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Casey Hudson discusses the conclusion of Mass Effect 3


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#1601
Lincoln MuaDib

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Imagine I sold you a Ferrari. It was nice. I gave you the keys and stated, "I promise you'll love this car, and it will last 30 years." So you're driving down an open highway, your partner handfeeding you chocolate and winking cheekily, you're thinking, hey, life could NOT be better, I'm loving every minute of this! And then . . .

*Bam*! The car's engine expodes! You're sitting in a burning hulk! Your pants have been blown off, your partner is crying and the chocolates are gone. You crawl to the side of the road and wait for an ambulance.

In hospital, you call me, the car dealer.
“Hello, is this the guy that sold me that Ferrari?” you ask.
“Yes, it is. Drives great, right?”
“It blew up. I’m not happy.”
“Blew up? Yeah, that’s probably because of the bomb I put in the engine.”
“Why would you DO that?”
“Well, just part of our Artistic Vision. What was your favourite part of driving the car?”

#1602
Coldryce

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I was pretty baffled by the ending of this game. All these hours of ME series got flushed down the toilet. Specially if you chose the red colored explosion as you destroy the Geth and EDI, both whom you had a choice to turn towards better, and for what? ME 1&2 were our stories, our choices made a difference and we even got to see some of them play out during ME3 but a large number of those brokered alliances and saved species were just a symbolic number in the list of War Assets that didn't make much difference. 
In the end of ME1, I thought sacrificing humans to save the great Destiny Ascension would be more of an asset than a couple of seconds of it's flight in ME3, I wanted to see it's badass firepower in action, punching massive holes into reaper hulls.
In ME2 I worked hard to broker a friendship-ish relationship between Tali and Legion and promoted peace, In ME3 my actions meant the end of the war between the Geth and Quarians but the only reference of Geth in the final battle was Joker mentioning them. Not one geth fighter, cruiser or dreadnought in sight, nor did i see any of them on the ground.
Makes me think this ME story was planned a trip along a nice, adventure packed road, once at the end, your friends die in a horrible fiery explosion, your belongings are gone and you get a phone call saying your dog has died.
After the end such as this would anyone really go on a trip like that again?

Modifié par Iandis, 24 mars 2012 - 06:01 .


#1603
SwitchN7

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From a business point of view what you're trying and probably will...accomplish is amazing.You will probably set a precedent on squeezing the costumer or bleeding him or her dry.EA's sticky little fingers pop-up everywhere on this ending + the further DLC closure/whatnot(Which will come with a steep price don't worry about that).Bold move from a bunch of Canadians who are generally considered..."Those nice people..."This is what will happen with a huge number of your "Fan Base".Eventually they will just like myself GET TIRED,DISGUSTED and BORED with all this little corporate shananigans and maybe some of them or more of them from what i am seeing will just refuse to spend another cent on Bioware products.Speaking for me i have cancelled my SWTOR subscription and will not purchase the last 2 pieces of DLC i missed Overlord/Kasumi.For future products i guess it's clear where i stand on that along with anything else that has an EA disgusting stamp of approval on it.I hope you will give your costumers what they deserve and should have gotten in the first place without making them sick in the process because the SAD part is that they respect and maybe "love"? you.I know i did.For the last 9 years i have grown to admire and respect both Dr. Ray Muzyka and Greg Zeschuk more than anyone else in the business(Even more than Blizzard,that should tell you something).But not one! more dollar/euro further.I hope it was worth it and you'll achieve your goal of buying a bigger...boat? Have a good day...

Modifié par SwitchN7, 24 mars 2012 - 09:00 .


#1604
Palas1978

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Dear Bioware Team!

At first, please apologize my bad english. I have read many times, that Feedback in the German-Forum would be a waste. I don´t know, if this is true, but i won´t take that risk *smile*

To my Person: I am 33 years old, male, livin in a gay realtionship, work in the administartion for driver licene, love books, cinematics ang rpg-games

Usually i don´t wrote a critique to the devoloper of a game, but this time it is importend to me.

Because the ME games are one of the best i have ever played, Never before i was waitung with so much exciting for a game like ME 3. You all make a great job. The universe, the  story, the charakters, even the Shooting part (i never like Shooters, but in ME it was even fun for me!). Ok every Part of the serie has it´s weaknesses, but in the whole the games are great ans make fun. I have played ME 1 and ME 2 diffrent times with diffrent Sheps to enjoy decisions, romance and other stuff from another perspective.

And i can say, ME 3 makes the best job (until the End!!!) in gameplay and story-feeling. The only thing i miss, is to customize the amor for my crew and  i wish they have more talents. And yeah, some more exploring in the galaxie like the mako or hammer - but notthing is perfect. Í have even accept origins, but with a bad feeling. But ME 3 was more importand to me, than my personal data on the pc.

So i can say, i love ME, the game touch my heart.

I was so exitied about the end - the climax - the grand finale of the serie - and i was so disapoointet like so many ohter fans. You know the arguments.

The starchild is lack in emotion, logic and feels like a stap in the face - my face. The whole plot of ME 1 feels like a lie. Why must a reper watch the galaxy to decide, when the time for harvest has come und need the citadel to open the ME-relayl to the orcus nebula to call the other reapers, wenn an allmighty AI is (in) the citadel? The starchild say, the citadel is his home and part of him. The citadel was the heart of every advanced civilisation before - so the starchild knew when time for harvest has come at best. If the citadel is part of him, why he cant´ aktivate the mass effeck relay alone btw. with the help of the keepers? Why can this litte starbrat control the reapers, but can´t open the gate for them and need a reaper to do this?

Why looks like the Starchild like the boy in the beginning? There is no logic explanation for it, exept Shep is ether indoktrinatet or in a virtual world like the Geth-Consens. Both alternatives don´t feel right.

Why the Normandy has fleed wirg my comrades, who where seconds before fighting on my side?

And even if the solar system suvives the explosion of the mass effect relay, what comes next? The game don´t tell ist to you.

If you think about it, then you must come to the conclusion, that the millions of alien in the solar system will fight about a plce to live an food, because there is no enough room in the solar system. If you heal the genophage, then maybe would some day the krogans will have killd all the others, because of thei high birth-rate. Only synthesis may have another future, but i think the room and food problem in the solar system will still exist.

And sythesis  what a nonsense should that? The same DNA for all organic und artificial live? Hard to belive. But the game sequence with Joker and EDI is nice and for me the best ending (but in my opinion it still sucks)

And what happend to my comrades? BGII ToB and DAO tell you in the end, what happend further - why not ME-3?

And it feels so wrong, because it seems pointlss, if you heal the genophage, save the Geth or made another decision in the game. the scene afer TIM and Anderson die feels in nothing right.

So many questions are not answered. What is the crucible and who devolept it in wich intention? The same counts for the reaper, the cidadel, the keepers and at last the starchild. About the crucible it is a bad explantion, that some (organic?) civilisation inventet it to stop the reapers and any following civilisation improved it, but no civilisation knew, what this thing would do.

I am so disappointet, because the game serie is so good und because it touched my heart.  And i think, it touched the heart of so many fans. So all the anger about the end of ME 3 is not, because the game is bad but the game is so darn good and we all love it too much.

You a devolopers must love the game too? And you are really sure, that this is the ending you love? I can´t bellieve that.

There are rumos, that say, the true ending was cut from the game to sell it later as DLC. It seems the only logic explanation, because i and so much other can´t belive, that this was the ending, you have in mind. Nobody who loves the games could have this ending in mind.

Ok, i don´t really believe this rumor, but i can understand, how it could exsist.


Sure, i and the other fans have no right to demand another ending. But i hope, that you as devolpers can understand our feelings and give us for free an ending, that we could love like the rest of the game series.

Thank you for reading an enduring my post.

Kai aka palas78

#1605
MrnDvlDg161

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Phew... and now I am able to come back to the forums to discuss ME3 having just finished it no more than 20-30 min ago.... with all 3 endings available to me first try.

One of the most difficult parts of any series is writing a good ending. This is a very hard thing to do if anyone has ever had the exp of writing a novel and/or a series of novels. It require attention to detail to the very things you've already set in place and it all has to make sense to the reader --- and the more characters you have and plots/sub plots --- the harder it gets.

To me... this was sort of like how the Matrix movies ended up in a modern sense.... you have Neo there, he's standing before the know-it-all computer overseer ( Catalyst), and he gives Neo a choice that pretty much re-boots " life" or at least reality as most would see fit. It didn't make too much sense and now your forced to consider making DLC in an attempt to reboot what you believed to have been a good ending.

BioWare.... Drew K... et al... This ending sucks. And what was the point of all the last minute gore when you finally reached the citadel ? Was this even necessary? Why would the Illusive Man even bothered to have talked so much having been controlled by Reaper Tech? Shoddy writing my friend and its costing you I see.

#1606
aries1001

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And Shepard is not an established character in the ME3 lore? He is a SPECTRE after all, you only get to decide his actions, and perhaps also hoew he looks somehow. In that sense Shepard is as established a character as Geralt is....

#1607
ile_1979

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Hermes74 wrote...

ile_1979 wrote...

Hermes74 wrote...

......

Marc Joly-Corcoran, director
Ph.D candidate in Film Studies


By the gods (reapers) man! Mass Effect is not a movie, or a book, or a radio drama! It's a game. And supposedly a role playing game. If it ain't then we have a different problem all together.....:alien:


Thanks. I didn't know it was a game (...) :? I just spent the last 100hrs without knowing that... gosh... :D
My point is : narratively speaking it makes no difference the kind of media the story uses. Idem for the reaction of movie fans, television show fans or a cinematic storydriven and caracter focus videogame fans. That is why I talked about the "participatory" concept from Jenkins.  And also, film studies and videogames studies are more and more blended together. At the University of Montreal, a new graduate program Videogame Studies just opened (not videogame design, but videogame studies - interested in how cinema and videogame are more and more interlaced).
The new target audience/gamers for those companies like Bioware will be people seeking narrative involvement in videogames (I hated Rage, FEAR, and all those shooting only experience, that's ok, others like it, but I prefered videogames like Heavy Rain, Uncharted, Heavenly Sword, Enslaved...).

Marc



Ah there it is man. Heavy Rain. IT just summes up our differences. Do we want our games more cinematic? I don't say there should be a visual medium that tells it's story through some form of interactive content. But not an RPG. Some pages back, this was part of what i summed i didn'r like in ME3 (Or was it on the other thread)? QTEs man. ANd cut  scenes. The can enhance the the overall perception of the game narative, but the excesive use of those in some newer games (or making then the entire game content) just kill  the game aspect of the titles. How can i still call it a game, if i do not play it? Or how do you play if there is no way of winning or losing? Maybe we need a new term to describe these forms of entertainement (in the 90's we had the interactive movies). But if we do continue making such form, then we should clearly separate them from the "classical" games. I would not never bother with ME if i knew it will be Heavy Rain like experience. Or, if after all i did give it a go, i would approach it with a different mindset, like let us say.... closer to watching a movie....

#1608
ile_1979

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aries1001 wrote...

And Shepard is not an established character in the ME3 lore? He is a SPECTRE after all, you only get to decide his actions, and perhaps also hoew he looks somehow. In that sense Shepard is as established a character as Geralt is....


No not really. Not in the way of Geralt, who is always of Rivia, is the white wolf who loved that black haired witch.
Shepard could be a man or a woman. Could be the hero of the Blitz. Or the sole survivor of Acuze. Could be born in the slums on earth or a military brat in the alliance. You see, we were offered quite a few choices as to who our Shepard was and even more as in who we will make him be. Until ME3 that is....

#1609
HamanuRobert

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Glad that I didn't have time to play this one and saved some money. As always,companies rise, reach the inevitable zenith and then go downhill. I'm guessing Drew was the creative inspiration for the franchise and when he left hid idea vanished with him... Pity.

#1610
Derengard

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As other people over the internet have come to express, Mass Effect had never an overarching theme and was never about answering questions. It never seemed clear how your decisions on issues would change the face of the galaxy. In the end, the story was on rails and only broached some seemingly important subjects. Also the theme of freedom of choice developed out of the gameplay and the enemy's imposition but wasn't the big message of the story. That's why I have taken a more lenient or indifferent view towards the ending... Everything else has been said.

#1611
The Source

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I am tired of reading that we shouldnt have expected a "good" ending to begin with. I did all the content. I made the most positve and asset productive choices. I kept all my character (from ME2) alive and maxed out all readiness and assets..I did all this so that I could keep my character alive and possible get an ending with my LI (Miranda)..since I thought with her last holo conversation with me about finding her after all this is over was leading up that, but to be told that from the beginning it was always going to be one of the 3 multi colored "choose your death" ending is disappointing. I've read the comments about this story isnt about puppies and rainbows..blah blah blah...bull...I played my character for him to survive...and in the end all those choices from ME1,2,3) didnt mean anything..just death. This is the last story of the Shepard arc...fine..does that mean we have to only have the finality of death? Shepard story can end without us having his death..if Mass Effect 4 came out set 100 years after 3..then I think its safe to assume that Shepard (Being human) is dead...if I wanted to play a dead man...I would have put in ME1..went to my first enemy encounter and just let myself be killed and saved myself 6 years and alot of money.

Ive also read where war is ugly and sacrifices must be made in order to be realistic..blah blah blah...We are talking about a SCIFI game set with humans and "fictional" alien races..REALISTIC?!?!?,,why does realism only matter when you use it as a excuse to be fatalistic....REALISTIC?!?!..it has aliens for goods sake...realism went out the window with the opening scene of ME1

#1612
ParagonGreg

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Honestly, what IS so bad about a happy ending? Is it really that bad for the audience to feel good about themselves at the end? Even if Shepard dies, why can't everyone else have a happy ending? The Dragon Age Origins ending was better.

#1613
BBCH

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SwitchN7 wrote...

From a business point of view what you're trying and probably will...accomplish is amazing.You will probably set a precedent on squeezing the costumer or bleeding him or her dry.EA's sticky little fingers pop-up everywhere on this ending + the further DLC closure/whatnot(Which will come with a steep price don't worry about that).Bold move from a bunch of Canadians who are generally considered..."Those nice people..."This is what will happen with a huge number of your "Fan Base".Eventually they will just like myself GET TIRED,DISGUSTED and BORED with all this little corporate shananigans and maybe some of them or more of them from what i am seeing will just refuse to spend another cent on Bioware products.Speaking for me i have cancelled my SWTOR subscription and will not purchase the last 2 pieces of DLC i missed Overlord/Kasumi.For future products i guess it's clear where i stand on that along with anything else that has an EA disgusting stamp of approval on it.I hope you will give your costumers what they deserve and should have gotten in the first place without making them sick in the process because the SAD part is that they respect and maybe "love"? you.I know i did.For the last 9 years i have grown to admire and respect both Dr. Ray Muzyka and Greg Zeschuk more than anyone else in the business(Even more than Blizzard,that should tell you something).But not one! more dollar/euro further.I hope it was worth it and you'll achieve your goal of buying a bigger...boat? Have a good day...


THIS
Thank you for this post, my sentiments EXACTLY

#1614
Palas1978

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Hmm... i also prefer a happy end - but if the ending have sense and "feels" right, then a bitterweet endig is ok for me. To be honest - along the game i was thinking - ok, my old shep, this time it will be hard to survive (but i was still hoping, he/she will suvive).

I think it is ok, if Shep have to sacrifice him/herself to save the galaxy.

But in this endings, it don´t feel like a victory. Only the synthesis ending with Joker an EDI as a happy couple have a touch of "right" feeling. But even in this end, you dont know, what happend to the galaxy. How many Worlds are destroyed by the explosions of the mass effect relays? And so on.

#1615
Reventon88

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Well a few points:

1. The game series is undoubtedly the best I have encountered in my life of 23 years(of whatever I have played!). PS.: Second comes half life to me.
2. No matter you like RPGs or not, if you read this, play the series!
3. First game I preordered, and was worth my hard earned money.
4. Game is awesome. Hats off to Bioware!

Modifié par Reventon88, 24 mars 2012 - 04:54 .


#1616
Sequin

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I am putting a plan in motion to preserve things regarding ME3 for the future. A record of the video game, information on the endings, starchild, the different colors. But there's one entry I need Casey Hudson's opinion on: His own. I'd be honored to have his input, how he would like to have history remember him.

#1617
Palas1978

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@Reventon88: I wish i could the same about me. The Serie is great - ME 3 even the Best- But the Ending disappointed me so much... ME1 + ME2 i have played several times - even i knew the endings. But is was fun to play a male or female Shep - to made another decisions - flirt with other Comrades.

But ME 3 - in the moment i don´t want to play it again, because i knew the end. There is no motivation for me. And that makes me sad. On the one hand, i would like to import another shep and to see all the differents - on the other hand it seems all so senseless.

#1618
i IIVIIorpheus

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Reventon88 wrote...

Well a few points:

1. The game series is undoubtedly the best I have encountered in my life of 23 years(of whatever I have played!). PS.: Second comes half life to me.
2. No matter you like RPGs or not, if you read this, play the series!
3. First game I preordered, and was worth my hard earned money.
4. Game is awesome. Hats off to Bioware!


Thats kind of the way I feel...

I finished the game last night and was floored by that ending.  There is NO WAY anyone at Bioware saw that ending that thought to themselves "now there's a satisfying conclusion(good or bad)".  It opened more questions, answered none and then it just ended.  I definitely understand the many people that are angry over the ending.  Giganticly confusing...

With that said, this game, up until the ending, was brilliant.  I was blown away.  This game gave you story, action, emotion.  Best of the 3 in my opinion.  That's what makes the ending so bad, b/c the game leading up to the ending was epic.  And I think so many are so focused on the ending, that they are totally disregarding the rest of the game.  And that is disapppointing

I am not ready to end my ME experience yet, and I hope there will be plenty of DLC for this game (including a DLC that at least explains what we saw in that ending).

#1619
Little_T

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 I don't see what all the fuss is about. I thought the ending of ME3 was great. I think it brought the series to a good end. I hope to see a lot of DLC, but don't think BioWare should rewrite the ending. The only downside of the game was the length, 23 hours of gameplay with all sidequests is quite short for an RPG, even an action-RPG. All-in-all I think BioWare did a great job in bringing the series to a close.

#1620
Pygmali0n

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Violet wrote...

I believe that message read something like "blar blar huff blar" *close hangs up phone*. People shouldn't speak unless they are willing to converse in two way dialogue. Otherwise it becomes invitation for more ire. It's like getting in the last word when really people won't be satisfied till they hear meaning. 


Yes, because this forum is such a two-way conversation. The odd pronouncement some people lap up like mana from heaven interspersed with denial and the rest fan speculation. 

Nonsense, BW have been warned plenty of times about the direction they have been going. There's nothing wrong with feedback, that's the only honest thing you have here because BW can't state the full truth, they can't say 'Yes, we messed up' or 'We only had so much time and money from EA'.

This isn't made-up. There are actions and consequences. People don't want to be annoyed and vent, they want to be entertained and happy. BW have made people v happy in the past - that's why their decline and fall now with DA and ME is receiving this reaction.

#1621
aries1001

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I have never ever actually expected a good ending to begin with (oh, the irony in that sentence...) I thought the end would be like 'we fight - or we die' with Shepard delivering a Sct. Caspian's Day speak to the ships that shows to fight for Earth. And then it all ends with Shepard being forced to sacrifice himself to save his crew-members on the Normandy. This would be a true heroic, yet tragic ending.

Heavy Rain is an adventure game of sorts. Adventure games have other genre formats e.g. frames to work in. Many adventure fans do not think that action sequences have any place in adventure gamers. In adventure games like Heavy Rain or Monkey Island or Syberia player agency are scrapped in order to tell a story through dialogues, characters and other subtle things as well. Even in the most modern Sherlock Holmes games, it is so. It also seems to be the way of the modern shooter, to tell a story through dialogue, characters and yes, take away player agency, meaning that the player has got a limited influence in what their player character is saying. That's why, I think, we see a lot of complaints about auto-dialogue and that's also why I think some people are so much against the dialogue wheel.

However, as I see it, you not go out and sell the game on the basis of its player agency appeal, highlighting that the choices you'll make will shape your game experience during the game, when it must have been clear? to the Bioware devs. that did this that it really wasn't so. And if they thought it was so, they needed to explain themselves better as to why it is so . without giving away to many spoilers, of course.

#1622
Ender Ghost

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Playable geth in multiplayer please and thank you with a cherry on top.

#1623
CerberusRhetoric

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Ender Ghost wrote...

Playable geth in multiplayer please and thank you with a cherry on top.


There will be. Galaxy at War DLC coming soon: Geth Engineers (?) and Inflitrators along with Batarian Soldiers and Asari Justicars classes.

#1624
CARL_DF90

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Wow. I leave for almost a month for my vacation and things have gotten interesting. :)

#1625
Sundance31us

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CARL_DF90 wrote...
Wow. I leave for almost a month for my vacation and things have gotten interesting. :)

"Human sacrifice, dogs and cats living together... mass hysteria!" -- Dr. Peter Venkman Ghostbusters (1984) :whistle: