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Casey Hudson discusses the conclusion of Mass Effect 3


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#1026
chompipe

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I chose Anderson to be in the council for ME2, when I started ME 3 he wasn't, so much for my choices making a difference. Miranda dies because Udina sold out to cerberus, had Anderson been in the council I'm sure he wouldn't have sold out. Oh well, ME3 reminds me of all the "b" movie sequels that kill off the characters of their big screen counterparts, their excuse is that they can't afford to pay those movie stars to be in a direct to dvd release, what's Bioware's excuse for butchering the game? this would have been the redemption of all maladies surrounding DLC; different paths for different choices by different players. It would have been worth it paying 10 or 12 dollars for DLC that would let you follow different paths affected directly by previous choices in the other games.

#1027
Sanguinerin

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 I think that there are two parts of Hudson's address that I want to talk about the most. The first:

"We always intended that the scale of the conflict and the underlying theme of sacrifice would lead to a bittersweet ending—to do otherwise would betray the agonizing decisions Shepard had to make along the way."

I, honestly, always expected a bittersweet ending. I never expected Shepard to make it out of this story alive. I certainly hoped that he (in my case) would, especially after playing through most of Mass Effect 3. I loved how much his relationships grew with some of my favorite characters (Chakwas, Garrus, Kaidan, Liara, and Tali). I wanted him to live, to continue his newfound romance with Kaidan, and his other closest friends. I expected there to be a lot of loss, and I was actually quite surprised by how few people died on me. For those that didn't survive, admittedly I cried a couple of times.

The farewells in London also solidified my belief that, no matter what my Shepard told Kaidan, he actually wouldn't be coming back to him. I accepted this as he continued running toward the end.

Anyway, I'm rambling just a bit. More to the point, I don't understand how this ending doesn't betray all of those "agonizing decisions Shepard had to make along the way." In an effort to be as spoiler-free as possible...

What does it matter if you bring peace to certain races? Or what does it matter if you betray others quietly in order to gain extra war assets? What does it matter if you've saved a homeworld, or doomed a race in the process? I suppose life could, eventually, return to a sense of normality--but the ending gives no sense of that being possible. What did all of Shepard's decision-making do in the end, with the state of the galaxy being left so far in the dark?

It's hard to be so vague, but I'll continue drawing closer to my point. There are simply far more questions being thrown around in my head than there is closure on all of those decisions. I don't really see "the final moments and imagery as offering victory and hope in the context of sacrifice and reflection."

I see people being trapped. I see galactic life as we know it as being utterly ruined for an unthinkable amount of years to come. Stranding armies in distant systems or people on distant planets, how is that hopeful? It just makes everything feel more bleak, and everything Shepard did (unifying the galactic races) feel, in the end, meaningless. What use is galactic unity now?

I've probably said too much here, so I'll move on to the other part of the address that I wanted to say something about.

"Throughout the next year, we will support Mass Effect 3 by working on new  content."

Unless new content involves proper closure to the characters and the galaxy, I don't see myself being personally interested. Until the ending, I admit to being totally emotionally invested in the story. Like I admitted above, I did cry a couple of times. I was always sitting there wondering what I might accidentally do if I didn't give my decisions a decent amount of thought.

There was one instance where I heard ambient dialogue about a certain character that just made me feel horrified about an earlier decision of mine. I knew exactly where I went wrong before, and I couldn't believe I had been so naive about my choice. I should have seen something like that coming, but it was a moment where I let my focus drop. Part of me wanted to find an old save immediately, but the part of me that was horrified by my result but determined to experience my first run--and consequences--naturally drove me to keep going on despite what I considered a mistake.

I mean, the game is so amazing throughout it's entirety, but if the new content doesn't involve something added on to the ending, something to truly see what's come from our decisions, then what am I doing it for?

A new DLC story could be just as amazing as other parts of the game, but if it still leads to those few inevitable and vague endings, then why would I want to experience it? That almost seems like torture...

Example: Here's some wonderful new story content, but, no matter what you decide to do in it, you still won't know how it really effected the galaxy in the end.

I think I'll end on that note. Here's hoping that any of that ^ makes sense.

I do want to say that I would call Mass Effect 3 one of the best games that I've ever played. I loved almost every single minute of it. The relationships were done better in this one than the other two, in my opinion, and that's part of what made me enjoy it the most.

So I have to say that I'm completely and honestly baffled when a game that's been so compelling in every way can turn me so numb in a matter of minutes, as is what happened when I got to the ending.

Edit: I don't think I can ever leave a post after I say I'm finished without an addition.

I don't want to come across as hostile, so I hope that this doesn't read like that. I've been fairly quiet about my opinion over the ending (partly because I keep forgetting to register my game on here), so this is pretty much my first time really voicing my opinion on the matter.

Modifié par HallowedWarden, 19 mars 2012 - 08:51 .


#1028
Saodade

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LOST SPARTANJLC wrote...

USS Cushing wrote...

or heck even fighting the sparkling character would have made me happier than having that pain in the neck dictate the terms of what would happen next


Leave him trying to explain the options , while you look around for a panel to shut his program down.Then from their you have edi calibrate the citadel/crucible pulse and bye bye reapers.

or Garrus  could sneak behind us and  put in use his awesome and long practiced  calibrating  skills on the panel and edi hack the  sparcly one in melting him in her, stopping  it from controling the  reapers (disconnected from them) and  commit suicide to be sure it won't  run away etc etc:O

#1029
omegasama

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They seem to forget that it is the consumers that buy the games, not the critics. And because two people out of thousands of critics like the ending doesn't mean it is a good one. I mean most reviews I've seen have had rage fits (or the calm equivalent to a rage fit) over the ****ty ending. The good grades the game've been given isn't because of the ending, it is because of the rest of the game. But the end makes everything you have done for the past 3 games completely moot. It ruins the playability of it, takes away the re-playability of the entire series and leaves you feeling like you have just invested money, time and love on something that falls back down to a slap in the face.

We love the game until the final 10 or so minutes of the game.The game is great up to that point. But that is just it... the ending defines the whole series, if the ending suck or makes no sense it ruins the entire franchise.

I can also add; I don't see myself spending too much more money on this franchise. At least not until I know what I get. I also don't see myself spending much more money on Bioware period. Sure, they are amazing writers, the games are good, but the way they treat the ME fans right now just makes me disgusted with the entire company. We are not being entitled brats, we are consumers who are unsatisfied with the product we paid quite a bit of money for. They seem to forget that without us they wouldn't have ME or DA or any of their other games. WE, the fans, make sure they stay afloat. And in the end it is we who pay for the games, and in the end it is we that say if the game is good or not, not the critics.

Modifié par omegasama, 19 mars 2012 - 08:59 .


#1030
Sezarious

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Chris Priestly wrote...

Please see  Casey Hudson's comment on the conclusion of Mass Effect 3 here.

Please use this thread for your comments. Thanks.



:devil:


Why is the opinion of new york times more important than the opinion of your fans?  We're from all over the world  WHY? PRIESTLY?  Why have you forsaken us?

#1031
SlackRabbit

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bleachorange wrote...

Note, the point I'm trying to make isn't that such a percent liked/did not. It's that 5 times as many people took the trouble to vote on this poll than any previous one, BECAUSE IT MATTERS TO THEM.


Exactly, why the hell can't they just admit they're wrong.
EA and Bioware have joing the banker / government brigade.
Even when things as still going to hell, they just can't be honest, even to themselves.
Like many here, I never even posted on the forums till ME3, that is how angry people are.

#1032
SlackRabbit

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medusa_hair wrote...

I am hoping, hoping that there was always a last chapter planned.  I hope the only miscalculation was how huge the fan discontent would be. 


I wish you were right. But
if that was the case, Casey would have said, OK we screwed up, the next DLC is
in development. But hey aren't saying that. That at least would be an admission
they miscalculated the anger. Rather, we get vague PR BS. 



This was NOT a miscalculation....although dear god
I wish it was.....this was an epic screw up. When you compare all the ME work
and compare it to the ending, you know they ran out of budget. Casey said in an
interview that they analysed the player data. Most players first played through
and the data shows lots of people finishing the game. Then the fans replay and
start trying new classes, choices etc.

I think they wanted to kill replay ability....period. 

This back fired big time. 
But who cares, their job is done and they have our money....like they give a ....

Modifié par SlackRabbit, 19 mars 2012 - 09:18 .


#1033
NosajMaht

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omegasama wrote...

They seem to forget that it is the consumers that buy the games, not the critics. And because two people out of thousands of critics like the ending doesn't mean it is a good one. I mean most reviews I've seen have had rage fits (or the calm equivalent to a rage fit) over the ****ty ending. The good grades the game've been given isn't because of the ending, it is because of the rest of the game. But the end makes everything you have done for the past 3 games completely moot. It ruins the playability of it, takes away the re-playability of the entire series and leaves you feeling like you have just invested money, time and love on something that falls back down to a slap in the face.

We love the game until the final 10 or so minutes of the game.The game is great up to that point. But that is just it... the ending defines the whole series, if the ending suck or makes no sense it ruins the entire franchise.

I can also add; I don't see myself spending too much more money on this franchise. At least not until I know what I get. I also don't see myself spending much more money on Bioware period. Sure, they are amazing writers, the games are good, but the way they treat the ME fans right now just makes me disgusted with the entire company. We are not being entitled brats, we are consumers who are unsatisfied with the product we paid quite a bit of money for. They seem to forget that without us they wouldn't have ME or DA or any of their other games. WE, the fans, make sure they stay afloat. And in the end it is we who pay for the games, and in the end it is we that say if the game is good or not, not the critics.


Sums up exactly how I feel at the moment.

#1034
DarklightZERO

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You know, you didn't need to go though the effort of a 'bittersweet' ending.

The whole galaxy is in ruins, a reminder of that would have been more then enough.

#1035
Grim Montrose

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Arguing that the ending was or wasn't satisfying, or was or wasn't poorly written are aesthetic moot points. It is just as insulting to tell somebody in the Satisfied camp that "you are a blind rationalizing fanboy that is too easily pleased", as it is to tell a Dissatisfied camper, "your expectations are unrealistically high and you don't have the right to complain".

It is incredibly unfortunate that the most hated aspect of the game also takes place in the last 10 minutes. It serves to color everyones impression of the whole game.

But whether you enjoyed "your" ending or not, everyone must see that in the end every concievable path is forced into a single outcome regardless of any of the choices,readiness ratings, paragon/renegade scores, or war assets.

This single baseline outcome smacks of fatalism. That no matter what you do, you are pulled toward an ultimate fate you can't change. And that is contrary to every lesson, theme, or mechanic that the game presented us with.

Bioware/EA should not be surprised at the passionate negative reaction to bleak fatalism. They themselves have taught us, through their story telling, to band together and fight against an unfavorable fate.

The fight just got real. I choose to apply the lessons I learned from my comrades in arms.

Jack taught me, even a punk can choose to stand for something.

Garrus taught me, if you show you can get things done people will follow you. And its worth trying even if you fail.

Tali and Legion taught me that almost anything can be forgiven.

Mordin taught me no regret is beyond redemption.

Thane taught me that no matter how dark the galaxy seems, you can always make it a little brighter if you add something good.

And Shephard taught me that when the big machine bearing down on you says your ending is already decided, and that you have no choice, you UNITE the galaxy and bring the FIGHT to the machine!!!

We are our own avatars now. And we are fighting for the right to self determinate.

We are Shephard

#1036
Sezarious

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SlackRabbit wrote...

medusa_hair wrote...

I am hoping, hoping that there was always a last chapter planned.  I hope the only miscalculation was how huge the fan discontent would be. 


I wish you were right. But
if that was the case, Casey would have said, OK we screwed up, the next DLC is
in development. But hey aren't saying that. That at least would be an admission
they miscalculated the anger. Rather, we get vague PR BS. 



This was NOT a miscalculation....although dear god
I wish it was.....this was an epic screw up. When you compare all the ME work
and compare it to the ending, you know they ran out of budget. Casey said in an
interview that they analysed the player data. Most players first played through
and the data shows lots of people finishing the game. Then the fans replay and
start trying new classes, choices etc.

I think they wanted to kill replay ability....period. 

This back fired big time. 
But who cares, their job is done and they have our money....like they give a ....


That's not true.

We common non media folk have a frequent tendency to believe whatever those in the media tell us as long as they make themselves and their 'Official Announcements'  Appear credible.

Now, regardless of how much everyone likes or hates hudson and bioware at the moment, we still see them all as a fairly creadible organisation.  They are after all worth millions or dollars, so it's no surprise that because many or most of us may be incapable of obtaining the same wealth or status, that we subconsciously consider them to be our betters (whether we like them or not)

Anyway, the main point I would like to make, is that when a representative for a corporation  wants to hide a possible to probable ending, consider that it would not be difficult for Bioware to whip up a quick lie video such as "The final hours' App to throw people off the trail.  Now you may think "NAH, they wouldn't bother doing that", or "No I believe him because he's credible" BUT I would like to direct your attention to a clear example of how Lying about something directly ACTUALLY HAPPENS in the media and all so that their "Big twist" at the end isn't ruined.

I direct your attention to popular TV series LOST, a Supernatural/ Sci fi/ Mystery show about a group of people from around the world who were passengers on Oceanic Airlines Flight 815 travelling to America.  The plane crashed on a strange Island with some pretty trippy stuff ranging from smoke monsters, to visions, to seeing the dead.

Before the first episode was ever viewd, people came up with theories about what strange phenomenon had surrounded the passengers of flight 815.  One of the more popular theories was that "THEY"RE ALREADY DEAD".  This was straight out denied by directors Bender and Williams who basically said that their ending was going to be a lot more clever than that....

Final couple of episodes, what was the twist?  They're already dead!!  Well sort of.  Some sort of "limbo" thing but the point is.  THEY LIED DIRECTLY with a video and everything.

**SPOILER ALERT**


If nothing else would convince anyone that the indoctrination theory is not true then consider this.  Shepard was shot by "Marau*** Sh****s" outside the beam, he even appeared to fall over (Perhaps faint at this point).  When the Des***" Option is picked, only a few seconds afterwards the entire Ci*ad*l and Cr**i*l* MEGA EXPLODE!, provided the right choices were made Shepard wakes up alive where he was shot by "Marau*** Sh****s".  How could he have possibly survived if the indoctrination theory is NOT true?  I mean, I know Shepard is tough but really?

In addition, if the Indoctrination theory is true, suddenly almost ALL the other plot holes make PERFECT SENSE.  And like in lost, that final ending had some REAL TRIPPY SH** in it

Finally, Bioware have written a masterly crafted story right until the ending.  They KNOW a bad ending when they see one.  Did their writing get bad in the last 5 minutes of the game, even though Mass Effect 3 WAS at least 2x more amazing in EPIC story than the other... Or are we about to see a video game with one of the most AMAZING TWISTS ever to be staged by a company.

They're bluffing us. Priestly and Hudson are pretty upset about all the fan anger.  They may not have expected it to be that bad.  Or are they trying to play mind games with us?  Hard to say...  But I say fans should keep the pressure on just in case.  Our persistence and anger are a testiment to our desire to see only the best quality game!

I would say they'll announce an extended ending April 1st or something.  For those who doubt the indoctrination theory, I implore you to not just doubt, but to consider the theory.  I mean REALLY look at each plothole and ask if it would make more sense with this theory.

In the end only time will tell, but I would bet half my blood supply on this.... I'll need a lot of water afterwards though, but it will be worth it for the true ending.

"It's getting late, but ok... One more story..."


#1037
TomY90

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@Sezarious

Totally agree and these theories are a good thing for getting our point across at how bad the ending is, because if we having to think it was a dream (or indoctrination etc) just to make the ending better that is a HUGE sign that they messed up.

I hope bioware do fix the ending with something the franchise actually deserves and I think all the fans are more than willing to sit this out till they fix it

#1038
IS1991

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Plese qoute this as much as possible if you agree with what I say because I think it is important this is actually found and read in such a huge topic wiht so many replies.

Ok the ending was rubbish it allowed us no free choice and our actions in me1, 2 and yes even 3 were of almost no significance. However people have said the game up until that point was great. I took some time to think and it was in fact not. The ending fit perfectly with the way ME3 was designed. Think about it there was no effect from ME2 or 1 barring the people form your suicide team who survived. I'll give examples.

1. I chose to form an all human council so why are there salarians, turians and asari on the council?

2. In another paragon style playthrogh I discouraged the Quarians from war. This is unimportant they go to war no matter what you did in me2.

3. In my renegade playthrough I killed the rachni queen. Yet Bioware and EA came up with some shoddy explanation for why there was a rachni queen there. (it was genetically engineered by reapers). So basically what they were saying is we are too lazy to create some different mission for a renegade player who killed her so that choice mattered not at all.

4. I helped cerberus as much as possible in one me2 playthrough. I gave them legion and the collector base plus I think there was mission with lost data which I forwarded to them. I did this because I thought maybe in ME3 if you did it would be possible to help Cerberus or at least give a chance of getting an extra mission involving them or some kind of cerberus victory ending. My hopes were crushed this decision yet again had no noticable bearing on the ME3 story.

Now if you have more please add. However I must say I would never have noticed this or cared if the ending had been a choice based and epic piece of art. It was in fact not, therefore I thought about all these other instances of no player impact on the story and realised all of ME3 was streamlined. That being said I could forgive all if you realease an ending DLC which gives us an ending in which we get to see how all of sheps choices play out over the next say 20-30 years. i.e do the krogan rebel again if you give them genophage cure? What about the rachni if queen saved in ME3 do they again pose a threat. If you choose to ally the Geth and Quarians does it last? Just basically tell us a little about what happens after! A 15-30min slide show with audio commentary would fix this like was done in fallout new vegas. So in order to make me forget or not care about all those other indesrepancies all you have to do is tell em what happens after shepard's story how does it effect the future galactic situation and maybe if your really kind you could explain who created the reapers and for what purpose?

Cheers.

Edited for spelling.

Modifié par IS1991, 19 mars 2012 - 11:18 .


#1039
m00nsister

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HallowedWarden wrote...
...


Very well said.
And now I am curious what decision you were refering to...lol

#1040
orangesonic

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in my opinion, the game is awesome... but in the end you think...WTF??

#1041
Zhen-Lin

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We want a happy ending.
Bioware have done a great job to create all those characters that make us feel they are so human and so real. We are all grow an emotional attachment to them now. Aspecially since we made our choices through out the game according to our feelings. This kind of emotional attachment grow stronger and stronger. We wish we can have an ending that is worth of what we have been fighting for through out Mass Effect story.

Please hear our voice
the second post of this link: http://social.biowar...dex/9992961/165
http://social.biowar...index/9924826/9
http://social.biowar...26133/1#9854107

Modifié par Zhen-Lin, 19 mars 2012 - 11:52 .


#1042
Tonymac

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I will meake it clear - I am not purchasing ANY DLC or any other content until the ending is fixed.

End of Line.

#1043
IS1991

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Go on gaming sites tell people not to buy ME3. Companies only understand voting with you wallet so we can complain all we like what we need to do is make their sales drop.

#1044
Cristobal Junta

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Sorry for my English – it’s not my native language.
Slightly spoilers may be.
I just wanted to say. Bioware, I hate you. After all this years together – epic Baldurs Gate, good NWN, outstanding DA:O. I own them all… And then - DA2. Bad, simply bad. I get through it because I convinced myself that this is not a sequel to the original (simply gorgeous game), but just some odd job.
As for ME. All three games are just brilliant. It is cool, deep world with so many adorable characters. More than 8 years of emotional involvement with the story. And to ruin it in 5 minutes? WTF, guys? Seriously.
I’ll never forget you my sorrow, anger and bad emotional stage for a last week. And I’ll never buy any of your games, and will speak out of it my friend as well. Because, despite your sayings, ME is not a film and you didn’t had a right to leave your fans without answers, conclusion of the story, really different endings (not this RGB BS), killing all and everything in the game… And Tali (you are lazy and don’t hold respect to the players. And there were so many good fan pictures of her, instead of this foto-bank, purely Photoshop BS). Never forget.
Shame on you.
P.S. I am holding the line in Russia. At least trying to do so.

#1045
omegasama

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Tonymac wrote...

I will meake it clear - I am not purchasing ANY DLC or any other content until the ending is fixed.

End of Line.


Same here.

#1046
omegasama

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NosajMaht wrote...

omegasama wrote...

They seem to forget that it is the consumers that buy the games, not the critics. And because two people out of thousands of critics like the ending doesn't mean it is a good one. I mean most reviews I've seen have had rage fits (or the calm equivalent to a rage fit) over the ****ty ending. The good grades the game've been given isn't because of the ending, it is because of the rest of the game. But the end makes everything you have done for the past 3 games completely moot. It ruins the playability of it, takes away the re-playability of the entire series and leaves you feeling like you have just invested money, time and love on something that falls back down to a slap in the face.

We love the game until the final 10 or so minutes of the game.The game is great up to that point. But that is just it... the ending defines the whole series, if the ending suck or makes no sense it ruins the entire franchise.

I can also add; I don't see myself spending too much more money on this franchise. At least not until I know what I get. I also don't see myself spending much more money on Bioware period. Sure, they are amazing writers, the games are good, but the way they treat the ME fans right now just makes me disgusted with the entire company. We are not being entitled brats, we are consumers who are unsatisfied with the product we paid quite a bit of money for. They seem to forget that without us they wouldn't have ME or DA or any of their other games. WE, the fans, make sure they stay afloat. And in the end it is we who pay for the games, and in the end it is we that say if the game is good or not, not the critics.


Sums up exactly how I feel at the moment.


Holding the Line.

#1047
Pinkflu

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omegasama wrote...

Tonymac wrote...

I will meake it clear - I am not purchasing ANY DLC or any other content until the ending is fixed.

End of Line.


Same here.


Me, too. Not a penny more of my cash is going to Bioware/EA until something is done about this.

I still can't get my head around it. It was the writing of Mass Effect that made me fall in love with the series. How the hell did it end up like this?

#1048
Giant ambush beetle

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omegasama wrote...

Tonymac wrote...

I will meake it clear - I am not purchasing ANY DLC or any other content until the ending is fixed.

End of Line.


Same here.


Me neither, with an ending like that even the most awesome DLC couldn't make the replay value rise from the grave.

#1049
Kami102

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I find it hard to believe that nobody at Bioware stood up and said "Uhh... Guys? Don't you think this ending would be a bit unpopular with the fans?"

But I guess EA just said "Nah, Ship it and get it out of the door. NAO"

#1050
Giant ambush beetle

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Didn't they say that the ending might anger some fans a bit?