Ending DLC.
NEED:
* To
explain the dreams and the dreamlike scene at the end. Fill all the leaps of logic in the scene at the end as well. The indoctrination theory fits this perfectly but maybe you have another that works just as well. But this scene needs to be cleaned up, as it doesn't make sense and doesn't fit ME universe.
* A detailed glimpse of the immediate future of the galaxy after the war and of our friends in it. I wouldn't be going out on a limb to say every Mass Effect fan wants to know what their squadmates will do, what their love interest will do, what Shepard will do, what happened with the Krogans, Quarians, Earth, etc.
* A battle with Harbinger. Indoctrination theory hypothesises that we have a battle of wills with Harbinger but I think there needs to be some final dialogue and his physical destruction. How that is handled, IDK.
* A variety of endings based on your choices throughout the game. Have Shepard live and go into the sunset with their LI, or whatever, as long as players have made the right decisions for that to happen. Have Shepard die if the player has made other decisions. Have Shepard potentially live/die at different moments, for different reasons. For example, if indoctrination theory is true than some people's journey may end there if they make the wrong choice. Or if they become indoctrinated, their relationships with allies may determine their fate. But
the player should feel that they can get the ending they want based on their choices. THIS IS IMPORTANT! For example, Shepard and crew live to see galaxy rebuild. Shepard dies, crew surive, galaxy goes on. Shepard and Normandy crew die, galaxy rebuilds. Everyone dies, Reapers win. That sort of variety (preferrably in greater detail, heh!). I think DA:O style endings would be the bare minimum but this Mass Effect, and this would be DLC; you can do better. Preferrably present these via in game missions, dialogue and cutscenes rather than some text.
WANT:
* To see a variety of our war assets at play at the end. We saw all our friends on Earth but all we got was a cutscene showing Krogan/Turian/Asari attacking a Reaper. If we wake up in the rubble, and the battle rages on, I'd like to see the Geth we've acquired, Aria and her troops, Wrex, Grunt, Jack's biotics, STG, etc, etc. this would be a very nice payoff for the player and could vary depending on what assets the player has.
* Huge payoff on relationships with love interests. Read the relationship threads for ideas. For example, Liara and little blue children.
This is a trilogy about player choice, don't sacrifice that at the end. If this is the last people are going to see of these characters they've come to know and love, let them be able to have the experience they want. But, once again, let that be based on whether they made the right choices for those events to play out. Also, equal payoff no matter who your LI is. For example, you should get as much payoff if you romanced Jack/Miranda as you would if you romanced Liara/Ashley. Don't short change anyone.
Modifié par kyg_20X6, 17 mars 2012 - 03:34 .