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Casey Hudson discusses the conclusion of Mass Effect 3


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#926
sylinmino

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So what did we learn from this? Absolutely nothing. Comon, BioWare, just admit that it was an awful ending and that you can fix it through DLC (maybe even free DLC? If it was paid DLC, that would just be another way to siphon money out of us).

Modifié par sylinmino, 18 mars 2012 - 10:50 .


#927
SmellyMetal

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Wow, really? Casey is proud about what his team's done? Like...the same depressive ending for everybody, with only a different explosion color? Working so hard to save the galaxy (during 3 games) just to see it torn apart in the end. With the inability (*still to that day) to import a Shepard face that you started from Mass Effect 1? WOW! Devs are satisfied very easily these days...
By the way, why can't we holster our weapons anymore? There are calm moments during missions, where you visit surroundings and talk to people and you & your team look dumb walking with your guns out, plus the camera is so close in combat mode that it makes it uneasy to explore, truly an immersion breaker...why can't we holster weapons anymore in ME3...PLEASE fix things, then YES say you are proud.

Modifié par SmellyMetal, 18 mars 2012 - 10:59 .


#928
williambejerano

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why does it have so many plot holes hmm?!

Modifié par williambejerano, 18 mars 2012 - 11:00 .


#929
darkshadow136

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Just read it. More PR damage control without actually admitting that most fans of the series find the ending horrible.I love how he tried to spin it as we are just the more passionite fans, and that the overall reaction is positive. Even G4TV's poll is showing a realistic view on the situation on the endings with 71.7% percent no liking the enings at all, 3.7% liking the endings, 16.4% haven't beat the game yet. The reason I point this out, is because it is a indipendant poll from a site in which Adam Sesslier didn't mind the endings.

I think the worst part of this, is that it does nothing to respond to the fears that Bioware is just using the same tactics that they used to sweep the dissappointment of DA2 under the rug. The problem Bioware will have if this is their plan, is that the anger won't go away like before and most likely many will lose enough confidence in their products, that they will quit purchasing their games. DA2 was basicly viewed as a stand alone game, the Mass Effect series is a continuious series with save imports from one game to the next, with promises our choices would effect, and shape not only the ending, but the galaxy in which the game happens in.

Bottom line no matter which of the 3 options you chose at the end of ME3 the ending was 95% the same and the way you got to that point was horrible and sub-par at the very least in comparison to the great storytelling of the rest of the series. The fact that Casey Hudson is still defending the ending is not only ridiculous but shameful at this point.

Modifié par darkshadow136, 18 mars 2012 - 11:08 .


#930
SmellyMetal

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"The fact that Casey Hudson is still defending the ending is not only ridiculous but shameful at this point."

+1

#931
windkayak

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MysticBinary82 wrote...

thedosbox wrote...

Those looking for a happy (as in triumphant) ending need to grow up in my opinion.

Having said that, I do think the way the endings were handled was rather poor.  The RPS article did a pretty good summation: http://www.rockpaper...end-of-an-epic/


 
No but in ME there was always a super positive a very bad and a in between outcome that made sense. If you for example did not flew to the collectors base right after the crew was taken you lost all except Dr. Chakwas. If you did not made your squad mates loyal they could die an the suicide mission. But if you did everything well all are staying alive. Something similar would not be that hard for the 3 Part. With heavy loses of cause but your squad could survive. I mean isn't it bittersweet enough that almost all world lay in ruins and a lot of people died? you could even make the Normandy crash and kill some of its crew if you do not have enough war assets but it should be on earth 'cause that is where the Normandy was.




Man i Liked james vega T__T hardcore sob,reliable in action LOCO!!!:ph34r:

#932
windkayak

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I just think the crew spend a little much overtime hours playing the multiplayer
"SHUT HIM UP SHUT HIM UP!!Look at my brows of worry,look at my big bank account SHUT HIM UP"-Somewhat something like Bill Hicks

#933
D4wson

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I respect that Bioware only had two years to get ME3 finished, and I'm amazed how much was accomplished in that space of time - Tuchanka, Rannoch, Thessia were beautifully realized, the music was beautiful, and the writing team did wonders with Tali, Garrus, Mordin, Thane, Legion's character arcs.

I didn't mind that in the end <spoilers> a broken Shepard gets transported to the Citadel and shambles his way to the control room to face off with the Illusive Man, and the touching chat with Anderson afterwards. All this was great. We fought with words and ideas, and not with conventional weapons versus a 'giant tentacled end-boss', and the seeing the Citadel in ruins after being captured by the Reapers seemed, appropriate.

I liked that the child was Shepard's manifestation of the Catalyst - it made sense symbolically, and that this deus ex machina would go on to explain the plan to contain the eternal struggle between organics and synthetics.

I was none too pleased to find out however that,

1. The only scenario that Shepard lives is by sacrificing *all* synthetic life, including EDI who actually likes organics, and the Geth who were already showing signs of doing so by helping the Quarians rebuild Rannoch. Casey wanted the ending to be bittersweet, that he wanted some sacrifice needed to be made. That's fair I guess, but his team left behind so many unanswered questions:

2. Why did the Reapers bring the Catalyst to Earth (in the first place)? They could have explained it by saying the Catalyst combined with the Crucible was a faster means of harvesting, but that's just me handwaving it away.

3. Why was Joker and the Normandy running away from the Crucible's energy burst? Weren't they expecting the energy burst to be beneficial? In most 'good' scenarios, inhabitants of Earth were unharmed.

4. After Normandy crashes on a random garden planet, only a small subset of the crew was shown to emerge. Just Joker, Kaidan, Javik? What about Garrus, Liara, Tali, James? (Not to mention the fates of Wrex, Miranda, Jack, Grunt and all the ME2 crew that I had become attached to?) And the fates of the Asari, Quarian, Turian, Geth, Krogan races I had worked so hard to unite? Not a single scene depicting their fates, their celebrations and/or sorrow? This complete lack of closure is the most egregious omission in my opinion.

I know that 2 years is not a long time, and Bioware has accomplished a lot, but given how many trusting fans paid $60-$80 retail to see the trilogy come to a complete, fitting end, I think it wouldn't be out of line for EA to allocate some budget and time to make the ending complete, satisfying, and not sully the Mass Effect name, and by extension Bioware's name in the long run.

It doesn't have to be a CGI extravaganza depicting fireworks throughout the galaxy. Look back at ME2, and see how gratifying it was to see all the people you cared about survive, and celebrate with Shepard or mourn for Shepard, 'just' with in-game rendered cutscenes. That was a complete, non-abortive ending.

If you do go this route, don't slap us in the face by asking for another $10 DLC. Droves of fans paid full retail for the game, something that is rare in this age of perpetual 50% game discounts. EA should have given Bioware more time to complete the ending. (When push comes to shove, I *would* pay for a complete ending, but don't doubt that I would resent you for it.)

Thank you for taking us on this wondrous, epic journey. I appreciate all the great moments you've given us up till the final 5 minutes. Now go, make it past the finishing line.

Modifié par D4wson, 19 mars 2012 - 01:25 .


#934
Niamara

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I simply love this game , i never felt so much emotion in a game before, it was nearly perfekt for me

UNTIL the ending ... ive done all ! endings now and they are all.... not good

nothing i did all these 3 Mass effekt parts was woth it , it seems

#935
nikola8

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SmellyMetal wrote...

Wow, really? Casey is proud about what his team's done? Like...the same depressive ending for everybody, with only a different explosion color? Working so hard to save the galaxy (during 3 games) just to see it torn apart in the end. With the inability (*still to that day) to import a Shepard face that you started from Mass Effect 1? WOW! Devs are satisfied very easily these days...
By the way, why can't we holster our weapons anymore? There are calm moments during missions, where you visit surroundings and talk to people and you & your team look dumb walking with your guns out, plus the camera is so close in combat mode that it makes it uneasy to explore, truly an immersion breaker...why can't we holster weapons anymore in ME3...PLEASE fix things, then YES say you are proud.


Mass Effect 3 is not a failure by any stretch of the word.  While it is early in the year, the game is already the first legitimate GOTY candidate for end of the year awards.  Considering Red Dead Redemption stole a lot of awards from ME2, and given the critical acclaim that ME3 is getting, the devs SHOULD be proud of their work because they have a chance to sweep most of the awards this year.  That's why it is highly unlikely that they will cave for DLC endings.

(Side notes: the inability to import faces is annoying but not a game changer- it is possible to manually reconstruct the faces.  After two playthroughs, my two ME3 Shepards look virtually identical to my Shepards from ME1 and 2, since I easily rebuilt them manually.  Secondly, holstering weapons is such a minor ability)

#936
Jobasha

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Holstering weapons was taken off because it would have created memory problem, so it is a technical choice with sound reasons, not an overlook.

#937
nikola8

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D4wson wrote...

3. Why was Joker and the Normandy running away from the Crucible's energy burst? Weren't they expecting the energy burst to be beneficial? In most 'good' scenarios, inhabitants of Earth were unharmed.


There is actually a very interesting conversation that you can have in the game where some of the characters are debating whether the Normandy (with an unshackled EDI integrated into it) is any different from a Reaper, in the sense that both are sentient AI ships.  It is a very obscure non-essential conversation that I stumbled upon but is very interesting to watch.  In light of the ending, I'm sure that that conversation is a little bit of foreshadowing.

#938
Getorex

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The ending is horrible on its face and, to make it worse, is plagiarism of a bad ending. It is also a direct contradiction of multiple statements (quotes available verbatum in these forums) as to what the ending would be. So, fraud, plagiarism, lies. Yep, a corporation to the core.

#939
D4wson

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nikola8 wrote...

D4wson wrote...

3. Why was Joker and the Normandy running away from the Crucible's energy burst?


There is actually a very interesting conversation that you can have in the game where some of the characters are debating whether the Normandy (with an unshackled EDI integrated into it) is any different from a Reaper, in the sense that both are sentient AI ships.  It is a very obscure non-essential conversation that I stumbled upon but is very interesting to watch.  In light of the ending, I'm sure that that conversation is a little bit of foreshadowing.


Do you mean EDI somehow knew the red explosion would kill her and directed Normandy and Joker to fly away? If that was the case, why did they run away during the green and blue energy bursts? I appreciate foreshadowing, if it makes sense.

Modifié par D4wson, 18 mars 2012 - 11:48 .


#940
windkayak

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D4wson wrote...

nikola8 wrote...

D4wson wrote...

3. Why was Joker and the Normandy running away from the Crucible's energy burst?


There is actually a very interesting conversation that you can have in the game where some of the characters are debating whether the Normandy (with an unshackled EDI integrated into it) is any different from a Reaper, in the sense that both are sentient AI ships.  It is a very obscure non-essential conversation that I stumbled upon but is very interesting to watch.  In light of the ending, I'm sure that that conversation is a little bit of foreshadowing.


Do you mean EDI somehow knew the red explosion would kill her and directed Normandy and Joker to fly away? If that was the case, why did they away during the green and blue energy bursts? I appreciate foreshadowing, if it makes sense.


MUAW AHAHAHAHAH:P

#941
Oldbones2

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DCoacci wrote...

Oldbones2 wrote...

DCoacci wrote...


Sorry, I missed your replies.

You said a bunch of stuff here.  Most of it is below.



It's Sunday and I've got some time so I thought I would refute your post point by point.

*snip*


I'll try to address your points as best I can:

1 About Bioware making a new ending:
You're right, I don't have to buy it, but if it turns out to be one of the changes I would like to see, I probably will. However, I was mainly expressing my opinion in that I don't want them to change it. That's all.

2 About the ending choices:
I was just hoping to avoid the same discussion we've seen a thousand times over around these forums, but I guess that was naive of me. And I was also referring to the choices throughout the entire series, the finale included. Again, as I said, if you give it enough thought, and use your imagination to fill in the blanks, the endings can be quite different from one another. Taken at face value, they don't appear that way, but conceptually they are. Also, Shepard did not die in my ending, and the Reapers are not removed in two of the three options, they are just no longer a threat. We could keep arguing back and forth about this and a bunch of other ending details, but there are plenty of threads that do that already and I'd really like to end that particular discussion here.

3 About "demanding" the product you were supposed to get:
You got it. Bioware delivered an amazing game and an amazing story. You feel the ending(s) didn't satisfy you, and that's fine. But that is a subjective matter, and doesn't equal a broken promiss.

4 About commissions and the artist/consumer relationship:
I have done a few, and have had clients occasional ask me to make a change, though this is normally during the WIP phase, not after the end result. But this still goes back to my client/artist argument.

In the end, we, the consumers, have a right to be dissatisfied with a product, but demanding a change to a mass market artistic work (and given that this situation involves the narrative, and not the game itself, it counts as artistic work), based entirely on personal opinion isn't justifiable in my eyes, no matter how many people agree with you. Now, if people had gotten up in arms over something like the face importing bug, which is a basic functionality that is a key selling point of the franchise, that I can get behind. But I can't support a movement that is based purely on personal opinions.

5 About the "50% approval rating" and the poll results
Again, this is a subjective matter, not an objective one. It just means some liked the ending, others didn't. And given how adamant the anti-ending people seem to be, I wouldn't be surprised if the poll numbers are unfairly skewed in their favor. I'm not saying the pro-ending folks would win out, but the numbers would certainly be more even. But, I guess, this is another matter of opinion. Unless Bioware releases some kind of data chart showing who clicked what and how many times, how many emails they got and how many positive and negative posts there are on the forum (which isn't likely), we can't be certain of the real numbers.

A lot of people hated the boss battles in Deus Ex: Human Revolution (myself included), but nobody started an online movement for it. A lot of people weren't happy that you controlled the Arbiter for half of Halo 2, but nobody started a "Save Master Chief" charity drive. Many games have gotten many criticisms from their fans in the past, but nobody went to the same lengths as they are with ME3 and I feel that is what makes the entire situation so silly. Mass Effect is an amazing series of games, but I don't feel it warrants this kind of fan backlash.

6 As for Bioware not putting an end to the issue
Have you considered that maybe they are simply not allowed to say anything "official" on the matter, yet? They could be planning on doing exactly what the fans want for all we know, but are prevented from saying so because of their NDAs. Maybe they want to change the ending, but EA won't sign off on it. Maybe Casey has been stuck in a boardroom with EA execs, throwing sh*t at the wall and hoping something sticks. He could also be particularly picky with his team at this point and won't approve anything they come up with. There are many factors that could prevent them from saying anything at this point. The main complaint fans have seems to be that Bioware promissed something and didn't deliver. Obviously, Bioware is a little gun-shy now and don't want to get anyone's hopes up. Give them time.

7 About Child's Play
So you, and all of those people, would've donated to the charity out of the goodness of your hearts even if you were 100% satisfied by ME3's ending? I have my doubts. You used the chairty just to get attention. Don't claim otherwise.

And for the record: I donated to a number of charities last year, even growing a mustache for Movember to encourage others to donate. All because I wanted to help people in need, not for personal gain. So, thank you. I will enjoy my guilt free day.




Going over your post, I'm not sure that you what I wrote

1 ok
2 ok
3 There is literally a list of the promises that Bioware made that, they did not uphold.  Now no one is being unreasonable.  Orginally there was talk about picking up fallen enemies guns, there was also some mention of temporary squadmates, Bioware also mentioned that we would see a return of vehicle sections.

All these promises were eventually dropped at some point in the development cycle, most likely due to disk space and logicstics issues and not as some people feel, because Bioware secretly hates its fans. 

However, there are promises Casey Hudson and others made and continued to make, right up until ME 3 launched.  I do not 'eel the ending(s) didn't satisfy' me, the endings didn't match up to what I was promised.  That is not subjective.

4 I think I made my point on this clear.  I am not demanding a change.  I am demanding that the promises made.  The promises that I caused me to preorder on good faith, be upheld. 

The fault that the game must be altered in some way to reflect this falls on Bioware for failing to meet those promises.

5 Seriously either you didn't read this part or you don't understand what I said.  I'll write in caps so you can see better.  OF COURSE THE POLL CANNOT BE TAKEN AS FACT.  It can be taken as an INDICATION that a large and significant number of fans who are active within the forum are upset.

As to its accuraccy, I already tried to show you how it is statistically more likely that the polls are inaccurately favoring the pro ending side.

Again even if it's a straight 50/50 split, no company should look at that ratio and think, wow I satisfied half my base.  I did a good job.  50% is a failure.

6 I wasn't demanding a change now I was pointing out to you why all this hatred against the company is occuring now.  And why it is Bioware's fault.  You may not like it but it's true.  Their reason for being late is irrelevant.

I coach kids.  Let's say I'm late one day with a lesson and to have my 1om appointment run into 2 in order to give a client their full time, then this makes me late for the next appointment.  I don't want to be late, but I am.  That client is now upset too.  Maybe I had a good work related excuse for my being late to the first appointment.  It doesn't matter though because I have to take responsibility for my actions.  That's the burden of being a producer as opposed to a consumer. 

Also, for all I know, YOU are completely wrong and Bioware is evil (I DO NOT THINK THIS IS TRUE btw) and is laughing at me while they count my money and decide to just troll us and let this whole thing go by.  We just don't know.

7 I NEVER claimed otherwise.  I fact I very clearly stated that I used what I believe to be a good cause, giving to a children't charity to raise awareness for another worthy cause. 

Seriously DO YOU READ MY POSTS BEFORE YOU RESPOND?   ^^^^

I don't think giving to charity with an open ulterior motive is morally wrong.  Let me list some more examples of groups who do the same.

"Do charity auctions make you queasy because you get to keep what you bid
on?  Do charity dinners for kid's with cancer give you a bad feeling
cause you got a meal?  Do 50/50 raffles to benefit sports
teams/scholastic clubs or youth groups fill you with dread because you
get to keep half the money?"

Next time you reply read my posts first, and since your such a thinker, think about what they mean.

#942
Atucker_a32

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 By "this isn't the least you will see of commander Shepard" does that mean there will be new endings where he doesn't die? Or just saying that there was going to be DLC which everybody already knew was inevitable anyway?

#943
Stealth3

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sylinmino wrote...

So what did we learn from this? Absolutely nothing. Comon, BioWare, just admit that it was an awful ending and that you can fix it through DLC (maybe even free DLC? If it was paid DLC, that would just be another way to siphon money out of us).


Not really, all the pissed off fans will just pirate the **** out of the DLCs unless somehow Bioware redeems itself. 

#944
morganix

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"We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way."

God this guy really pisses me off. He's completely talking out of his ass. Lets see... no, I'd say taking all of the hard work we did gaining the support of the entire galaxy for a finale battle and just throwing it away for a crappy cutscene and the equivelent of "you could never win the battle anyway.... sorry" was the best way they could possibly betray "the agonizing decisions Shepard had to make along the way." There is absolutely no reason why there couldn't have been sacrifice in, I don't know, say a giant galactic battle. 

This response has angered me more than the actual ending did. The fact that he simply brushed it off by talking about how great the reviews were and how proud of the team he is shows a complete lack of respect. Check USER reviews ANYWHERE (amazon, ign, etc) and you will see it's not the 'minority' that hated the ending. It's the vast majority of the fans who are pissed and he's acting like he's at an awards ceremony.

Bioware has lost my support and my money.

Modifié par morganix, 19 mars 2012 - 12:12 .


#945
zoompooky

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It was like a "choose your own adventure" novel in which any and all choices you make tell you to turn to page 73.

#946
XDRonin

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 To Casey Hudson (and Bioware)

  Now, I am not going to argue on Casey Hudson comments (and yes I have read them), or rant about 'why I think the ending for ME3 was wrong, or anything like that, instead; I want to state 'what it is that I wanted or at least I hoped the ending for Mass Effect 3 could had been, so at least you guys at Bioware can understand my dissapointment (ok?), now - I am certainly not expecting a reply from Bioware or Casey Hudson, this is just for the record (honestly)- as a fan of the Mass Effect series.

 - I wanted a final battle, between commander Shepard vs Harbinger, now; how that could had look like or how the outcome of it could had been, well; Mass E.2 has (as far as I'm concern) the best ending of arguably any video game so far, - it was depending on my choices whether or not my crew or commander Shepard lives or dies; what was wrong with that formula? Only bigger & more badass for ME3  - Certainly, I wanted ultimately for commander Shepard to survived (and happily ever after) but I wanted that the choices I made since ME1 & throughout ME2 and finally ME3 to determined that outcome.  I've played ME1 at least 4 times & played ME2 more than 6 times, but I really don't feel like playing ME3 again.  That is all, thank you.


___

#947
RiverRat

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To whom it may concern:

My Shepard made a promise to Liara, that she'd always come back to her. Maybe my Shep couldn't beat the Reapers, or save Earth but she would always come back for Liara. Please don't make her break that promise.

Tearfully your,
RiverRat, N7 Operative Joanne Shepard.

#948
D4wson

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zoompooky wrote...

It was like a "choose your own adventure" novel in which any and all choices you make tell you to turn to page 73.


Under normal circumstances, I would call it lazy writing, but I'm willing to give Bioware the benefit of the doubt and assume that they ran out of time. Think about it. 2 years, great stories, set pieces, a beautiful score and relatively few bugs. All the Priority missions had high production values until the ending. 

If Bioware gives us a more complete ending, I think cutscenes that depict the survival (or destruction) of the people and races I had made decisions on would, bring it closer to the quality of the ending of Mass Effect 2, which was polished, and brought closure.

Modifié par D4wson, 19 mars 2012 - 12:31 .


#949
Guest_Arcian_*

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Before I finished ME3, I would have taken a bullet for Casey.

Not anymore. This crappy response just shows he doesn't give a sh!t about the fans. No one at BioWare does - they just spin lies and crush dreams while filling their bank accounts.

#950
Kaos_Scorpio

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I find myself angered and satisfied all at the same time (wierd feeling). I want to love the ending and know that bioware got something up there sleeve but it kind of makes me made that they thought that that ending wouldn't cause the huge stink it did. Maybe the guts at bioware have something big planned, I don't know about you but the ending angered me not because of how they handled Shepard, but how they handled the Reapers. I was expecting more than a ghost kid which further makes me believe that Shepard was indoctrinated this whole time ( I mean he came into direct contact with object Rho).