Kilshrek wrote...
KILL EM ALL
But in all seriousness, what Brent Knowles said about games is very true.
If I wanted grimdark, things happening beyond my control, people dying despte my efforts, I turn on the news. I read a newspaper. I play games to escape from all the darkness of the world, if a game plunges me into further darkness, why should I bother playing the game? It is beyond ridiculous that there should be only one ending, when so many previous games from Bioware have many permutations on the ending.
Don't insist that we should like sour food simply because you like it, a menu should have more than just sour food on offer.
I don't think that's a fair kind of assumption to make, there.
I play games for the art of it. HOWEVER, I do want to know if it's going to be dark or not, and usually the trailer or look of the game gives it away. So, Silent Hill is a good example of a game I wouldn't play if I was in a sad mood.
I don't necessarily play games to feel happy, but I do want to know what feeling it will give me. ME3 just shoves all this depressing crap on you without notifying you first. It's inconsistent. Yes, there were always deaths, but the overall tone was trimphant, not grim.
ME3 WAI YOU MAKE ME DEPRESS.
Thane's death upset me so much I felt ill. Maybe because I felt it was a huge cop-out and it was depressing as hell. Mordin's death was done well, Thane's wasn't imho. Though his battle with Cereal Man was FULLI SIK BRO. Seriously, though. That fight scene was AWESOMELY BADASS. He didn't need to die, however. His want to live in 2 was just iunno.
Enough about Thane... It's... nnnn
Modifié par Lucy_Glitter, 17 mars 2012 - 02:48 .





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