Hard to know which of the mega-threads you guys are reading, so here it goes again:
What I liked: everything until getting hit by Harbinger.
What I despised: The whole god-child scene.
Reposted reasons below:
The whole child-god scene is an affront to logic. I tried to be funny about it here
http://social.biowar...16/1033#9902933, but looking, for example, at the synthesis ending seriously:
- Shepard finds what looks like an AI in the middle of the Reaper controlled Citadel.
- Said AI confesses to commanding the Reapers. The same Reapers that have never been above deceit.
- Shepard is offered to sacrifice his life so that his "energy" is used to change the "DNA" of all organic and synthetic organisms in the Galaxy. I don't know about your Shepard, but this would have been a little bit beyond what mine would have considered feasible.
- Synthesis is presented as the ultimate solution because if everything is half organic and half synthetic (IE. the same) then there will be peace.
Really???? Humans kill humans, Turians kill Turians, Krogans kill Krogans, and on the synthetic side Geth kill Geth (possible outcome of Legion's loyalty mission in ME2 is wiping out the Heretics, at his behest mind you). How on earth is being spliced into an organic/synthetic abomination going to ensure peace?
On top of that, what is going to stop this new spliced races from eventually creating a new synthetic life form and ending up with the same problem.
So, to sum up, we have an untrustworthy child-thing asking Shepard to give his life in exchange for affecting the galaxy in a way that is incredibly hard to believe, in order to attain a promised peace that doesn't resist the most cursory analysis.
Shepard would have to be beyond gullible to just jump into that energy pillar, he would have to be plain stupid.
Similar analysis can be done to the control choice. I mean, what guarantee does Shepard have that anything beyond being burnt to ashes would come out of grabbing those very deadly looking handles.
I think a little bit more than a child's countenance is required to trust someone enough to give up your life in exchange for a promise.
While on the topic of sacrifice, another thing that really bothers me is that someone at BioWare decided to be moralizing but didn't bother to back it up with narrative. That is; they decided that wanting Shepard to live is "selfish" so it had to be done at the expense of the Geth and, more importantly, EDI.
In contrast, they provided the option of being selfless, killing Shepard but sparring his allies and friend. The problem with this, again, is that the need for Shepard to die is not framed by the narrative, what reason beyond the god-child's whim (Control) or the need for his "energy" (Synthesis) are given?
Kaidan/Ashley's death made sense, you could not save them both before the bomb went off. Mordin was the only one that could "get it right". Thane was already terminally ill when you first met him.
How can a company that managed to make these deaths work, think that it is acceptable to justify the need for Shepard's death with: "So sayeth the god-child"?
I hope that there is some ending DLC coming, but it better modify the game before we kill Marauder Shields because I can suspend my disbelief, but I find it hard to suspend logic to the degree that our current "god" demands.
Again, sorry for the rant/wall of text.