Alethir wrote...
Getorex wrote...
omegasama wrote...
Alethir wrote...
Getorex wrote...
Alethir wrote...
The ending was awesome. I'm guessing I got the "best" ending as I had Galactic Readiness at 100% and the readiness bar itself was full. I ended up going with the Renegade choice and I'm fully satisfied with the outcome. We knew it was never going to be hunky dorey and tough choices had to be made. I've honestly had the greatest journey with these games I've ever had in my 20+ years of gaming. Kudos to you guys at Bioware! I honestly think with time more people will understand what you guys were going for. I won't say no to more content by all means, but changing the ending would just be stupid. I'd rather see DLC that expanded certain areas or just new DLC altogether.
Good for you. A member of the 1%.
1%? highly doubt that only 1% of everyone who has played ME3 understood and appreciated the end.
So what was there to understand about the ending?
You get different coloured lights depending on what you chose, your crewmates are magically in the Normandy to crash on a random planet, all the allies you gatherd during the game are destined to starve to death in the Sol System because the Relays are all destroyed. Also, according to their own lore, the destruction of the relays should wipe out the system they were in, but I guess it was magic, or something.
Or are you referring to some dream ending? Or the indoctrination theory? Because all of them end the same way. Pretty colours, death of Shep, stranded companions, starvation and death of your allies (or turning them into organic/synthetic monsters) end credits, random old dude and child talking about "The shepard".
So please, explain the ending to us who didn't appreciate it because we obviously didn't "get it".
Ok, one at a time. The Normandy crashes on Earth, unless there is another planet in our solar system that happens to magically look like ours. Your crewmates magically transport to the Normandy? Who's to say the Normandy or a shuttle didn't go and pick whoever was in your party up after you were transported to the Citadel? It would make sense, leave no man behind. All your allies in the game are destined to starve to death? Well thats your interpretation. Who's to say that they won't work together to ensure their survival? I'm not saying it will be easy, but the whole point of this game was getting these guys to work together, so I wouldn't count them out in that regard either.
Now for the Mass Relay arguement. There was speculation that the destruction of a Mass Relay was equivalent to a super nova explosion, but that is all it was. Speculation. Nobody had ever destroyed a Mass Relay until Shepard destroyed the Alpha Relay in Arrival. Sure that wiped out an entire system, but it only killed a few hundred thousand Batarians. Compare that to the 11 billion lives that are on Earth, it'll give you some idea of how much bigger Sol must be than the Batarian system. Also, the Mass Relays were all destroyed in very specific manner, by the thing that created them. All of them destroyed in a chain. My bet is the destructive energy was transported relay to relay and ejected at the end. It's just a theory, but it's no different to people saying oh everyone must have died (infact the cutscenes all indicate that nobody dies due to the Mass Relays exploding but I'll let that slide).
I can only go by my own ending, but in mine Shepard didn't die. It was made to look that way but just before the credits you clearly see him pushing rubble off of himself. The ending leaves a lot of it up to your own imagination. It seems the vast majority of people who are complaining about it are looking at it in a very negative light. The facts are (again going by my own ending) The Normandy crew crashed on Earth, but survived. Shepard survived so it's safe to say the Citadel also survived, at least the area where Shepard was at the end. The only technology that was lost was the Mass Relays, so yeah it makes it rather difficult to imagine what will become of the other races stuck in the Sol system, but its naive to just assume that they're all screwed. They've just defeated the Reapers and saved all organic life! I doubt that they'd all throw in the towel now. As I've already said, it's all up to your own interpretation.
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This guy is clearly a sucker or, as stated above, a Bioware lackey. What kind of sucker plays the game, cranks up EMS or galactic readiness? What kind of ****** does that when you can get yourself the very same ending (singular) by skipping that crap entirely?
How about this...I'll give you $5 to do one of two things: sit on your ass and take a nap OR paint my baseboards. Your choice. Given your lunacy in game (actually racking up any points at all) you would elect to go with painting my baseboards over taking a nap.
Never go full retard, ya know?
Lol. What kind of sucker plays the game, cranks up EMS or galactic readiness? Oh I don't know man, maybe somone who happens to enjoy playing the game! It's not all about the ending, it's about all the fun you have along the way and the multiplayer is awesome in my opinion, so obviously I'm going to play it.
Errhh, your argument about the Normandy being on earth falls flat instantly since in the endings it is clear that the Normandy is in trancit within one of the Mass Relay's slingshot transportation beams. Why? Because they are being chased by whatever light you sent through the relay. Why would the Normandy, already right beside Earth, need to go through the Relay to go to Earth? How does the companions you brought with you towards the Citadel's beam magically transport to Normandy when it was pretty clear no one could get to it, let alone go get people being shot at by it.
Sure, the starvation theory may be just that, a theory, but it is a pretty damn valid one. You have a planet completely destroyed by the Reapers, you have a population already in need of supplies and help, and then you add the thousands upon thousands of aliens from different races to that, and then add the poor aliens that doesn't even eat the food on Earth, what then?
And about the Mass Relays... don't they even mention in ME3 that they had to destroy a Betarian Relay to stop the reapers, which ended up with a complete loss of the Betarians? Wasn't that even one of the points with one of the Citadel missions? Get the surviving Betarians on your side, or not, depending on your options?
The death of Shep depands on your readyness level, but that doesn't excuse the rest of it. Different coloured lights, destroyed Relays, magic transport of companions, end credits, dream forest, no explinations, no resolution, nothing.
So no, there is nothing I or anyone missed that makes the endings anymore good, I think it was pretty clear what you got. Sure, there are some very slight differences, but it all boils down to the same things. Lights, crashed Normandy, dream forest with granddad.
**** in other words.