribly confused and yes, very disappointed. So I rushed to the forums to try and make sense of it and bought into the whole indoctrination theory. After a week (note I restarted both ME1 and ME2 the minute I finished it - not the case with ME3), I thought I'd try a second playthrough. But I'm sorry to say that ending hangs like a shadow over the experience, and I'll stop at two playthroughs.
To me, one of the elements of the game you overlooked with the ending are the bonds between Shepard and his LI and squad. We've come to care about these characters and we are left blind as to their fate. I rushed the beam with Kaidan (LI) and Liara - major character I did 80% of the missions with. I have no idea whether Liara made it - only Joker, Kaidan and Garrus made it out of the Normandy. That's like ending the Lord of the Rings by only finding out what happens to Frodo and Sam (they end up separated, never to meet again) and leaving readers wondering about the fate of the rest of the Fellowship.
You did a great job by making the full game bittersweet. There are no easy victories, no easy choices. We experience great loss either directly through the death of squaddies and the nature of the missions we undertake, or indirectly through the conversations we overhear and the interactions with random NPCs. I felt a great weight of responsibility for my decisions, but I would have loved an ending à la DA:O, with variety, catharsis and closure.
The ending is not polarizing. When over 90% of over 50'000 people vote for a new ending, it's a consensus.
I understand your teams are already probably committed to developing the planned pre-ending and MP DLC, but I am still hoping you will address this issue. It won't go away - even if we become less vocal over time, the ultimate feeling of disappointment will remain.
Thank you.
#794
Posté 18 mars 2012 - 09:55
Chakuura wrote...
I'm really hoping for an addition to the endings we currently have. I have loved ME since the beginning, and loved it throughout ME3, but the endings are just confusing, seem out of place and seem to destroy the entire ME universe. Everyone is pretty much screwed with the way the endings played out. I particularly don't like that we were told time and time again that there would be varied endings, and we really only got one.
Pretty much this.
I'm ok with an overly sad ending. So long as I know what happened.
Why even give us an ending decision if you're not going to show us the consequences of the most important choice of the entire series. Our ending decision is the single most important decision of the entire series. No question about it. But we don't get to see what happens as a result of it. And that isn't just poor writing. It's down right insulting.
For a series that has always claimed to give us choice and tell us we created the universe we're playing in to then tell us our final chocie is pointless. Well thats just wrong.
#795
Posté 18 mars 2012 - 09:57
Mycrus Ironfist wrote...
taken word for word from the PR spindoctor's handbook...
i know...
i am one in RL...
-Used to be one. Now private sector.
Its so pathetically transparent that any first year student of marketing/rhetoric should be able to see right through it. Hell, it so unoriginal that it could have been taught in a weekend class for business execs... and prolly was.
#796
Posté 18 mars 2012 - 10:18
#797
Posté 18 mars 2012 - 10:31
all the choose produce the overload in the Relay, you remember Arrival dlc of ME2 ?
the explosion of one Relay its unimaginable, this produce one incredible reaction,
first the explosion of the Relay, second the planet in this system, third the star, the explosion of this star transmits the energy in another system, its the devastation, its the and of all spcies for all life, come on seriously its possible survivor any species for continued the Mass Effect Universe ?
for me not
and not its possbile made a parallel story, because ME3 its the and of Mass Effect Unvierse, not its also the possbile and of Commander Shepard.
BioWare have close the Mass Effect Universe whit this chepter.
#798
Posté 18 mars 2012 - 10:51
Fawx9 wrote...
That was an amazingly large amount of words that deflected the issue entirely and touched on basically nothing.
He could have simply said "We're listening" and be done with it.
Exactly this. He gave a politician's speech with tons of double-speak that said actually nothing. The running polls say 80-85% of fans *AND* reviewers hate the ending (one ending, 3 colors, all the same) and yet he talks about the 3 people who tweeted that they liked it, and the reviews done before the reviewer finished the game. Phhht.
#799
Posté 18 mars 2012 - 10:59
I am extremely proud of what this team has accomplished, from the first art concepts for the Mass Effect universe to the final moments of Mass Effect 3. But we didn't do it on our own. Over the course of the series, Mass Effect has been a shared experience between the development team and our fans—not just a shared experience in playing the games, but in designing and developing them. An outpouring of love for Garrus and Tali led to their inclusion as love interests in Mass Effect 2. A request for deeper RPG systems led to key design changes in Mass Effect 3. Your feedback has always mattered. Mass Effect is a collaboration between developers and players, and we continue to listen.
So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. And we’ll keep listening, because your insights and constructive feedback will help determine what that content should be. This is not the last you’ll hear of Commander Shepard.
We look forward to your continued support and involvement as we work together to shape the remaining experiences in the story of the Mass Effect trilogy.
Thanks for taking this journey with us.
Casey Hudson"
I am still hopping...
Hold the line!
Modifié par ElrondDragon, 18 mars 2012 - 11:00 .
#800
Posté 18 mars 2012 - 11:23
However, I realize Mr. Hudson is in an impossible situation, I wouldn't be too hard on him: EA forced the game to be rushed before the end of the fiscal year, his lead writer couldn't come up with a decent main plotline, and he is not even at liberty to vent his frustration for that!
Plus, he has to take flak from the community for being forced to release ambiguous statements.
Bad situation, I wouldn't want to be in his shoes.





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