That moment when you realize "This match is going to be terrible"
#176
Posté 18 mars 2012 - 12:51
#177
Posté 18 mars 2012 - 01:11
Randalthor16 wrote...
Start Silver / Gold game lobby, four sub-30s join and ready up.
Hey, I was rank 30 something when I did my first Silver... got the sole survivor bonus.^^
Bad match? When I hear "Banshees" on SIlver... of course.
#178
Posté 18 mars 2012 - 01:19
#179
Posté 18 mars 2012 - 01:32
1. Human Vanguard in the lobby on Silver. I can only pray that they know enough to not Biotic Charge followed by Nova. I stopped going out of my way to run halfway across the map to revive those kinds of idiots.
2. Anyone who joins a Silver lobby as N7 level 1. There's a reason Bronze exists, you know...
3. The Wave 10 Capture & Hold objective is swarmed by Banshees and Brutes, and nobody uses a missile. Tactical Cloak can only do so much.
4. The Asari Adept who never uses Throw. Even better, an Asari Adept who never uses Throw after using Warp on an armored target. Biotic Explosions do so much more damage than whittling off its armor, you know...
5. When you fall to the ground and the team is nearby, but nobody bothers to revive you.
Those are my personal moments when I know the match is going to suck.
#180
Posté 18 mars 2012 - 01:39
Other than that, I enjoy multiplayer
#181
Posté 18 mars 2012 - 01:47
#182
Posté 18 mars 2012 - 01:52
1: Uses medi-gel immediately when dying, regardless of teammates alive/nearby/Infiltrators.
-Bonus points if the wave is about to end, and before wave 5-6+.
2: Missiles Atlas', Primes, etc while they are still 5 miles away.
-Bonus points if it's down to below half total health.
3: Doesn't stay in the hack circle, ever.
-Some forgiveness if it's a H.Vanguard causing some havoc outside.
4a: Under the impression you absolutely have to be in the extract zone the whole time, lets themselves get rocked by an army of stuff.
-Bonus points if they don't have any missiles because they used them all for #2
4b: Leaves the extract zone with under 30 seconds left for no discernible reason.
5: Makes no effort to do objectives or revive teammates.
-Bonus points if the object/teammate is literally right next to them.
6: Heavy weapons on a power-intensive class.
#183
Posté 18 mars 2012 - 01:58
How bout a crew each doing their own ring around the rosie crap causing enemies to spawn EVERYWHERE? This is manageable on waves 1-4 but after that it starts to get real sticky real quick.
Is it really that hard to understand that picking a spot, ANY spot and standing your ground is better than sprinting around _trying_ to make the match harder? I literally watched my entire team just now sprinting in circles on FB White causing Chaos-spawning Reapers. I don't _think_ they were actually trying to kill them, except for the Brute and Banshee that got missiled. Mostly I think they were just trying to block my lines of fire... which brings me to the other thing
CLEAR A HOLE if you're going to sprint ahead of someone. I should not have to stop firing because you're too stupid to realize my bullets DON'T go through you... or maybe you're just trying to F* with my tempo... Which is why you don't get rezzed when I walk right over the top of your stupid, stupid corpse. Makes me sad you'll be back next wave [end rant]
#184
Posté 18 mars 2012 - 02:04
#185
Posté 18 mars 2012 - 02:10
Silver match with three level 4 human classes... *Facepalm*
Medi-gelling one round one... twice.
Wasting a missile on a group of Assault Troops.
Start hacking an objective only to stop and run to get ammo when it is 85% done.
Staying 2 feet outside the team-hack zone...
Running away from a Banshee the whole time even when it is not chasing you.
Multi-melee'ing an Atlas as a level 3 Krogan, then cry when it squishes you.
Using a Widow-I on a Asari Adept.
Calling the team idiots when we Krogan headbutt to celebrate after killing 40 enemies in rage mode.
#186
Posté 18 mars 2012 - 02:19
#187
Posté 18 mars 2012 - 03:27
...and map Firebase Reactor.ATWFA wrote...
>Random Enemy
>Wave 1
>Reapers.
#188
Posté 18 mars 2012 - 03:33
Star fury wrote...
...and map Firebase Reactor.ATWFA wrote...
>Random Enemy
>Wave 1
>Reapers.
^This
I usually will leave if it with 3 low level randoms...
The only time I stay is if I selected a bunch of equipment, and/or I am with friends.
But that map is so terrible when it gives objectives inside the killzone center... might as well be saying your objective is to go kill yourself.
#189
Posté 18 mars 2012 - 03:54
Funny thing, that this map with the Reapers always pops up when I choose random map, random enemy. First you see this map, and you think "god it will be hard", and then you hear a voice: "husks or cannibals!" Then you understand that you're screwed.Drummernate wrote...
But that map is so terrible when it gives objectives inside the killzone center... might as well be saying your objective is to go kill yourself.
Modifié par Star fury, 18 mars 2012 - 03:55 .
#190
Posté 18 mars 2012 - 05:54
Raptorxd wrote...
Cthulad wrote...
Me on my vanguard, taking down a brute easy on bronze, last sliver of health, rocket launcher hits it.
I then proceed to pistol whip the guy till the next round for stupidity. Of course they do it again two rounds later.
Or, I'm the vanguard with 2 infiltrator and a sentinel. And I'm the only one in the hacking zone. I weep as I shoot targets far away with my smg.
In the lobby, I see an adept with a sniper or a vanguard (over level 10) with shotgun and assault rifle
Why are you playing Vanguard with an SMG?
Im assuming youre playing Gold farms only, like everyone else by now, and Im assuming youre going for the invulnerability-safety-dance-build? That means you NEVER ever use your weapon, because if you do, you simply die.
I use an smg cause it's light and has better accuracy and damage than my avenger X, (Locust III) and with the heat sink I can just lay down fire if needed (like for swarmers or to help wittle down an atlas' shield if I down't want to risk getting insta-gib on charge) and I can usualy take my predator X with scope as side arm if needed.
I don't play Gold yet but I do well on silver.
#191
Posté 18 mars 2012 - 06:15
5+ grabs and 15+ melee kills and 10+ revives later, you're leading the scoreboard by a significant margin. The third player gets fed up and leaves, and then it becomes apparent that the low-level soldier hosting the game must be the root of the problems, as he's firing mantis rounds faster than a viper could. And dying, repeatedly. Then meleeing/shooting at you for not reviving him when he goes down a second or third time in a room swarming with troopers, engineers and guardians with a turret in the corner you've already hacked a few times.
Yeah, all that makes for a bad match. I solo'd half of wave 8 and carried that stupid soldier through several waves before that and through about a quarter of 10. With only melee and sticky 'nades, I solo'd a phantom on the landing pad at Firebase White. Sure, bronze, but still amazing I didn't get insta-killed. I would've gotten us extraction, I bet, had my medigel worked when I went down halfway through wave 10. But the mash spacebar wheel didn't appear and 7 did nothing even though it gave me the medigel prompt like I had some (and I should have; I'd only used one, miraculously).
From all this I learned that sticky 'nades and hacked turrets kick Atlas ass.
But as a forewarning, the guy's name who was obviously hacking and causing me these issues was Rapzit0240 (numbers after 02 might not be accurate...). So if you see that name, particularly as a host? Run the other way. Fast.
Edit: Also. Guardians are a pain in the ass without a gun. Cloaking and getting behind them is unreliable, and sticky 'nades refuse to go where you want them to 99% of the time. =_= Spent several minutes with a guardian as the last in a wave just chasing him in circles. D:
Modifié par Viquey, 18 mars 2012 - 06:19 .
#192
Posté 18 mars 2012 - 06:23
#193
Posté 18 mars 2012 - 06:24
Wave 10
Reaper
Hack Objective
My soul dies a little each time.
#194
Posté 18 mars 2012 - 06:24
#195
Posté 18 mars 2012 - 06:25
Mustang678 wrote...
See krogan, think they'll kick some ass
They go down in first wave, repeatedly die
krogan is interchangable with level 15-20 vanguards
I agree to a point. Krogans do seem to think that they are invincible. I have seen it countless times when they run into the midst of a **** storm, and go down within seconds.
On the other hand, when someone plays a krogan soldier the right way, they are usually at the top of the score card.
#196
Posté 18 mars 2012 - 06:28
Zaydin wrote...
For me, it's when we have to hack, and I'm the only one within the hacking circle, and my other team members are sitting halfway across the map sniping things.
Or I see a vanguard charge a Banshee or Brute and then get instakilled.
Or I'm doing a silver challenge and all the other characters are below level ten with fairly low N7 ranks, as well.
Yeah, I hate that to. Is it so hard to realize that it goes faster with more people in the circle? I can understand leaving it for a few seconds to deal with a situation, but I always get back in quick as I can.
#197
Posté 18 mars 2012 - 06:30
My-name-is-Paradox wrote...
- Team decides to ignore the objectives.
- People run off alone.
- Realize that people are using weapons that don't belong on their class. (For example Sniper+Assault rifle on an adept)
- Waste missiles.
- By round 3-4 I have more than 2x the score of half my team.
Yeah, I have made that mistake myself. Sniper on my asari adept. I thought it was really cool at first to make a stasis'd enemy's head explode, but then I realized I was more often than not at the bottom of the scorecard. Then I smartened up and went with heavy pistols and shotguns. Now more often than not I am in the top two.
#198
Posté 18 mars 2012 - 06:32
-Try to kick him
-Doesn't get kicked
-Oh great now i don't get to play.
#199
Posté 18 mars 2012 - 06:37
Turran wrote...
Wave 1 - Geth - Squaddies are getting downed..
"This is going to be a long match"
Or a short one.
#200
Posté 18 mars 2012 - 06:46
Mysterious Stranger 0.0 wrote...
-See a human vanguard
-Try to kick him
-Doesn't get kicked
-Oh great now i don't get to play.
All your hate just makes Charge-->Nova that much stronger.





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