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If there was a universal ammo power.


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6 réponses à ce sujet

#1
KainD

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Might be very strange question, but if there was an ammo power that just added damage to shields/barriers/armor/health and penetrated a little, and stunned enemies, and had area of effect. but not much, like maybe 30% effectivness of all specialized ammo powers. Would you pick this ammo power, or would you stick with the original ones for bigger bonuses against particular types?

#2
Praetor Knight

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I guess I'd go for the better CC effect against enemies again, if I'm considering between ammo powers. Damage boost is still icing on the cake for me at this point.

#3
Uchimura

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Stuns too? Sounds OP.

#4
Athenau

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Nope, switching ammo powers has no cooldown, so there's no reason to use a generic ammo power when you have more powerful specialized types available.

#5
Darksaber2

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It doesn't have a "cooldown" but it still takes about a shot or two's time to activate the next ammo power. Honestly it's the reason I use Warp Ammo, solid damage to all above health variants, and solid damage increase for having to include a character that can put people in the air.

#6
Athenau

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Since you don't spend all of your time out of cover, taking a second or two to switch ammo types is well worth it--the opportunity cost is almost zero.

#7
KainD

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I guess I am just thinking about having more spare skill points.