ME3 Suggested Changes Feedback Thread - Spoilers Allowed
#3601
Posté 20 mars 2012 - 02:06
#3602
Posté 20 mars 2012 - 02:17
Someone please replace the staticians with writers.
We don't need numbers or scientists. We need a proffesional writer who sees potential and does a proper job at it.
#3603
Posté 20 mars 2012 - 02:18
sc0ttsauceXD wrote...
You want feedback bioware? Here take a sit down and read all this
http://www.gamefront...ns-are-right/1/
Seriously read the ariticle, everything that is wrong with the endings is listed there. They are a contradiction of everything my Shepard has fought for in the past three games.
What can you change?
1) Let me tell the Catalyst that I am standing in front of him because his solutions are flawed as is his assumption that organics and synthetics can't coexist. I have synthetics as friends and crew memebers and we've all earned the right to find out for ourselves if we can achieve lasting peace.
2) how about an epilogue? let us know what happened to the galaxy we helped shape. Did not ccuring the genophage cause the extiction of the krogan? Were the Geth accepted into galactic society because of their aid in fighting the Reapers or were they still mistrusted? Can we find out what happend to our crew?
3) Remove space magic. That bit with joker flying of in the Normandy made no freaking sense. You can solve a lot of problems just by loosing it.
4) you can also improve the quest journal so that it updates and let's us know if we have already collected an item for a particular sidequest
5)And how about having Harbinger do something other then just blast you for 30 seconds then fly off, he was a significant part of ME2, he should at least try to tell Shepard how futile his struggle is while he's trying to blast the meatbag.
Modifié par Greylycantrope, 20 mars 2012 - 02:24 .
#3604
Posté 20 mars 2012 - 02:19
Everything had built up elegantly to what should have been a pay-off of some sort and instead we got another dream sequence as had been apparent throughout the game BUT there was no wake-up...
instead we got Joker and the crew being the only people NOT in the Sol system without working transport and Buzz Aldrin trying to belittle the story into nothing more than a fairytale without a logical end
Everything up until then was effortlessly handled,
FemSheps love sacrificing himself to save her and the council (Thane),
Mordin finding peace by saving Eve and the Krogans,
Legion's sacrifice, Admiral Tali leading a united Geth-Quarian front,
Grunt taking on hordes of Rachni and winning,
Miranda popping daddy in the face,
Shep falling into Samantha's embrace as a surrogate for the love lost in the deaths of her 2 lovers: Thane and Chambers (who died defient of Cerberus),
Jack the teacher,
Joker & EDI,
Morinth's sisters,
Thresher Mawther vs Reaper,
punch reporter (again),
Liara's goodbye gift,
the last Prothean,
all perfectly balanced and well thought out:
so WHY the senseless finale? The War assets fought unseen and didnt seem to aid you... why couldnt we utilize them in the final battle?
Why would the IllusiveMan become the Paragon choice??
Anderson is no villian!
Creepy ghost boy came outta nowhere plot wise and broke the atmosphere for me
Only ABC endings AND they all had the same core outcomes
Joker would NEVER flee!
Hackett is somehow psychic? How did he know you were next the console in the Citadel when you were presumed dead?
PLEASE LET IT ALL BE A LIE
BRING ON MASS EFFECT 3: THE TRUTH Q2:2012 (and make sure the ME universe gets some REAL closure else all efforts are for nought)
how bought a 'Reapers win' ending as well as a 'Shepard gets a life' one at the very least rather than :
no matter what Shep dies/loses soul AND relays destroyed AND EVRYONE is on Earth >_<
#3605
Posté 20 mars 2012 - 02:35
I want Shepard to grow old and die with Tali (and I want a similar ending for the other four characters I have in the wings from ME 1 & 2... with Ashley, Miranda, Liara, and Jack)
I want the mass relays to stay intact, so that all of the civilizations that are now cooperating together can get home to their homeworld, to live in peace and the after glory of defeating the Reapers and the evil little god-child/last minute villain add-on.
I want to tell the little psychopath god-child to go pound sand, f*** you very much.
I want to see the Krogans charge into battle in a cutscene, riding their kakliosaurs.
I want to see Turians fighting valiantly, helping to defeat the Reapers in the end.
I want EDI to help f*** up the god-child's systems.
I want to be able to have a drink on board the Normandy again, whenever I want.
I want to play poker on the Normandy with the crew (and have some drinks) at least once.
I want to help Aria take back Omega in person.
I want a Mantis Gunship in the Normandy, to take on special missions.
I want to have an epilogue, and a chance to talk to the members of my crew which survived the final battle.
I want the damned dog to bark or something other than just walk around and sleep.
I want to like Bioware again.
#3606
Posté 20 mars 2012 - 02:35
Otherwise, some sort of Rescue DLC (like the one a 4chan troll came up with, but without Shepard because that makes no sense) as a postgame DLC following the, well, rescue of the Normandy survivors would at least be a big, all-important chance to offer significantly more closure if you want to keep the endings as they are. Not as many people will be satisfied but it's bound to be a cheaper alternative. Just come up with something silly like the planet's gravity allowing Joker to move around more freely and have him controllable since he can't die.
#3607
Posté 20 mars 2012 - 02:35
1. Why is the Normandy running away why/where does it crash and why/how does my Love Interest who was just with me on earth magically appear on the Normandy
2.Regardless of which three endings you choose the Mass Relays are destroyed fair enough but what about all those fleets you have gathered? what happened to them did they get damaged the same way Normandy did? if not how do they get home I have on my playthrough all the Turien, Asari, Geth, Quarian, Salarain, Omega fleets basically maxed out fleet compo did they all just get destroyed are they now stranded do they now have to spend the next 100 years trying to limp home under conventional travel.
3.Closure i.e. none fine kill off Shepard if you feel you must though personally I wanted my blue babies with Liara on a nice peacefull planet somewhere but I have no sense of closure for the rest of my crew like I have for Thane, Mordin and Legion all of whom had moving and touching ends. I am stuck with hmm Normandy crash landed on a planet 3 crew members are there that I know off now wtf happend to the rest and also if they are stuck on the planet will they manage to survive (Tali for example with her dietry needs).
Also things that really fecking bug me is I get the feeling that after getting Rannoch back for the Quarians and getting them and the geth to make peace I have basically just stranded the vast majority of the Quarians so far away from home they will never live to return to Rannoch makes pretty much the entire Geth/Quarian storyline pointless.
Regarding death if your looking for examples of sacrifice in ME3 that worked and were incredibly moving just look at Thane and Mordin If I lost my Shepard with even half the closure and coherance of those two storylines within ME3 I would not feel as shortchanged as I do now.
Modifié par ElweSingollo, 20 mars 2012 - 02:41 .
#3608
Posté 20 mars 2012 - 02:37
#3609
Posté 20 mars 2012 - 02:37
http://social.biowar...50/polls/30072/
#3610
Posté 20 mars 2012 - 02:39
#3611
Posté 20 mars 2012 - 02:42
The current endings provide no closure to our story. They do not tell us the ultimate fates of the Victory Fleet, the races we saved or destroyed, nor anything on what happened to the crew of the Normandy sans that ending scene which really leaves WAY too much open.
I get that you guys maybe wanted an ending that provided a lot of speculation, but that wasn't the right way to end such a long and engaging story like this; one where we helped shape the outcome of the galaxy pretty much. You've left TOO many dangling plot threads and several gaping plotholes.
A potential fixed ending would need to provide closure. We all want to know what happened to the galaxy, our friends, our enemies, the Fleet we put together throughout the ENTIRE game. We want to know what happens to our LIs, since a lot of us have obviously grown very attached to whomever we chose to romance.
Now, the ending sequence in general is weak. After all the promises of how we won't be faced with some sort of contrived "A, B, or C" ending, and we get something ripped off wholesale from Deus Ex? Come on guys, you're all better than that. Your baby deserves a better send off. Your devoted fans deserve a better thank you than that for sticking with you for 5 years. This game by itself, without the baggage from the rest of the series, deserves a better ending, after being an amazing piece of art right from the first Reaper attack on Earth to the final rush for the conduit.
Of course, we don't all want a super happy ending (though that being a reward for the players who put together every Asset and played the hell out of the MP would be really nice), we just want a more fulfilling one--even if what we get isn't all sunshine and bunnies.
If this really is the end of Shepard and the Reapers' story, then it deserves a better end note than this. One that will be memorable, not for being divisive and vague and outraging, but for being amazing and fulfilling. One where we'll be happy that that's where all our stories end.
#3612
Posté 20 mars 2012 - 02:44
the crappy and nonsense ending, what i would like to know:
- where is my team? i mean...in the last part the simply disappear...let me choice to bring them for the final battle to get into the citadel, with maybe a couple of death, or let them cover my run to the citadel, or let them go back to help hold the line, the normandy part it's just stupid...it doesn't make any sense...why should joker run away in that way? and when my team goes back to the normandy since the harbinger and more reapers where there to kill all of us? joker goes down to take them with a lot of reapers whooting at him? he's ****ing cool so he may do that but...he certanly go back to the citadel to take back shepard of course
- how in the hell anderson find the room before shepard? and where he's coming from since it look like the only way to that room is the shepard's one?
- don't destroy the warp gate (well...i'm not sure this is the correct name...i'm not english...so sorry...) that just destroy any chance to get mass effect 4...
- let all the races who help in the battle go back to their own planets (in the "good" ending of course) the krogans can finally rebuild the species...don't let them, or the turian, or the quarian, die on the earth since they don't have nothing to eat on the earth...and tell us what happend to the main species of course...tuchanka, palaven, thessia...will those planet will restored? in the good ending it should happend to me...those races deserve that...
- and what happend to the council and all the people on the citadel? they're all dead? let us know that...and if there will be another council...well...the krogans should be in that too, they saved the galaxy twice, the deserve that
- i love happy endings...that's why i choose the only ending with shepard is still alive...but in that ending liara with all the normandy's crew is blocked on a far away planet...give to shepard the chance to get treathed as a hero...he/she saved the galaxy 3 times! he/she deserve at least to get 1-2 endings where is alive and can rejoin the crew! the beloved crew that goes with him/her in all the most risky missions on the galaxy, and of course...allow him/her to rejoin his/her partner...shepard deserve that, my femshep deserve a lot of blue babies!

- and...anyway...the dialogue with the kid at the end (the "ghostly" one and the one after the credits) they just both sucks to me...they don't really make sense...especially with my final...with the man who say that they will need centuries to go truth the stars...well...i can understand that all the technology is broken...but there are lot of mechanics and all of these things...they can of course repair the ships...they will need years but they can do that! or all of them get suddeny dumb and don't remember nothing?...the part with the ghostly kid/god...can of course be transformed in a hallucination caused by the harbinger...it make sense that the only one to get out of that it's to destroy the reapers, but it will make sense only if shepard still have to do that, maybe when he/she has still to go into the citadel or right before activate the console commands
- for the finals i would really like to have a real multiple choice...the thing to destroy the citadel, or keep that ok with controlling/destroy reapers sounds good to me...but need more differnt endings in my opinion...
#3613
Posté 20 mars 2012 - 02:48
Also, I think a free roam game sequel would be suitable, so really you could do whatever you wanted with a close to the story, but no end as to how much you could do (besides roam the Citadel). I'd certainly look forward to it. Kind of like GTA:IV, with the police side quests; you finished the game, but there are random quests that are generated that require your completion.
Modifié par N7 Vey, 20 mars 2012 - 02:53 .
#3614
Posté 20 mars 2012 - 02:51
#3615
Posté 20 mars 2012 - 03:02
2. Closure in any form I will take.
#3616
Posté 20 mars 2012 - 03:15
This guy has thought of a MUCH better ending in just a couple of days. Bioware, take notes!
Modifié par acidic-ph0, 20 mars 2012 - 03:16 .
#3617
Posté 20 mars 2012 - 03:22
2. Give us more ending options. (Tragic ending, happy ending, melding of the two, other variations.)
3. Not sure what direction you're going in with the ME franchise but I am not interested in prequels. I'd much rather see future content continuing forward with the universe--not backward. I also think that with galactic society rebuilding, Shepard would have plenty to do. There is more story there with him/her as the protagonist. Not essential but something I think that should be considered. Don't be so eager to do away with Shepard.
4. Shepard seemed out of character at the end. Even with her being severely wounded and psychologically exhausted, it was like watching a different person. If they have to be her last moments, let Shepard's last moments be heroic and meaningful. If tragic is the way you want to go, give us more hope to balance it out. People genuinely want to replay these games but if bleak, bleaker, and bleakest are the only options--it's not too appealing. This was a very sad game--and not just the ending. Lots of sadness throughout.
5. Humor. ME3 was definitely the darkest game of the series. I did appreciate the occasional moments of humor "I'm Garrus Vakarian and this is my favorite spot on the citadel." Humor is important; I hope that there is some more to come.
6. The Space Kid AI just didn't work. Forcing Shepard to make a momentous decision about which she and the player had very little context for was not a very good idea. Especially in the final moments of the trilogy. No one wants to make a decision like that if they don't know what the potential outcomes are. It's very unsatisfying for the player.
7. Be careful with your plots. I know an intricate plot can be a good thing. But I do think that the plot at the end became too convoluted.
8. Combat was terrific. The Thessia sequence was amazing. The scene with Anderson was extremely moving and well done. Other than the last 10 minutes, I loved the game and thought that you did an amazing job.
Hope this is helpful; best wishes.
#3618
Posté 20 mars 2012 - 03:24
I disliked the ghost child but was willing to forgive Bioware for that because it seemed at the time I was playing it that Bioware was going for a more Metaphysical ending which I could understand. I accepted that I would die if I chose the paragon or renegade choice which seemed like an inevitable end to a great series. However, the word "inevitable" contradicts everything the Mass Effect series stands for. Nothing is inevitable. There is always a choice. The fact that Bioware chose to create a finale that broke the principles of the game was disturbing but I forgave them for that at the time. After I took control of the Reapers on my playthrough however, the ending went downhill from there.
Why was the Normandy fleeing and leaving me to die? Joker would never do that!
How did Tali and Garrus get onto the Normandy? They were with me when Harbinger shot me with its LASER. I thought they were dead. They would never leave me behind. I romanced Tali for goodness sakes. That ending where the Normandy crashed onto the tropical planet and all of the mass relays exploded was disgusting. Everyone effectively died. Tali would most likely die of infection in a tropical environment where there are more microorganisms than in any other climate. Garrus would die of starvation, exposure, or maybe old age, and Joker would as well. And then the rest of the Armada that was left on Earth, now stranded there because there are no mass relays, will eventually die off as well due to infighting and lack of resources. If you say that the ships have FTL capabilities and can still travel to distant systems, and you say that the explosions of the Mass Relays didn't kill everything, then what was so bad about sending that asteroid into the Alpha Relay in the Arrival DLC for ME2? According to this proposed logic, nothing bad would have happened, only an increase in travel time between the systems. No big deal. But that didn't happen in the Arrival DLC. The whole system was either cut off or killed by the exploding Mass Relay. That happened to every system in the end of ME3. And you die. And your love interest and friends die.
With that ending, I could not forgive Bioware for creating this God Child and consequently breaking the lore and the whole point of the first game. The God Child could have just sent the reapers through the Citadel without Saren or any help.
With that ending, I inevitably reloaded those last 15 minutes and chose the neutral option next to see what would happen. The child did not say that I would die in this choice but that happened anyway.
I moved on to the Renegade choice and received the same outcome with the exception of the 10 seconds of seeing a piece of N7 armor move as if someone was breathing while under rubble. Not interesting at all unless Bioware intends to pursue the ending through DLC in accordance with the Indoctrination Theory that is floating around.
Apparently, no matter what I did, all the Mass Relays exploded and killed everything. Great. No happy ending available apparently, only happy in the philosophical sense not the personal sense which contradicts what these games stand for. Personal and intimate relationships with your squadmates/friends that have flourished since ME1.
To say the least, I was shocked that all of the endings were the same aside from the color palettes involved. I was shocked that I did not flash back to my Love Interest Tali, but rather to my Ex from ME1 Liara. What?
And then the credits rolled to great music and then I was kicked in the quad by Bioware. A grandpa in the future has just finished telling his grandchild this story. This story is the 3 games I just played. It wasn;t a life I was living, rather a story. Ouch. That hurt. And then the grandpa advertised DLC. Ouch. I got ulcers from that.
And then there was the simple text box saying that Shephard is a legend. What?
Where are the consequences to my actions from the past 3 games?
Where are the species rebuilding? Oh right, they are all dead. Great.
Where is my funeral?
Where are the multiple endings and not just the three color swapped 99% the same endings?! How would color blind people feel?
I understand that the ending was intended to be very philosophical and metaphysical (at least that's how I perceived it) but that is not what Mass Effect is based upon. This series is based upon the fact that your actions have consequences. There are consequences to your actions in the end but in all "3 separate endings" the consequences are all the same. This breaks the second most important principle which is Choice. We, the consumers, were promised 16 separate endings. This did not happen. The consequences from the A, B, C ending(s) were all effectively the same.
I won't go into other plot holes that are present in the ending because I am sure that they have been covered by countless people before me. These holes should not exist and must be fixed. Good thing DLC exists.
On a more personal note, I do not want to have to turn to Fanfiction writings to get the ending to a series that I have literally come to love with every ounce of my being. I love Fanfics and love reading Tali+Male Shephard fics but that is not what I have spent $200+ dollars on. I have spent plenty of cash to receive what was promised to us, the consumers, but Bioware has broken their promises and destroyed their reputation. Even if there is CLosure DLC, Bioware will need to work very hard to clean their reputation from this PR nightmare, especially if this hypothetical DLC is over priced.
Speaking of which, there is now a huge financial incentive for Bioware to make Closure DLC. Legions of fans would buy it. That is a huge incentive from a business perspective.
In conclusion, DLC should be released providing multiple endings where the consequences of our actions are shown. A little more focus on the respective Love Interests in the conclusion would be nice as well and provide emotional closure. I love this series. I reject the ending because it is not an ending to Mass Effect, rather an ending to a generic third person shooter with a single conclusion. I'll bury myself in Fanfics until this DLC arrives.
Help yourself by helping your fans Bioware. Don't betray us like this. Please.
#3619
Posté 20 mars 2012 - 03:24
#3620
Posté 20 mars 2012 - 03:27
If they read all the posts on this forum and other threads about how the ending basically negates the first two games, maybe they would understand. You cant possibly tell me the ending makes sense after all the plot holes people found.
Hold the Line!
#3621
Posté 20 mars 2012 - 03:28
CanadAvenger wrote...
This video sums up a pretty decent ending, or at least one that can be worked on
WARNING: 30 minutes long, but entirely worth it.
This guy really has some decent ideas i only would change the final fight and the fact he forgot TIM. One thing is right is that its impractical to fix the endings because it would require to cut and paste something new, and that would most likely make matters worse. So it would be best to continue after that point where Shepard takes that halfbreath and comes back to life, thanks to the implants made by Cerberus.
Here is where the game would start again, and while Shepard was in a daze, he or she would see Cerberus troops going to that teleporter/beacon while shooting some surviving alliance soldiers.
After all Harbinger thinking it won, it would fly to join the battle in space, leaving that place unguarded, while this is happening Shepard sees TIM and Cerberus troops being beamed to the Citadel. At that point it would be possible to control Shepard and search for your party members lying unconscious and find Anderson under a pile of rouble saying that he had to play dead to trick the troops that where killing survivors.
Now with Anderson and your team members, they would go to the citadel to catch up with TIM. In the citadel there would be a discussion between TIM and Shepard, again TIM convinced he could control the Reapers, Shepard says no, huge fight with Cerberus troops and Anderson goes after TIM.
Shepard kills all troops and catches with Anderson and TIM. Shepard sees that TIM has the upper hand pointing a gun to Anderson obviously wounded, since TIM has is own implants that make him stronger and prepared to an event like that, typing in a panel in the same place where Saren was defeated. Again a discussion trying to convince TIM that is wrong and the outcome is, Shepard shoots TIM or Tim shoots himself in the head like Saren after being convinced that hes indoctrinated. Now enters the part that guy was talking about the crucible being a ruse setup by the Reapers after Shepard realizes that the crucible doesnt work and the corpse of TIM rises with the voice of Harbinger spilling the beans about dark energy and stars dieing and that what theyre doing is the best solution and are worse things out there in dark space. In the mean time hes trying to indoctrinate Shepard to convince him to join the Reaper cause in this point whe had to pay attention to the paragon/renagade buttons of the mouse or controller to resist indoctrination.
If failed, game over, bad ending starts playing, if not Harbinger would deem Shepard unnecessary and enters the boss fight with TIM's corpse..... just.... like..... Saren...
Anyway Shepard defeats TIM corpse, Harbinger gets mad and targets the location where Shepard is. Hacket gives order to the armada to shoot down Harbinger. Harbinger being the badass reaper that he is, can only be destroyed if targeted the massive lazer cannon at close range. The only ship in the armada with the fire power, speed, manuverability, etc, etc, is the Normandy, remember all those upgrades. Joker pilots the ship through several shoots from other Reapers, even sliping through some that try to block his path resulting in several Reaper colisions, gets in positon, fires the cannons. Harbinger explodes. The Armada kills the rest. Enters the rest of the ideas told in the video.
Of course this is just an opinion. Its just something i imagined after seeing those endings and that i decided to share.
Modifié par Twinzam.V, 20 mars 2012 - 03:58 .
#3622
Posté 20 mars 2012 - 03:30
www.youtube.com/watch
I would pay $100 for this guys ideas to be made as an expansion... heck you could just cut it in right at the end of the mako scene on earth... would work for all three platforms...
Modifié par Lexxbomb, 20 mars 2012 - 03:31 .
#3623
Posté 20 mars 2012 - 03:31
I loved the thing that made the first two games great, the illusion of choice/free will in a video game. The idea that I was, to a certain extent, making up my own story and that the decisions I made, for good or ill, mattered. The ended of ME3 shattered that hard won illusion. For all intents and purposes, for those that Shepard cared about, there was no difference at best between the three endings and at worst, you for all intents and purposes capitulated. With the destruction of the Mass Relays (by game canon), the systems in which those relays were located were also destroyed. Shepard (even if he was able to miraculously survive the Citadel blowing up), his team, Earth, the alliance fleet, everything . . . gone. He threw most of the Galaxy back into the proverbial Stone Age . . . and this was victory?
Give me back the ability to give the Reapers the finger and try to save everyone. It's what Shepard would have done.
And give me Tali in the romance scene minus the Environmental suit . . . the stock portrait was a dick move.
#3624
Posté 20 mars 2012 - 03:37
off, I would like to thank BioWare and congratulate them on creating an absolutely
fantastic universe with characters that many people have grown to love and care
about. Without the phenomenal universe of Mass Effect, there would not be
nearly as much disappointment and trauma. BUT THE ENDING... WHY!!!
Following are my points and opinions as well
as where I think the ending could go.
1. Regardless of whether you (BioWare) decide to add
alternate endings, the absolute minimum you NEED to do is add some explanation
of the outcome of your choices and explain what is going on with the Normandy.
2. Any ending needs to reflect your decisions and
how they impact the galaxy. Also, showing more of your war assets in the fight
with you would certainly be nice.
3. Shepard must be given the chance to succeed and
the chance to fail miserably.
4. I think the indoctrination theory is acceptable
and would provide enough wiggle room for your writers to play around with a
multitude of possibilities.
5. If the catalyst ghost/god child thing must
remain, I at least want to call him out for being a monster and refuse his
choices. But I would like it if it is possible for Shepard to avoid the whole
god -child scene by avoiding indoctrination (this relies on the indoctrination
theory and the possibility to avoid it.)
6. Complete failure: Shepard dies, reapers reap all
advanced life and you get to watch all your sucky failure
7. I do not think a ‘Disney’ ending would fit much
better than the current one, but happier, more successful endings NEED to be
possible. The death of some squad mates or races or tragic events, influenced
by your choices would probably be fitting in most situations, as long as it is
not the same events happening regardless of your actions. The frequency and
number of tragic events and deaths could be a measure of your success against
the reapers and influenced by your choices, war assets, and readiness rating.
8. The Crucible not destroying the mass relays
should be possible. I don’t see how the mass effect universe would work without
them. This could be achieved either through refusing the use of the crucible or
altering how it works. Beating and losing to the reapers needs to be possible
in either situation.
9. A real EPILOGUE, players need to see how the
galaxy reacts to Shepard’s choices and the ending. If Shepard dies and fails,
then it could be as a story from the god child or from a human reaper. If Shepard
lives and fails, the god child could make him watch, which would still provide closure.
If Shepard dies but succeeds, then the epilogue could be in the form of a
story, possibly from your LI or something like the stargazer and the child, but
with visible evidence not just audial. If Shepard lives and succeeds, he needs
to be able to at least talk to his squad, crew, and main characters. If he
lives and succeeds he should experience the reconstruction effort, being able
to travel to various planets and locations, possibly helping with additional
side quests. Also, I really didn’t like
the stargazer scene
10. Blue babies
#3625
Posté 20 mars 2012 - 03:40
i can almost guarantee that will be a DLC, it was so obvious to put that in the game that when they didnt.. you know its coming for your money later.hardermob5 wrote...
I want to help Aria take back Omega in person.





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