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Casey Hudson Addresses the Conclusion of ME3 (OFFICIAL)


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#926
jayYyYy

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Jessica Merizan wrote...

This is not a constructive response guys. Be specific in your needs and I'll pass that to the team.


If you want our feedback and our ideas look at the threads on the forums talking about the ending, there's plenty there.

#927
Ticondurus

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darkshadow136 wrote...

4. Galactic readiness should not be effected in the single player campaign by Multiplayer. There is a reason no other game has done this, since not everyone like Multiplayer. A person should be able to achieve 100% galactic readiness without being forced to play Multiplayer.


This too ^.  I didn't play the MP yet did all the content available to me in SP yet still couldn't get the best ending.

#928
darkiddd

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Jessica Merizan wrote...

I think I need to clarify myself. For the past few weeks, I've been collecting feedback. I have excel sheets, word documents, quotes, graphs, you name it.

In order for a collaboration between the devs and the fans to work, I need you guys to CONTINUE being constructive, and organizing your thoughts. I know where to look, but I need you to help me by contributing to the dialogue.

Saying "this blows" helps no one. Saying, "I enjoyed X but I found Z _____ because of A,B,C" is what I'm looking for. Channel your frustration into something positive (such as the RetakeME3 movement - constructive, organized thoughts).

Chris and I are both collecting your feedback. We're listening. Make yourself heard.


Please read what I wrote on page 35 :happy:

#929
HenchxNarf

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Syrellaris wrote...

VonVerrikan wrote...

Casey it's great that you wanted a bittersweet ending, but this isn't about what you want. In your game of choice, our decisions ultimately shape the end we come to. If I have literally done everything possible to achieve every positive outcome and relationship in this series, I do not want a bitter ending the likes of everyone else. I expect closure, and I expect reward for my actions.
To say what you said just basically tells me you don't care about my decisions, and you'd rather substitute your own. That isn't right.


Go make your own game then. It is biowares decision, wether you like it or not does not matter.


+1

#930
theshuo

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Jessica Merizan wrote...

Guys, this is an ongoing dialogue. Casey's post is not the final definitive answer to your concerns. This is a collaboration.

In order to be successful in this, I need you to help me gathering feedback and tell us what you want to see. I understand that people are still feeling emotionally raw or untrusting, and I'm not saying it's not valid to feel that way. However, if you want to see your feedback implemented, this needs to become constructive and rational.

Complaining more isn't going to get you what you want. Tell us what you need. Make polls, collect your thoughts. Chris and I are gathering this information and the developers are listening.

This is a partnership. Let's have hope and make your voice heard - that includes positive feedback too (if you like something we're doing, tell us so we know to keep it up!).


Hi Jessica, thank you for asking. In terms of content for DLC regarding the ending I don't think you'll find a lack of ideas. On BSN alone there are a huge number of well-thought-out suggestions. Understandably, promising to deliver future content cannot be done this week.

What can be done, however, is an official statement that directly acknowledges the specific concerns which have been brought up, not merely a PR statement that comes off as self-congratulatory. Was this ending really the one that had been planned since ME1? Did everyone on the development team sign off on this ending? Was it a product of having to meet a deadline?

There are many long-time Bioware fans here, myself included who have loved Bioware for over a decade, are deeply unsatisfied with the way Mass Effect ended, and are very close to saying goodbye to a company we once trusted. At the very very least, we would appreciate an honest and thorough explanation of why the conclusion to hundreds of hours of gameplay ended the way it did. I'm willing to give Bioware a chance, but I hope Bioware understands that while ME3 was huge commerical success, it in no way is an indication of future success unless they show that they respect the trust we have given to them. 

Thanks.

#931
Icinix

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Jessica Merizan wrote...

Guys, this is an ongoing dialogue. Casey's post is not the final definitive answer to your concerns. This is a collaboration.

In order to be successful in this, I need you to help me gathering feedback and tell us what you want to see. I understand that people are still feeling emotionally raw or untrusting, and I'm not saying it's not valid to feel that way. However, if you want to see your feedback implemented, this needs to become constructive and rational.

Complaining more isn't going to get you what you want. Tell us what you need. Make polls, collect your thoughts. Chris and I are gathering this information and the developers are listening.

This is a partnership. Let's have hope and make your voice heard - that includes positive feedback too (if you like something we're doing, tell us so we know to keep it up!).


What I would like to say is some in game cutscenes that show our assets fighting the Reapers.

The link in my sig has some great ideas.

This part doesn't need to have dialogue, it doesn't need to have sound. Just some epic music and some in game assets kicking backside.

I want to see an ending devoid of god child with flawed logic that has never been preluded to at any point in the 3 games - I want to see some kind of epilogue about what happens to the characters built up over the years.

If you want to end with three galaxy devastating choices - thats fine, but what happened to the characters / races / places we've come to grow and love - show us where they are at in the future.

Mass Effect has always had choice and consequence - as it stands the entire end game of Mass Effect seems filled with a total void of how those choices consequences. Beyond the epic space battles (which are beyond epic really), I seem to have gone into that last fight with a handful of human soldiers. Where are my Krogan? Where are my Salarian STG? Where are my Spectres? Where is my Biotic support squad? Where is Grunt leading the charge?

The ending felt alone. Isolated and depleted. By the time the credits came up, I felt that my Mass Effect glaaxy was destroyed and everything I had built up to had done nothing. Either my largest fleet and army or my bare token minimal forces seemed to leave the galaxy in an identical way.

You were right, there was no Reaper win ending.

But there was also no Player win ending either.

Please, plase make the indoctrination theory ending a red herring and have a real ending that is worthy of the Mass Effect series.

#932
Taleroth

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Jessica Merizan wrote...

I think I need to clarify myself. For the past few weeks, I've been collecting feedback. I have excel sheets, word documents, quotes, graphs, you name it.

In order for a collaboration between the devs and the fans to work, I need you guys to CONTINUE being constructive, and organizing your thoughts. I know where to look, but I need you to help me by contributing to the dialogue.

Saying "this blows" helps no one. Saying, "I enjoyed X but I found Z _____ because of A,B,C" is what I'm looking for. Channel your frustration into something positive (such as the RetakeME3 movement - constructive, organized thoughts).

Chris and I are both collecting your feedback. We're listening. Make yourself heard.

Has anyone ever told you that you're the most important person at Bioware, Merizan?

#933
Terraforming2154

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[quote]Jessica Merizan wrote...

This is not a constructive response guys. Be specific in your needs and I'll pass that to the team.[/quote]

Honestly,
- Are the reapers essentially just worker bees with menancing VI interfaces? If they "belong" to the Catalyst, what are they really?
- What is the Catalyst - a literal deus ex machina doesn't work for a lot of people. How does such a creature exist in a universe that has been so science-based until that point? Is it a god type entity?
- Why did Joker take the Normandy and leave Shepard? Based on his comments through all the games, he wouldn't have left his commanding officer and hightailed it.
- What happened to Shepard's companions?
- Explain what happened to the galaxy. As it stands, it has been completely destroyed. Can it be rebuilt? Would people like Stargazer really remember Shepard fondly after she destroyed everything (I'm coming from the destroy ending, where synthetics are wiped out)?
- Why did my Shepard wake up at the ending? I could have eventually dealt with the closure of her sacrifice, but that ending was really open ended. Where is she? Back in London? Why?
[/quote]

#934
OchreJelly

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Unfortunately I think with such a fast paced forum environment there will be no way to satisfyingly address the concerns people have without them getting buried or being varied and expounded on in 5 million different ways because people want 'their' version.

Case in point, a 1500 page thread with tons of excellent ideas, but unless you have been religiously reading the entire thread (kudos to you for uh, dedication) they are just lost to anyone except a few people.

There needs to be another way to get solid feedback, besides having some people on staff slog through the megathreads... but I don't know exactly what that avenue might be.

Anyways, thanks again to the entire team for a tenative response. I don't envy PR right now.

#935
BobbyTheI

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I know a lot of people have posted this, but I think I'll reiterate it again:

http://www.gamefront...fans-are-right/

You need to print this article out, put the pages up on the wall in a conference room somewhere, and get whatever teams together that need to discuss it and say, "How can we fix each of these problems?"

I can understand you not wanting to wade into the huge amount of text currently being generated on these boards, so this article pretty much sums up our complaints about as well as anything on these boards does.

#936
ald0s

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with the ending as it is it feels like i did not finish the fight. the last ten minutes of the game feel like a halucination from shepard and a lot of things like point to this.

there is for example the radio transmission that says that no one made it into the beam, there is the strange behaviour from andersen and the elusivmen and a starchild for reaper bos? and even if its true how did shepard survive? how did my squadmates that were charging in with me get to the normandy and why does joker leave (serious plot holes)??? and where is my accomplishment? i mean i doomed the galaxy and earth with the destruction of the mass relays!

after finishing this series i wanted to feel like: yeah i did it! well mayby i died but i did it!!! i defeated the reapers at all cost(some races exstinct, galaxy torn)/with the best possible outcome(put a hold on conflicts), i see garrus while he helps the turiens rebuild as a generel, tali settling her homeworld (character closure), and so on

this feeling is lacking all together and i think that it should be addressed in a dlc by really handling the ending we have now as a startingpoint for the real ending where we have closure for our squadmates from me1 to 3.

#937
Wildhide

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Here are my thoughts on what I'd rather see for the ending, since you want idea.

Dump everything after Harbringer fires his beam (Or use the indoctrination theory people have been tossing around). From there have a real battle take place between you and Harbringer, it doesn't have to be Shep vs giant monster. You've collected a massive armada, use it.

You could set up the entire trench run scenario to be similar to the suicide mission, with your EMS determining the quality of the outcome, and then making strategic decisions for your forces instead of your squad.

IE:
-A force of brutes his heading you off, who do send to intercept? Send the Krogans and they succeed, send STG and you hear "Hold the line!" over the comm before it goes dead and now you have to face extra brutes for the rest of the mission.
-Send Asari commandos out to scout and they notice the enemy movements and set up to provide you crossfire during parts of the mission, send out the Krogan and they do terribly, get scene and Grunt or Wrex dies in the fight.
-Use the Quarian fleet to barrage Harbringer, it works but a lot of people die since their liveships aren't meant for combat, use the Turians and it's more successfuly.
-Etc and so on.

Don't try turn the last 10 minutes of the game from epic action adventure to some failed attempt at being artsy and cerebral. It's High Fantasy in space, remember that.

Make the Crucible be more than a rip off of Deus Ex's end. In fact, don't let us pick how it fires at all. I could much more easily see the scenario above intent on bringing down Harbringer because the catalyst is some sort of transmitter inside of certain high 'ranked' reapers, so your goal is to use all your forces to drop him, get inside, and get one.

You get back to the crucible and have it do something like linking itself to all the reapers and sending a gigantic mass effect pulse into all of them to fry their brains, etc, whatever.

The success of this can be based on how well we perform. Maybe Shepard dies if your EMS is too low, and your Squad has to take the catalyst back. If it's REALLY low everybody dies, you lose, the end.

But since when does Shepard just roll over because the bad guy tells him to?

And for Heaven's sake let us see what happens at the end! Go talk to the Dragon Age Origins team and ask them about epilogues.

A video review gave the perfect end scene for a living Shepard. Garrus and him (assuming Garrus is alive) sitting on a beach doing their usual banter, camera pans and you see the husks of dead reapers in the ocean before them. Cut away to show Shepard's end with their LI

Miranda: Shep and her visiting her sister.

Thane: Shepard finds Korlat and you see a scene of them walking to Thane's grave together talking. Maybe neither has to be alone, a new son and mother?

Liara: Digging up Prothean pieces or helping to rebuild somewhere

Jacob: On Earth helping rebuild

Tali: On Rannoch, perhaps at the same place she'd kill herself if you pushed her to it, but in contrast now you're there happily looking out over things (If the Geth are alive you can see them working with Quarians). And for the love of, just show her face for real and don't cop out with a cheaply photoshopped pictured if you're going to do it.

Garrus: I'd really like to see Femshep pull out a bottle on the beach scene and just give Garrus a challenging look, asking for a round two after their last shooting contest.

Then cut away to give summaries of what happens to the rest of the Galaxy. It can just be text a la DA:O. If Wrex and Eve are alive how do the Krogan do, what if they aren't? Does another war start? Do the Geth and Quarians stay nice and cooperative? What happens to Earth? What happens to Primarch Victus? The rest of your crew?

Have an epilogue, for crying out loud. Answer questions and offer some closure.

#938
mpgeist

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Also since we're in a listening mood, get one of your artists to man up and give Tali an actual face, not some Getty Images photoshop.

#939
Sargerus

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Jessica Merizan wrote...

I think I need to clarify myself. For the past few weeks, I've been collecting feedback. I have excel sheets, word documents, quotes, graphs, you name it.

In order for a collaboration between the devs and the fans to work, I need you guys to CONTINUE being constructive, and organizing your thoughts. I know where to look, but I need you to help me by contributing to the dialogue.

Saying "this blows" helps no one. Saying, "I enjoyed X but I found Z _____ because of A,B,C" is what I'm looking for. Channel your frustration into something positive (such as the RetakeME3 movement - constructive, organized thoughts).

Chris and I are both collecting your feedback. We're listening. Make yourself heard.


Shepard survives, retires from military, lives together with his/her LI
 
It's too much to ask? :(

#940
Therefore_I_Am

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WazTheMagnificent wrote...

Jessica Merizan wrote...

This is not a constructive response guys. Be specific in your needs and I'll pass that to the team.


There's plenty of things I'd like to change, but one really stands out: the star child. Just get rid of him, please. That whole sequence is an embarassment. Sorry Dev team, but you are not Stanley Kubrick. It takes a certain kind of subtelty to pull that kind of thing off, and Mass Effect has never had it. Not to mention he makes ME1 seem like a pointless story.

I don't care that the ending is "tragic" I really don't. I'd just like Shepard to act in character in his/her final moments. Give me that, and a few endings that aren't just pallette swaps, and that'll be enough.


This. Definitley This. Scrap Casper the friendly ghost, please. Or if you can't already, change his dialogue to something that makes some sense... That Dark Energy reason made much more sense, for example.

#941
Guest_Guest12345_*

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Dear Bioware, thank you for listening. I don't think I can say much that hasn't already been said. I would like new ending content, with more details, explanations, resolution, closure, and a variety of outcomes based on the choices made throughout the trilogy.

But I ask you this, please, don't just listen, but take action. I know it might seem crazy to rewrite or modify your ending, but it is something we care so much about, and you are our only hope (obi wan). Please Bioware, please listen and create the content that so many of us desperately want.

#942
Kayjin23

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Jessica Merizan wrote...

Guys, this is an ongoing dialogue. Casey's post is not the final definitive answer to your concerns. This is a collaboration.

In order to be successful in this, I need you to help me gathering feedback and tell us what you want to see. I understand that people are still feeling emotionally raw or untrusting, and I'm not saying it's not valid to feel that way. However, if you want to see your feedback implemented, this needs to become constructive and rational.

Complaining more isn't going to get you what you want. Tell us what you need. Make polls, collect your thoughts. Chris and I are gathering this information and the developers are listening.

This is a partnership. Let's have hope and make your voice heard - that includes positive feedback too (if you like something we're doing, tell us so we know to keep it up!).

There's a lot of information spread out in the giant megathreads with thousands of posts. What I personally would like to see and what I believe mirrors many people:

1. The removal of the Reaper God-Child entirely. It's a really poorly written plot device. Honestly just scrap everything after the run for the beam where Harbinger shoots you. Or at least after the showdown with The Illusive Man.

2. A conversation with Harbinger would be awesome if it could at all be arranged.

3. Some sort of epilogue. Whether it's a full-blown cutscene, narration with stills like in Fallout or even just the text we got in Dragon Age: Origins. We want some sort of closure.

4. Actual multiple endings. Shepard doesn't have to live in every single one and they don't all have to be super-happy. But at least a couple where you genuinely save the day would be great. The important thing is for them to actually be different.

5. A final boss would be cool.

This will probably be buried in all the other posts but just in case you guys happen to see it, there you go. They're all ending related of course, because that's where the problem is.

#943
VeryHappySloth

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He must've done really well in English 101/102. He's able to write a lot of nothing while filling up a page.

#944
HenchxNarf

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don-mika wrote...

Casey Hudson
wrote...

 Thanks for taking this journey with us.
 

No, thank you for bringin us this Universe. We love it, we appreciate it :)


We do appreciate it! And sadly, they don't get to see the good things we say. :(

#945
MJF JD

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LAIR OF THE TALIMANCER. big side quests on rannoch with tali and her mask off :P

#946
kunzite

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Honestly.....one thing I really enjoyed was the emotional scene of watching Tali (who was my Shepard's LI) committing suicide on Rannoch. It tore at my heartstrings to see her so distraught....I was head-conning the notion that instead of StarChild, Shepard and his LI are in the Crucible, and they have a final good-bye as Shepard gives himself to destroy the Reaper threat. The exact details, I'm sure you could handle. But you wanted something specific. There you go.

#947
NorthStrong

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I like the idea of Sheppard biting the dust, but make it mean something to the people who's lives he/she touched throughout the games. Give us a funeral or wake scene with eulogies and comments from different game characters including the love interest.

Make it heart retching, but not due of lack of closure. Sacrifice means a lot more when you can actually see the impact it has.

#948
CDRSkyShepard

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MissMaster_2 wrote...

http://social.biowar...5/index/9851623

This thread says it all.


Awww. That's my thread. :D

I feel so loved.

#949
Guest_jojimbo_*

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I actually really think Bioware has lost it's integrity and belief with it's own fanbase,incredible.
I dont think this is repairable either, it's too big a blunder. It's all gone FUBAR, how the hell is Bioware going to contain this cyber-riot?

I think it's all over for Bioware if they dont come up with some backpeddling and promises of a better solution , choices and explanation for the ending. wow, this is like Arab spring,

#950
Debi-Tage

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Fame-KIllz wrote...

Jessica Merizan wrote...

This is not a constructive response guys. Be specific in your needs and I'll pass that to the team.


Okay. We want an endings which falls in line with the rest of the series. Multiple endings where your decisions matter greatly.

A sad ending of sacrifice is fine but there should be other options. This is what Mass Effect is about. Options. Choice. This is completely lacking in the final scenes. 

When do we 'take Earth back'? 

Where do we fight The Reapers?

It all seems so half arsed and such an anti-climax to an otherwise stellar series.


Exactly, and what about my Shepard? I made a promise in a dlc from ME2 (and was actually asked what I wanted when it was "all over") and had some rather cool forshadowing with my LI to imply that my Shepard may actually get to reap some downtime and a normal life - my past choices in the DLC were actually reflected in that foreshadowing scene, only to have it all slapped in my face in the end.  And left to wonder what the hell happened? Why did they even bother implying such an ending could happen. Yeah, I want the OPTION of a happy ending if all my choices up to that point imply it. If that is impossible, then I want to know that my "sacrifice" allowed a happy ending to those characters I cared about...:(