Noctifer3 wrote...
Actually to me that post made a good bit of sense, thank you. It sounds like they were looking at things just a bit differently - to a lot of players the ending was what happened at the climax of ME3, but the designer had considered the whole of ME3 to be one really long ending. *shrug* Makes sense to me. Still think the climax should have shown a bit more reaction to player choices, and the three-color explosions was a bit.. crap, but I can see that view point too, even if I don't agree with it. And beside, given the amount of work spent on this game I don't see how anyone can say the designers were trying to 'skimp out'. Maybe they ran out of time, or had a deadline forced on them by EA, but no one spends that much effort on a game but skips the ending just to be mean or to milk DLC. I mean seriously, for the next year they could release nothing but new uniforms and people would buy them, they wouldn't hold out on an ending for that.
Also explains why so many characters went off on their own way instead of playing with you - you played their ending and then they were out of the picture so you could play the ending of other groups. And it is true, you did get to wrap up pretty much every major plot line you had been building up. Anyway, just my two cents, rage away.
[EDIT] and yes, the final three choices were still crap, not because they were bittersweet but because they didn't really seem to corrolate to the build-up of the stories. But in retrospect and in my own head I have a solution where the endings were actually a happy end, so.. I'm good.
(Oh, as an aside, even if people had known it would be a bittersweet ending they would have still played, and no author tells you at the start what will happen to Neo at the end of the Trilogy, or Golumn, or Braveheart, or a host of other characters and stories, or what they would have to sacrifice to survive. Bittersweet is nothing new, just slightly new for games. But you could see it coming from half-way through the game.)
The problem with the 'The whole of ME3 is an ending!' theory is that, although until the final ten minutes that makes sense- we've ended the quarian-geth war one way or another, the Krogans have either been dealt with or potentially have a future as a multifaceted race who don't want to just destroy everything, the characters we know and love have had their own arcs with fairly satisfying conclusions, even if we DID want to see more of them, there have been sacrifices and huge changes, etc., etc.,- the whole starbastard ending completely erases everything that we've done up until then.
Take the Quarians and Geth, for example- in short, they're ****ed! It's no spoiler to say that, bar a few on their pilgrimages, although I'm fairly certain most were recalled to the ship, every single Quarian in existence is now stuck orbiting a planet completely inhospitable to them. There was this huge drama about reclaiming Rannoch after 300 years, and boom! No, Quarians, **** you. You're just going to stay in those space ships forever, and even if you have the production facilities to never run out of dextro-amino-based food and drink to survive, and even help out the Turians, you're still ****ed (and since Tali had the option, I'm sure most Quarians would take this ultimate failure as a sign from their gods that they WILL never live on the homeworld and it would simply be better to end it now, as theoretically sailing their surviving flotilla back to Rannoch will take thousands of generations. Mass relays are gone, so none of you are ever going to see the world you literally JUST got back, through whatever means the player achieved. And on the other side of the coin, the Geth! Destroy the reapers, the ending considered the best by the players (and for ****'s sake, it should have been), completely wipes them out, so don't bother trying to make peace with them and ending the conflict between the Geth and Quarians in a way that promises a future, because there ISN'T one. And the 'ending' even rewrites the battle leading up to it! The Normandy's just decided to **** off out of the solar system without checking if Shepard's alright, which in one ending he IS, and the squadmates I think I saw get obliterated by the same reaper beam that almost took me out stepped out of the ship! Even if they survived like I did, they will have seen me getting up and staggering to the reaper, if the dream conspiracy isn't correct, so I sincerely doubt they'd just turn back and get the **** out of there.
Then we move on to the Krogan. We've spent 3 games learning exactly what the Krogan are; with Wrex at the helm, they are a proud and once-intelligent race with a real future, but they were war-hungry enough to destroy themselves in a nuclear arms race! Although they're not still doing that, the bloodlust and warfare capability is a trait inherent in every single Krogan ever, even Char. So you can bet any Krogan worth his quad will be orbiting Earth or actually ON the planet's surface, fighting the Reapers. Which, naturally means they're also ****ed, along with the rest of the 'Victory' fleet! And if there were Krogan still back on Tuchanka, what happens when Wrex, the leader who was going to make them progress as a species, doesn't return to tell stories where Shepard means 'Hero'? Well, the Salarians would be right, that's what. The Krogan will outbreed themselves and turn violent. Eve can only do so much...
Also, I WAS PROMISED KROGANS RIDING DINOSAURS. Earth might not have been a toxic planet but that doesn't mean Krogan cavalry wouldn't have been useful!
Also, the point about them hitting a deadline is bull****, we know that from the From Ashes controversy, where they admitted that there's a period of a few months between finishing the game and releasing it, which is when design teams turn their hand to DLC. And for my part, I enjoyed the FA DLC; taking Javik to Thessia was illuminating to say the least. I actually brought Garrus first, because Garrus is my bro for life, but replayed it with Javik afterwards, just to see what he said in place. The DLC was well made and well integrated with the main game, and I felt it added quite a lot. I even ended up bringing Javik with me at the final assault, along with Garrus (who stepped out of the ship in the **** ending), just because his story moved me enough to actually care that he got his closure. And even a death in the final battle would have been fitting, especially if he'd gone up with me and we'd battled over which ending to take- come on, how awesome would that have been, even with the coloured explosions ending?- but, of course, the starbastard ending got in the way, as usual.
Modifié par ThatLexxyFellow, 21 mars 2012 - 10:56 .