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Casey Hudson discusses the conclusion of Mass Effect 3


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#1076
Getorex

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Icinix wrote...

Kami102 wrote...

I find it hard to believe that nobody at Bioware stood up and said "Uhh... Guys? Don't you think this ending would be a bit unpopular with the fans?"

But I guess EA just said "Nah, Ship it and get it out of the door. NAO"


I get the feeling a lot of them didn't like it.

I get the feeling a lot of employees have taken issue with where BioWare has been at the last few games.

Unfortunately - people need jobs. When it comes down to it. You can't let morals / opinions get in the way of a meal.

Its just....ME3 was so great. It was so amazing and awesome. It led up to what should have been the greatest climatic moment in gaming history.

When it really mattered, they didn't just drop the ball .... they didn't even show up to the game.


Most of the people you refer to left after Mass Effect 1.  More left after Mass Effect 2.  The dregs were all that were left for Mass Effect 3.  The drones who don't care what their moneky typing out code on a keyboard spews out so long as there is a paycheck at the end of it.  THOSE are the diehards that stayed on at Bioware.

#1077
Alethir

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Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.


1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.

#1078
Nefi87

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I knew that! :D

#1079
Getorex

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Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.



1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


You are correct, of course.  All evidence suggest it is about 10%.

Modifié par Getorex, 19 mars 2012 - 01:05 .


#1080
omegasama

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Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.


1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


So what was there to understand about the ending?

You get different coloured lights depending on what you chose, your crewmates are magically in the Normandy to crash on a random planet, all the allies you gatherd during the game are destined to starve to death in the Sol System because the Relays are all destroyed. Also, according to their own lore, the destruction of the relays should wipe out the system they were in, but I guess it was magic, or something.

Or are you referring to some dream ending? Or the indoctrination theory? Because all of them end the same way. Pretty colours, death of Shep, stranded companions, starvation and death of your allies (or turning them into organic/synthetic monsters) end credits, random old dude and child talking about "The shepard".

So please, explain the ending to us who didn't appreciate it because we obviously didn't "get it".

Modifié par omegasama, 19 mars 2012 - 01:10 .


#1081
tannim1978

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He is probably one of the Bioware lackeys, or someone whos escaped rehab...lol

#1082
Dolphin FFetus

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Getorex wrote...

Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.



1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


You are correct, of course.  All evidence suggest it is about 10%.

This is all Casey Hudson needs to see. No reason to fix the ending now!

#1083
Getorex

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omegasama wrote...

Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.


1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


So what was there to understand about the ending?

You get different coloured lights depending on what you chose, your crewmates are magically in the Normandy to crash on a random planet, all the allies you gatherd during the game are destined to starve to death in the Sol System because the Relays are all destroyed. Also, according to their own lore, the destruction of the relays should wipe out the system they were in, but I guess it was magic, or something.

Or are you referring to some dream ending? Or the indoctrination theory? Because all of them end the same way. Pretty colours, death of Shep, stranded companions, starvation and death of your allies (or turning them into organic/synthetic monsters) end credits, random old dude and child talking about "The shepard".

So please, explain the ending to us who didn't appreciate it because we obviously didn't "get it".


This guy is clearly a sucker or, as stated above, a Bioware lackey.  What kind of sucker plays the game, cranks up EMS or galactic readiness?  What kind of ****** does that when you can get yourself the very same ending (singular) by skipping that crap entirely?  

How about this...I'll give you $5 to do one of two things: sit on your ass and take a nap OR paint my baseboards.  Your choice.  Given your lunacy in game (actually racking up any points at all) you would elect to go with painting my baseboards over taking a nap. 

Never go full retard, ya know?

#1084
tvih

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Getorex wrote...
I will find another game to occupy my spare time.  Definitely (it wont be an EA or Bioware title, of that I'm sure).  The fact remains, however, that they lied to me to get me to literally throw $60 into the trash.  THAT pisses me off.  I cannot afford to go around in regular fashion tossing $60 here $70 there into the trash.  I am willing to spend that money on entertainment, sure, but I full well expect to get what I pay for and for them to provide me what they advertise.  That way, my money is not "wasted".  I don't want to make them rich so they can laugh up their sleeves and mutter "sucker".  That IS what they have done here.

Well, again it's the question - is it about the journey, or only the destination? Even though the end was lackluster, I still had all that fun up until that point. It didn't suddenly magically vanish and get erased from my memories. I had fun with the story for what, 99,9% of ME3's duration, and the 0,1% equals to having thrown the money used to buy it to the trash can? I'm sorry, but that's just stupid. More stupid than the ending was, in fact.

Similarly I've had fun watching TV series that later got cancelled and didn't get an ending AT ALL. Having them cancelled sucked majorly for sure, but that doesn't mean the time spent watching the series as long as it was made was wasted.

#1085
UntamedZer0

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Casey Hudson,

     I have been a fan of Mass Effect since the very beginning. I took a week off of work for the first Mass Effect and was the reason I bought an X-Box. To put it simply, it was everything I wanted in a game. ME2 took me a moment to adjust to being more of an RPG player than a shooter player, but after the awkwardness wore off I came to believe that Mass Effect 2 was one of the best games ever made.

   I understand a lot has changed in the last 5 years. Mass Effect isn't just another game any more, it is considerd by many to be the Star Wars of a generation, just presented in a different medium. I am not going to condemn you for how it was wrapped up, however I do want to point some things out.

   I am only going to touch the ending briefly as I feel the point has been made loud and clear. I know you're proud of all of your perfect reviews but I have noticed the ones that didn't give you a perfect review actually mentions completing the game. To have made a game where every choice has consequence to produce an ending that pays absolutely no heed to previous decissions in the end, to make it so confined in it's outcome is contrary to everything I have percieved you standing for in the previous titles.

What I want to say is that you are better than this, you have done better than this.

     For instance the Sur'Kesh mission, how did Cerberus get there?  According to your own story it would take a minimum of a Cerberus cruiser (based on Grissom Academy dialog) to mount that kind of attack. Assuming they had an insider to tell them where the STG's secret base was in the first place, the Salarian planetary defense let that large of a Cerberus strike get to their home world? My Infiltrator Shepard can cloak, the most scientific race in the galaxy can't cloak a building? Cortez flew the shuttle in but without a word vanishes and Wrex is pilot for the rest of the mission? There are so many story holes in this one mission I can not get past it on a second play through.

    What would make sense? Reapers attack, you fight your way out and assist in securing the STG base. Through proper dialog and morality it would open the door to show the Salarian Daltress exactly whats on the line, giving you the opportunity to garner their support despite curing the genophage if you play your cards right. At least it would make sense, Cerberus attacking the Salarian homeworld? Not so much when you start to disseminate the story there.

    I would also like to point out how Harbinger, who has been a roccuring threat for 3 games is just cast aside and ignored other than being the zapping force that propels you into the futility of all of your choices of a hundred plus hours of gameplay.

    I don't think you are to blame for all of this but I believe from reading the forums that you feel responsible. When EA and Bioware teamed up I WAS AFRAID. EA at the time had a reputation for very lack luster and generally stale games. It seemed as if Bioware was a good influence on them, however a few years later the negative of EA , or as I like to refer to as "the indoctrination of Bioware" is starting to be clear. I don't blame you for the fans discontent. I blame EA.

   Two previous titles showed you can do better and the only thing to change is EA and 4 more writers.I know that no one commenting on this thread or any thread on the topic is inside the industry to understand how these things work and I am not even going to pretend. I am sure there were forces on your end pushing the most anticipated game of 2012 out. And ultimately you have deadlines tyo meet, ready or not.

   In conclusion all I ask of you, even though I know you owe me nothing,is to do the paragon action. No one is expecting a happy ending, I had already come to terms with Shepard dying and figured the mass relays would be gone in ME2. It just made sense to me, but what I didn't expect was every choice I made through your intriguing story to make no difference in the end. For the stories being told to seemingly not to pay attention to the story 10 minutes ago and missions that, once looked at closely, make absolutely no sense.

The fans feel that they must retake Mass Effect.

I feel that the only one who needs to take it back is you.

For what it's worth
Andy
A loyal, if not disappointed, fan.

#1086
Getorex

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tvih wrote...

Getorex wrote...
I will find another game to occupy my spare time.  Definitely (it wont be an EA or Bioware title, of that I'm sure).  The fact remains, however, that they lied to me to get me to literally throw $60 into the trash.  THAT pisses me off.  I cannot afford to go around in regular fashion tossing $60 here $70 there into the trash.  I am willing to spend that money on entertainment, sure, but I full well expect to get what I pay for and for them to provide me what they advertise.  That way, my money is not "wasted".  I don't want to make them rich so they can laugh up their sleeves and mutter "sucker".  That IS what they have done here.

Well, again it's the question - is it about the journey, or only the destination? Even though the end was lackluster, I still had all that fun up until that point. It didn't suddenly magically vanish and get erased from my memories. I had fun with the story for what, 99,9% of ME3's duration, and the 0,1% equals to having thrown the money used to buy it to the trash can? I'm sorry, but that's just stupid. More stupid than the ending was, in fact.

Similarly I've had fun watching TV series that later got cancelled and didn't get an ending AT ALL. Having them cancelled sucked majorly for sure, but that doesn't mean the time spent watching the series as long as it was made was wasted.


Oh for the love of Cthulhu, are we really going to go with THAT argument again (it's the journey, not the destination)?  

The path ahead is bordered by fragrant flowers and beautiful nude women with whom I can dally as I make my wy to the GALLOWS at the end, but I MUST get to the end and cannot dally indefinitely.  I am not going to enjoy the flowers, the women, the "journey" at all because I'm looking at a friggin' rope at the end of it.  Not at some indefinite time in the future, but within a day or so.  The journey is a bust and the end is an ugly death.  

I'll skip that journey entirely, thank you.  That's my preference.  Only in this case, they sold you a journey with flowers and women...and an ending that would befit the journey you take.  What they DIDN'T say is that what the mean is that you get a choice of a raspy, stiff rope, a smooth nylon rope, or a soft, smooth, "comfortable" silk rope.

YOU STILL GET THE ROPE!  The journey is a wreck because of the ending.  A rope.

#1087
Icinix

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tvih wrote...

Getorex wrote...
I will find another game to occupy my spare time.  Definitely (it wont be an EA or Bioware title, of that I'm sure).  The fact remains, however, that they lied to me to get me to literally throw $60 into the trash.  THAT pisses me off.  I cannot afford to go around in regular fashion tossing $60 here $70 there into the trash.  I am willing to spend that money on entertainment, sure, but I full well expect to get what I pay for and for them to provide me what they advertise.  That way, my money is not "wasted".  I don't want to make them rich so they can laugh up their sleeves and mutter "sucker".  That IS what they have done here.

Well, again it's the question - is it about the journey, or only the destination? Even though the end was lackluster, I still had all that fun up until that point. It didn't suddenly magically vanish and get erased from my memories. I had fun with the story for what, 99,9% of ME3's duration, and the 0,1% equals to having thrown the money used to buy it to the trash can? I'm sorry, but that's just stupid. More stupid than the ending was, in fact.

Similarly I've had fun watching TV series that later got cancelled and didn't get an ending AT ALL. Having them cancelled sucked majorly for sure, but that doesn't mean the time spent watching the series as long as it was made was wasted.


Its neither one - nor the other.

Its about both.

For without a destination - what is a journey?

And without a Journey - can it really be called a destination?

Regardless - whats the point of learning valuable things and experiencing wondrous things on your journey if you just turn around and blow it and yourself up?

#1088
Getorex

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Here's the deal folks...I complained to EA demanding a refund. In the end, the refuse an outright refund but WILL give me a replacement of equal cost.

You CAN dump ME3 and get an entirely different game, preferably NOT Bioware's. At least that's something.

#1089
omegasama

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tvih wrote...

Getorex wrote...
I will find another game to occupy my spare time.  Definitely (it wont be an EA or Bioware title, of that I'm sure).  The fact remains, however, that they lied to me to get me to literally throw $60 into the trash.  THAT pisses me off.  I cannot afford to go around in regular fashion tossing $60 here $70 there into the trash.  I am willing to spend that money on entertainment, sure, but I full well expect to get what I pay for and for them to provide me what they advertise.  That way, my money is not "wasted".  I don't want to make them rich so they can laugh up their sleeves and mutter "sucker".  That IS what they have done here.

Well, again it's the question - is it about the journey, or only the destination? Even though the end was lackluster, I still had all that fun up until that point. It didn't suddenly magically vanish and get erased from my memories. I had fun with the story for what, 99,9% of ME3's duration, and the 0,1% equals to having thrown the money used to buy it to the trash can? I'm sorry, but that's just stupid. More stupid than the ending was, in fact.

Similarly I've had fun watching TV series that later got cancelled and didn't get an ending AT ALL. Having them cancelled sucked majorly for sure, but that doesn't mean the time spent watching the series as long as it was made was wasted.


Consideing how you played these games and how much the choices mattered, the way they ended the franchise sort of ruins the whole journey. If everything you do, all those choices and all that time spent gathering allies and such boils down to 3 "choices" with equally bad outcomes, then what is the point of the journey?

Or as Getorex said: "You still get the rope".

#1090
Alethir

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Getorex wrote...

omegasama wrote...

Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.


1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


So what was there to understand about the ending?

You get different coloured lights depending on what you chose, your crewmates are magically in the Normandy to crash on a random planet, all the allies you gatherd during the game are destined to starve to death in the Sol System because the Relays are all destroyed. Also, according to their own lore, the destruction of the relays should wipe out the system they were in, but I guess it was magic, or something.

Or are you referring to some dream ending? Or the indoctrination theory? Because all of them end the same way. Pretty colours, death of Shep, stranded companions, starvation and death of your allies (or turning them into organic/synthetic monsters) end credits, random old dude and child talking about "The shepard".

So please, explain the ending to us who didn't appreciate it because we obviously didn't "get it".


Ok, one at a time. The Normandy crashes on Earth, unless there is another planet in our solar system that happens to magically look like ours. Your crewmates magically transport to the Normandy? Who's to say the Normandy or a shuttle didn't go and pick whoever was in your party up after you were transported to the Citadel? It would make sense, leave no man behind. All your allies in the game are destined to starve to death? Well thats your interpretation. Who's to say that they won't work together to ensure their survival? I'm not saying it will be easy, but the whole point of this game was getting these guys to work together, so I wouldn't count them out in that regard either.
  Now for the Mass Relay arguement. There was speculation that the destruction of a Mass Relay was equivalent to a super nova explosion, but that is all it was. Speculation. Nobody had ever destroyed a Mass Relay until Shepard destroyed the Alpha Relay in Arrival. Sure that wiped out an entire system, but it only killed a few hundred thousand Batarians. Compare that to the 11 billion lives that are on Earth, it'll give you some idea of how much bigger Sol must be than the Batarian system. Also, the Mass Relays were all destroyed in very specific manner, by the thing that created them. All of them destroyed in a chain. My bet is the destructive energy was transported relay to relay and ejected at the end. It's just a theory,  but it's no different to people saying oh everyone must have died (infact the cutscenes all indicate that nobody dies due to the Mass Relays exploding but I'll let that slide).

I can only go by my own ending, but in mine Shepard didn't die. It was made to look that way but just before the credits you clearly see him pushing rubble off of himself. The ending leaves a lot of it up to your own imagination. It seems the vast majority of people who are complaining about it are looking at it in a very negative light. The facts are (again going by my own ending) The Normandy crew crashed on Earth, but survived. Shepard survived so it's safe to say the Citadel also survived, at least the area where Shepard was at the end. The only technology that was lost was the Mass Relays, so yeah it makes it rather difficult to imagine what will become of the other races stuck in the Sol system, but its naive to just assume that they're all screwed. They've just defeated the Reapers and saved all organic life! I doubt that they'd all throw in the towel now. As I've already said, it's all up to your own interpretation.

---------------------------------------------------------------------------------------------------------------------------------------------------------

This guy is clearly a sucker or, as stated above, a Bioware lackey.  What kind of sucker plays the game, cranks up EMS or galactic readiness?  What kind of ****** does that when you can get yourself the very same ending (singular) by skipping that crap entirely?  

How about this...I'll give you $5 to do one of two things: sit on your ass and take a nap OR paint my baseboards.  Your choice.  Given your lunacy in game (actually racking up any points at all) you would elect to go with painting my baseboards over taking a nap. 

Never go full retard, ya know?


Lol. What kind of sucker plays the game, cranks up EMS or galactic readiness? Oh I don't know man, maybe somone who happens to enjoy playing the game! It's not all about the ending, it's about all the fun you have along the way and the multiplayer is awesome in my opinion, so obviously I'm going to play it.

Modifié par Alethir, 19 mars 2012 - 02:07 .


#1091
Yves Goyette

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Hy!
I`m a post man from the french forum but for the first time i have to do in english because i`m a BIG,BIG fan of ME(sorry for fault,,,i do my best)i post just one time anyway.
Do you remember,for those of you`res not to young the saga of Wing commander and the C.Blair?
It`s the same stuff of rpg actions and decisions but a space shooter opera.Wing commander close the saga with the 4th one(because the 5 is not Blair story).The producer Chris Robert(my best) understand how to finish a epic saga of a interactive rpg action in MY mind,because it`s not a film we buy,it`s a game .At the end of the final mission of these epic games even if you do well all the time you can still lost earth and humanity in a cool trial ending depending of your interactive choices,,,we are part of it and it should be, because i play all along like this in the four games.."cool"..

In ME3 the ending is beautiful yes and it`s ok if Shepard die,lost friends or safe the world to sacrifice himself,it`s the final war ,but the think is,, you have to watch the end depending of your military assets,,and (really the worst),a part of mutiplayer that affect solo campaign.Everybody has a strong assets,and i`m not a mp.This is very very bad   idea because a person who play mass effect for the first time and for him ME is just another game do mp and close the solo in 15 hrs can view your suppose best end,"and me" a fan all this years and replay the games all sides ... cannot.it`s a lost respect for solo player.
Anyway Bioware make a masterpiece trilogy and, thank you for the buttom of my heart for my,,, i think 500 hundreds of play.I respect your build ending but this saga finish like a film not a game.
Thank you for reading.

Modifié par Yves Goyette, 19 mars 2012 - 07:48 .


#1092
Corbinus

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He says what they wanted and how hard they worked. Good for him! Nothing to complain about in this part.
He says that fans need more closure,,, yes, true, but that is not the deal. The deal is that with
a) Most of the planets ravaged by Reapers
B) Mass Relays destroyed
c) Sword Fleet stuck in Sol system
d) Normandy crushed with no hope of rescue
the ending is not even bittersweet. It is bad and everyone will suffer even if Reapers are destroyed.
Did Casey said anything about it? Nope.
He said what fans need, but did he said anything about providing closure yet better ending?
Nope.
Conclusion: He didn't say anything important or useful. Sorry.

#1093
windkayak

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Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.


1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


I understood the end,but yet it was rushed.It's like you're reading a book that is full of details,and on the last 10 pages You are like "FCK YEAH 10 PAGES OF CLIMAX!" then after you read the first one,it says THE END and you see the 9 last pages blank. "SO and then he kicked ass and he chose and joker ran and everyone was on the ship and that's that THE END" This was the ending given.No way to end a story .

#1094
Lilarcor01

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UntamedZer0 wrote...

Casey Hudson,

     I have been a fan of Mass Effect since the very beginning. I took a week off of work for the first Mass Effect and was the reason I bought an X-Box. To put it simply, it was everything I wanted in a game. ME2 took me a moment to adjust to being more of an RPG player than a shooter player, but after the awkwardness wore off I came to believe that Mass Effect 2 was one of the best games ever made.

   I understand a lot has changed in the last 5 years. Mass Effect isn't just another game any more, it is considerd by many to be the Star Wars of a generation, just presented in a different medium. I am not going to condemn you for how it was wrapped up, however I do want to point some things out.

   I am only going to touch the ending briefly as I feel the point has been made loud and clear. I know you're proud of all of your perfect reviews but I have noticed the ones that didn't give you a perfect review actually mentions completing the game. To have made a game where every choice has consequence to produce an ending that pays absolutely no heed to previous decissions in the end, to make it so confined in it's outcome is contrary to everything I have percieved you standing for in the previous titles.

What I want to say is that you are better than this, you have done better than this.

     For instance the Sur'Kesh mission, how did Cerberus get there?  According to your own story it would take a minimum of a Cerberus cruiser (based on Grissom Academy dialog) to mount that kind of attack. Assuming they had an insider to tell them where the STG's secret base was in the first place, the Salarian planetary defense let that large of a Cerberus strike get to their home world? My Infiltrator Shepard can cloak, the most scientific race in the galaxy can't cloak a building? Cortez flew the shuttle in but without a word vanishes and Wrex is pilot for the rest of the mission? There are so many story holes in this one mission I can not get past it on a second play through.

    What would make sense? Reapers attack, you fight your way out and assist in securing the STG base. Through proper dialog and morality it would open the door to show the Salarian Daltress exactly whats on the line, giving you the opportunity to garner their support despite curing the genophage if you play your cards right. At least it would make sense, Cerberus attacking the Salarian homeworld? Not so much when you start to disseminate the story there.

    I would also like to point out how Harbinger, who has been a roccuring threat for 3 games is just cast aside and ignored other than being the zapping force that propels you into the futility of all of your choices of a hundred plus hours of gameplay.

    I don't think you are to blame for all of this but I believe from reading the forums that you feel responsible. When EA and Bioware teamed up I WAS AFRAID. EA at the time had a reputation for very lack luster and generally stale games. It seemed as if Bioware was a good influence on them, however a few years later the negative of EA , or as I like to refer to as "the indoctrination of Bioware" is starting to be clear. I don't blame you for the fans discontent. I blame EA.

   Two previous titles showed you can do better and the only thing to change is EA and 4 more writers.I know that no one commenting on this thread or any thread on the topic is inside the industry to understand how these things work and I am not even going to pretend. I am sure there were forces on your end pushing the most anticipated game of 2012 out. And ultimately you have deadlines tyo meet, ready or not.

   In conclusion all I ask of you, even though I know you owe me nothing,is to do the paragon action. No one is expecting a happy ending, I had already come to terms with Shepard dying and figured the mass relays would be gone in ME2. It just made sense to me, but what I didn't expect was every choice I made through your intriguing story to make no difference in the end. For the stories being told to seemingly not to pay attention to the story 10 minutes ago and missions that, once looked at closely, make absolutely no sense.

The fans feel that they must retake Mass Effect.

I feel that the only one who needs to take it back is you.

For what it's worth
Andy
A loyal, if not disappointed, fan.


Nicely said! But I'd like to emphasize that if we argue about whether or not our choices matter, then we can also expect a happy ending based on our decisions, right? If our choices factor into the ending of the story, then there will be people who are content with Shepard dying and there also could be fans who wish to see that house built on Rannoch or those little blue children being born.

#1095
Unfallen_Satan

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Are there really so many critics of the "sacrifice" in the ending? I should think the greater problems are the non-color diversity of the supposedly different endings and the confusion surrounding the location of the Normandy. There is so much difficulty accepting the realism of the ending that the most popular theory is that the whole ending is a hallucination; a lot of players are simply accepting the ending because they expect to wake up to a new one. Casey Hudson's comment conveniently avoids altogether the most difficult issues.

#1096
omegasama

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Alethir wrote...

Getorex wrote...

omegasama wrote...

Alethir wrote...

Getorex wrote...

Alethir wrote...

The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.


Good for you.  A member of the 1%.


1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.


So what was there to understand about the ending?

You get different coloured lights depending on what you chose, your crewmates are magically in the Normandy to crash on a random planet, all the allies you gatherd during the game are destined to starve to death in the Sol System because the Relays are all destroyed. Also, according to their own lore, the destruction of the relays should wipe out the system they were in, but I guess it was magic, or something.

Or are you referring to some dream ending? Or the indoctrination theory? Because all of them end the same way. Pretty colours, death of Shep, stranded companions, starvation and death of your allies (or turning them into organic/synthetic monsters) end credits, random old dude and child talking about "The shepard".

So please, explain the ending to us who didn't appreciate it because we obviously didn't "get it".


Ok, one at a time. The Normandy crashes on Earth, unless there is another planet in our solar system that happens to magically look like ours. Your crewmates magically transport to the Normandy? Who's to say the Normandy or a shuttle didn't go and pick whoever was in your party up after you were transported to the Citadel? It would make sense, leave no man behind. All your allies in the game are destined to starve to death? Well thats your interpretation. Who's to say that they won't work together to ensure their survival? I'm not saying it will be easy, but the whole point of this game was getting these guys to work together, so I wouldn't count them out in that regard either.
  Now for the Mass Relay arguement. There was speculation that the destruction of a Mass Relay was equivalent to a super nova explosion, but that is all it was. Speculation. Nobody had ever destroyed a Mass Relay until Shepard destroyed the Alpha Relay in Arrival. Sure that wiped out an entire system, but it only killed a few hundred thousand Batarians. Compare that to the 11 billion lives that are on Earth, it'll give you some idea of how much bigger Sol must be than the Batarian system. Also, the Mass Relays were all destroyed in very specific manner, by the thing that created them. All of them destroyed in a chain. My bet is the destructive energy was transported relay to relay and ejected at the end. It's just a theory,  but it's no different to people saying oh everyone must have died (infact the cutscenes all indicate that nobody dies due to the Mass Relays exploding but I'll let that slide).

I can only go by my own ending, but in mine Shepard didn't die. It was made to look that way but just before the credits you clearly see him pushing rubble off of himself. The ending leaves a lot of it up to your own imagination. It seems the vast majority of people who are complaining about it are looking at it in a very negative light. The facts are (again going by my own ending) The Normandy crew crashed on Earth, but survived. Shepard survived so it's safe to say the Citadel also survived, at least the area where Shepard was at the end. The only technology that was lost was the Mass Relays, so yeah it makes it rather difficult to imagine what will become of the other races stuck in the Sol system, but its naive to just assume that they're all screwed. They've just defeated the Reapers and saved all organic life! I doubt that they'd all throw in the towel now. As I've already said, it's all up to your own interpretation.

---------------------------------------------------------------------------------------------------------------------------------------------------------

This guy is clearly a sucker or, as stated above, a Bioware lackey.  What kind of sucker plays the game, cranks up EMS or galactic readiness?  What kind of ****** does that when you can get yourself the very same ending (singular) by skipping that crap entirely?  

How about this...I'll give you $5 to do one of two things: sit on your ass and take a nap OR paint my baseboards.  Your choice.  Given your lunacy in game (actually racking up any points at all) you would elect to go with painting my baseboards over taking a nap. 

Never go full retard, ya know?


Lol. What kind of sucker plays the game, cranks up EMS or galactic readiness? Oh I don't know man, maybe somone who happens to enjoy playing the game! It's not all about the ending, it's about all the fun you have along the way and the multiplayer is awesome in my opinion, so obviously I'm going to play it.


Errhh, your argument about the Normandy being on earth falls flat instantly since in the endings it is clear that the Normandy is in trancit within one of the Mass Relay's slingshot transportation beams. Why? Because they are being chased by whatever light you sent through the relay. Why would the Normandy, already right beside Earth, need to go through the Relay to go to Earth? How does the companions you brought with you towards the Citadel's beam magically transport to Normandy when it was pretty clear no one could get to it, let alone go get people being shot at by it.

Sure, the starvation theory may be just that, a theory, but it is a pretty damn valid one. You have a planet completely destroyed by the Reapers, you have a population already in need of supplies and help, and then you add the thousands upon thousands of aliens from different races to that, and then add the poor aliens that doesn't even eat the food on Earth, what then?

And about the Mass Relays... don't they even mention in ME3 that they had to destroy a Betarian Relay to stop the reapers, which ended up with a complete loss of the Betarians? Wasn't that even one of the points with one of the Citadel missions? Get the surviving Betarians on your side, or not, depending on your options?

The death of Shep depands on your readyness level, but that doesn't excuse the rest of it. Different coloured lights, destroyed Relays, magic transport of companions, end credits, dream forest, no explinations, no resolution, nothing.

So no, there is nothing I or anyone missed that makes the endings anymore good, I think it was pretty clear what you got. Sure, there are some very slight differences, but it all boils down to the same things. Lights, crashed Normandy, dream forest with granddad.

**** in other words.

#1097
PrediNater

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 I guess I will be contacting EA today to try and get my money back for this monstrosity of a game.  With so many bugs in the game and many more frustrating game ending bugs online it is not worth keeping.  On top of that the lies that we were told as a consumer about how the ending would play out is false advertising.  Such a crappy EA ending to a great game.

Modifié par PrediNater, 19 mars 2012 - 02:58 .


#1098
etnah

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I don't understand people that defend that ending that pretending it's logical....

mass relay explosion means the destruction of the "race" near it like the butarian that you can argue with (the one that use code in the citatel) he said that the butarian are going to disappear because of his/her decision in the Arrival.... it's in ME3. and the explosion of each relay go in circle from each one, and not in the end off the last one....

the citadelle is like the relay, so we could expected the same fate with it's explosion, near earth......

why your fellow companion came with you to run away just before the final step? and how they can run so fast.....

I hope that not too much people are blind to those "mistakes", and that those who think about the "dream" theory are not too happy with a "no ending game"..... because it means that Bioware will do nothing (why if people are happy with incoherence?), and that I will no longer buy anything that have "Bioware" written somewhere (too bad the ME books are released in my country.... but no real free endingS no money.....).

#1099
xXDarkNewDayxXx

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Edje Edgar wrote...

AJarOfFishFood wrote...

So much hate!

You guys realize this is just a video game, right? This has been totally blown out of proportion.
And yeah, yeah. I know you paid for it and spent hours on it, but still, there are bigger problems in the world.


"It's just a shirt"
"It's just a car"
"It's just a dog"

It's not the object that matters, it's what they mean to us. The fact that you only see the surface, "the stuff", says more about you then it does about us.

We get angry because of an injustice, not just injustice against our wallets, but injustice against our imagination. Mass Effect was an idea, a feeling, one that was shared by all who played it. It was taken from us and destroyed. Bioware might have built the sandcastle, but it's the players that brought it to life. If they choose to destroy it, we too have the right to choose to defend it! After all, it's as much part of our imagination as it is of theirs.

Some people spend their waking hours working for a bigger car, a better tv or fancy clothes. I spend my time defending the concepts of justice and beauty. They apply to everything, if emotions are just and beautiful they too deserve to be defended. Judge me all you want, I face history with confidence.


^^This. This is so beautiful and articulate, and above all, ACCURATE. *This* is why we're upset; why we're hurting about this. Stuff is stuff, true enough, but I don't see people getting rid of the damn computers they're using right now to scold the rest of us for caring. So, kindly knock it off unless you're going to practice what you're so condescendingly preaching.

Modifié par xXDarkNewDayxXx, 19 mars 2012 - 03:04 .


#1100
windkayak

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I understand the rush of cerberus,and Yes Wrex took control of Cortez's ship because he is a Krogan and what was bellow him was more important to him than anything else for him to leave it in a "rookie" pilot's hand.You need to understand that Cerberus in terms of military force is a army to be reckoned with,all "branches,cells" were merged together under Illusive man's control at this point,because he had the research he had the knowledge and even Miranda's father,who i presume was in control of one of the cells,was "working FOR" and not WITH the illusive man,A STG indoctrinated operative was inside the building at that moment,deactivate sensors until the last moment for a surprise attack is what i would've done.Salarians are a proud race,it they feared the krogan more than the reapers because at that point there wasn't anything on their borders.

Harbinger is only mentioned that's right,and yes i think this was a flaw.Still i can't forget that a few months ago a beta came out,where characters flew around,everything was untexturized and a lot of stuff needed to be animated and coded,the one on X box.

So my opinion is that the game was somewhat rushed,i waited tirelesly"?badenglishsorry" for the game to come out.But i would definitly wait 4 more months so this whole discution would be avoided,and instead of "BOOOWOOO" there was something like "Thank you bioware for the most wonderful experience i've had in a videogame/movie/book"

There is time to fix things,i know it,you know it,they know it and i'd like to believe they hope on it.In order for them to deliver us what we strive for,i think some things should be done.

1st-Bioware has to come clean,explain what happened to the promises they made,we fans can also listen.

2nd-Work together,we need them to say "ok guys,we're a team we can do this,it's our baby too"

3rd-After the first 2 ones,and while engaging in constructive teamwork,devs and fans need to be able to put this inccident under the rug,but not forget it,But mainly remembering as a good experience that teached us that half a million ideas can strive forward to construct a solid work and masterpiece,that there is still comunication between Developers and Fan's,and that the only way forward is if we all work together.

I could have lived my life without playing this game,but yet,i did,and i'm fcking happy i did it.It touched in a lot of values most of us have forgotten or the society we live in tends to push it to become overshadowed by the uglyness there exists.

So i see here an opportunity,to make a stand in History,true interactivity,overlooking personal faults,of a group of amazing people and dreamers towards the future of videogaming.

So how about we all work together?And receive that oscar Lucas never received?..Ok this was too much ,would shepard say that?

Peace