Why can't Garrus and Javik come with me onto the Citadel, the three of us staggering barely alive to finish what we started in the beginning? It doesn't feel right to me to have come all this way with two companions at my back, only to lose them in the last sequence of the series. They should be there with me. I could be moderatly appeased if we got to die together, in one ending (emphasis on one). More so than I am with what I got.
Almost every character that matters to the player dies or quite possibly will die in the near future. Or the ones that we know are alive Shepard will never see again. This is not uplifting. The fact that they don't seem to mind that your dead isn't particularly uplifting either. There's no emotional reaction from them to Shepard's death, which doesn't fit or feel right within the context of what's going on. The fact that you won is besides the point - the hero's death is not uplifting or happy to people that knew and loved them and that should be reflected in the ending. It is not a happy ending for them.
If you're going to give us the choice of three endings than at least make very clear differences between them. You can make a "happy" ending where Shepard survives (you know, without murdering the geth and EDI...since I'd have a hard time justifying that as a paragon) because let's face it, the game has been bittersweet up till this point. You don't have to kill Shepard to maintain the feeling of sacrifice when millions have already died, including several old friends from the past. You're killing off tons of people, and the only ones we know for sure are alive are the ones that step off the Normandy.
Everybody else is stranded at earth, and that's a lot of everybody elses for one planet to maintain. How many people have to die for it to be bitter enough? I see no earthly reason why there can't be a more positive variation of the end where Shepard does live to reunite with his/her crew. Again, killing EDI and the Geth is cruel and unusual punishment to the player...nobody would ever want to have that choice in real life, but in real life the stakes are much higher. In a game...it's just not the same and I don't want to be forced into that kind of horrible decision just because it's more, I don't know, depressing? I don't play my games for that.
It's already brutally depressing. The whole game carries that feeling. The ending leaves us with very little to feel happy about because the characters that matter to us got the shaft. Sure, the rest of the galaxy survived, but in the context of a game they just don't mean to you what those characters do, because it's the characters with you that are real to the player, not the theoretical billions of NPCs.
I've watched movies that were beautifully made from beginning to finish and I never watched them again because they left me so heartbroken that I couldn't do it. Mass Effect has entered that category. If you want your games to have replay value or for me to want to buy your DLC, which before this I'd have jumped on that bandwagon without hesitation, you can't end the series on such a note. It can't be the only ending you give me.
I happen to like rainbows and butterflies, and they do exist in the real world. The rainbows and butterflies in Mass Effect 3 are very, very scarce.
Modifié par Faerlyte, 17 mars 2012 - 04:27 .





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