I posted this also in another thread but with how fast the forums move I feel that I should also post this here. Please don't take this as an insult, personal or otherwise. I am simply being critical of this whole the Ending is Art, which I can agree with it but the art in these endings is very very bad.
You can consider storytelling to be an art, it should be. However what
Bioware did for these endings isn't art, or at least should be
considered really bad art. In the span of 10 minutes they took
everything that and we have created/known and even grown to Love about
our squad and their personalities, and threw it out the window. This is
not art. They basically changed the characters to fit these endings. I
can't see how even if you like the endings that you can agree with what
they have done and consider it to be anything more than Bad art, if art
at all.
You can bet your life that after Joker heard that Hammer
had been decimated and that no one made it to the conduit that
regardless of what was going on he would have FTL'd it to the conduit.
He then would of found some way to get on Earth, hell he would of
parachuted out of the Normandy and would of limped his crippled butt
into that beam to either enter it himself or at the least check on
shepard.
Furthermore you can bet everything on the fact that the
rest of the crew that wasn't incinerated by the beam, including Wrex,
Grunt, Miranda, Jack, even Jacob would of themselves stopped at nothing
to get to the beam and either enter it or to drag Shepard to it.
Also
I can guarantee that after Joker and the rest of the squad heard of the
decimation of Hammer that there is no way any of them would of ever
boarded the Normandy, unless it was to fly the Normandy into the beam.
Also
after Hackett mentions that Harbinger and other reapers were heading
for the conduit that Joker and probably most of the galactic fleet would
of one anything even if it meant crashing the Normandy into Harbinger
in an attempt to stop or just slow them down.
Finally we have
Shepard who since ME1 has been telling the Reapers to shove it and
disregards anything any Reaper has said just accepts what the Machine
that created and Controls them is saying. I don't care how much you
think your Shepard was worn down, I would say
that a good portion of players did not feel that way, especially
renegade Shepards, in the timeline of Mass Effect 3 which takes place
over 3 weeks. There is no way that Shepard would without having Major
Brain Damage have accepted what was being said. It just isn't Shepard.
This
all if just simply horrible Storytelling in an attempt to make these
endings fit and cram them down our throats whith a hope that we would
just accept it. That is not art.
I will also mention in this thread that I have been devastated by these ending, especially when what has been said to us about them was disregarded and we were given exactly what we were told we would not get.
For example Case Hudson saying that these endings would vary widely and that they didn't have to give everyone the exact same thing since this is the end of the triology so there would be nothing that needed to be tied up for another game. Also that the endings would be unconventional and that you could say that you get A, B, or C. However we all got for the most part exactly the Same endings, there if very little difference between Syntheis and Destroy or even control for that matter. We were also given a Choice between A, B and C, or rather Red, Green and Blue. Most importantly these endings are Highly Conventional and have been seen exactly in other Games, and even Movies and Television, oh and the Band Wintersung even has a Song Titled Starchild that is pretty much directly related to the ending. So essentially borrowing Endings with mild rewritting to me doesn't count as art. Also why is the whole trilogy essentially condensed into one meaningless Number, war Assets, which then even worse things are done and it is only mildly used. I don't know if there were just too many technical limitations that would of made it take to long to give us proper endings, or maybe you felt that the Epicness of ME2's ending was enough for a trilogy, but you guys missed the oportunity for this Game to ascend gaming especially player choice by taking the lazy way out on these endings. I mean reusing the same exact cutscences with only minor deviations is nothing but laziness.
I do feel for you guys though, from what I have read there were significantly better endings to the game but they got leaked, so for some reason even though the majority of players never saw this, I specifically stayed away from any type of forum or link that could be a spoiler, to change the endings. Given the timeframe this would definitely of been difficult. Plus the Majority of ME3 is nothing short of amazing, it could of easily of been the best game of all time, especially the trilogy as a whole would of been timeless. I feel that it would have ascended gaming to new heights, with player choice and interactions that actually matter, probably unequaled until new Bioware games, or really until Virtual Reality is made, that is the level of choice and interaction that I saw in this trilogy. However the Endings completely removed all of this, we were all given essentially the same exact ending, but with different colors and maybe one or two other deviations.
Lastly I was for the most part okay with the endings until I say my Shepards Love interest, whose dead charred body was laying near Shepard after the beam attack, get off of the Normandy. I had no problem with Shepard dying until I saw that her Love was magically still alive. I can even see the reasoning of destroying the Mass Relays as a way to end the Reaper influence, however even that only works for the Destroy option. since in both Control and Especially in Synthesis the Reapers are still around, and in the case of synthesis we have allowed the Reapers the Pinnacle/Ultimate form of influence by Removing all Organic Life in the Galaxy. I always felt that ME was about fighting for Organic Life and Evolution, as well as fighting for Love, and I also saw Shepard as an Icon for Humanity, Someone that could help Humanity Achieve a Place in the Galaxy and be instrumental to further development. To show to all life that Humanity is not only different from everyone else but also highly useful. And to me Synthesis essentially craps all over this. I also don't see how you can rewrite the Genetic Code of beings that Have no DNA, neither the Geth or Edi have DNA so there is no way to rewrite it. I also find it illogical that since after synthesis everyone has the exact same DNA that everyone should look exactly like each other, because after it is done there is no more Asari, Turian, Krogan, or Humans we are all the exact same now, so everyone should look the same, and feel the same etc...
Overall though regarding the Mass Relays that is the main aspect of the Mass Effect Universe that Differentiates it from almost all other sci-fi that generally uses severals times FTL to move around the galaxy, and other methods like wormholes or beaming etc...So in destroying them you really are destroying the Universe, not in a tangible everyone dies way but in a Fan's mind why continue when it's all worthless way. You also remove one of the few unique aspects of this universe.
Also the first two parts of the Trilogy were about triumphing against all odds, defeating saren and a reaper, then dying and being brought back to life only to go on a suicide run where Really anyone and everyone can die. Then we get hit by a semi-truck at the end of ME3 in order to give us a conventional unhappy ending, which is the opposite of why a lot of people actually play video games. There is enough Unhappiness in the world, we don't also want to experience it when we are escaping from this hell. And yes for the Majority of people in this world life is filled with unhappiness, working crappy jobs, watching every penny that gets spent, basically barely surviving, we don't need to get hit over the head with it when playing a game, which most people play to be the Hero, and be happy. That doesn't mean that the endings have to be rainbows and unicorns, but throughout playing the game with all of the deaths and sacrifices even with a defeat of the reapers that cost nothing more than heavy losses to hte fleet, maybe a few close friends/ex squadmate/current squadmates dead, and heavy losses on earth beating the Reapers would have been bittersweet but would of come with a definitve victory. What we got was just bitter, destruction of the Reapers, and of Galactic Civilization because without Relays assuming they didn't wipe out every system the inhabitants of a lot of planets will now die grisly horrible deaths due to starvation among other things because they can no longer get the supplies that they need. On top of that the Galaxy will for the most part have no communications so they will be living in constant fear, and if somewhow the explosing of the Relays or the citadel didn't take out every ship near Earth they are now stranded in the Sol System with very unhappy endings coming for them. There is also the fact that regardless of the choice you make that Earth is completely doomed, either the Charon Relay takes it out, or the Explosion of the Citadel destorys it or at the Very Least the Falling Debris causes and Extinction Level Event wiping out the planet, or the Conduit that is itself a Mass Relay that is on earth at the Time would blow it up into teeny tiny pieces. It takes some huge suspension of disbelief based off of the Canon information from the Games/DLC/Books etc... to not believe that we were just Better off Letting the Reapers win and leaving as much Information to the next cycle so that they would have 10's of thousands of years to prepare and win Conventionally.
Modifié par synthevol, 22 mars 2012 - 11:32 .