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Casey Hudson discusses the conclusion of Mass Effect 3


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#1201
Eralrik

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Basically that answered nothing except high praise for the team and ignoring the fan's. Ah well Shelving ME3 and I'll come back in March next year and see if anything has changed as it stands I have no further interest in rolling my other 8 saveds characters through the game and sadly one play through was enough. I played ME1 12+ times and I played ME2 12+ times and I enjoyed both those games tremdously i have no further intrest to even run another play through or ME3 and have since uninstalled it from my HDD. I have been a loyal fan since Baldur's gate but this is too much ignorance as even the best of the 3 choices ends with the entire galaxy destroyed and maybe that is for the best saves on having a repeat of the cycle every 50 thousand years as Reapers and all sythetic and organic life is extinct. I really don't think Casey or anyone else actualy played ME3 or even followed the lore and for that I pity them.
Farewell Bioware you were amongst the elite but oh you have fallen far!

#1202
Taura-Tierno

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Litg wrote...

I'm against the notion of fan feedback determining artistic content on principle. For better or worse, the creators of the content should determine how that content progresses and concludes. If the fanbase doesn't like it, they are free to protest using their wallets the next time Bioware releases a game. But storytelling isn't a democracy. For all that the Mass Effect games enable us to craft our own variant of the tale, if total user freedom to determine content was allowed, we wouldn't have Mass Effect, we'd have The Elder Scrolls, and I'm sorry, but those game are all breadth, no depth. I come back to Bioware's games again and again because they have the perfect blend of user choice and of carefully-honed storytelling. Sometimes I don't like a direction that was taken, but its Bioware's right, as the storytellers, to take that step and not have to backtrack and change it based on the demand of a vocal portion of the fanbase. And what about those who've finished the game and were satisfied with the ending? If Bioware bows to public outcry, will they have to re-finish the game with an ending they may not enjoy?

Before the protesters push this further, they should ask themselves: aren't they demanding that Bioware do to Mass Effect exactly what George Lucas does to Star Wars every six months or so? And before they answer "But this would make it BETTER!" they should remember that this is exactly what George Lucas thinks as well.


I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 

Personally, I haven't replayed the games several times just to get a "perfect" line-up for various endings, pushing my way through them even though they sucked, as it seems some people must've. I've replayed the previous games because I loved them and they were very much entertaining. And they still are. 

How often do you see people raging about wanting a free "extra chapter" of a book that clears up an ending you didn't find satisfying enough? If you don't want to risk spending your time on something that you don't know whether it'll end the way you want (and you can never know) you shouldn't buy it. Don't play video games at all if you can't handle disappointing endings. Complaining about it is fine, as is being angry and frustrated, but actually demanding to be compensated? No, seriously. 

If this is how Bioware wanted to end things, well, that's their decision. They shouldn't change it. I don't agree that it was the best ending I could've imagined, but that's a pretty unrealistic expectation anyway, so ... There's a difference between what you want and what you can realistically get. There's no way they could come up with an ending that would satisfy everyone.

#1203
thedosbox

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Taura-Tierno wrote...

I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 


This ++

I find it hilariously OTT that some people want their money back because the last 10 minutes of a 30+ hour game didn't comply with their notion of how a game should end.

I'm not particularly impressed with how the endings were handled, but I cannot deny that everything leading up to it was a great experience.

#1204
UntamedZer0

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Something hit me, I went scrolling back through all 49 pages. Now I could be unfamiliar with his forum name and just missed him but....

Has anyone even seen Casey Hudson post anything on this thread?
IT IS, after all, titled "Casey Hudson discusses the conclusion of Mass Effect 3" but I haven't been able to find the first letter posted by him on this thread.

Ultimately all we got was a link to post made by someone else in his name. I believe this may be as ATGHunter called it in his posts about how PR works, is this another "faux olive branch" just to give us the false sense of being listened to?

At any rate, it seems to me that Mr. Hudson is sadly absent from his own discussion.

Thus why say it is being discussed by someone? The more apropriate name for this thread would be "Comments on Casey Hudsons Comments about the ending".

Modifié par UntamedZer0, 19 mars 2012 - 11:27 .


#1205
Getorex

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thedosbox wrote...

Taura-Tierno wrote...

I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 


This ++

I find it hilariously OTT that some people want their money back because the last 10 minutes of a 30+ hour game didn't comply with their notion of how a game should end.

I'm not particularly impressed with how the endings were handled, but I cannot deny that everything leading up to it was a great experience.


Too bad.  Many people want their money back (me included) because Bioware ruined the entire franchise and produced a game that we have no desire or heart to play more than once.  That simple really.  Our right.

#1206
tvih

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omegasama wrote...
Consideing how you played these games and how much the choices mattered, the way they ended the franchise sort of ruins the whole journey. If everything you do, all those choices and all that time spent gathering allies and such boils down to 3 "choices" with equally bad outcomes, then what is the point of the journey?

Or as Getorex said: "You still get the rope".

What is the point of the journey? In this case, having fun and enjoying the missions, characters, plot, action and so forth. Even if ME3 was never released, I still would have enjoyed the first two. It's really that simple.

Seriously, I get that people aren't satisfied with the ending. I understand the reasons. I'm not really satisfied myself. But I honestly don't understand how it can suddenly invalidate the whole journey for some. Dying's pretty crappy, yet we all die eventually - does that invalidate our entire lives? Maybe you're a real-life war hero and saved dozens of lives in the war but also had to sacrifice a few in some tough decisions... then survived the war only to get overrun by a drunk driver, spend a year as a veggie and then die when they finally pull the plug. Sucks, right? And clearly because you ended in a bad way, those lives you saved and everything else you did in life meant nothing too! 
It's a cheap analogy I know, but yet that's basically accurate. 

Hell, in the end this IS just entertainment - even if it doesn't end perfectly it's just not that serious. It was still fun on the way getting there. It's not a time machine that erases the past, after all. I suppose one way to put it is the old saying... it's better to have loved and lost than never have loved at all.

#1207
thedosbox

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Getorex wrote...

Too bad.  Many people want their money
back (me included) because Bioware ruined the entire franchise and
produced a game that we have no desire or heart to play more than once. 
That simple really.  Our right.


Let's be clear.  You enjoyed the first game?  And the second?

Because you're claiming that the third game ruined the time you spent on the first two.

I guess you have a time machine right?

If it helps, I'm sure someone will buy you a large box of kleenex to dry those tears.

Modifié par thedosbox, 19 mars 2012 - 11:41 .


#1208
ile_1979

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thedosbox wrote...

Taura-Tierno wrote...

I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 


This ++

I find it hilariously OTT that some people want their money back because the last 10 minutes of a 30+ hour game didn't comply with their notion of how a game should end.

I'm not particularly impressed with how the endings were handled, but I cannot deny that everything leading up to it was a great experience.


A sound argument.....for a book.....or a TV show.........but for a role playing game? Really? Are you telling me i was playing their story all along? Well gosh, silly me for falling to their marketingslogans then :huh:

#1209
thedosbox

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ile_1979 wrote...

thedosbox wrote...

Taura-Tierno wrote...

I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 


This ++

I find it hilariously OTT that some people want their money back because the last 10 minutes of a 30+ hour game didn't comply with their notion of how a game should end.

I'm not particularly impressed with how the endings were handled, but I cannot deny that everything leading up to it was a great experience.


A sound argument.....for a book.....or a TV show.........but for a role playing game? Really? Are you telling me i was playing their story all along? Well gosh, silly me for falling to their marketingslogans then :huh:


Again, did you enjoy the first two games at the time?

#1210
ile_1979

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tvih wrote...

omegasama wrote...
Consideing how you played these games and how much the choices mattered, the way they ended the franchise sort of ruins the whole journey. If everything you do, all those choices and all that time spent gathering allies and such boils down to 3 "choices" with equally bad outcomes, then what is the point of the journey?

Or as Getorex said: "You still get the rope".

What is the point of the journey? In this case, having fun and enjoying the missions, characters, plot, action and so forth. Even if ME3 was never released, I still would have enjoyed the first two. It's really that simple.

Seriously, I get that people aren't satisfied with the ending. I understand the reasons. I'm not really satisfied myself. But I honestly don't understand how it can suddenly invalidate the whole journey for some. Dying's pretty crappy, yet we all die eventually - does that invalidate our entire lives? Maybe you're a real-life war hero and saved dozens of lives in the war but also had to sacrifice a few in some tough decisions... then survived the war only to get overrun by a drunk driver, spend a year as a veggie and then die when they finally pull the plug. Sucks, right? And clearly because you ended in a bad way, those lives you saved and everything else you did in life meant nothing too! 
It's a cheap analogy I know, but yet that's basically accurate. 

Hell, in the end this IS just entertainment - even if it doesn't end perfectly it's just not that serious. It was still fun on the way getting there. It's not a time machine that erases the past, after all. I suppose one way to put it is the old saying... it's better to have loved and lost than never have loved at all.


Dude, do you really think people go into battle with the thought of them dying anyway some day? Do you spend every day of your life musing over your eventual death? Do you find that entertaining? Do you think other people find it entertaining? Pretty much all people live their lives with tho illusion of immoratality. How about puting that into the game if you want to make it more realistic?

Not to mention that teh game breaks the realsim aspect too or the suspension of disbelief. I could dig my paragon hero of the Blitz cracking emotionally over some random death of a random character. But my renegade sole survivor? The guy that through waves after waves of squads into the enemy bunkers never giving a second thought? That guy cracked over some random death while the worlds burned? Really?

Shepard was given to us, they made him/her ours. And in the ME3 they stole it back. Not just the ending. The entire game runs the same theme. It may work for Assasin's Creed, but not here.

#1211
ile_1979

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thedosbox wrote...

ile_1979 wrote...

thedosbox wrote...

Taura-Tierno wrote...

I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 


This ++

I find it hilariously OTT that some people want their money back because the last 10 minutes of a 30+ hour game didn't comply with their notion of how a game should end.

I'm not particularly impressed with how the endings were handled, but I cannot deny that everything leading up to it was a great experience.


A sound argument.....for a book.....or a TV show.........but for a role playing game? Really? Are you telling me i was playing their story all along? Well gosh, silly me for falling to their marketingslogans then :huh:


Again, did you enjoy the first two games at the time?


Look few pages back, i gave the answer there (before you asked), but to repeat myself. Would i have enjoyed them if this was the main gimmic all along? I don't like being tunneled in. Never did. The first 2 games were marketed with a false premise. I liked them because i was mislead that what do mattered. Now that ME3 came and decided it was a good thing to change genre 98% through the game, i really find it pointless to play them ever again. Maybe 10 years into the future to mark some sort of annivercary, who knows......

So, a more direct answer.....without the context i did like them, with it, i do not. Think of it as liking that 3 weeks old cooky that gives you salmonela once you eat it...

#1212
spacehamsterZH

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There is a valid point in that statement from Casey Hudson - almost the whole game is about providing closure. Almost everything is a reference to past events or builds on what has gone on before. To the point where I actually wonder if new players can make heads or tails of anything that happens in this game. So it does do that, and even the more outspoken Retake ME folks whose posts I've read here seem to think it does it well.

BUT.

After all the rather sweet payoff, we get railroaded into a completely unchangeable ending where we're essentially presented with three buttons to press (great idea because everyone LOVED that in DX:HR, right?), the consequences of which are... hazy.

Hence why so many people say it's a great game with a crap ending. And for the record, I've actually been saying for as long as we've had this discussion that I want Shepard to die in the end, so that's not my problem here.

#1213
Arivle

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I can't believe those "art" arguments which I read here can be meant serious. First of all... ME3 ending is no art. The problem is it is not only sad or frustrating but it is also cheap and above all TOTALLY ILLOGICAL.

And second - GAMES ARE NOT ART. Games are for enjoyment of their players. Player is supposed to get what he wants eventually, if he wants to win like a hero he should win like a hero, if he wants to win like a villain he should win like a villain and if he wants to die like a hero/villain he should be allowed that too. If he wants total apocalypse of the world, he should get that as well. That's when a player [ANY PLAYER!] will be satisfied. Problem with ME3 ending is it falls flat on nose in that since it offers nothing, no differentiation just a poor, underdeveloped with fatal lore and logical flaws GENERIC ending, not worth a tiniest bit the great epic series it concludes. And it's not even that "art" at least.

Modifié par Arivle, 20 mars 2012 - 12:35 .


#1214
Brutikai

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http://www.strategyi...ffect-3-endings

Actually makes sense. Especially the images from the beacon where organics were melded with machine.

Modifié par Brutikai, 20 mars 2012 - 12:13 .


#1215
thedosbox

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ile_1979 wrote...

Look few pages back, i gave the answer there (before you asked), but to repeat myself. Would i have enjoyed them if this was the main gimmic all along? I don't like being tunneled in. Never did. The first 2 games were marketed with a false premise. I liked them because i was mislead that what do mattered. Now that ME3 came and decided it was a good thing to change genre 98% through the game, i really find it pointless to play them ever again. Maybe 10 years into the future to mark some sort of annivercary, who knows......

So, a more direct answer.....without the context i did like them, with it, i do not. Think of it as liking that 3 weeks old cooky that gives you salmonela once you eat it...


Except that you enjoyed the other cookies in the pack when they were fresh.

#1216
ile_1979

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thedosbox wrote...

ile_1979 wrote...

Look few pages back, i gave the answer there (before you asked), but to repeat myself. Would i have enjoyed them if this was the main gimmic all along? I don't like being tunneled in. Never did. The first 2 games were marketed with a false premise. I liked them because i was mislead that what do mattered. Now that ME3 came and decided it was a good thing to change genre 98% through the game, i really find it pointless to play them ever again. Maybe 10 years into the future to mark some sort of annivercary, who knows......

So, a more direct answer.....without the context i did like them, with it, i do not. Think of it as liking that 3 weeks old cooky that gives you salmonela once you eat it...


Except that you enjoyed the other cookies in the pack when they were fresh.


LOLs! Close, but not quite. I enjoyed the cookies because i thought they were fresh. They do taste qute well after all. The downside is the poisoning :lol:

#1217
SirPetrakus

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Dear Chris, Casey and everyone else @BioWare.

I do not hate you, I cannot hate you. You've been providing me with quality entertainment for the past ... 15 years (?) of my life. Somewhere along those lines. Since the original Baldur's Gate. The reason why I mostly played and still play your games has always been and will be the characters involved. Khalid, Minsc, Dynaheir, Imoen, Nalia, Jolie Bindo, HK-47, Sten, Alistair, Garrus, Wrex etc. all characters that I will consider as close as real life friends. It takes skill and talent to do that.

That being said ... the ME3 endings are all RGB. I mean, you just chose the three primary colors and decided 'that's the ending'. You gotta admit that you pretty much dropped the ball on that one. But I think that people responding is great. ME3 is not a bad game. It has flaws, it has more bugs than Alpha Protocol, but in its majority, it's not a bad game. People know this and respond in kind. They wouldn't care if ME3 was that bad. They would simply write it off and move on.It takes a very certain kind of 'bad' to ignite such fire in your fanbase. It shows that they care and that you should care about it. It spells commitment, dedication, adoration.

When you released Throne of Bhaal, the expansion to Baldur's Gate 2, the ending involved a few choices. It was a the conclusion to an epic story, that spanned many years and offered a satisfying ending, trully dependant on your choices and even included an epilogue for your party members. In NWN, we got a little slideshow and a narration of what happened next, pretty much like the ending to the recent Dungeon Siege 3, only a bit less detailed. KotoR I had the obligatory, celebratory Star Wars parade, which was fitting to the franchise, but concluded the story with no loose ends. As for DA:O, each ending offered a satisfactory conclusion to a memorable struggle, showing the aftermath of battle and the reprecussions of your choices to the world and your party members.

I can't rightfully point out all the problems I have with the endings, since, well, spoilers, but you have to admit, it's Morton's Fork, not even mentioning all the plot holes and the obvious lack of an actual resolution. This just leaves a bad taste in your pallete, but mostly just frothing at the mouth. I don't think there's any way this can be fixed.  I mean, I like the indoctrination theory, but it just isn't that likely. Especially since, when asked again and again, all we got was that the endings are very literal and all the things that we did not wish to happen, actually did happen. As a bittersweet ending, it would have been much better if the reapers had just won and all Shepard and company managed to do was leave the next cycle's organic races a better shot at repelling the reapers. Maybe even a little cutscene showing these next organics kicking some reaper ass. As it stands, it all feels like its been in vain. Living in the ME galaxy causes more pain and suffering than I'd ever wish upon even the most ruthless of dictators.

Don't take my word for it, though. There's ~60k of paying customers, just on this site, that disliked the endings enough to make a fuss about it here. God knows how many more that aren't being vocal here. As for me, this was strike 3, after DA2 and TOR. Maybe I'll rekindle my interest with your next product or maybe I won't, we'll see how it goes.

I wish you best of luck and many successes in the future, hope we can see eye to eye again, some day.

Modifié par SirPetrakus, 20 mars 2012 - 12:27 .


#1218
Tankred

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From the start of the game, it was made clear that there would be no happy ending like Shepard gets the princess , walks home and lives happily ever after. Remember that dialogue where Hackett likens crucible to the atomic bomb, and people not knowing if it would ignite Earth´s atmosphere ( Truth be known, that was historically the first Hydrogen bomb Ivy Mike in 1952, and not the A-Bomb), but the fact remains, you just don´t ignite a superweapon in front of your own Home without dire consequences.
Still , they should have given us some real choices, at least one of them not ending in mass genocide, even if it means suicide and letting the reapers win, and not that sloppy " hit button a, b or c", all the while promising us that their wont be such a generic crap.
And even worse , if they wanted to be consequent , they should have killed the whole fleet you so painstakingly collected, including the Normandy SR-2, and not whisk it away at the last moment by some weird teleporting spacemagic whatsoever escape...
And that their is no written epilogue about the galaxy and your companions at all, is just unforgivable.

#1219
Getorex

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thedosbox wrote...

Getorex wrote...

Too bad.  Many people want their money
back (me included) because Bioware ruined the entire franchise and
produced a game that we have no desire or heart to play more than once. 
That simple really.  Our right.


Let's be clear.  You enjoyed the first game?  And the second?

Because you're claiming that the third game ruined the time you spent on the first two.

I guess you have a time machine right?

If it helps, I'm sure someone will buy you a large box of kleenex to dry those tears.


You are a very 1 dimensional, simple, simplistic, and hollow individual.  Must be very easy to buy gifts for you...I suppose all they must be is shiny.'


My father and my sister, also former avid fans have quit the series and game and are interested in refund/replacement.  Totally wrecked for them too.  They don't judge an object based on how shiny it is.

Modifié par Getorex, 20 mars 2012 - 01:09 .


#1220
D4wson

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Brutikai wrote...

http://www.strategyi...ffect-3-endings

Actually makes sense. Especially the images from the beacon where organics were melded with machine.


I'd always thought that the <ME2 spoiler> dying sun in Haestrom would figure into the grand scheme of things, and I'd wondered why it wasn't mentioned in ME3. And the ominous giant star that The Illusive Man's viewed overlooked glowed in different colors in ME2, depending on your choices, if memory serves. Yet the star seemed less prominent in ME3. </ME2 spoiler>

I like Drew's version of the ending, it feels consistent, foreshadowed. Yet I don't hate the concept of the ending we have in ME3 either. (Drew and Mac, I can't pick favorites!) It's the execution of the ending that I have a problem with. Too little closure after you make your choice, few variations in the outcome, all point to the ME3 team running out of time. That the original ME3 script leaked in an Xbox preview, forcing them to go through rewrites didn't help matters either. Everything up till the ending cinematic was great for me.

So now, with all the money EA has made from the millions of copies sold worldwide, and the outrage that the ending has sparked, is EA willing to give the Mass Effect team the time and budget it needs to produce a more complete ending? Is it worth it, to restore fans' faith in Bioware, and encourage future sales in the Mass Effect series, anime, and feature film?

Someone before me worded my thoughts on this perfectly - 'Fix the ending, and we're still cool'.

Modifié par D4wson, 20 mars 2012 - 01:20 .


#1221
medusa_hair

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thedosbox wrote...

Taura-Tierno wrote...

I agree with you completely. 

This is like a tv-series with a less-than-good ending. Or a series of books where the last one doesn't end the way you wanted it to. 

Doesn't mean you can't enjoy rewatching the great episodes of the series, or rereading the books, if the rest was good. ME1 was a good game, and ME2 was a great game. ME3 was an amazing game, aside from the ending. As another poster quoted, "It's not the destination, but the journey". 


This ++

I find it hilariously OTT that some people want their money back because the last 10 minutes of a 30+ hour game didn't comply with their notion of how a game should end.

I'm not particularly impressed with how the endings were handled, but I cannot deny that everything leading up to it was a great experience.


It's precisely because it was such a fantastic experience that the ending was so disappointing and is causing such an uproar. I submit that this is not the same as a book, movie, or TV series - we had a hand in developing Shepard's story, whereas with those other forms of media, we are simply the spectator. As a result, when that participation is taken away from us only at the very end, when it is arguably most important to the story, it's natural to feel, let's say, less than satisfied.

Everyone isn't asking for their money back; that's pretty extreme, I think, as is the tone of some of the discontent.  However, you know they are going to start pumping out the DLC.  They can certainly include a DLC that contains a more complete ending for those of us who want it.  And that doesn't make us unreasonable or entitled...it's not any different than saying "gee, I'd like to have some DLC about Dekanna".  Those who like the ending can simply decline to purchase the DLC, that's all.

#1222
NeuroMan42

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Love BioWare but you folks are seriously dropping the ball recently.

Been playing Mass Effect 3 for a day, ME3 is somewhat enjoyable. BUT... You pulled a Dragon Age 2 with it. You removed scanning of planets, hacking puzzles, bypass puzzles on doors, needing minerals for research. Now you just get money, find guns and mods lying around and BUY everything.

Game also has a VERY sterile feel, lack of any dialog, and the Consolizing "dumbing-down" of the ME Universe. I guess I should have expected this, since the majority of console-folk want things HANDED to them. ME3 so far is the weakest of the series.

I actually LIKE what I have read about the endings. I am a sucker for sad or realistic gut-punch endings. :) So that aspect is A-OK with me. LOL.

#1223
Arivle

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NeuroMan42: Wait 'til you see it. The ending is anything but realistic and while it is sad, it's not because of what you'd expect. ;-)

EDI: That was a joke.

#1224
xexys

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thedosbox wrote...

Except that you enjoyed the other cookies in the pack when they were fresh.


True. Then you find out after reading the empty wrapper to the third pack, that they've all been made out of cardboard, feces, and artificial flavorings since the beginning. Doesn't really matter how tasty they were at the time. Now that you know what's up, it kinda makes it hard to go back for additional helpings.

(Not to mention, you're really not looking forward to any more "tasty confectionaries" the company might offer.)

#1225
gmboy902

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Communication is nice, but this is almost as vague as vague gets. I understand that he wants to see what people in other countries that just got the game think, but I still need more solidity than that.

After all the movement to get a better ending has gone through - a massive charity drive, countless days of gathering the issues of the ending, and a bunch of media attraction - we should get more than this. BioWare can't be afraid to admit their mistake - it will end up costing them potential profit. I want a solid answer stating that

a) The ending was poorly done and
B) this mistake is actively being rectified

Not some deflective statements about a "bittersweet ending" (a completely misused term) tossed in with positive reviews as if to prove us wrong.