I guess my problem isn't with bleak outcomes. I can understand the far more powerful emotional impact of a dead protagonist (though my Sheperd lived). However, like most people, I found the endings disatisfying for their lack of closure and choice. It was anticlimactic almost.
I've started a second playthrough because I'm just that kind of person who needs to have a "perfect" story, but it's hard knowing that it all ends in roughly the same way.
The endings offer very little choice as well. Was the lesson that no matter what Sheperd did, it didn't matter? That he/she must ultimately play within the parameters of the Catalyst/Reapers? With the relays destroyed, does that mean that the ME universe ends with 3? Could there be other games/media set AFTER the events of ME3? As an absolute fan of the franchise, I would hope so—and obviously, EA/Bioware sees huge financial incentive in a franchise as lucrative as this.
Modifié par scq, 17 mars 2012 - 04:45 .





Retour en haut






