Good afternoon
First of all, i would like to send my complements to Chris Priestly, our Moderator RI and for last (but not the least) the restless Jessica Merizan, for making our feedback be heard and attended in a constructive manner.
I Salute you!
Now, on with it then:
Mass Effect 3 was a really great game, had the exact amount of emotion entanglement "expected" from it, and yet manages to take it to a whole new level. I could go on about how powerfull and meaningful the deaths of both Mordin and Legion were, of how amazed i was that their actions matter to make the galaxy a brighter place and yet knowing that it became a little emptier with they departure.
It just felt so right..

Really loved the Grissom Academy level, wich is by the way my favorite one. Would have liked to see/get a better encounter with the character that you can (or not) save from "Project Overlord", get to know a bit more of his progress. But then again, i was still happy to see him there.
Now the ending... it's just a shame that after this amazing journey the thing that sticks mostly on my mind, ain't how great it was, but in fact those last 10minutes that concludes it.
Saying that "Shepard should..." on a game like Mass Effect just goes against the entire franchise. Yes, i do believe that going down in a Blaze of glory suits the title, but then again i have to agree with the people that wants to see their Shepard reunited with his LI and squadmates, or even die failling to save the all Galaxy. That just represents what Mass Effect is all about, that the Gamer it is "his own" writter on their Mass Effect world.
I think that the choices should matter in the end, that you should be "rewarded" for what you acomplish in all 3 themes, not just the "pick your favorite color" type.
After you enter the Citadel, everything (or almost everything) just doesn't make much sense according with what was established on the previous experiences.
Here, let me just point one of those cases:
Saying that organics and synthetics can't work and live toguether through a GodChild (not even gonna discuss that part..), when you just spent the last 10hours or so making peace between them and showing them that they can live side by side, and help each other in order to achieve a "common goal".
Moving on..
I can see the "indoctrination theory" being fit here very well to be honest, and i'm surprised if that wasn't the goal all along. But if that ain't the case i won't fret either

. Now as i said before, what i would like to see is yours choices being counted in the end, and how much EMS. For example:
Very low: Launch a giant EMP burst that destroys all Reapers, AI, Citadel, Relays, most technology, ect, as well as sacrificing earth. Shepard dies. Normandy crashes, and everyone aboard dies.
Low: Same, but without damage to earth. Shepard dies. Normandy Crashes. Crew dies.
Medium-low: Burst that only destroys all AI. Shepard dies. Normandy Crashes, Crew dies.
Medium: Burst that destroys all AI in the Sol system, and the Reapers. This allows the Geth to live, but EDI dies. Saves the Relays, but not the citadel. Shepard dies. Normandy crashes, crew survives.
High-Medium: Releases a burst that disables the Reaper Shields across the galaxy, allowing the fleet to easily kill the rest(Reapers are weak without their shields, as ME1 shows. A single torpedo from the Normandy killed Sovereign without it's shields) Shepard lives. Normandy damaged, but does not crash, and the player is treated to a small cutscene of the Normandy and the fleet blowing up a few reapers.
High: Sends out a burst attuned to the Reaper core (The Geth provide the information. They studied reapers, remember. If they are not available, the Quarians provide it, having researched the Reaper corpse on their planet) causing the Reapers' reactors to overload and die. However, the Reaper core just happens to be identical to the Core of the Citadel as well. The Citadel overloads and blows up. Shepard lives. Relays stay intact. Player is treated to a cutscene of the Reapers blowing up, troops on the ground rejoicing, as well as the Normandy picking him and Anderson's body up before Citadel explodes.
Posted by Reign Tsumiraki, /salute Reign
I think that at this point, just a few cinematics, showing what happened to the galaxy won't be such a great idea, since the final moments contradicts pretty much a good portion of the story telling on the 3 themes of Mass Effect.
Then again, just my 2 cents.
PS: cheer up Jessica, not every gamer here thinks you are a PR drone

. We do respect you as a BW employee and this awsome classy person that you are!
Modifié par Risllot, 23 mars 2012 - 07:03 .