But I'll stop talking about that and go on straight to what we're all here for.
1) Funny enough I was just talking to my fiance about this. One of the things I would have really liked to see would have been how our choices affected the ending. For example, the Quarians and Geth. I would have liked to see that at the end, depending on who you had/helped, you would see cut scenes depicting them. If you didn't have enough rep to get the paragon/renegade option, and choose Legion, for example, you wouldn't have the Quarians in the last fight. So maybe all we see for *that* particular cut scene would be Geth ships fighting the Reapers. If you reunited the Geth and Quarians peacefully, maybe we would get a whole different cut scene (Quarian ship is attacked by a Reaper, and a Geth ship goes on the offensive and starts shooting the Reaper). Stuff like that, a cut-and-paste sort of battle royale taking place, with your (Shepard's) choices determining the outcome. And this could reflect to many different areas, such as with the Rachni queen, the Turians/Krogan dispute and the genophage, all of those lovely trimmings we were giving in game. I'm not a game developer, I have no idea how this could be done, but I'm pretty confident that it could be.
2) Variation in the endings. And obviously I don't mean the little variation we have now. A lot of people would like to see a happy ending (Shepard with LI and the Reapers defeated). I see nothing wrong with that. Also give us an ending where the Reapers are left unopposed or nearly unstoppable (could depend on how many War Assets Shepard attained before engaging the Reapers full on), and maybe an ending where Shepard sacrifices all for something that favors him/her. Maybe the power of the Crucible could depend on what you as Shepard accomplished through all three playthroughs; whether it barely helps (doing the bare minimal), or it destroys their shields (little more), destroys shields and weakens them, or destroys them completely.
3) Staying true to the Mass Effect universe. I know I'm not the only one who thought that the last 10-15 minutes felt so disconnected from the rest of the game(s). Shepard was so placid, and the dialogue was so flat, one-dimensional and rushed. I don't mean to say this to be critical but because Bioware has set a standard in *me* and in what I've come to respect and enjoy from you guys immensely. For Bob's sake, I have a Sovereign quote in my signature. You guys write amazing dialogue that sticks with you (the player) years after hearing it for the first time. There's no disputing that you're amazing at setting an ambiance, a vibe that resonates with the players in a way that hasn't been mastered by any other game developer since. It's phenomenal. For the ending to feel so disconnected and out-of-place was a complete shell-shock and forcefully ejected me out of an otherwise involving game. I have no idea what happened, or how it happened, but I definitely did not expect it. Had I been playing a subpar game, I would have expected a subpar ending. But I was playing Mass Effect 3 from BioWare.
It just feels like all the bugs weren't worked out, that the ending wasn't ready and just released for whatever reason. I would have gladly waited another six months, or a year, or however long it took for the ending to feel coherent with thhe rest of the game.
4) I would really like to see the Mass Relays survive. In my opinion that would leave the player feeling like the ME universe was very much so alive and kicking, and it gives you guys rooms to explore and expand in the universe if you so want to without having to find wiggle room. It seems to me that to keep an idea going (in this case the continum of the ME universe) it helps not to partake in mass genocide of all life in n te galaxies. xD
Those are some of my thoughts. They may be terrible and unworthy of a second glance, but I'd like to think I was part of the solution, and not the problem. I love Mass Effect and I love Bioware. The ending leaves a lot of be desired, and I'm glad that you're asking us to help solve the issue, rather than brushing us aside.
Thank you for that. I hope you enjoyed my suggestions, and should I have any more I'll be sure to add them.
Modifié par shadesinbetween, 19 mars 2012 - 03:00 .





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