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Casey Hudson discusses the conclusion of Mass Effect 3


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#876
MysticBinary82

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thedosbox wrote...

Those looking for a happy (as in triumphant) ending need to grow up in my opinion.

Having said that, I do think the way the endings were handled was rather poor.  The RPS article did a pretty good summation: http://www.rockpaper...end-of-an-epic/


 
No but in ME there was always a super positive a very bad and a in between outcome that made sense. If you for example did not flew to the collectors base right after the crew was taken you lost all except Dr. Chakwas. If you did not made your squad mates loyal they could die an the suicide mission. But if you did everything well all are staying alive. Something similar would not be that hard for the 3 Part. With heavy loses of cause but your squad could survive. I mean isn't it bittersweet enough that almost all world lay in ruins and a lot of people died? you could even make the Normandy crash and kill some of its crew if you do not have enough war assets but it should be on earth 'cause that is where the Normandy was.

#877
Illum.se

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Dear Casey Hudson. Your statement did more harm than good. From a movie ending point of view, think of this finish like "a lot less of Total Recall and a lot more of Monty Pythons the Holy Grail".

I personally won't be spending any more money on ME, either DLC or movie-wise, and judging by the reactions of "some of your most dedicated fans", from what I can see like 95% of the people who bought the game who are apparently feeling derailed, your choice of tactic for your upcoming endeavours could quite easily have benefited from a more monetarily sound approach, tone of voice, day 1 DLC attitude or whatever.

My advice to you, is a lot more substantial than your
comment. I wish you could finalize that jump you already started, from
game-making to movie-making, because it shows in bright red that you
lost the passion for games.

#878
Oldbones2

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DCoacci wrote...


Sorry, I missed your replies.

You said a bunch of stuff here.  Most of it is below.




It's Sunday and I've got some time so I thought I would refute your post point by point.

I won’t deny the ending had problems, but I still liked it. I think it
was a good ending. Shaky, but good.


That's fine.  Everyone's opinion is valid. 

I wouldn’t mind seeing some
improvements that shed some light on some key scenes, but I don’t want
them to change it in the way the community is suggesting.


IF Bioware makes a alternate ending pack, You are NOT required to purchase it.  You can continue to enjoy the ending you got.  No problems there.

I don’t wanna get into a debate, but I believe the choices did matter.


Firstly, yes you did want to get into a debate, or you wouldn't have come onto these forums and expressed an opinion.  You would have just kept thinking what you thought. 

Secondly the choices do not matter.  The are essentially all the same and they invalidate all previous choices in the series.  These are two separate issues.

The choices, while having some variety in execution all bring about the same three results.  Reapers are removed.  Mass relays are destroyed.  Shepard is killed.  The only thing that is different is HOW these results are achieved.

Furthermore this invalidates previous choices because, really what does it matter if I agonized over whether to save the Krogan.  I went back and forth for thirty minutes on whether or not I could really trust Wrex to keep his people in check in the galactic community.  With the galactic community GONE, it doesn't matter if ****ing Wreav is in charge and planning a bloody war since the Krogan are stuck on their radioactive rock.  The same goes for the Rachni, the Geth/Quarian conflict and how I treated the council.

In other words it cheapens the game experience.

Not in the way people were expecting, but they did, if you give it
enough thought. Maybe it requires a bit too much thought. I feel that’s the main issue here.

50,000 people didn't come onto this site and say, we don't understand the endings.  They screamed we understand these endings and we hate them.  Please, please don't be the guy who thinks that the rest of us 'just don't get it'.  We do.  We get it.  We hate it.  But we get it.

That said, I agree that everyone is entitled to their opinions, and if
they feel the need to voice their opinion, they should freely do so. But
to go as far as demand a change? I can’t agree with that.


I'm glad we agree on whether or not people are entitled to their opinions.  As for demanding a change, well to me, we're not so much demanded a change as demanding the product we were supposed to get.  I don't think it's unreasonable to want to get what you PAID MONEY for.

It may just
be because I’m an amateur artist myself, and would feel totally insulted
if I spent countless hours on something, only to have it thrown back in
my face and demanded it be changed.


As an amatuer artist do you do commissions?  If I asked you for a piece of art, to be done a specific way and we agreed on the outcome and agreed on a price, do you still think you have the right to change it.  I mean if you were insulted that's unfortunate, but we already GAVE THEM OUR MONEY.  It's not like we can just not buy it now.  You took the money, your right to be insulted is secondary to your obligation to honor our contract.



Now, it's already been said that professional artists are asked
to change their work all the time. And that’s true. I work as a web
designer, and our clients often request changes, but that’s a totally different thing.
I won’t go into detail, but a one-on-one exchange with a client can’t
be compared with a mass market product released to a worldwide audience.
Especially since the dissatisfaction felt by the customers isn’t about
function. It’s entirely subjective
.

IMO, it is still comparable for an unsatified customer to demand a product fulfill the it's basic requirements.  What do I mean?  ME 3 SHOULD at the very least honor the promises made by Casey Hudson and other members of the staff, made as little as a month before release.

Look around the web, read articles, comments by people, and you’ll see
opinions are pretty much split 50/50 on the matter, and for varying
reasons no less.


I guess we will have to agree to disagree, because I understand the outrage to be near universal.  That said, if ONLY 50% of a customer base is satisfied, that's still pretty ****ing bad. 

Polls may say otherwise, but considering that online
polls can be voted on more than once, that’s not an accurate assessment.
And I agree that just because some aren’t saying anything, that doesn’t
mean they are happy. But you have to agree it doesn’t mean they aren’t
either. There are many more factors here than just people on these
forums and the polls.

Very true, polls are not perfect.  However it is actually MORE likely that the polls are manipulated by the pro ending crowd.

Current pole on BSN reads something like 50,000 anti ending, 1,000 completely pro ending.

Like you said 'polls say otherwise' which correctly reports that most polls are reading as anti-ending.  Assuming that it is really evenly split, if we take our sample size down to 10 vs 10, then 10 people against the endings would have to vote 5,000 times to create that sort of disarity, whereas 10 people for the endings would have to only vote 100 times to create create the current result. 

Since ease of a given action indicates likelyness of that action to occur, it if far more probably that if the polls are wrong, then they are actually EVEN MORE anti ending than they are now.

Don't get me wrong, this proves nothing.  We MUST take the polls as they are, and we can't make wild guess (like mine) to prove anthing.  The poll itself proves nothing.  IT DOES however indicate that a that a large number of people hate the endings and came to BSN to vote on this.  

One number that cannot be discounted is the Child's play drive, but more on that later.

One more thing about a poll. 

I wasn't completely satisfied with the DE:HR endings.  (I don't like being strongly advised that indiscriminate murder of innocent people is somehow the 'best' choice) and I hated how MW3 ended (actually hated the whole campaign, lol) but I didn't come online and **** about it.  I didn't vote in a poll.  I certainly didn't give to charity.  

The fact that these things have ALL happened to within two weeks of ME 3's release is incredibly significant.

And they’ve tried to make it plainly obvious in the
past few days that they care about your time and money as well,
yet everyone dismisses it as spin.


I simpathize with Bioware, I hate being told my best isn't good enough.  (Which is one of the reasons I hate the endings, btw.) but really at this point, they need to man up.  It's pretty clear what will make this issue die.  Bioware can say definatively that either they will change the endings or that they will not. 

They are afraid to do so because of backlash and the risk of driving away more fans.  The fact that Casey Hudson's page long post doesn't do this, but still alludes to using feedback to create more DLC is ludicrus.  He basically uses an entire page to say nothing. 

His PR team, however, particularly the Moderators, Jessica M and Jarrett Lee should be credited as dealing with our bull**** for the past two weeks.  However that is their job, Bioware should be the ones giving them bonuses, not us.

My hometown right now has students
marching in the streets every other week, blocking off highways, and
fighting off riot police over a college tuition hike planned by the
government, and this is how you guys spend your energy?


Your concern for my energy is noted, however it is not your decision on how I spend it.  Maybe the rest of my life is great and I just need this fixed to be perfect.  Maybe my life is a trainwreck and ME was the one shining thing I could do right.  Either way I get to decide just how important this is to me. 

And honestly I was disapointed in the ending, but I'm only angry because I was lied to.  That isn't something I take well.

The Child’s Play thing was cool in theory,
and I’m glad some kids are getting something positive out of all this,
but in actuality people only donated because they wanted something for themselves, not because they wanted to help these children. I’m sorry, but that just feels wrong to me.


So glad you think it was cool.  Do you think those sick kids are really going to give a **** that the reason they got a nice toy is because I didn't like a video game.  Does it make me a bad person because I gave my money freely to a good cause while still drawing attention to another cause that I think is important? 

Do charity auctions make you queasy because you get to keep what you bid on?  Do charity dinners for kid's with cancer give you a bad feeling cause you got a meal?  Do 50/50 raffles to benefit sports teams/scholastic clubs or youth groups fill you with dread because you get to keep half the money?

But luckily you don't have to donate and live with that 'wrong' feeling, right? 





Enjoy your guilt free day.



Post Script.

It’s all just so ridiculous.

So is Santa Claus, but he makes people happy.

Modifié par Oldbones2, 18 mars 2012 - 07:08 .


#879
DWTHEBEST

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i want me4 with shepard...

#880
Kalms

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The team must feel like they're looking straight down the barrel of a gun right now. I don't like that, I love the series, and I have every bit of respect for the work that was done, to make sure Mass Effect 3 was released on time. No small feat in itself. This must feel awful - it's of their own doing of course - but still.

I just hate those last 5-10 minutes so much, that I can't help but stay vocal about it. Can't even bring myself to play multiplayer, even though I played through the demo like a madman.

(Edited for spelling.)

Modifié par Kalms, 18 mars 2012 - 07:24 .


#881
FRANCESCO84Inn

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DWTHEBEST wrote...

i want me4 with shepard...


Yes :wub:

#882
adamross

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What we want as an !Ending!:

- More Reaper talks, HARBINGER SHOWDOWN! With epic quotes, epic music, ME feeling. OR how the Reapers interested in Shepard and else.
- I think i'm not the only one who wants to see how our fleets, friends, allies are facing the WAR.
- The last mission would be epic with this solution as Mass Effect 2 (YOUR CHOICES IMPACT TO THE WHOLE GAME-ENDING)
- More diversion in the endings. You stated that, there's MIN. 6 endings..which are different, and not to make this ABC choices.

Anyway i loved this game, hope Casey, and the others will REALLY pay attention to us.

#883
Kub666

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 I think this one is also relevant in this thread:

i.imgur.com/EaLpY.jpg

#884
Fragsmater

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Kub666 wrote...

 I think this one is also relevant in this thread:

i.imgur.com/EaLpY.jpg


I can't even describe in words how awesome that pic is.

#885
Pissed0ff

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Chris Priestly wrote...

Please see  Casey Hudson's comment on the conclusion of Mass Effect 3 here.

Please use this thread for your comments. Thanks.



:devil:




This literally has nothing to do with the ending.  I could have this information from the pre-order review from IGN...

#886
Getorex

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The "best" ending in the crapstorm that is ME3 leads directly to extinction. Lonely sad extinction. The survivors of the Normandy crash depicted number about 20-25. Mostly human, maybe 50:50 male female. That means extinction. You need (rule of thumb) about 100 mating pairs AT LEAST to maintain enough genetic diversity to sustain a viable population. You are better off have 10:1 female:male ratio too because a female can get pregnant once every 9 months only but 1 male can impregnate 1-2 females a day. As for the ONE Quarian and ONE Turian. SOL. They are toast as species. Liara is best off as she can mate with anyone. Still, only 20-25 people overall so...

Best ending in ME3 leads to extinction, not some old man holding some kids hand in a happy future telling the story of Shepard. Death. Extinction. The end of ME3 and the franchise.

#887
vernrev

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Referring to the comment, it seems vague to me. Only general points are elaborated on, actually nothing new being introduced. Is it PR or an intentional answer just to say something?

#888
ekkaja.marta

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Hi there,
I'd like to say that we all appreciate that you listen to our feedback and I just hope that you can genuinely try to understand what lays behind people's disappointment with the endings. I gave some thought into this and I'd like to share.
First of all, as some people stated before, the ending doesn't fit the rest of the story well. For whole three games ME was a heroic sci-fi series. The ending not so much.
Shepard is a person who can beat the impossible odds, win when no one else can. He/She is practically immortal! We can see Shepard surviving the destruction at Citadel in ME and surviving suicide mission at the end of ME2. He/ she dies and is resurrected! What is more he/she always gets the job done. You made Shepard seem indestructible and we as players believed in this. All those things made Shepard the only person capable to face and defeat the reaper's threat. Yet in the end of ME3 we find out that is and never was enough. Which is not something bad at all, but why we find out about it only at the end of the series?
Another thing is that you stated that ME2 is going to be the darkest part in the trilogy, with suicide mission we have to survive. ME3 was supposed to be an epic finale to the trilogy. Don't get me wrong - it is epic, but it is also much more darker than anything in two previous games with a finale we couldn't predict.
In ME3 you gave us ending that doesn't feel like victory at all. For 5 years we asked ourselves the question: how can we defeat the Reapers? In the end it turned out that we not only have to sacrifice our beloved protagonist but also destroy galactic civilization and ME universe as we know it. Such ending doesn't bring the feeling of satisfaction.
Conclusion: we expected a great heroic climax where Shepard saves the day once more sacrificing some things he/she cared about. We got a tragic ending where our hero died sacrificing the world he/she knew only to secure an uncertain future.
Now why such ending is unsatisfying? Because we can not care about this new world. You decided to keep us in the dark about the consequences of our final choice, by not showing us anything distinct about any of them. We can only speculate. We only know that probably everything we cared about is gone (don't blame us for focusing on that). And there comes the feeling that everything we achieved so far doesn't matter in the end. The end is not a victory, it is only basic survival, and it just doesn't fit as culmination of a great heroic trilogy. We needed hope at the end of this journey. Hope by preserving things we came to care about.

Another problem is lack of variety. The only certain thing in all three endings is Shepard's death and destruction of mass relays. The outcome of any of this distinct choices is not addressed at all. That is why all endings feel practically the same (and I'm not only talking about the video sequences that come after the choice is made).
The ending you made is great idea, but it shouldn't be forced in all three available choices. Why not leave it in "destroy" ending. Shepard decides to destroy Reapers and all reaper technology is destroyed with them (Citadel, mass relays), leaving the universe isolated and struggling to resolve the problem of traveling that is not based on reaper patterns. In this ending the synthetic life that is not based on reaper technology (geth) is not destroyed. And the peace forged between synthetics and organics breaks the inevitable threat of similar conflict in the future.
In the "control" ending Shepard would not only gain control over reapers but also their technology. This would mean that Reapers primary goal was active (what happens after Shepard's death? are they still controlled? will it change Shepard into reaper-like creature?) and they would corrupt organics into losing their soul in chase for ultimate power and perfection. We should not only be allowed to decide our protagonist main goal (preserving organic life, harnessing the reapers power or forging peace between organics and synthetics) but the sacrifice and outcome of this choice should also be clear, logical and most of all unique.

One more thing, we really needed conclusion on what happened to our friends/lovers, races and familiar places. Sort of legacy Shepard left behind. As you stated, we did need more time to say goodbye to our beloved story.

I just hope that you can understand what we expected form ME3 ending and if properly executed, that it doesn't have to contradict your artistic vision. Because in the end we all would like to call ME series the most awesome rpg game series of our generation.
Thanks for listening.

#889
thedosbox

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MysticBinary82 wrote...

thedosbox wrote...

Those looking for a happy (as in triumphant) ending need to grow up in my opinion.

Having said that, I do think the way the endings were handled was rather poor.  The RPS article did a pretty good summation: http://www.rockpaper...end-of-an-epic/


 
No but in ME there was always a super positive a very bad and a in between outcome that made sense. If you for example did not flew to the collectors base right after the crew was taken you lost all except Dr. Chakwas. If you did not made your squad mates loyal they could die an the suicide mission. But if you did everything well all are staying alive. Something similar would not be that hard for the 3 Part. With heavy loses of cause but your squad could survive. I mean isn't it bittersweet enough that almost all world lay in ruins and a lot of people died? you could even make the Normandy crash and kill some of its crew if you do not have enough war assets but it should be on earth 'cause that is where the Normandy was.


Um, the Reapers were defeated.  You don't count that as positive?

I'm happy Bioware took the adult option of not doing another cliched "hay guys, we beat the crap out of the bad guys, let's have a party" style of ending.

Could they have handled it better?  Absolutely.  But removing the final sacrifice would leave a bad taste in my mouth.

#890
Randwolfe

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 The game was great, & I loved it... appart from the ending.

My main gripe, other than some confusion over which choice was which, was seeing the normandy flying away & crashing, and then Tali, who I presumed dead on earth, climb out. That more or less ruined it entierly. I could have accepted the rest of the poor ending if not for that...

#891
H-bomb4564

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 What Casey Hudson did not answer the question: Will the current Mass Effect endings be rewritten?

#892
PrediNater

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I wonder how much money and influence EA and them had to fork up to keep the critics "happy".  But its great to know that they are hard at work coming up with more DLC to get more money from us. YAAAAAAY!

Modifié par PrediNater, 18 mars 2012 - 08:35 .


#893
BDW621

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The fans angry with the ending (yes, singular) are angry with the lack of closure and the fact that it was completely rushed/nonsensical/forced, not with the fact that what happens is sad. Choices leading up to the conclusion don't matter, and the MANY plotholes left behind are just infuriating. Simply put, one of the best gaming trilogies ended with a freshly dropped turd on the fans' faces. This is not to say that everything before the ending was also crap. I have a bad taste in my mouth after completing this game.

#894
Getorex

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thedosbox wrote...

MysticBinary82 wrote...

thedosbox wrote...

Those looking for a happy (as in triumphant) ending need to grow up in my opinion.

Having said that, I do think the way the endings were handled was rather poor.  The RPS article did a pretty good summation: http://www.rockpaper...end-of-an-epic/


 
No but in ME there was always a super positive a very bad and a in between outcome that made sense. If you for example did not flew to the collectors base right after the crew was taken you lost all except Dr. Chakwas. If you did not made your squad mates loyal they could die an the suicide mission. But if you did everything well all are staying alive. Something similar would not be that hard for the 3 Part. With heavy loses of cause but your squad could survive. I mean isn't it bittersweet enough that almost all world lay in ruins and a lot of people died? you could even make the Normandy crash and kill some of its crew if you do not have enough war assets but it should be on earth 'cause that is where the Normandy was.


Um, the Reapers were defeated.  You don't count that as positive?

I'm happy Bioware took the adult option of not doing another cliched "hay guys, we beat the crap out of the bad guys, let's have a party" style of ending.

Could they have handled it better?  Absolutely.  But removing the final sacrifice would leave a bad taste in my mouth.


Sure, because the "adult" ending (singular) ALWAYS ends in tears and defeat (and that is what the ONE ending gave us).  There is no such thing as an "adult" ending.  That is your opinion of a nihilistic ending but not everyone else's. 

To keep in tune with the series from day one there should be multiple endings.  One of which is mostly happy at one extreme and one that is utter suck at the other.  We got 3 slight variations of utter suck so far.  We have the other extreme and several shades of gray to go.

No, 20-30 people from the Normandy survivng ala Gilligan's Isle on a desert planet is NOT a happy ending.  It is precisely equal to extinction.  Stone-cold fact. Unless there were ~100 humans, ~100 Quarians, and ~100 Turians, etc, mostly fertile females on board.  Is that adult enough for you?  YOU can still play through and kill off YOUR Shepard and everyone around him/her but how about you not seek to dictate to the rest of us?  How would THAT be?  Does it hurt?  Much?

Modifié par Getorex, 18 mars 2012 - 08:44 .


#895
Getorex

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An Illustration of What Illness Festers at the Heart of Bioware, by Getorex (and why they cannot be trusted to create good stuff in the future until they meet their promises on ME3 first).

I understand that sometime early in development of ME2 (my memory is shaky here and it may have been ME3 but the point is still valid) they took one of the main writers off the project to stick him into work on KOTOR. There you go. Apparently at Bioware, a writer is a writer is a writer and it makes no difference who is writing what because they are all interchangeable.

Let's say that there is a good, smallish company called Biosoft. Let's say that they have some GREAT writers on staff. One of them is Neal Stephenson and another is J.K. Rowlings. Let's say the Neal conceives of this great story/game idea and he calls it Mass Action. He does the major writing for Mass Action and the game is a smash hit. Great story, great characters. Then there are plans to create Mass Action 2 but here comes mega corporation ElectroSoft and buys up Biosoft. Neal doesn't want to work for a big mega corporation, perhaps he fears he will lose creative control that he enjoys now and that his work would merely become a commodity so he quits. J.K Rowlings is still there and is a great writer in her own right but her style, vision, and genre focus is totally different than Stephenson's. Anyway, Neal leaves and so Biosoft (now under ElectroSoft) hands over Mass Action 2 writing to her. She and Neal used to go to lunch together so she knows, in general, the ideas at the core of Mass Action 1 so...

JK is not a bad writer and she writes up Mass Action 2. She read what notes exist from Mass Action 1 and gives it her best but she is simply NOT Neal and it was his baby. What she produces is OK and it clearly fits in with 1 (though not cleanly) but then, she is not Neal and does NOT have his vision of this story. Mass Action 2 does OK so they begin work on Mass Action 3 with JK at the lead. After development starts, however, Biosoft decides to yank JK off Mass Action 3 and stick her at the head of a new game called Republic Knights. They stick other writers on Mass Action 3 - because Biosoft now sees writers as interchangeable. You simply fill the "writer" chair with someone who can write. Vision smision. Writers write and one is as good as another. Mass Action 3 comes out and the part JK worked on works well enough but then it gets to the part the generic writers took on and...it SUCKS.

See, one writer is not as good as another. Mass Effect 1 guys left after Mass Effect 1 as EA came in to take over. One of the main writers for ME 1 that was left was pulled from ME 2 as it was in development to work on KOTOR. A writer is a writer is a writer.

Except they aren't interchangeable.

#896
Getorex

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H-bomb4564 wrote...

 What Casey Hudson did not answer the question: Will the current Mass Effect endings be rewritten?


 What Casey Hudson did not answer the question: Will the current Mass Effect endings ending (singular) be rewritten?

There, fixed your question for you.

#897
thedosbox

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Getorex wrote...

thedosbox wrote...

MysticBinary82 wrote...

thedosbox wrote...

Those looking for a happy (as in triumphant) ending need to grow up in my opinion.

Having said that, I do think the way the endings were handled was rather poor.  The RPS article did a pretty good summation: http://www.rockpaper...end-of-an-epic/


 
No but in ME there was always a super positive a very bad and a in between outcome that made sense. If you for example did not flew to the collectors base right after the crew was taken you lost all except Dr. Chakwas. If you did not made your squad mates loyal they could die an the suicide mission. But if you did everything well all are staying alive. Something similar would not be that hard for the 3 Part. With heavy loses of cause but your squad could survive. I mean isn't it bittersweet enough that almost all world lay in ruins and a lot of people died? you could even make the Normandy crash and kill some of its crew if you do not have enough war assets but it should be on earth 'cause that is where the Normandy was.


Um, the Reapers were defeated.  You don't count that as positive?

I'm happy Bioware took the adult option of not doing another cliched "hay guys, we beat the crap out of the bad guys, let's have a party" style of ending.

Could they have handled it better?  Absolutely.  But removing the final sacrifice would leave a bad taste in my mouth.


Sure, because the "adult" ending (singular) ALWAYS ends in tears and defeat (and that is what the ONE ending gave us).  There is no such thing as an "adult" ending.  That is your opinion of a nihilistic ending but not everyone else's. 

To keep in tune with the series from day one there should be multiple endings.  One of which is mostly happy at one extreme and one that is utter suck at the other.  We got 3 slight variations of utter suck so far.  We have the other extreme and several shades of gray to go.

No, 20-30 people from the Normandy survivng ala Gilligan's Isle on a desert planet is NOT a happy ending.  It is precisely equal to extinction.  Stone-cold fact.  Is that adult enough for you?  YOU can still play through and kill off YOUR Shepard and everyone around him/her but how about you not seek to dictate to the rest of us?  How would THAT be?  Does it hurt?  Much?

Apparently you're the one hurting.  Here, have a kleenex. :bandit:

As I said, I'm not particularly pleased with the way the endings were handled, but asking that they be rewritten?  That's childish IMO.  Your taste for sugary endings may vary.

Modifié par thedosbox, 18 mars 2012 - 08:43 .


#898
Getorex

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thedosbox wrote...

Getorex wrote...

thedosbox wrote...

MysticBinary82 wrote...

thedosbox wrote...

Those looking for a happy (as in triumphant) ending need to grow up in my opinion.

Having said that, I do think the way the endings were handled was rather poor.  The RPS article did a pretty good summation: http://www.rockpaper...end-of-an-epic/


 
No but in ME there was always a super positive a very bad and a in between outcome that made sense. If you for example did not flew to the collectors base right after the crew was taken you lost all except Dr. Chakwas. If you did not made your squad mates loyal they could die an the suicide mission. But if you did everything well all are staying alive. Something similar would not be that hard for the 3 Part. With heavy loses of cause but your squad could survive. I mean isn't it bittersweet enough that almost all world lay in ruins and a lot of people died? you could even make the Normandy crash and kill some of its crew if you do not have enough war assets but it should be on earth 'cause that is where the Normandy was.


Um, the Reapers were defeated.  You don't count that as positive?

I'm happy Bioware took the adult option of not doing another cliched "hay guys, we beat the crap out of the bad guys, let's have a party" style of ending.

Could they have handled it better?  Absolutely.  But removing the final sacrifice would leave a bad taste in my mouth.


Sure, because the "adult" ending (singular) ALWAYS ends in tears and defeat (and that is what the ONE ending gave us).  There is no such thing as an "adult" ending.  That is your opinion of a nihilistic ending but not everyone else's. 

To keep in tune with the series from day one there should be multiple endings.  One of which is mostly happy at one extreme and one that is utter suck at the other.  We got 3 slight variations of utter suck so far.  We have the other extreme and several shades of gray to go.

No, 20-30 people from the Normandy survivng ala Gilligan's Isle on a desert planet is NOT a happy ending.  It is precisely equal to extinction.  Stone-cold fact.  Is that adult enough for you?  YOU can still play through and kill off YOUR Shepard and everyone around him/her but how about you not seek to dictate to the rest of us?  How would THAT be?  Does it hurt?  Much?

Apparently you're the one hurting.  Here, have a kleenex. :bandit:

As I said, I'm not particularly pleased with the way the endings were handled, but asking that they be rewritten?  That's childish IMO.  Your taste for sugary endings may vary.


*SIGH* No it is not "childish".  I either want my money back or a correction.  See, I pre-ordered a game that was advertised and promised to be one way but it turned out to be not that way at all.  False advertising/fraud.  I paid for something, expected something, but got something I never ordered nor ever would have. AND I CAN'T SEND IT BACK FOR A REFUND.  See how that works?  It's how capitalism with laws works, except for the lack of refund part.  Businesses SERVE their customers, not the other way around.  They PLEASE their customers, not the other way around.  They want my money, they have to deliver what they promised and, based on that, what I ordered.

Can't lay it out any clearer than that.  Seriously.  It is that simple.

Modifié par Getorex, 18 mars 2012 - 08:49 .


#899
tech787

tech787
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Like many others, I too am depressed about the endings. Yes, this includes the so called "perfect ending" among the 16 or so. Knowing the endings now, I will NOT be buying any DLCs. ME is about choices. Give us at least one choice for a happy ending. Bioware, you went through all the trouble to develop 3 modes of game play just to broaden the appeal. You know now that a broad population of your customers are not happy about the endings. You are so close to making this a
blockbuster. I am voting with my wallet, and spreading the message. Your move.

#900
Mr.Racoon

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i don't know what i can say that hasn't been said before by my fellow gamers except that even after getting so flustrated and dissapointed with those endings.......i'd still buy a new game if only for that abomination of an epilogue would get fixed.......D:

( C'mon Hudson, we both know - you'll only benefit from releasing the DLC....i'd buy it even if it has the same cost of a retail game!)

((Oh and it better not be just a new MP gun...or Batarian skin >_>))

Never Forget
London March 2186
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