I feel like something that was posted in the PR thread fits here...
atghunter wrote...
So how do you resolve empathy for
overworked and disappointed employees vs. a company you feel delivered an inferior/defective product? Simple. You can do both. Feel empathy for the workers, but continue to demand accountability from the
corporation. As I’ve mentioned previously, at this point, this isn’t a struggle with the writers. And in the end, to be blunt, those hard-working, personable emplotees will do what the corporate entity ultimately decides. If EA instructs the writers and developers to write an ending with pink ponies and chocolate bars falling from the sky, that’s what will happen.
Keep up the pressure, you can still feel bad for the employees, but the company is responsible in the end.
Hold the Line, Never Forget
Modifié par cyrrant, 17 mars 2012 - 04:50 .