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Casey Hudson discusses the conclusion of Mass Effect 3


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#1801
AngryFrozenWater

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All Casey Hudson is saying is that the team loves the game as much or more than the fans, that they'll add more DLCs and that some of the fans want more closure.

So that means that all of those who are not satisfied that they must be mad, because a team with that much love for and dedication to the game surely would not want to hurt the franchise. Besides, they are working on the franchise for 8 years! So, it cannot be a crappy end that many do not like. It has to be quality. So, these vocal fans must wrong and most likely do not understand the ending. But don't worry, you sad disappointed fan, you'll see Shepard back soon. Yeah. Right.

It all feels like a joke. The ending feels like it was taken from a random game and glued to ME3. The ending had little if anything at all to do with ME. I don't want more closure. I want a proper end. But needless to say, we won't get one. That's how much BW loves the game.

Modifié par AngryFrozenWater, 31 mars 2012 - 09:21 .


#1802
CoS Sarah Jinstar

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AngryFrozenWater wrote...

It all feels like a joke. The ending feels like it was taken from a random game and glued to ME3. The ending had little if anything at all to do with ME. I don't want more closure. I want a proper end. But needless to say, we won't get one. That's how much BW loves the game.


It was, Ion Storm's Deus Ex 1.

#1803
AllThatJazz

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CoS Sarah Jinstar wrote...

AngryFrozenWater wrote...

It all feels like a joke. The ending feels like it was taken from a random game and glued to ME3. The ending had little if anything at all to do with ME. I don't want more closure. I want a proper end. But needless to say, we won't get one. That's how much BW loves the game.


It was, Ion Storm's Deus Ex 1.


Yeah. My husband has played precisely ONE non sport-related game in his entire life, that being the first Deus Ex. When I told him what the ME3 choices were, he asked if ME3 was an updated version of Deus Ex, and said that 'merging with Helios' was the only good ending. 

:mellow:

Please make it indoctrination, or some kind of hideous dream. Or death. 

#1804
Zerox Z21

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AngryFrozenWater wrote...

All Casey Hudson is saying is that the team loves the game as much or more than the fans, that they'll add more DLCs and that some of the fans want more closure.

So that means that all of those who are not satisfied that they must be mad, because a team with that much love for and dedication to the game surely would not want to hurt the franchise. Besides, they are working on the franchise for 8 years! So, it cannot be a crappy end that many do not like. It has to be quality. So, these vocal fans must wrong and most likely do not understand the ending. But don't worry, you sad disappointed fan, you'll see Shepard back soon. Yeah. Right.

It all feels like a joke. The ending feels like it was taken from a random game and glued to ME3. The ending had little if anything at all to do with ME. I don't want more closure. I want a proper end. But needless to say, we won't get one. That's how much BW loves the game.


This is what I was trying to say in my...overly long rant.

How can that be true when the ending is as terrible and nonsensical as it is? As said, it has nothing to do with ME at all. For all this love for the game, why not retain the original ending? Why allow EA to interfere with anything? Game developers need to be careful with contracts regarding publishers. They keep messing things up. Though to be honest, how much of this ending can we blame on EA rather than Bioware themselves. There's a short, half-assed ending compared to original ideas, then there's this.

I'd swear it was a deliberate, massive troll.

#1805
Getorex

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CoS Sarah Jinstar wrote...

AngryFrozenWater wrote...

It all feels like a joke. The ending feels like it was taken from a random game and glued to ME3. The ending had little if anything at all to do with ME. I don't want more closure. I want a proper end. But needless to say, we won't get one. That's how much BW loves the game.


It was, Ion Storm's Deus Ex 1.


Now wait a second!  Deus Ex 1 was a GREAT game.  First of its kind.  First rate. 

Now the ending of ME3 may be similar to DE1 but...it is a bad (and inappropriate) transfer of ending.  The ending of DE1 (and HR) works for those games because they are entirely in tune with those games.  The problem was taking the ending from a TOTALLY different game and slapping it on.  Doesn't work.  One ending does not equal any other ending.  The ending actually has to fit in with the story of the game...DE endings are NOT in tune with, or appropriate for, ME games.  

So, yes, they did slap on a very DE-style ending on but don't say it as to insult DE...not fair to DE.  :blush:

#1806
suvius

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i hope they realize that people aren't just upset because its not a fairytail ending. its not cuz we didnt understand what they tried to do. i even appreciate it in a few ways. however, it was not the choice and action defined, variable ending to mass effect we wanted and deserved.

it was a way of saying, nevermind every choice you've made. nevermind what characters you liked. nevermind the other three saves we had ready to import and get different experiences, cuz that aint happening. in fact, nevermind the whole idea we were building off of as the series mass effect, ya know the idea that decision will carry over and effect things, cuz yet again, not happenin. so its more than an ending. i dont know how you expect to give fans "closure" when your idea of closure is what i have a problem with.

i get that its part 3 of a trilogy, but choosing to tie up loose ends shouldn't take priority when it means negating going different directions. maybe you should invest some time into thinking about that when i have no reason to replay the last part of the series, or buy its dlc, basically because you decided part 3 was more of an art expression (with the worst facial animation of the series and the least character development) than the end of a series that was innovative for letting the masses of players effect the universe in their chosen way.

im intently looking forward to this redeeming dlc, but if i cant have a slot to bring in a past squady, i cant see why the cerberus base choice in 3 made an effect, and i cant see some of these loose ends get wrapped up more than one way, than i've already made my last purchase from u.

what insults me the most is that while saying you're listening to our feedback, the very wording you use proves you aren't listening or striving to make anything up to anyone, you're simply damage controlling. remember, we didn't buy your merchandise because of critics reviews, their reviews were noteworthy news cuz we bought your merchandise in large amounts.

#1807
OlympusMons423

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First I'm going to sound here like I am kissing behind...LOL. I really do think this series is a masterpiece. I envy the people that get to go to work each day to work on projects like these. ME3 for the most of it had my jaw on the floor, my butt on the edge of seat, and a few times trying to tell my wife I had just cut an onion on the couch (that Tali Shep goodbye...god, give those voice actors and writers a raise)

As a graphic artist, and having gone to art school, etc etc etc, myself, I know how it can get about standing behind your work, But I really do think this game deserved more of an ending....a variety of endings hopefully. I can think of several myself, and I'm sure there had to be people in BioWare who did too.

Lets say Shepard dies. If there were choices that allowed for a ceremony. months, years from these events. If there were a love interest that survived, maybe they could say something about Shepard. Each would bring their own character to it, of course. I can almost hear what Tali would say, with some reference to the uncompleted home she wish she had. If it were Liara, it could be set far in the future. She'd be there with a small blue child (kind a mirror of the child used in this game)...could it be Shepards daughter?

This kind of thing would give closure. Seeing our crew later. Hearing them. Seeing we made a difference. Of course it could end worst or better too.

If it never changed I would be disappointed. But I still can;t thank you enough for everything that led up to (sorry but) the big let down. Everything before works so hard to lets each charcter have the space to express their emotions, or side. It set up the political situations, and what ifs. I never woud have though at such a critical point as as ending that the joy that went into everything before, just seemed to be missing.

Again I love this game as a whole. But I really think you need to fix it and fix it right. This game, this piece of art, deserves it.

#1808
suvius

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i agree with olympus. it was missing everything that made it what it was. i swear they forgot how to make faces show expression. n im sorry but that little kid definitely didn't move me like they tried to make him. just when exactly did the ME team forget that our shep acts like we've chosen and decide that my character is gonna have a touching moment when this kid gets blown to hell even though he only saw him for two seconds. i blew up kaiden with a nuke, make jacob die on the suicide mission almost everytime, kill samara for her psychotic daughter, why would i care about this rugrat in particular? oh yeah, cuz they forgot what game series they were finishing. the ending that they screwed over wasn't just three scenes at the close. it was this third part in the trilogy.

#1809
Get Magna Carter

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 My thoughts:-
If Indoctrination untrue
then it doesn't make much sense..too many significant unanswered questions, where were Joker and the team going and why?, what happened afterwards? Why couldn't Shepard argue about organics and synthetics peacefully coexisting (after uniting Quarians and Geth)? Why appear like a child? What happened to sybthetics from previous cycles? Why do Shepard's and Joker's eyes seem to glow in comparison to the previous games? etc

if indoctrination true
then problems include lack of a proper reveal (as in a certain Terry Gilliam film), the Shepard lives scene apparantly unavailable through single player alone (especially to players without dlc for ME2 and ME3 [still no word of an ultimate edition of ME2] so offline console gamers [the ones most dependent on single player] seem to be out of luck) [unless there is a yet-to-be revealed trick] and then it would be a real "downer" of an ending to come to an unavoidable failure after 100+ hours of play
(a big difference between films and games - in films people watch for 2 hours so the makers can get away with false happy ending followed by a true bleak downbeat ending but in games the player is actively particapating for a longer period so a less bleak resolution is needed)

#1810
howlingmime

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I would like to start by saying, I think that overall, Mass Effect 3 is well written and I enjoyed it. Also, great job on the dialog, characters and voice acting.  But after finishing the game, I am a little disappointed. I feel the problem for me lies in two areas. 
The first problem area is the level of tragedy in the endings. Tragedy is a great tool in drama and literature and can make for very poignant story telling moments. I found these endings too tragic. Having Shepard sacrifice himself is a great way to make the ending bittersweet and drive home that sacrifices have to be made. The problem comes when all the endings of self-sacrifice involve screwing over in some way the people you are trying to save. So for Shepard’s life, you can: turn everyone into cyborgs, blow up all the Reapers, technology, and the Geth, or control the Reapers and blow up the mass relays stranding everyone. It feels more like a “no win scenario” than a bittersweet ending to me.
The second problem with the ends is the feeling that your choices really did not have much of an impact on the choices. I felt like the endings I got did not reflect the level of work I had put into increasing military strength and completing side quests. 
My point in all this is, I got product that was not what I was expecting. Based on my past experience with the first two games, I was expecting lighter endings and a little more effect on the endings. Although I would like a new ending, I don’t think it is necessary, since this is the story the team created. However, the ending leaves me not caring to play the game anymore, and uninterested in DLC. I think this is a lot like seeing a movie that really wasn’t what you were expecting. Only in this case, the cost of admission was $60.

#1811
Utblickaren

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Lambda Diamond wrote...

New York times is one opinion, Penny Arcade one opinion, 20,000+ fans are multiple opinions.
Fans pay for the game new york times gets it for free.


So true!

#1812
Rasofe

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Get Magna Carter wrote...

 My thoughts:-
If Indoctrination untrue
then it doesn't make much sense..too many significant unanswered questions, where were Joker and the team going and why?, what happened afterwards? Why couldn't Shepard argue about organics and synthetics peacefully coexisting (after uniting Quarians and Geth)? Why appear like a child? What happened to sybthetics from previous cycles? Why do Shepard's and Joker's eyes seem to glow in comparison to the previous games? etc

if indoctrination true
then problems include lack of a proper reveal (as in a certain Terry Gilliam film), the Shepard lives scene apparantly unavailable through single player alone (especially to players without dlc for ME2 and ME3 [still no word of an ultimate edition of ME2] so offline console gamers [the ones most dependent on single player] seem to be out of luck) [unless there is a yet-to-be revealed trick] and then it would be a real "downer" of an ending to come to an unavoidable failure after 100+ hours of play
(a big difference between films and games - in films people watch for 2 hours so the makers can get away with false happy ending followed by a true bleak downbeat ending but in games the player is actively particapating for a longer period so a less bleak resolution is needed)


Could've been too difficult to reconcile what they wanted the end to be with everything else no matter what they tried. It just highlights how perhaps it wasn't a fitting end after all.

P.S. Guys, it's not the same as DE1. The presentation is similar but the plot is different. Note: this statement has no approving or disapproving undertone, it is simply a statement of fact.

#1813
Rasofe

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howlingmime wrote...

I would like to start by saying, I think that overall, Mass Effect 3 is well written and I enjoyed it. Also, great job on the dialog, characters and voice acting.  But after finishing the game, I am a little disappointed. I feel the problem for me lies in two areas. 
The first problem area is the level of tragedy in the endings. Tragedy is a great tool in drama and literature and can make for very poignant story telling moments. I found these endings too tragic. Having Shepard sacrifice himself is a great way to make the ending bittersweet and drive home that sacrifices have to be made. The problem comes when all the endings of self-sacrifice involve screwing over in some way the people you are trying to save. So for Shepard’s life, you can: turn everyone into cyborgs, blow up all the Reapers, technology, and the Geth, or control the Reapers and blow up the mass relays stranding everyone. It feels more like a “no win scenario” than a bittersweet ending to me.
The second problem with the ends is the feeling that your choices really did not have much of an impact on the choices. I felt like the endings I got did not reflect the level of work I had put into increasing military strength and completing side quests. 
My point in all this is, I got product that was not what I was expecting. Based on my past experience with the first two games, I was expecting lighter endings and a little more effect on the endings. Although I would like a new ending, I don’t think it is necessary, since this is the story the team created. However, the ending leaves me not caring to play the game anymore, and uninterested in DLC. I think this is a lot like seeing a movie that really wasn’t what you were expecting. Only in this case, the cost of admission was $60.


Seconded except the highlight. None of us deserve what we're expecting. Part of buying a game is gambling that it won't hit home. Hell, I was hoping that my Shepard, who'd done a lot to neglect non-human races so that once the dust settled humanity would rule supreme, and Shepard would replace TIM as the leader of the galaxy. That didn't happen. In fact, as the choices that would mean the doom of the other species were presented throughout the game, I found myself unable to inflict such atrocities in ME3. It simply felt impossible. It's an interesting sensation - he'd wiped out the rachni and killed the council in ME1, but in ME3, Shepard somehow started to go Paragon!? That's called "character development", and it was done very well. But to say it was expected? No, it was not.

#1814
bigfootedfred

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well thats lovely.

"all you fans can go 'beep' youselves. paid reviewers gave us a high score, so there"

#1815
OlympusMons423

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Say you are planning an ending for this game several months ago. You might have a story line in mind. You know you will offer the player choices. The ideas flow and you walk through those choices. It didn't seem to anyone there that all the choices but one play right into the hands of the enemy? The idea of combining a machine with flesh, wasn't that the rather screwy attempt of the collector at the end of ME2...melting down human flesh to cover a huge metal man? And isn't being the ultimate control freak the Illusive mans game? The only think left is Hackett's choice, and maybe it would be Sheps too....but as if it hasn't been said before that brings it down to really only one way to go.

So every 50,000 we don't get a choice anyways. Why not do a game about a family living in Japan. You spend 3 games getting to know them You talk, you change things....and then you realize in the last 10 minutes this poor family lives at ground zero where the a-bomb dropped. Sure there is a lesson in that. Sure I will feel something. But these were creative people, they couldn't come up with at least one way out, and do it where it felt possible and right.....like burning up in space and being put back together, even though your body was decomposed a few day and was burned beyond recognition. We need 100% logic now all of a sudden? We need to die to be taken seriously?

If we had 3 choices....What if they had been built around this concept.

One is a bad choice. If might be sold to you as the better choice. Maybe the machine tells you the love interest died down there, but not to fear she is here, already combined with it. You hear her voice even. She longs for you to join her, together forever...and guess what if you do such an easy thing, there will always be peace from that point on.

Second choice is the responsible one...just destroy the damn things. You will die. If you die you will see the effect, or good of it...but man are we going to make it hurt. We are going to make you feel the very flesh and blood finality of it all, and what you are about to give up. If there is a love interest..Shepard thinks about her as the gun is raised. It cuts to scene of something between you two earlier. Make it a scene we had not scene before so that people want to choose this option at least once.

Third choice, and this is the real frosting on the cake...choose this and you may get out alive...but if you fail, we the reapers complete what we came here to do.

If I were there in a planning room, I would have pressed for a structure something like this....The story parts a writer and creative staff could find for it. This story has a wide menu of concepts to choose from...its space

And if the BIG moment is so much in mind...IMO its no less a concept to become a Phoenix that now has to rise from the ashes. If people/beings can;t travel around as easily, and they can;t now...that still lends itself to an amazing journey. Space is big. The problems would be big. If a Shepard lived to save us at this point, it no LESS serious IMO.

Still love this game though....lol. Sorry oif I went off on a bit of a rant. I;d kill to be able to come up with plot twist with a game like this. Its a shame it got so flat when it really need to bust it out... An ending thats a new beginning isn't all happiness in the right hands.

#1816
Onionfairy

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I've never been one to complain about small things in video games. Honestly when people freak out over little crap and send the developers death threats and say they'll never do business with said developer again because they're favorite aspect of a game isn't what they expected... It's ridiculous. I'm sure to a 3 year old, screaming and stomping their feet is the best and only viable solution to getting what they want... but no self respecting adult buys it.

The people at Bioware are involved in a company that makes millions and millions of dollars a year.
The more time they spend reading how much their ending sucked and how they suck and how they ruined all of our lives forever and none of us can possibly go on, then that's taking away from the time they can be building a new set of endings.
Do I think the endings were bad? Yes. For the same reasons everyone else does.
Would I love a pack of new and varied endings that hinge on all my hundreds of choices? Of course!
Do I honestly think that is a small undertaking? No way.

There is a lot of bull crap said on forums all the time, but seriously Bioware, I've read a lot of the opinions on here and there are some real good ones if you can sift through the purely negative ones.

Bioware wants constructive criticisms. I honestly only had trouble with the end. The rest of the game was great. The pacing, the changes, the things that stayed the same, the characters, the way the music moved so fluidly along with the story, the story! I laughed, I cried, it was great.

Idk in the end I guess my opinion is... Bioware made Shepard. Everybody's Shep is perfectly unique because Bioware made so many paths and choices available. Behind every awesome line of dialogue or every life and death choice... were Bioware's writers. Bioware, you made 3 awesome games with a character who I honestly think has the most unique spin on any character in all of gaming. People are so mad because since the first choices we've made in ME1, we have been getting more and more invested in this character who everyone can relate to.

Honestly, You wrote Shepard, I know you can fix the end. Endings that such a great character you gave us deserves.

#1817
Dridengx

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[quote]Lambda Diamond wrote...

New York times is one opinion, Penny Arcade one opinion, 20,000+ fans are multiple opinions.
Fans pay for the game new york times gets it for free.[/quote]

[/quote]


True, but you forgot two things to consider.

1. These publications are read by thousands which in turn can bring sales. Your opinion means nothing and at best effects plus or minus a couple sales.

2. Sure, 20,000 plus fans hate the ending and it's their opinion but consider the Millions who didn't make such a claim and love the ending?

#1818
GW King

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Thank you for saying something about the conclusion. Its such an awesome series and I loved playing it since the first minute of Mass Effect. Everything from the humor to the combat and to the choices were all enjoyable. The ending really is bittersweet and I definitely don't hate it anymore but still not quite what I had imagined however the ending never made the game any less enjoyable. Thank you Bioware for making such an awesome series and please make more

#1819
pixelface

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it's kind of funny he reminds me of udina from mass effect, or at least i know what side he would have chosen in the closure of mass effect 1.

#1820
feliciano2040

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Dridengx wrote...

Sure, 20,000 plus fans hate the ending and it's their opinion but consider the Millions who didn't make such a claim and love the ending?


Statistics. This person needs to learn.

#1821
Wynne

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I feel... offended by the statement Casey Hudson made. And it's not that I'm unsympathetic. I care about the team. I believed in the team, and I love 99% of the Mass Effect series. But that 1% is a killer, and it still has not been truly addressed with honesty or clarity. This statement was too cautious, too careful. 

The PR spin needs to go out the window. The "some of our most passionate" fans "needed more time to say goodbye" nonsense needs to go out the window too, as complete strangers to the series who only joined us at Mass Effect 3 (and unlike some, I appreciate and support those fans as new friends rather than rejecting them as the problem) feel the same way--the majority of the intelligent fanbase which you drew understands concepts like internal consistency and narrative coherency even if they can't put those concepts into words, and they love the talky/techy sci-fi genre even if they don't get the scientific roots of it all... really, Star Trek fans would almost universally love Mass Effect, and I think there is a lot of overlap there. Look at how popular Star Trek is. So is Mass Effect. People love the two franchises for the same reasons even though they are quite different. The cast of the Big Bang Theory--they're your fans. Not only them, but definitely them, too. 

The real problem here is that Shepard was out of character. Shepard was forced to choose A, B, or C. These were not "wildly different" endings as we were promised in the media. A bittersweet ending is NOT the problem, not the slightest bit whatsoever, nobody here was naive enough to think that this would end with sunshine and marshmallows, it's a war story! What we did assume was that we could make the ending more or less depressing, to some degree, through the medium of our choices--and that did not happen. The ending was not affected at all. (I am not counting the "if you meter is high enough, you get all the choices!" part as being truly affecting anything, because almost everyone, even casual gamers, would have tried to get it as full as possible on their first playthrough, and since most people will almost certainly either be the type to like multiplayer or play a completionist single-player playthrough {I would be both types} it's not even that hard to get it high enough for that.) 

The Mass Effect series was empowering. It inspired me to resist the urge to be too soft a person, to not speak up for what I believe in, and it made me want to be insightful and fight against injustices in whatever small way I could. Stories can do that--they can speak to who we are and push us to do and be what we wanted to do and be anyway, but might have talked ourselves out of otherwise. The ending... it ruined that feeling for me. Worse, it negated it. It took me a while to bounce back and remember what the real Commander would've done--fight for what she/he believed in. And I believe in this series.

I'm here because I love Mass Effect. I'm here because it matters to me to see a character I grew to love done justice rather than be reduced to placid, passive acceptance of some cosmic ghost kid's static options--all of which have the same terrible outcome of blowing up the universe we came to love. Not to mention the incredible cast of friends and allies that she/he has gathered along the way, who also deserve more than a goodbye speech. Right now, it's looking bleak for them--more because nothing made sense than even because they all can be assumed to have died without any further exposition.

I want to make it clear--I didn't need more time to say goodbye. I was ready to do that a long time ago. What I needed was and is a real ending, one that makes me feel like something actually ended rather than that Shepard had a bad peyote trip or something. I didn't know that Shepard. Being sad and having PTSD doesn't make it any better, because when Shepard is sad, (s)he stops being sad and sticks her/his finger in somebody's face and has a good rant instead. If Shepard ranted, then lost steam and gave up, then I'd get it--but this confused, blank-eyed child in the ending was NOT Shepard.

I still hold out hope for the indoc theory. Mostly because I believe, however foolish or correct it might be, that Bioware couldn't have possibly made a mistake like this and the only thing that makes anything make sense to me is that idea. But if it's not true, then I want someone to address this--to say, "we're human, there was an incredible amount of pressure, and we needed more time to include the range of endings that would truly do the series justice." 

I would understand. I want to understand. Help me. Don't keep up this dodging-the-question repetition of what was already said. I know it's important for you not to weaken your position, but that already happened when we saw the endings in the first place. There has to be a way to actually say something of substance here without hurting sales of Mass Effect 3.  

If it were me: "Though for some, the endings originally included in Mass Effect 3 fit their Shepard's story perfectly, we understand that many other fans disagreed with Shepard's mindset in those endings and felt their Shepard wouldn't act in the way depicted. This variety and diversity in our fan base is something we value greatly, and we are dedicated to making everyone feel satisfied with how their Shepard's story comes to a close." That's what I want to believe is in the team's hearts and heads now.

I want to believe, despite what I just read, that they truly understand what went wrong and how to fix it. 

SnowyKai wrote...

That was really, really bad.

You just told us a bunch of stuff we already knew. We know you're working on "DLC" as vague as that is. 

We know you've worked hard on this series for ages.

We know that Gaming Publications really enjoyed your game. (Wonder why..) 

You still haven't answered to us, your fans, on what you're going to do with this series we've invested emotion, money and time into for five years. Honestly, please just say what you're going to do and be done with this, so I can get off this train-wreck. Keeping us clinging on and not saying anything in all of your "Press releases" is really beginning to get old.

Honestly, if there's no ending DLC planned, I won't buy any DLC. There's no point. None at all. You guys want me to invest more time into a Shepard I no-longer care about because the ending ruins everything this series has been built on? You want me to pay for this? No, sir, I shall not.

We deserve a good ending, your FANS. We've stuck with you through thick and thin, (Dragonage 2) now please, please...give us the damn ending we deserve.

This is how I feel. I feel like the spirit of the series was utterly betrayed. If the ending is not fixed, then I have no reason to touch any DLC--why would I? I didn't touch DA2 DLC either for this very reason--because the ending was so low on choice, so high on depression and futility that I just didn't care about that character's story anymore. I would rather move on to something better than expand a story about a character that had no real effect on their universe.

It all sapped my ability to care to the point where I didn't even want to replay Mass Effect 3. Only the indoctrination theory + my promise to myself that I would stop before the Citadel every single time has made me able to give a damn about playing my other Shepards through the game. It's the only way I was able to enjoy the game anymore. A great, great game like this should not be hard to replay! I should want to, I should be happy to, I should do so 'til I'm sick of it like I did with Mass Effect 1 and 2. It should be easy. 

It wasn't. That's how bad this was.

I didn't want to not replay Tuchanka even knowing that it would bring me to tears all over again. I still looked forward to getting choked up like that because it was well done. I should have felt that way about the ending, too. But I didn't. Not because it was sad. Because it was disillusioning, and esoteric--not in a good way that blew my mind, but in a lame, weird, dumb way that absolutely didn't. Everything with Casper the ghost kid was bad. Poor in terms of quality/coherence, unlike the dialogue between Shepard and Anderson and TIM right before it which is why this was so jarring.

I don't hate or judge anyone for this. I don't see this as irreparable. I just want it to really, really be addressed. Please. If indoctrination is correct, please give us a hint. If it's not... then please consider making it canon anyway, because nothing about Casper or his A, B, C-labeled doors added anything good to the Mass Effect universe, and instead it took a vast portion of the universe we loved away

You created a universe that deserves so much better than him and his ridiculous choices, all of which every fiber of my being morally rejects. (A) Elimination of diversity because we supposedly (and EVERY Shepard would question that, especially those who united the quarians and geth!) can't live in peace unless we're homogenized, (B) mind control of all synthetics, or © utter destruction of all synthetics in favor of organics? Not one of those choices is anything but appallingly, shockingly evil, and every one of them goes against anything a single one of my Shepards would want to do.

I am still hoping, with all my heart, that that is a mistake. Because a much bleaker ending, where Shepard says "releasing the energy of the Crucible and destroying the mass relays is not an option, it's too dangerous; I won't do it at all..." and then everyone fights the Reaper forces to the death is better than any of the current options available. It's horribly depressing, but at least it doesn't let fear compromise who Shepard is.

Please tell me that with all the thought and love I put into this, that I understood the Mass Effect series better than some critics did. That it truly is the great franchise I believed it to be. Because if that's not the case... then I should just give up on serious games and just stick to stuff like Diablo 3, Borderlands, and Skyrim. Casual stuff that is fun for a while and can then be sold and forgotten. Because it's not worth it to be inspired if it all ends in ashes, and after DA2 was as disappointing a mixed bag as it is, I would have trouble believing that a Bioware that would do nothing more than flesh the ending out or add a bunch of little character DLCs is truly the company that I loved anymore. 

Maybe this just sounds geeky or sad to the reader. But I remember BG1. I remember my adolescence. Bioware was a part of my childhood, in a way. Part of my relationship with my dad, since we bonded over enjoyment of these games and series. To be thinking of moving on is like saying goodbye to the kid in me, even though it was my adult self--a person Shepard's age--who fell in love with Mass Effect.  

But I don't think I could break my own heart again. I don't know. Maybe it's healthier just to stop hoping, and to move on to things I'm less invested in. I'm beginning to have that epiphany.

AllThatJazz wrote...

CoS Sarah Jinstar wrote...

AngryFrozenWater wrote...

It all feels like a joke. The ending feels like it was taken from a random game and glued to ME3. The ending had little if anything at all to do with ME. I don't want more closure. I want a proper end. But needless to say, we won't get one. That's how much BW loves the game.


It was, Ion Storm's Deus Ex 1. 


Yeah. My husband has played precisely ONE non sport-related game in his entire life, that being the first Deus Ex. When I told him what the ME3 choices were, he asked if ME3 was an updated version of Deus Ex, and said that 'merging with Helios' was the only good ending. 

[smilie]http://social.bioware.com/images/forum/emoticons/pouty.png[/smilie]

Please make it indoctrination, or some kind of hideous dream. Or death. 

I played Deus Ex 1. I loved it. Its ending doesn't suit Mass Effect in any way. It's directly contrary to its best themes. 

Indoctrination theory is, at this time, the only thing I can think of that would restore my faith in and love for the Mass Effect universe. The only thing that can save it, unless there's something equally dramatic out there that the devs have thought of. 

But not this ending. No, not this A/B/C ending. I rejected it before I had even processed it, because I don't believe that we all have to become the same in order to accept each other and find unity or harmony. I don't believe that at all, and I never will. 

#1822
CARL_DF90

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Between this youtube vid:

and this article: http://www.gamefront...fans-are-right/

Bioware should know EXACTLY why the fans hate the ending. It's broken no matter how you slice it. How this got past anyone at Bioware HQ is beyond me.

#1823
Escocido

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CARL_DF90 wrote...

Between this youtube vid:

and this article: http://www.gamefront...fans-are-right/

Bioware should know EXACTLY why the fans hate the ending. It's broken no matter how you slice it. How this got past anyone at Bioware HQ is beyond me.


It didn't, they are just using the strategy of all-out denial and belittling of people concerned to "win" this out of pure stubborness.

I say "win" because if they would only recognize, as they know, that they just didn't dedicate enough resources to the endings and that they are shoddily written, they could make this series legendary. But they won't because thay are "artists". If michaellangello had made the left arm of his David from a rotten banana no one would ask him to make a new statue ever and would be the butt monkey of renaissance artists. Luckily some friends told him "dude, go the extra mile and cut the banana crap" and now he is famous.

#1824
SalsaDMA

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feliciano2040 wrote...

Dridengx wrote...

Sure, 20,000 plus fans hate the ending and it's their opinion but consider the Millions who didn't make such a claim and love the ending?


Statistics. This person needs to learn.


Yeah. The asumption that anyone that hadn't specifically participated in a specific poll would automatically vote counter to the majority of those in the poll is staggeringly naive.

#1825
abaris

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Dridengx wrote...

2. Sure, 20,000 plus fans hate the ending and it's their opinion but consider the Millions who didn't make such a claim and love the ending?




Highly debatable, since it's not just these 20 odd thousand American who may or may not frequent this particular board. It's all over the world with tens of thousands of people participating in polls about the ending. All showing the same picture of the vast majority being totally against things as the are.

Even the mainstream press took note and that's not something happening easily, since they hardly ever report about video gaming.

If millions of people really love the endings, these millions are indeed a very, very silent majority.