Mike Gamble via Twitter "The team put in another late night yesterday. Itll be worth it."
#226
Posté 17 mars 2012 - 06:58
#227
Posté 17 mars 2012 - 06:58
What I don't get, is they made these characters everyone loves, and having done that, wouldn't they have loved them by default? Yet they were ok with just letting them go into uncertainty? I wouldn't like this, but clearly killing them in cinematics would make more sense. We find some sense of peace knowing they're not suffering, But the unknown is horrible mind torture.Kumekerion wrote...
What gets me is why didn't the people making the game, not just the directors, notice something was amiss? Surely one of them must have stopped and said, "hold on guys, there's no way fans will like what we're doing with the ending."
Modifié par ShepnTali, 17 mars 2012 - 07:00 .
#228
Posté 17 mars 2012 - 06:59
Here's what I wanted to quote:
ThePasserby wrote...
He said the team put in another late night.
He didn't ay which team. For all we know, it's the PR team that's
putting in the extra hours to give us another spin.
Modifié par FirstBlood XL, 17 mars 2012 - 07:00 .
#230
Posté 17 mars 2012 - 06:59
#231
Posté 17 mars 2012 - 07:00
#232
Posté 17 mars 2012 - 07:00
Bawseee wrote...
"Late Night"
Multiplayer DLC. Get ready to play Batarian!
Totally this
#233
Posté 17 mars 2012 - 07:08
#234
Posté 17 mars 2012 - 07:13
Because they're now part of EA, the fanbase doesn't matter anymore. We lost another game company I'm afraid, whats next Besethda?wesr wrote...
He's screwing with us again. It was probably a company office party and nothing to do with fixing their issues. How can they pretend to be so thrilled about screwing us over?
#235
Posté 17 mars 2012 - 07:14
Jacobcus wrote...
Because they're now part of EA, the fanbase doesn't matter anymore. We lost another game company I'm afraid, whats next Besethda?wesr wrote...
He's screwing with us again. It was probably a company office party and nothing to do with fixing their issues. How can they pretend to be so thrilled about screwing us over?
I'll bet the guys over at Bethesda are patting themselves on the back over Broken Steel. It makes them look like gods over BioWare at the moment
#236
Posté 17 mars 2012 - 07:15
The Angry One wrote...
Yeah Omega will be so worth it.
I totally want to help Aria die cold, alone and starving in Omega.
Well I suppose it can work if you really want feel that, in the end, Shepard ****ed with Aria.
EXACTLY.
#237
Posté 17 mars 2012 - 07:16
The Angry One wrote...
Yeah Omega will be so worth it.
I totally want to help Aria die cold, alone and starving in Omega.
Well I suppose it can work if you really want feel that, in the end, Shepard ****ed with Aria.
only if we get to make her eyes go black first
#238
Posté 17 mars 2012 - 07:18
Lol yes, if only Bioware would admit to it, they could still be saved.GBGriffin wrote...
Jacobcus wrote...
Because they're now part of EA, the fanbase doesn't matter anymore. We lost another game company I'm afraid, whats next Besethda?wesr wrote...
He's screwing with us again. It was probably a company office party and nothing to do with fixing their issues. How can they pretend to be so thrilled about screwing us over?
I'll bet the guys over at Bethesda are patting themselves on the back over Broken Steel. It makes them look like gods over BioWare at the moment
#239
Posté 17 mars 2012 - 07:18
#240
Posté 17 mars 2012 - 07:19
They're actually working on a Troll race to sync into the game so they can create a Troll Reaper!goatman42 wrote...
I'VE GOT IT! They've been working on a time machine so they can go back and fix the ending so Mass Effect 3 will be saved.
#241
Posté 17 mars 2012 - 07:21
Kumekerion wrote...
What gets me is why didn't the people making the game, not just the directors, notice something was amiss? Surely one of them must have stopped and said, "hold on guys, there's no way fans will like what we're doing with the ending."
That probably happened. But at the end of the day it comes down to the lead writer and lead producer. If they like what's happening, it happens. It's not a democracy.
Whatever the truth, we can know this: Casey Hudson and Mac Walters supported the ending, and they're the ones we need to convince if we want to see change. It's a tough job, because if they liked an ending that was so blatantly horrible it's very likely that they won't understand where we're coming from at all.
Modifié par Eain, 17 mars 2012 - 07:24 .
#242
Posté 17 mars 2012 - 07:25
Also sometimes its hard to see it until its mostly finished and then at that point its too late to change it.Eain wrote...
Kumekerion wrote...
What gets me is why didn't the people making the game, not just the directors, notice something was amiss? Surely one of them must have stopped and said, "hold on guys, there's no way fans will like what we're doing with the ending."
That probably happened. But at the end of the day it comes down to the lead writer and lead producer. If they like what's happening, it happens. It's not a democracy.
#243
Posté 17 mars 2012 - 07:26
Jacobcus wrote...
Because they're now part of EA, the fanbase doesn't matter anymore. We lost another game company I'm afraid, whats next Besethda?wesr wrote...
He's screwing with us again. It was probably a company office party and nothing to do with fixing their issues. How can they pretend to be so thrilled about screwing us over?
I thought we already lost Bethesda. Sadly I have a grudge against them for what they did to Interplay and the Fallout franchise so they can stand to sink a bit too. It sounds like EA has installed their own people inside BW to make sure things go exactly how they want them to.
Modifié par wesr, 17 mars 2012 - 07:27 .
#244
Posté 17 mars 2012 - 07:26
LilyasAvalon wrote...
And then we find out they were just making an Alternate Appearance DLC or Weapons Pack DLC>
In which case you can simulate my response by looping the Banshee's sound for a minute or two.
#245
Posté 17 mars 2012 - 07:26
His thought process was that Omega was actually the old Crucible built the Protheans or something and there's something secret hidden in the base, that's why TIM went there.
After the disaster of the ending though.... I don't think they were witty enough to piece it together like that. Fans were able to make an entirely new ending out of the one that was supposed to be the final so..... ya. *facepalm*.
Modifié par Militarized, 17 mars 2012 - 07:27 .
#246
Posté 17 mars 2012 - 07:28
Skyrim restored some of my faith in them though.wesr wrote...
Jacobcus wrote...
Because they're now part of EA, the fanbase doesn't matter anymore. We lost another game company I'm afraid, whats next Besethda?wesr wrote...
He's screwing with us again. It was probably a company office party and nothing to do with fixing their issues. How can they pretend to be so thrilled about screwing us over?
I thought we already lost Bethesda. Sadly I have a grudge against them for what they did to Interplay and the Fallout franchise so they can stand to sink a bit too. It sounds like EA has installed their own people inside BW to make sure things go exactly how they want them to.
#247
Posté 17 mars 2012 - 07:29
#248
Posté 17 mars 2012 - 07:30
For all we know we could just end up with MORE crappy dialogue with the starchild and an extended scene showing just how Joker decided to abandon me on Earth with my "loyal" crew and book it to forest planet.
The trust has been broken, and we need some specific details on whats being worked on for our trust to be regained. This is my opinion and thoughts on the matter.
#249
Posté 17 mars 2012 - 07:34
#250
Posté 17 mars 2012 - 07:42





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