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I thought the ending was amazing.....


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#276
The Unfallen

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Zorziban the Great wrote...

I have just beaten the game series that changed my whole outlook on videogaming. It took me 32 hours to complete Mass Effect 3 on Hardcore difficulty. That is significantly longer than it took me to beat ME1 and ME2. Before I finished the game I heard many bad things about the ending, and how it impacted the universe. However, I still kept playing becaue I wanted to see for myself. What I got was a suprise.

The ending was incredibly satisfying to me, and it wrapped up my favorite game series of all time. I crie d, I laughed, and I cried some more throughout the whole emotional rollercoaster that was the single player story. My mind was blown when I realized the true purpose of the Reapers and the Citadel. My only complaints about the ending is that it makes replaying the previous games pointless because we already know what happens in the end. I also feel that any single player DLC starring Shepard that takes place BEFORE the ending of ME3 is pointless, because we already know what is going to happen.

However, with the way the game ended, there is still a possibility for it to continue, with or without shepard. Bioware, I hope you know that I love the universe and characters that you have created, and I hope you decide to continue with this universe and make many more games involving it. Thank you.

I loved it too. Ilike the way they left it open to interpret . I think it was a beautifully written ending, leaps and bounds more creative than any Halo game could ever hope to be

#277
MelfinaofOutlawStar

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The star child tells us that the Crucible has been in development for many cycles. Each race adds pieces onto it, finally perfecting the design this time around.



How? How are the races collaborating? The whole point of the series is that the Reapers surprise attack, kill everyone, and then leave no traces of their work. Does every single race just happen to never find any hint of the Reapers until after the Reapers attack? And then once the attack is begun they find ruins, or old computers, or whatever, and try to build their own crucible, even though nobody knows how to use it or what it’s for? And then they bury their modified plans in such a way that the next cycle will only find them once it’s too late?



Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.



And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does.



Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does.



Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does.



Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”.



Actually, I think my explanation makes the setup sound cooler than it really is. A situation where you’re tricked into building the weapon of your own downfall would have been a great twist. This isn’t that. This is just writers who didn’t remember what they wrote yesterday and can’t plan for tomorrow.



Case in point: The crucible is the ultimate weapon, derived from Prothean ruins, yet it was never mentioned or hinted at in any of the previous games. None of the beacons talked about it. Vigil didn’t bring it up, and I’m willing to bet the Prothean squadmate (a DLC character) doesn’t mention it either. This is because it wasn’t planned at the outset. It’s a late-story asspull done by writers who never had a plan.



Did the Protheans build a crucible of their own? Did they try to use it? If so, what happened? I suspect I have just given this more thought than the writers did.




Yeah, none of it makes sense.

Modifié par MelfinaofOutlawStar, 23 mars 2012 - 04:28 .


#278
tetrisblock4x1

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Lord Aesir wrote...

Sangheili_1337 wrote...

Warden130 wrote...

Mr. Gogeta34 wrote...

From what I can tell, the consistency of the ending hinges on how much the player payed attention during said ending.

If you payed astute attention, plot holes and inconsistencies abound. If you were half paying attention (and just got the general gist), then the ending is fine... maybe even "amazing."

Or maybe he liked the ending. Believe it or not but not everyone shares your opinion.


So you are saying he liked the plot holes then. It is a fact that the endings made zero sense, no way to get around it.

They do make sense, save for a few strange things about the Normandy crash.


Yeah, that too. I believe most of the ending makes sense in a semi-coherent way (the catalyst and the DEM crucible were still bad writing), but the ending did make clear the fact that Biowares Mass Effect story was definitely very loosly framed. I could see that ever since ME2, and it seems like Biowares writing is good for short term narrative, but for some reason everything falls apart in their main quests. ****ty main story with good character interaction and side stories is a fairly consistent trend for Bioware.

Modifié par tetrisblock4x1, 23 mars 2012 - 04:36 .


#279
Keeper32

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Finally beat it last night.
Have to say I'm glad I'm not alone in liking it.

Other players on my own forum were decreeing it the worst ending in ever.
Not wanting to spoil myself I just kept playing, and I have to say... I liked it. I liked it alot.
It wrapped the game up quite well in my opinion.

#280
Vikali

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My only beef with the ending is the Normandy really. Otherwise I'm content. Got me writing again after all.

#281
Heimdall

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MelfinaofOutlawStar wrote...

The star child tells us that the Crucible has been in development for many cycles. Each race adds pieces onto it, finally perfecting the design this time around.



How? How are the races collaborating? The whole point of the series is that the Reapers surprise attack, kill everyone, and then leave no traces of their work. Does every single race just happen to never find any hint of the Reapers until after the Reapers attack? And then once the attack is begun they find ruins, or old computers, or whatever, and try to build their own crucible, even though nobody knows how to use it or what it’s for? And then they bury their modified plans in such a way that the next cycle will only find them once it’s too late?



Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.



And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does.



Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does.



Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does.



Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”.



Actually, I think my explanation makes the setup sound cooler than it really is. A situation where you’re tricked into building the weapon of your own downfall would have been a great twist. This isn’t that. This is just writers who didn’t remember what they wrote yesterday and can’t plan for tomorrow.



Case in point: The crucible is the ultimate weapon, derived from Prothean ruins, yet it was never mentioned or hinted at in any of the previous games. None of the beacons talked about it. Vigil didn’t bring it up, and I’m willing to bet the Prothean squadmate (a DLC character) doesn’t mention it either. This is because it wasn’t planned at the outset. It’s a late-story asspull done by writers who never had a plan.



Did the Protheans build a crucible of their own? Did they try to use it? If so, what happened? I suspect I have just given this more thought than the writers did.




Yeah, none of it makes sense.





The Protheans did build and try to use the Crucible, but they were foiled by an indoctrinated faction and so never got the chance to fully deploy it.  This was in the game...

#282
MelfinaofOutlawStar

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Lord Aesir wrote...

MelfinaofOutlawStar wrote...

The star child tells us that the Crucible has been in development for many cycles. Each race adds pieces onto it, finally perfecting the design this time around.



How? How are the races collaborating? The whole point of the series is that the Reapers surprise attack, kill everyone, and then leave no traces of their work. Does every single race just happen to never find any hint of the Reapers until after the Reapers attack? And then once the attack is begun they find ruins, or old computers, or whatever, and try to build their own crucible, even though nobody knows how to use it or what it’s for? And then they bury their modified plans in such a way that the next cycle will only find them once it’s too late?



Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.



And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does.



Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does.



Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does.



Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”.



Actually, I think my explanation makes the setup sound cooler than it really is. A situation where you’re tricked into building the weapon of your own downfall would have been a great twist. This isn’t that. This is just writers who didn’t remember what they wrote yesterday and can’t plan for tomorrow.



Case in point: The crucible is the ultimate weapon, derived from Prothean ruins, yet it was never mentioned or hinted at in any of the previous games. None of the beacons talked about it. Vigil didn’t bring it up, and I’m willing to bet the Prothean squadmate (a DLC character) doesn’t mention it either. This is because it wasn’t planned at the outset. It’s a late-story asspull done by writers who never had a plan.



Did the Protheans build a crucible of their own? Did they try to use it? If so, what happened? I suspect I have just given this more thought than the writers did.




Yeah, none of it makes sense.





The Protheans did build and try to use the Crucible, but they were foiled by an indoctrinated faction and so never got the chance to fully deploy it.  This was in the game...


Still doesn't explain how the races collaborated without knowing what happened in previous cycles. I mean, they're just following blind instructions. It would have been better if it was some weapon of mass destruction and they built their own end.

#283
Heimdall

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MelfinaofOutlawStar wrote...

Lord Aesir wrote...

MelfinaofOutlawStar wrote...

The star child tells us that the Crucible has been in development for many cycles. Each race adds pieces onto it, finally perfecting the design this time around.



How? How are the races collaborating? The whole point of the series is that the Reapers surprise attack, kill everyone, and then leave no traces of their work. Does every single race just happen to never find any hint of the Reapers until after the Reapers attack? And then once the attack is begun they find ruins, or old computers, or whatever, and try to build their own crucible, even though nobody knows how to use it or what it’s for? And then they bury their modified plans in such a way that the next cycle will only find them once it’s too late?



Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.



And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does.



Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does.



Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does.



Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”.



Actually, I think my explanation makes the setup sound cooler than it really is. A situation where you’re tricked into building the weapon of your own downfall would have been a great twist. This isn’t that. This is just writers who didn’t remember what they wrote yesterday and can’t plan for tomorrow.



Case in point: The crucible is the ultimate weapon, derived from Prothean ruins, yet it was never mentioned or hinted at in any of the previous games. None of the beacons talked about it. Vigil didn’t bring it up, and I’m willing to bet the Prothean squadmate (a DLC character) doesn’t mention it either. This is because it wasn’t planned at the outset. It’s a late-story asspull done by writers who never had a plan.



Did the Protheans build a crucible of their own? Did they try to use it? If so, what happened? I suspect I have just given this more thought than the writers did.




Yeah, none of it makes sense.





The Protheans did build and try to use the Crucible, but they were foiled by an indoctrinated faction and so never got the chance to fully deploy it.  This was in the game...


Still doesn't explain how the races collaborated without knowing what happened in previous cycles. I mean, they're just following blind instructions. It would have been better if it was some weapon of mass destruction and they built their own end.

I think I can help you.  Let me try a better analogy:

The first species builds a single shot pistol

The next species sees the design, gets the gist of the intent of the weapon and builds a revolver.

The next species sees the design and builds a semi automatic.

Get the idea?  Each species was building a complete weapon, but each species added features and refined the design.

#284
tetrisblock4x1

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The end of ME1 was an excellent excuse to just ditch the whole notion of a super weapon passed down from generations and instead make up some bull**** pseudo scientific explanation to explain why it'd delay the Reapers for a few centuries longer. The rest of the trilogy would then be all about the adventures of the first human spectre and instead of finding space magic on Mars shep would find enough irrefutable evidence of a reaper invasion that even the council can't ignore it. a few centuries later we'd be on our second ME trilogy with a new cast of character fighting a war against the Reapers after researching new technologies which would make the protheans jealous.

Modifié par tetrisblock4x1, 23 mars 2012 - 04:55 .


#285
InvincibleHero

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MelfinaofOutlawStar wrote...

Still doesn't explain how the races collaborated without knowing what happened in previous cycles. I mean, they're just following blind instructions. It would have been better if it was some weapon of mass destruction and they built their own end.

This is simple. The "SC" has been looking for a solution to the problem of which the reapers were a placeholder. Shepard is not the first to reach the "SC". Shepard is the first to solve the riddle and change the mind of the "SC".

(Add) I think each race built to it was metaphorical as the "SC' did the work with the info and technology gleaned from the reaped.

Modifié par InvincibleHero, 23 mars 2012 - 05:00 .


#286
MelfinaofOutlawStar

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Lord Aesir wrote...

MelfinaofOutlawStar wrote...

Lord Aesir wrote...

MelfinaofOutlawStar wrote...

The star child tells us that the Crucible has been in development for many cycles. Each race adds pieces onto it, finally perfecting the design this time around.



How? How are the races collaborating? The whole point of the series is that the Reapers surprise attack, kill everyone, and then leave no traces of their work. Does every single race just happen to never find any hint of the Reapers until after the Reapers attack? And then once the attack is begun they find ruins, or old computers, or whatever, and try to build their own crucible, even though nobody knows how to use it or what it’s for? And then they bury their modified plans in such a way that the next cycle will only find them once it’s too late?



Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.



And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does.



Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does.



Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does.



Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”.



Actually, I think my explanation makes the setup sound cooler than it really is. A situation where you’re tricked into building the weapon of your own downfall would have been a great twist. This isn’t that. This is just writers who didn’t remember what they wrote yesterday and can’t plan for tomorrow.



Case in point: The crucible is the ultimate weapon, derived from Prothean ruins, yet it was never mentioned or hinted at in any of the previous games. None of the beacons talked about it. Vigil didn’t bring it up, and I’m willing to bet the Prothean squadmate (a DLC character) doesn’t mention it either. This is because it wasn’t planned at the outset. It’s a late-story asspull done by writers who never had a plan.



Did the Protheans build a crucible of their own? Did they try to use it? If so, what happened? I suspect I have just given this more thought than the writers did.




Yeah, none of it makes sense.





The Protheans did build and try to use the Crucible, but they were foiled by an indoctrinated faction and so never got the chance to fully deploy it.  This was in the game...


Still doesn't explain how the races collaborated without knowing what happened in previous cycles. I mean, they're just following blind instructions. It would have been better if it was some weapon of mass destruction and they built their own end.

I think I can help you.  Let me try a better analogy:

The first species builds a single shot pistol

The next species sees the design, gets the gist of the intent of the weapon and builds a revolver.

The next species sees the design and builds a semi automatic.

Get the idea?  Each species was building a complete weapon, but each species added features and refined the design.


And they still built it blindly. The whole time they state they know it does something but not what. It's a terrible plan.

#287
Heimdall

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MelfinaofOutlawStar wrote...

Lord Aesir wrote...

MelfinaofOutlawStar wrote...

Lord Aesir wrote...

MelfinaofOutlawStar wrote...

The star child tells us that the Crucible has been in development for many cycles. Each race adds pieces onto it, finally perfecting the design this time around.



How? How are the races collaborating? The whole point of the series is that the Reapers surprise attack, kill everyone, and then leave no traces of their work. Does every single race just happen to never find any hint of the Reapers until after the Reapers attack? And then once the attack is begun they find ruins, or old computers, or whatever, and try to build their own crucible, even though nobody knows how to use it or what it’s for? And then they bury their modified plans in such a way that the next cycle will only find them once it’s too late?



Imagine that the first race, facing the Reaper threat and having no idea how to defeat them, sit down and design a trigger guard. And that’s it. Then they bury the plans for the trigger guard and they die. 50,000 years later, the next race is getting pulverized. Before they die, they find the plans for the trigger guard. They have no idea what it’s for or what it does, but they design a handle to go with it, add it to the plans, and re-bury them.



And so it goes. 50,000 years. A safety mechanism. A rifled barrel. A magazine. A rear sight. The trigger. A front sight. A muzzle. An ejection port. Nobody knows what any of this does.



Then Shepard & Co comes along. They follow the plans, which builds a Glock 17 pistol. Admiral Hacket points to the chamber. Something goes in there, but we don’t know what it is or what it does.



Then you meet the Star Child, who just happens to be a 9mm bullet, which miraculously is a perfect fit for this pistol, even though the people who built it have no idea what a bullet is or what it does.



Then the Star Child explains that the next step is to put the bullet in the chamber, aim the weapon at your foot, and pull the trigger. That’s how you “win”.



Actually, I think my explanation makes the setup sound cooler than it really is. A situation where you’re tricked into building the weapon of your own downfall would have been a great twist. This isn’t that. This is just writers who didn’t remember what they wrote yesterday and can’t plan for tomorrow.



Case in point: The crucible is the ultimate weapon, derived from Prothean ruins, yet it was never mentioned or hinted at in any of the previous games. None of the beacons talked about it. Vigil didn’t bring it up, and I’m willing to bet the Prothean squadmate (a DLC character) doesn’t mention it either. This is because it wasn’t planned at the outset. It’s a late-story asspull done by writers who never had a plan.



Did the Protheans build a crucible of their own? Did they try to use it? If so, what happened? I suspect I have just given this more thought than the writers did.




Yeah, none of it makes sense.





The Protheans did build and try to use the Crucible, but they were foiled by an indoctrinated faction and so never got the chance to fully deploy it.  This was in the game...


Still doesn't explain how the races collaborated without knowing what happened in previous cycles. I mean, they're just following blind instructions. It would have been better if it was some weapon of mass destruction and they built their own end.

I think I can help you.  Let me try a better analogy:

The first species builds a single shot pistol

The next species sees the design, gets the gist of the intent of the weapon and builds a revolver.

The next species sees the design and builds a semi automatic.

Get the idea?  Each species was building a complete weapon, but each species added features and refined the design.


And they still built it blindly. The whole time they state they know it does something but not what. It's a terrible plan.

They know it's a weapon against the Reapers.  It's an act of blind desperation to be sure, that's why it only gets built late in the cycle, and if they had a better plan, knowing that winning conventionally was impossible, I'm sure they would go for it.  Though I suspect some of them might have had a better idea of what it did than Hackett or anyone else in the current cycle did.  The Protheans knew enough that it had to be interfaced with the Citadel.

#288
iNoisyy

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I won't moan about the endings but I do think they need an ending where the Crucible successfully launches. What some people are not realizing is the endings to ME3 were Indoctrinations. The reapers took the child and used it as the Catalyst. How was Shepard able to breathe in space without a helmet? Possibly energy fields around the Citadel? But one thing I know for sure is that if Shepard fell back down to Earth his whole body would have just disintegrated. How did Anderson get to the launch console first? Somebody will comment saying "Shepard fell down onto a planet in ME2." I will just say " Cerberus rebuilt him, Shepard is now half machine. He will burn up in to ashes." Hope this calms some people down.


--------EDIT---------

I forgot to mention that the endng where Shepard breathes he is in the same spot where Harbinger killed the whole squad. He was still in London. He never went to the Citadel. DAMM YOU INDOCTRINATIONS!

Modifié par iNoisyy, 23 mars 2012 - 05:09 .


#289
smallwhippet

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The Unfallen wrote...

Zorziban the Great wrote...

I have just beaten the game series that changed my whole outlook on videogaming. It took me 32 hours to complete Mass Effect 3 on Hardcore difficulty. That is significantly longer than it took me to beat ME1 and ME2. Before I finished the game I heard many bad things about the ending, and how it impacted the universe. However, I still kept playing becaue I wanted to see for myself. What I got was a suprise.

The ending was incredibly satisfying to me, and it wrapped up my favorite game series of all time. I crie d, I laughed, and I cried some more throughout the whole emotional rollercoaster that was the single player story. My mind was blown when I realized the true purpose of the Reapers and the Citadel. My only complaints about the ending is that it makes replaying the previous games pointless because we already know what happens in the end. I also feel that any single player DLC starring Shepard that takes place BEFORE the ending of ME3 is pointless, because we already know what is going to happen.

However, with the way the game ended, there is still a possibility for it to continue, with or without shepard. Bioware, I hope you know that I love the universe and characters that you have created, and I hope you decide to continue with this universe and make many more games involving it. Thank you.

I loved it too. Ilike the way they left it open to interpret . I think it was a beautifully written ending, leaps and bounds more creative than any Halo game could ever hope to be

I agree. Have just finished and thought the ending beautiful and highly satisfying: almost uplifting in fact.
I really don't know what all the fuss is about. But, then again, I was one of those supposedly strange people who enjoyed DA2 enormously (indeed, more than DA:O) and found that deeply moving as well. I suppose I must belong to what could be described as a 'niche' demographic....
I'm only sorry that Bioware seems to be receiving so much flack for producing wonderful, intelligent games, which defy expectations. 

#290
tetrisblock4x1

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Right, well the ongoing trend for space opera is drama over sense. Trusting blindly in an unknown and untested device is meant to be exciting from a narrative point of view... and the writers just kind of forced it to make sense since the crucible was really the only plan that anyone had.

#291
Arkitekt

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The Protheans knew exactly what it did and how. Javik was only a soldier and didn't. That's all.

#292
Arkitekt

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iNoisyy wrote...

I won't moan about the endings but I do think they need an ending where the Crucible successfully launches. What some people are not realizing is the endings to ME3 were Indoctrinations.


I would really like for the indoc people to stop pretending their interpretation of events is canon.

Otherwise I'm just going to be rude.

#293
iNoisyy

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Arkitekt wrote...

iNoisyy wrote...

I won't moan about the endings but I do think they need an ending where the Crucible successfully launches. What some people are not realizing is the endings to ME3 were Indoctrinations.


I would really like for the indoc people to stop pretending their interpretation of events is canon.

Otherwise I'm just going to be rude.


Better than any theory you've given....oh wait you haven't! Now if you would kindly return to you other "troll buddies."

Modifié par iNoisyy, 23 mars 2012 - 05:23 .


#294
tetrisblock4x1

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Indoctrination theory... but Bioware aren't that subtle.

#295
iNoisyy

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tetrisblock4x1 wrote...

Indoctrination theory... but Bioware aren't that subtle.


It's just what I think.

#296
CynicalSlug

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The ending was obscure, yet not entirely lacking in gratification. I'm indifferent as to my personal feelings of it, and enjoyed the game nonetheless.

#297
Arkitekt

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iNoisyy wrote...

Arkitekt wrote...

iNoisyy wrote...

I won't moan about the endings but I do think they need an ending where the Crucible successfully launches. What some people are not realizing is the endings to ME3 were Indoctrinations.


I would really like for the indoc people to stop pretending their interpretation of events is canon.

Otherwise I'm just going to be rude.


Better than any theory you've given....oh wait you haven't! Now if you would kindly return to you other "troll buddies."


Did you search for every comment I made? That's right you didn't, so you just made sh*t up and called me a troll. Why does that kind of behavior not surprise me from someone who believes in a nutty theory like the indoc theory to be canon truth? I wouldn't be surprised to find you are also a truther or a birther. Or perhaps you like to spend your time watching the sky so you can see the UFOs the gov is hiding from our knowledge with its Echelon machines.

#298
iNoisyy

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Arkitekt wrote...

iNoisyy wrote...

Arkitekt wrote...

iNoisyy wrote...

I won't moan about the endings but I do think they need an ending where the Crucible successfully launches. What some people are not realizing is the endings to ME3 were Indoctrinations.


I would really like for the indoc people to stop pretending their interpretation of events is canon.

Otherwise I'm just going to be rude.


Better than any theory you've given....oh wait you haven't! Now if you would kindly return to you other "troll buddies."


Did you search for every comment I made? That's right you didn't, so you just made sh*t up and called me a troll. Why does that kind of behavior not surprise me from someone who believes in a nutty theory like the indoc theory to be canon truth? I wouldn't be surprised to find you are also a truther or a birther. Or perhaps you like to spend your time watching the sky so you can see the UFOs the gov is hiding from our knowledge with its Echelon machines.


No actually I don't sit watching the sky for UFO's.
If you can't respect other peoples theorys then get the f**k out.
If you reply I will not look so don't waste your time and don't waste mine.

#299
Arkitekt

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I *do* respect everyone's theories, and I *even* appreciate the originality of the indoc theory as an imaginative interpretation of the events of ME3 finale.

But you do not give back that same respect. You clearly said: What some people are not realizing is the endings to ME3 were Indoctrinations., implying we are somehow stupid for not seeing the Truth™ that ME3 finale is indoc theory, when what is *really* clear for anyone sensible enough to measure evidence with a sense of proportion and not be led astray with rethoric and overblown factoids, is that the null hypothesis is that the finale was not a dream, and all the other "versions" are.... personal interpretations at best.