SamFlagg wrote...
(Posted in this thread because I totally was taking to long and ended up after the lock in the other one)
Jessica,
First apologies for what I'm sure is the wall of text
flying back and forth which is contributing to the discussion being so
unhelpful right this second. I would say people have to adjust to
actually having someone here. Many of the articles laid out by some of
the posters do include the generalities of what we currently think was
wrong, but I can offer some concrete suggestions that reflect my
thoughts, and hopefully reflect the thoughts of others.
While the endings our our primary concern I'd like to address Earth and then a couple quality of life issues as well.
1.) War
assets - Many of us feel rightly or wrongly that we logically expected
war assets to appear either in game or in cutscenes during the take back
of Earth. And the war assets I'm referring to aren't the space ships
above (Though those are awesome) they are the ones on the ground. We
really really did want to see Elcor Living Tanks and bands of Krogans
charging reapers. We wanted to see scenes of our ME2 squad mates
holding there own somewhere on the battlefield. We expected the battle
on Earth itself to be so much grander
2.) I think a lot of us
expected Earth to be far more similar in tone to the ME2 suicide mission
where we could task crewmates and have their survival depend on our
choices previously in the game. With the number of times Commander
Shepard is told that he was going to lose people, it was surprising that
no one on his current squad met that fate, and the ones who typically
would (Thane and Mordin) had already been heavily foreshadowed to
finding redeption through death (For the record, Thane Mordin and
Legions deaths were so pitch perfect that we find how perfect those were
out of balance with how much of a problem we had with the ending)
3.)
The section where you sprint towards the beam of light and harbinger
attacks all the way through having Anderson die next to you is
beautiful. It's all emotional, and most of all it's personal.
4.)
Our main issues lie with the God-Child, we find his arguement
uncompelling because we don't see his logic, and we are angry most of
all because Shepard has been a character of definance against the odds
for 2.99 games. And in the darkest hour, he does not have the option
really to simply reject the assertion that synthetics and organics will
always be at war (And the entire Geth Quarian plot line seems to make it
far more likely that Organics will try to wipe out synthetics than the
other way around. We find fault with his reasoning and are for the
first time in the series unable to challenge it.)
5.) The ending
consequences for Shepard come down to three shades of death (discounting
the breathing), and the mass relays destroyed in all of them. While
there may be an underlying philisophical discussion about destroying the
reapers controlling the reapers or merging all synthetic life, this is
far overshadowed by the very immediate practical problem of destroying
all relay travel and stranding fleets in the Sol system.
6.) I
believe this could have been handled better by having some options where
Shepard lives, but relays are destroyed, or shepard dies, but the
relays go on, or even Shepard picks the control option and the reapers
leave earth and the relays alone but go and reap the rest of the
galaxy. The practical consequences of the three options are so similar
that their philisophical difference becomes irrelevant. (To that end I
think many would've been happy for an option to be defiant, sacrifice
yourself, have the crucible simply bring down the reaper barriers and
make them easily destroyed by the assembled fleet, and hey if you have
enough EMS you can even save shepard.)
7.) Closure. In this it
could've been done with a heroes funeral, or if he survived a simple pan
and scan of the area with his surviving squad mates and a "Let's go
home" moment. We feel that many of the plotlines that were apparently
solved are undone because all the people necessary to good outcomes
(Like having Wrex on Tuchanka) are stranded in the sol system. We're
not all asking for a Star Wars Medal Ceremony, we'd be perfectly fine if
it could be a bittersweet view of all we lost, but also at what we
still had. (And if there are enough varient endings someone can get the
star wars medal ceremony, but that's the point we wanted the endings to
be divergent)
8.) The cut scenes were 80% the same. There really isn't a way to not be unhappy about that.
The
other quality of life issues are: The Journal, The Face Import,
Multiplayer having too much of an impact on readyness, and the Shepard
Shame Talk (when the models actively look away from each other while
talking)
Now I will point out that this depth of feeling is
because of a real sense of attachment to all of the characters in the
universe. The deaths for the characters who had them were all pitch
perfect, which is why the lack of sacrifice in the last part of the game
of anyone on the most dangerous battlefield followed by destroying the
entire relay system is so jarring.
There is lots of good stuff here.. and in several other posts. I will try to expand on this one.
Battle for Earth and War Assets:
As pointed out. the battle on Earth is really dissappointing. We basically have 5 segments.
1) Blow the cannon ( 2 squadmates w/ Shepard and Steve gets shot down.
2) Shepard says goodbye via vid to the majority of his friends (blah)
3) Shepard and 2 squadmates make for the citadel.. and kill a reaper.
4) Shepard and 2 squadmates rush the light and Harbinger blasts them
5) the citadel Anderson dies/passes out and a mysterious god-child gives shepard 3 options . 3 options that we know our Shepard would never agree to.
All in all.. the Battle for Earth is way too short.. and non-inclusive of most.. if not all of the assets Shepard has brought.
Where is the battle scenes of Jack and her kids blasting the reaper forces? Where are the battle scenes of Geth Primes advancing on Reaper positions? Where are the battle scenes of Aria's Mercs engaging reaper forces? Where are the battle scenes of Alcor Cannon Soldiers? Where are the battle scenes Krogan warriors charging Reaper forces? Where are the battle scenes of Rachni taking revenge? Well. you get the picture.
The battle on Earth should have been the longest segments in this whole edition with the widest variety of engagement possible.
As far as the choices at the end. With all of the reaper artifacts, data, and software recovered throughtout the 3 games, including the Geth upgrade.. it is clear that a directed approach to destroy or disable the reapers themselves.. without sacrificing the entire galaxy is possible. That makes the existing 3 endings totally non-believable and disjointed.
Wow.. there is just too much that can be said about how to augment and enhance the battle for earth and achieve closure and satisfaction for the fans.
All in all, discounting the last hour or so of ME3, it has been one hell of a ride. Thank you for that.
We could use a fix pretty soon. I have been experiencing mental, emotional and physical distress resulting from the existing state of the game conclusion. Please fix this.





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