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What I want from the developers, as requested by Jessica


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eddieoctane

eddieoctane
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Hopefully this doesn't get lost completely in the shuffle.

1: I would like to see my decisions come to fruition, more than just affect the EMS score. Not all things that helped in the war need to turn out well, or vice-versa,  but the major decisions should be given the respect of at least a few second cinematic.

2: A fight to liberate Omega from Cerberus control. I blew up the Collector base for a reason, and I'll be damned before I let them use Omega as a staging point to play around there. This ties back into making my decisions matter.

3: Make the EMS rating less dependent on multiplayer or include more assets in game. I completed every side quest, and did a fair bit of exploring, and still only came up with about 6800 total military strength. I can't see where i've scanned, and 80% of what isn't on a planet is fuel. If i don't play multiplayer I can't get half the endings.

4: Write out the freaky child space-god. Even if Shepard has to die right then and there, that thing is so jarringly out of place in the game world that it broke the suspension of disbelief. Everything right up until the final elevator sequence and everything after seem to be from two different worlds.

5: Competitive multiplayer. I'd gladly pay for an add-on DLC that lets me fight it out with another player. The Urban Combat Championship would have been this, essentially. If the galaxy survived, people are really going to need to let off steam. Sports are always big around times of great public stress, so it would fit more in lore after the events of the game than ever. If not possible for this game, please consider it in any additions to the Mass effect universe.

Yeah, that about covers it. If you agree, feel free to bump it up. Or add your $0.02