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ME3 Suggested Changes Feedback Thread - Spoilers Allowed


Questa discussione ha avuto 7055 risposte

#26
devSin

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Jessica Merizan wrote...

In order for a collaboration between the devs and the fans to work, I need you guys to CONTINUE being constructive, and organizing your thoughts. I know where to look, but I need you to help me by contributing to the dialogue.

The Normandy must be addressed. If they do nothing else, this has to be done for me to ever take the end of the story seriously.

Whatever you were attempting to accomplish with this sequence at the end of the game, you failed. Whatever impact you hoped it would achieve, it's not there.

It makes no sense. It takes away any thought that I could actually be making a sacrifice on a personal level. It's a betrayal of the story, of the characters, and of Shepard.

It is quite honestly the most ignoble end to the Normandy and her crew that I could ever imagine. It is probably the worst thing you have ever done in this series.

#27
General User

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If you really want helpful, constructive input and suggestions, then you really need to take a look at Arcian's Fixed Ending

It is exactly the ending fans want and deserve!

#28
ili3kca3k

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Sure go ahead and go with the indoctrination theory, not a damn Diabolus ex Machina. There was so much we didn't learn. I also wouldn't mind seeing more in the romance section. I mean what was that? Commit, ****, maybe kiss, common Bioware.

#29
jayYyYy

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We need a vocal confrontation with Harbinger, and eventually some kind of last boss fight versus him. Not for the sake of having a boss fight, but because Harbinger is so cocky, and is apparently the oldest reaper. That would feel rewarding as a last fight.

#30
Wildhide

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Here are my thoughts on what I'd rather see for the ending, since you want idea.

Dump everything after Harbringer fires his beam (Or use the indoctrination theory people have been tossing around). From there have a real battle take place between you and Harbringer, it doesn't have to be Shep vs giant monster. You've collected a massive armada, use it.

You could set up the entire trench run scenario to be similar to the suicide mission, with your EMS determining the quality of the outcome, and then making strategic decisions for your forces instead of your squad.

IE:
-A force of brutes his heading you off, who do send to intercept? Send the Krogans and they succeed, send STG and you hear "Hold the line!" over the comm before it goes dead and now you have to face extra brutes for the rest of the mission.
-Send Asari commandos out to scout and they notice the enemy movements and set up to provide you crossfire during parts of the mission, send out the Krogan and they do terribly, get scene and Grunt or Wrex dies in the fight.
-Use the Quarian fleet to barrage Harbringer, it works but a lot of people die since their liveships aren't meant for combat, use the Turians and it's more successfuly.
-Etc and so on.

Don't try turn the last 10 minutes of the game from epic action adventure to some failed attempt at being artsy and cerebral. It's High Fantasy in space, remember that.

Make the Crucible be more than a rip off of Deus Ex's end. In fact, don't let us pick how it fires at all. I could much more easily see the scenario above intent on bringing down Harbringer because the catalyst is some sort of transmitter inside of certain high 'ranked' reapers, so your goal is to use all your forces to drop him, get inside, and get one.

You get back to the crucible and have it do something like linking itself to all the reapers and sending a gigantic mass effect pulse into all of them to fry their brains, etc, whatever.

The success of this can be based on how well we perform. Maybe Shepard dies if your EMS is too low, and your Squad has to take the catalyst back. If it's REALLY low everybody dies, you lose, the end.

But since when does Shepard just roll over because the bad guy tells him to?

And for Heaven's sake let us see what happens at the end! Go talk to the Dragon Age Origins team and ask them about epilogues.

A video review gave the perfect end scene for a living Shepard. Garrus and him (assuming Garrus is alive) sitting on a beach doing their usual banter, camera pans and you see the husks of dead reapers in the ocean before them. Cut away to show Shepard's end with their LI

Miranda: Shep and her visiting her sister.

Thane: Shepard finds Korlat and you see a scene of them walking to Thane's grave together talking. Maybe neither has to be alone, a new son and mother?

Liara: Digging up Prothean pieces or helping to rebuild somewhere

Jacob: On Earth helping rebuild

Tali: On Rannoch, perhaps at the same place she'd kill herself if you pushed her to it, but in contrast now you're there happily looking out over things (If the Geth are alive you can see them working with Quarians). And for the love of, just show her face for real and don't cop out with a cheaply photoshopped pictured if you're going to do it.

Garrus: I'd really like to see Femshep pull out a bottle on the beach scene and just give Garrus a challenging look, asking for a round two after their last shooting contest.

Then cut away to give summaries of what happens to the rest of the Galaxy. It can just be text a la DA:O. If Wrex and Eve are alive how do the Krogan do, what if they aren't? Does another war start? Do the Geth and Quarians stay nice and cooperative? What happens to Earth? What happens to Primarch Victus? The rest of your crew?

Have an epilogue, for crying out loud. Answer questions and offer some closure.

PS. Get rid of all the plotholes. You can't blow up the relays when they apparently destroy solar systems, that's instant annihilation of everything. There's no reason for Joker to suddenly say "F U" to everyone and take the crew off into a relay for the fun of it during a major battle. He's a lot better a person (and a lot crazier) than that.

PPS.  Too much auto-dialog, the game went from you feeling like you got to make 3-4 choices per convo (With always a Para, Rene, and Neutral present, and sometimes more) to mostly 1... maybe 2 if you were lucky.  And usually you only had 1 or 2 choices.

Modificata da Wildhide, 17 marzo 2012 - 03:24 .


#31
bboynexus

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Although I think it's imeprative for BioWare to collate general feedback, and provide something that generally satisfies that, part of the problem in collecting 'specific' feedback from this place is that you're dealing with a bunch of everyday 'fans' and 'gamers' who don't really have a clue how their specific 'suggestions', 'ideas' or 'demands' impact the actual craft of game development.

#32
AwesomeDudex64

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 This video pretty much sums up how I feel:  www.youtube.com/watch

#33
Argetfalcon

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Another thing that needs to change is Tali's face. You seriously need to retconn it or remove it completely. That was just lazy, even you can't find a way to talk that one away. I know you were listening to fans plees for the quarian face to be revealed (hell I was one of them), but that didn't mean we wanted you to "half-ass" a major reveal such as that. Even the people pining for Tali's face would have preferred it to remain a mystery instead of a photo-shopped stock photo.

Just changing the photo to masked Tali would be enough to fix it

#34
Torga_DW

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i would like to see endings that are the result of certain key decisions made during the series. I don't need to know what decisions, only that they are there, and will largely determine the outcome of the finale. Options from happy to sad are nice, depending upon said decisions.

This is what i was promised in the first place. This will directly effect replayability and my decision to purchase new content.

Finally, if you could keep the endings in context of the themes presented in the series. Synthesis? just no, but i'll elaborate in case you truly don't get it. The underlying theme you are attempting to address is free will, not racial origin. Geth heretics were synthetics, and they still wanted to destroy normal geth (also synthetics). Making everyone a synthetic may have seemed really cool and profound, but completely missed the point and resolved nothing.

Conflict arises from free will and self determination, that was the theme of the series. Maybe an ending that tries to address that?

#35
Ultra Prism

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I would deeply appreciate if the CG cutscene after ending, showing how everyone lived another day thanks to Shepard's Sacrifice, rebuilding, celebrating and squadmates laying down funeral for Shepard .... It needs to be Heroic, I would mind if it narrated by Joker or Love Interest ... whichever works

#36
MWatson17

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+1 for making the Indoctrination Theory true.

#37
desert116

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I'd want endings that are actually different. From total Reaper victory to a heroic, happy ending. Would that truly be so bad?
:unsure:

#38
Aegeri-

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Jessica Merizan wrote...

Saying "this blows" helps no one. Saying, "I enjoyed X but I found Z _____ because of A,B,C" is what I'm looking for. Channel your frustration into something positive (such as the RetakeME3 movement - constructive, organized thoughts).


No offense, but neither is Casey posting up what amounts to "Look at how much these reviewers/sites love the ending and all you disgruntled people, just wait to pay for more DLC while we retain the same utterly unsatisfying ending". Honestly, I would be fine if someone just comes out and goes "The ending is staying as it is because this is what we think is best for the franchise", because that's an honest post and opinion. I can live with that. Coming out and saying absolutely nothing in a multiple paragraph post and boiling it to "Buy more DLC guys!" - which the game already does after the immensely disappointing ending - is just insulting.

If you cared about your fanbase, you would give us an honest and frank response about what you intend to do (or not do as the case may be) about the ending. I am not about to walk out on Bioware if you don't give me what I want - but I will happily NOT buy any DLC or any furthe games from bioware if this sort of "Non-response response" is what you think is acceptable. I loved ME3, but I don't have to keep giving you any further money (for ME3 DLC or future games) if you aren't going to give me a fair answer about why on earth you made such a terrible ending.

#39
Foggle

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I enjoyed the majority of the game and absolutely loved the build-up to the ending, but I found everything after Anderson's death to be exceedingly poor because:

A) Dead characters (killed by Harbinger's beam) come back to life inexplicably.

B) Joker abandons the fight along with all of your squadmates. This is both out of character for everyone involved and makes no sense, since there would have been no opportunity for the Normandy to pick up any of your squaddies.

C) The Catalyst's motives are hypocritical and make no sense whatsoever.

Because of these three points, the ending felt incredibly cheap and unfulfilling to me; especially since the rest of the game was just so amazing.

#40
bboynexus

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jayYyYy wrote...

We need a vocal confrontation with Harbinger, and eventually some kind of last boss fight versus him. Not for the sake of having a boss fight, but because Harbinger is so cocky, and is apparently the oldest reaper. That would feel rewarding as a last fight.


Boss fights are ridiculous.

#41
durasteel

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Jessica, the bottom line is that if we're going to sacrifice Shepard, it needs to be to save the galaxy. That means two things - first, that this galactic dark age is averted, and secondly that we see the things we care about benefit from the sacrifice and from all Shepard's work that led up to it. On the other hand, if we're going to have to face
this brave new world after an inescapable catastrophe, we need Shepard to be able to carry on, to rally his allies to deal with the hardships. Even a Pyrrhic victory has to have some win in it.

The other thing we need is for the Mass Effect universe - the galaxy as we have come to know it - to survive in a recognizable form. The elements of the Mass Effect milieu must remain sufficiently intact that the franchise
can be carried forward, because even if Mr. Hudson is done with it, we're not. If these developers don't want to create content in a post-Shepard galaxy, they should at least be willing to leave it in a state that allows other teams to pick up the ball and run with it.

I think BioWare has some terrific writers, and I'm more than happy to leave the specifics up to them. In addition to backing off their "blow up the galaxy" theme, however, they need to keep in mind that this fiasco has something in common with the backlash against Dietz's book, Deception. We hate plot holes and internal inconsistency. We care enough about this fictional world that we pay attention to these things, and when Joker and Team Shepard run away from the fight, we really need to know why... and it really needs to make sense.

Make an ending with the same care, respect, and attention to detail that went into the rest of the game, and I promise you we'll love it, no matter what the specific outcome is.

Modificata da durasteel, 17 marzo 2012 - 03:09 .


#42
Sharkey1337

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UGH, I wrote out this beautifully long post addressing my wants to Jessica, only to have it be lost as the thread got closed while I was writing. >.<

Long story short, make the Indoctrination Theory true as it's absolutely BRILLIANT. Give us those personal endings that were promised so many times before release.

MAKE ME BELIEVE IN BIOWARE AGAIN!

Modificata da Sharkey1337, 17 marzo 2012 - 03:09 .


#43
Sargerus

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What needs to be explained:

- The Normandy on the uncharted planet, why the hell they were away from the battle in the first place
- The Catalyst, Reaper reasons of existence
- The old man and the kid from the "epilogue"

Requests:

-An ending which Shep and his/her LI are living together

#44
Falcon509

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My response was posted in another thread, which was locked, so I'll repost it here.

This is both interesting and makes me hopeful to be honest. I've loved every second of the Mass Effect series, from the beginning when it was a brand new game and I didn't even know there was going to be a sequel, to now even with the conclusion that I saw. That doesn't leave me without my own concerns though.

Mass Effect 3 was by and large, the best game I've played all year long (including the games I've played like Red Dead Redemption, Forza 4, TES V: Skyrim, and many others). However the ending of Mass Effect 3 left something to be desired. I played through multiple times to ensure that the galaxy would be as safe and well-off as possible, only to be delivered the same outcome for each decision I made. No matter what choice I made, the ending was largely the same. The only ending that dealt a true defeat to the Reapers turned out to be as bad as siding with them.

My wish is that I get the option to defeat the Reapers, but not sacrifice humanity and the galaxy as a whole to do so. To make sure that life is able to carry on without too much turmoil to come. To prove that the Reaper's solution was indeed, wrong. For my actions throughout the series to carry weight in the ending, and not just serve as a footnote on the way to it.

My understanding is that there cannot be a fairytale ending in this situation, and I do not expect one. However, I would like to know that it is at a least a happy ending. One where either Shepard lives to see his/her sacrifices paid back in full in the sense that the galaxy is made whole again, or that Shepard is remembered by his/her friends and loved ones for the decisions he/she had to make. I want to know what happened to the Mass Effect universe as a result of Shepard's actions, and not just from the mouth of a forgettable old man talking to his grandson in a 10 second cutscene.

It was said above, that closure has been sought by the community. I am one of those people that wants closure.



#45
rorako

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To Understand What we Didn't Like:  www.gamefront.com/mass-effect-3-ending-hatred-5-reasons-the-fans-are-right/

What we did like?

We loved the first 95% of the game.  From the combat, the dialogue (maybe there wasn't as much as in ME1 and ME2, but it worked for this game) the emotions it stirred in us.  The dedication and love you guys gave to the first 95% of this game, we want for the last 5%.

What I want to see?

Conclusion.

No, "use your imagination".  No "speculation".  I want a conclusion.  And if I have to speculate, I want some past references to speculate with.  With the Mass Relays destroyed, the state of the galaxy was completely changed within the last 30 seconds of the game, and any speculation made by the players on what happened after that is just that...speculation, with little to no proof.  I want an ending I can use my imagination and speculation on.  A logical ending.

Choices.

No, not the three choices that are present.  I want three choices that not only fit the Mass Effect univers (combining synthetics and organics hav eonly been present in the Reapers, and they're the bad guys).  I want choices that match all the Shepards out there.  Would Shepard sacrafice his life to stop the Reapers, or would he allow the fleets to continue fighting, losing thousands of lives, but allowing himself to live (while also giving the bird to the Starchild).

To See the effect of our choices.

I can see why people say "But you do see the effect of your choices".  Yeah, when I allied the Quarians and the Geth, I saw the immidiate effect of them playing nice...but I'd love to see the effect after the Reaper threat is gone.  The Turians and the Krogans are working together under the threat of the Reapers, but will the peace last?  Will Wrex keep his word?  We don't know.  We can't even speculate now because of the Mass Relays being gone.

#46
Dave3172

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Specifically:

A real ending where the choices we made over 100+ hours actually affect what we see on the screen, as opposed to three barely different versions that are colored differently. And they don't have to be all candy and flowers.

An epilogue so we can see what happened to the people Shepard cared about most in the world. This is the ending of an epic tale. Tolkien wrote 100 extra pages to sum up his tale. We should get at least a few minutes of video - ALSO affected by the choices we made.

And if you can do none of that, do one thing. When Shepard dies, at least let one of the last people he sees in his mind be the person he loves. Joker? Really?

#47
goose2989

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 I want the chance to see Shepard and Tali happy together. Building their house on Rannoch would be awesome, but just seeing them reunited after the "ending" and making it clear they can settle down together is all I really want. 

I don't want Omega DLC, I don't want Multiplayer DLC. Not until the fans get a chance to see their Shepard and his/her Love Interest truly find happiness. Happiness that lasts AFTER using the Crucible

#48
csrevenant

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Somehow, fix the endings. I am no writer, so I cannot tell you how that is best done, but there are many good suggestions on this forum. I don't think Indoctrination theory is the way to go though. If it is going to be fixed, that should be left out. The whole "just a dream" thing is tacky.

At the least, some lines of text describing what happened to sheperd,teammates, the fleets, quarians/geth, turians/krogans, etc. Doesn't have to be fancy, just some closure. But I would still appreciate new endings.

#49
General User

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AwesomeDudex64 wrote...
 This video pretty much sums up how I feel:  www.youtube.com/watch

Yes!  Arcian's Fixed Ending and this video are just brilliant.

#50
TheWerdna

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First off, let me say, I really like the most of the game. Nearly every aspect was better then ME2 in every way.. Even so, if asked which game was my favorite, I would have to say ME2 over ME3, because for me, the ending of ME3 lacks closure and just leaves me confused and depressed. Rhus i will try my best to talk about what i dislike about the endings. My main issue with the endings is due to naimly three aspects of it.

One is a lack of closure. Too many things are left unanswered, such as the  fate of the Normandy crew. I want to know what happened to the  charecters I have grown to care about, not just see two of them step out of the Normandy on a random planet. Shepard's survival is another  things that in my mind lacks closure.  I like that it is possible for  Shep to make it out alive, but it leaves too many questions unasnwered.  How did Shepard survive when the Guarian told him the  destrou-energy-wave-thing would kill him? Will Shepard ever reunite with his friends and Love Interest? I know that I am going to be sad no  matter what now that the series is ending, but I just cannot let go without atleast some proper closure and a conclusive send-off to the charecters I have grown attatched to, something I feel the current endings lack.

The second issue I have with the endings is that the final choices seem with odds with the major themes of the story. One of my favorite questiosn the series asked, one that left me thinking,  was the theme core to the plotline of the Geth "What does it mean to be  alive? Are synthetics really alive?" The games asked questions of the  nature of life in portraying the conflict between Synthetic and Organic  life; and in doing so also addressed ideas of tolerence and coexistence  with those different then you. It was asked that can Syntheic and  Organic life work togeather or even just coexist peacefully, which in  the conclusion of the Geth-Quarian conflict shows that this can be  possible.

The Endings then, go against this idea. You are given  three choices, Destroy all Synthetics,  thus saying that there can be no peace between them and all Synthetics must be destroyed. If you choose  Control you admit/agree the Reapers were right, and that conflict with  Synthetics in unavoidable, that it is impossible to have peace. Lastly  Synthesis also implys peace cannot be made between Syntheics and  Organics, that there differences are too great: the only way to solve  the conflict is to remove those differences, to become all the same. In  doing so it implys that the only way for there to truly be peace is if everyone is the same .  The implecations of the end choices goes against everything the rest of the game stood for, and thsu feels unfitting and really out of place fin my mind

Laslty, I feel like the final choices are too simular. Yes, there is alot of implyed differences between the endings, but those are not shown. Instead what is seen is mostly the same. The Mass relays are destroyed, the Normandy crew crashes on a random planet, and Shepard dies (exept in one version of destroy of course). There is little diffferention between the endings beyond what we are told by the gaurdian. This makes it feel like the choices we made mean nothing, that not only the final choice but all of them throughout all three games were meaningless as we end up in the same place

Another factor of this I dislike (okay, getting into four reasons now) is that Shepard just goes along with it, accepts the final three choices. Honestly, this feels really out of charecter, atleast for how I imagened my Shepard. Shepard would never just give in, accept it at face value. I was waiting for Shepard to take a gamble, take that last risk to ignore what the Guardian said, to deny the Reapers influence.  Shepard would take that final risk, just as he took the risk to spare the Rachni Queen, or to trust Legion (and later ally with the Geth), or destroying the Collector base when the tech could have saved him.  I feel like another choice should have been possible, for better or for worse, to fully deny the shackles and control places by the Reapers and allow the Galexy a chance to shape their own fate, even if it ment their destruction in the end.

Also, while not a must-have, the possability for Shepard to reunite with his/her Love Interest somehow would be really nice, just to give a bit of happyness for the ending (though the ending should defiantly be bitter-sweet, this would be a good part of the "sweet" aspect to the "bitter" of all the other deaths and sacrifices made in the game)

Modificata da TheWerdna, 17 marzo 2012 - 03:18 .