Just wanted to add some notes about two recently added weapons I took for a spin on some squad members:
The Blood Pack Punisher: really, really awesome addition for squadmates who can use SMGs, definitely better than the Tempest at least. Not having the N7 Hurricane, I can't really compare the two, but I can say this thing is amazing for two reasons:
-High rate of fire. Basically equal to that of the Tempest, with similar damage (on the regular shots).
-The secondary, "Armor-Piercing" shot. For every 8 normal rounds fired, this weapon fires a secondary, "Armor-Piercing" shot automatically. This shot does a surprising amount of damage - two of these will usually bring a Brute's health down a bar (without ammo powers, etc). With squadmates firing this weapon for extended amounts of time (similar to the Tempest) this shot goes off a lot, and with two SMG squadmates using this, Armored enemies melt quickly.
it's definitely my new go-to SMG. On a side note, I'm not really sure how the new Armor-Piercing mod for SMGs will work with it. I'm guessing it'll make the regular shots pierce, but with the Armor-Piercing shot, it it really needed? Or are you better off just using Extended Barrel? Not sure. Oh, and the other weapon I tried:
The Argus: terrible. Just terrible. At least for squadmates. I took it for a spin with Kaidan and Garrus, and they did laughable damage, spending most of their time in cover, popping out once every 5-7 seconds to fire a wimpy burst that does little damage. Together, they took over 30 seconds to kill a single Cerberus Soldier on Hardcore. Bleh. For comparison, I re-loaded the same save and had them use Vindicators. Took them about 10 secounds to waste a Cerberus soldier. Don't use this on your squadmates.
Modifié par mmm_chocolate, 30 août 2012 - 07:50 .