I remember eagerly awaiting the third installment in an otherwise amazing trilogy. I even remember reading on IGN.com the overall rating of 9.5, and the reader’s rating of 6.1 thinking, really? IMPOSSIBLE. I thought some idiots must have picked the game up and started with just 3 not having played the first 2 with no appreciation.
Then I started playing the game. Blown away from the beginning. Bioware went above and beyond as far as getting us to interject our personal feelings into the playing of this video game. So many, many small vignettes that come and go throughout – from the expression on her face when the little boy got killed at the very beginning of the game. To see Kaiden almost killed in the first mission – what a sickening feeling, I mean, would Bioware finally bring him back into the fray, then let him die at the beginning? Or the expression on her face when she had to pause with Grunt before his insane charge back into the rachnis? Or (without giving a spoiler here) the sentence she delivered to Kai Leng when completing her mission with him? Watching Mordin trying to sing to himself as he gave his ultimate sacrifice. Facing no less than 6 grunts, a harvester, vindicators, banshees at the very end! And the list goes on and on and on and on and on. I won’t, can’t, go into all the provoking things that happened throughout this entire game. But if you played 1&2, then you felt the pain when certain events started unfolding in 3 that were part of the results of your past decisions.
This was nothing short of what was expected of this franchise. I mean, how many of us have played and replayed ME1 and 2 because we felt the need to perfect our game going into ME3 because, as it was promised, all our decisions would affect the outcome in ME3.
This game was setting you up for such an (what’s the word here) epic (satisfying?) ending. So many events throughout this game just prepared you for an incredible climax.
So then you get to the last 10 minutes.
Seriously????????
I mean, SERIOUSLY??????
To give us all the choices before, then to jerk them away and throw 10 minutes of Twilight Zone crap that made absolutely no sense. So they wanted us to talk about it? We would if we understood what the H was going on.
Usually the replay on the ME francise is a lot of fun. To replay ME3 would just be…...…painful, not to mention pointless. Did I want, did I EXPECT a great ending? Yes, sorry but I did. I mean, we’ve all played this series for the last 5 years, played over and over, thought and rethought what it might mean at the end if we rewrote the heretics or destroyed them. If we allowed the genoephage cure to be saved or deleted. If we destroyed the Collector’s base or saved it, or allowed the council to live or die. Played through it several times saving all scenarios because it may adversely affect the ending in ME3.
Can anyone remember the satisfaction of the end of ME1 when you destroyed Soverign? Or in ME2 when you destroyed (or saved) the collector base? It was satisfaction because our decisions ultimately culminated in the just ending result (try playing ME2 and not getting to know your squad and hope to survive). You felt satisfied because you GOT an ending that you felt you worked for.
That’s what I wanted in ME3. Reapers destroyed. Shepard a hero. Civilizations saved. Replay time with 3 games worth every moment.
So Bioware, yes you let us all down. I personally don’t know what you thought when coming up with your, I guess in your eyes, epic artsy ending. Personally I wanted an ending that would wrap up what I spent a lot of time on considering that YOU promised it would be shaped by my personal decisions.
Modifié par maizeteddo, 19 mars 2012 - 10:56 .