When I got home from work to fire up Mass Effect 3 and I stayed up until
6am playing, then jumped right back on after I came back from work, I
was ecstatic.
I was seeing Garrus, Tali and Kaiden back in action,
and was going to kick the Reaper's backsides out of the galaxy before
retiring with Liara... but none of it happened.
I mean I'm ok
with the ending on an intellectual level, but it is absolutely nothing
like I was expecting on an emotional one. Well, I was expeting the
endings that happened to be available, but
also to have one where you can
save the relays and be re-united with your crew/LI, and have some sort
of epilogue where:
Garrus and Tali build a house on Rannoch (with the Geth's help), and Garrus' family are visiting
Wrex is being climbed all over by tiny krogans
Kelly continuing to help the refugees
Kirahee salutes a monument to Mordin
Miranda and her sister sit down and have a laugh
Aria smiles mysteriously as she ponders her next move
Conrad and Jenna meet up with Kolyat and Kelly to set up a new refugee centre
Jacob holds his kid
Samara and her daughter are re-united
Traynor leading a science team to rebuild
Cortez at the viewing platform, smiling as the ships slowly and silently glide by
Grunt training the next generation of Krogan
The council honouring Anderson
Jack (lovingly) chewing out her kids
Zaeed sitting back somewhere peaceful, Jessie by his side
Kasumi smiles and cloaks, as Jonum Bau races into the room
Dr Chackwas toasts the Normandy
Kenneth
finally kissing Gabby
Shiala and the other colonists setting up a new home
Vega graduates as N7, saluting Hackett
Javik finds peace
Kaiden sits down by the lake to have a steak sandwich as Vancouver is rebuilt in the background
Ash reads a poem at her father's grave with her sisters
Joker and EDI are at the helm, playfully bickering as usual
and Shep and Liara sit together to watch their little blue children playing
yes,
it's rather silly and perfect happily ever after, but I got everyone
through the Omega4 relay and back again (and it was
literally a suicide mission!) so there was precedent for the
games to have an achievable 'perfect' ending.
The biggest issue,
for me personally, is that Mass Effect was at it's core really fun. I
don't mean in a 'I have fun playing' way (which I did), but that it had humour and
adventure and excitement. There were moments of darkness, but Shepard
always came through them with her friends and crew intact (if you played
your cards right).
Not being able to do that in ME3, despite
being told there would be a multitude of endings for years, has honestly
really, really upset me. My Shep was a hero who always saved the day,
dammit! ;p
I think it's plainly obvious how much I care about the
ME universe and love the characters who are in it - having to surmise
and make guesses of their fates is all well and good, but it's not the
same really.
I was looking forward to a 'reward' if you will for
sticking by Liara of getting to see her and Shep happy together, of
seeing the galaxy bloodied and bruised but rebuilding, of seeing all
Shepard's friends happy if they survived, remembered if they didn't.
Instead
after hundreds of hours of devotion I got basically nothing. Hell, I
don't even know if anyone on the Citadel
is even alive let alone whether
they can be rescued or not. Which is a terrible shame as up until the ending (or lack of) ME3 was really the pinnacle of what a computer RPG could be.
So what do I want? I want to save the day and know I saved the day, seeing how everyone was effected and what they did next (assuming I did enough in the single player game - I don't do multi), and if I didn't see the consequences.
From a mechanical point of view? An option D to tell the catylist to get stuffed that doesn't blow up the relays or the citadel or the Geth/EDI? The final scene of the 'destroy' ending continues with Liara pulling Shep out of the rubble? Something heroic and awesome where I win (and don't need to play MP to do so)!
Modifié par Gotthammer666, 17 mars 2012 - 03:51 .