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Best Human Vanguard Build?


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20 réponses à ce sujet

#1
Alubrand2000

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Any suggestion? :)

#2
Guest_Air Quotes_*

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Max Everything except Shockwave. It's not useful. Charge go for damage and barrier recharge. Go Double Nova and Pierce. Max Fitness and go for Health + Shield. Max Alliance Training and go for power and weight reduction.

#3
kingtrouble

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Charge: radius, power, shields
Nova: radius, halfblast, damage
Training: power damage, power damage, weight
Fitness: shields, recharge, shields

#4
Alubrand2000

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kingtrouble wrote...

Charge: radius, power, shields
Nova: radius, halfblast, damage
Training: power damage, power damage, weight
Fitness: shields, recharge, shields


Radius on nova and charge, and also halfblast...too less biotic damage?

Modifié par Alubrand2000, 17 mars 2012 - 06:45 .


#5
Ravennus

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Air Quotes wrote...

Max Everything except Shockwave. It's not useful. Charge go for damage and barrier recharge. Go Double Nova and Pierce. Max Fitness and go for Health + Shield. Max Alliance Training and go for power and weight reduction.


Anyone who thinks the ME3 Shockwave is useless obviously hasn't used it since they played ME2.
HINT:  They buffed it quite a bit. Give it a try.

It goes through walls and cover.  It does decent damage to health/armor/barriers/shields.  It can easily hit a large number of enemies (did I mention you can do this in safety BEHIND A WALL?).  It also staggers or outright knocks away (and potentially lifts) anything it hits.

It's a fantastic ability that any decent Vanguard should have up his sleeve.
Will you spam it all the time?  No.  But CHARGE/NOVA spam only really works on Bronze... move on up to silver and gold and give that a try.

There are times when charge and nova are great to use, even on gold.  And there are also many times when it's suicidal to charge in and Shockwave REALLY comes in handy.

For example... you are playing against Reapers on Silver.  You know there are a bucketload of Reapers in that room next to you and they are really putting pressure on the team.  You lose shields the minute you peek around cover and charging in would turn you into Cannibal food.
What do you do?  Shockwave through the wall and mess up their day!
While you are doing that, you are not only doing a decent bit of damage (especially for SHOOTING THROUGH A WALL IN ABSOLUTE SAFETY), but staggered and throwing them all over the place.

Now your team can clean up the room and you aren't getting yelled at for being one of the many leroy jenkids vantards out there.  Profit!


Personally, I still love a good Charge and Nova, but if you do that all the time you are just a liability to your team.


I'm actually thinking of trying out a Vanguard build without ANY points in Nova; just to try going back to the classic ME2 Vanguard style.
Essentually Charge would just be used for tactical positioning and recharging shields, while maxed Shockwave would give you some useful crowd control and added dmg.

But to each their own!  Experiment and find out what works for you! :)


EDIT: As for my personal favourite Charge/Nova build, I go with this....

Charge:  Radius/Power/Shields
Nova: Damage/Recharge/Pierce

I like radius on charge because it has saved my bacon more times than I can count.  With a tight group, it multiplies your damage by quite a bit if it hits 2 others, and also staggers or knocksdown all 3.... 3 baddies that aren't shooting at you.
And unless you are hosting the game, there is often lag in the time it takes to activate Nova.  Sure they won't kill you, but that means you have less shields.... and your nova does less damage.

For Nova, I like the damage for obvious reasons.  The radius is already at 5m at that point, so more than enough.
I've tried both half nova and recharge, and I prefer recharge.  I want to do as much damage as possible with that first burst, and my charge is usually up again by then anyway if I need it.

Again, just fits my style.  Experiment and try it for yourself!

Modifié par Ravennus, 17 mars 2012 - 07:22 .


#6
Hyrist

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As I said in another thread...

"Now I have two differing Human Vanguards:

One specalizes in the typical Charge - Nova, going Area Charge and full Damage/Cooldown Nova. This gives the most staggering and damage per timeframe to help keep the amount of time I'm stuck in the thick of it to a minmum. It also primarily serves as my heavy damage Vanguard for when I'm in a group that dosen't have much firepower damage.

My other Human Vanguard is a supressionist. Fully leveled Lift Shockwave with Half-Nova (contemplating no-shield loss here.) I take the hit in fitness rather than shockwave and focus as a support. Using Nova primarily as a detonator and charge PURELY as a recharge/repositioning tool.

I use this one primarily if there are other Vanguards, or I notce we have plenty of heavy hitters in the group and I'm still wanting to play Vanguard."

#7
ttchip

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Ravennus wrote...
Anyone who thinks the ME3 Shockwave is useless obviously hasn't used it since they played ME2.
HINT:  They buffed it quite a bit. Give it a try.

It goes through walls an cover.  It does decent damage to health/armor/barriers/shields.  It can easily hit a large number of enemies (did I mention you can do this in safety BEHIND A WALL?).  It also staggers or outright knocks away (and potentially lifts) anything it hits.

It's a fantastic ability that any decent Vanguard should have up his sleep.
Will you spam it all the time?  No.  But CHARGE/NOVA spam only really works on Bronze... move on up to silver and gold and give that a try.

There are times when charge and nova are great to use, even on gold.  And there are also many times when it's suicidal to charge in and Shockwave REALLY comes in handy.

For example... you are playing against Reapers on Silver.  You know there are a bucketload of Reapers in that room next to you and they are really putting pressure on the team.  You lose shields the minute you peek around cover and charging in would turn you into Cannibal food.
What do you do?  Shockwave through the wall and mess up their day!
While you are doing that, you are not only doing a decent bit of damage (especially for SHOOTING THROUGH A WALL IN ABSOLUTE SAFETY), but staggered and throwing them all over the place.

Now your team can clean up the room and you are getting yelled at for being one of the many leroy jenkids vantards out there.  Profit!


Personally, I still love a good Charge and Nova, but if you do that all the time you are just a liability to your team.


I'm actually thinking of trying out a Vanguard build without ANY points in Nova; just to try going back to the classic ME2 Vanguard style.
Essentually Charge would just be used for tactical positioning and recharging shields, while maxed Shockwave would give you some useful crowd control and added dmg.

But to each their own!  Experiment and find out what works for you! :)


You should also mention that Shockwave disrupts any ability to hit ANYTHING while looking through a scope.

Just sayin'. :P

#8
Mysterious Stranger 0.0

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Skip charge and nova.

Max weapon weight and melee damage.

Save those extra points so your a bad ass.

#9
Cuthlan

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Alubrand2000 wrote...

kingtrouble wrote...

Charge: radius, power, shields
Nova: radius, halfblast, damage
Training: power damage, power damage, weight
Fitness: shields, recharge, shields


Radius on nova and charge, and also halfblast...too less biotic damage?


Radius on charge = more biotic explosions. Also makes charging into a crowd a little safer, and keeps you from launching your target out of Nova range.

I don't do radius on Nova, though.

Modifié par Cuthlan, 17 mars 2012 - 07:18 .


#10
Hyrist

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ttchip wrote...


You should also mention that Shockwave disrupts any ability to hit ANYTHING while looking through a scope.

Just sayin'. :P


Then you shoulden't fire blindly into supressed targets - use your powers, they're there for a reason.

If you MUST snipe/scope, aim at targets NOT in the direct path of the Shockwave, or carry a rapid fire weapon.

Have the enemy incapasitated is better than it charging/shooting at everyone while you're trying to land a perfect headshot.

#11
Ravennus

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ttchip wrote...

Ravennus wrote...
Anyone who thinks the ME3 Shockwave is useless obviously hasn't used it since they played ME2.
HINT:  They buffed it quite a bit. Give it a try.

It goes through walls an cover.  It does decent damage to health/armor/barriers/shields.  It can easily hit a large number of enemies (did I mention you can do this in safety BEHIND A WALL?).  It also staggers or outright knocks away (and potentially lifts) anything it hits.

It's a fantastic ability that any decent Vanguard should have up his sleep.
Will you spam it all the time?  No.  But CHARGE/NOVA spam only really works on Bronze... move on up to silver and gold and give that a try.

There are times when charge and nova are great to use, even on gold.  And there are also many times when it's suicidal to charge in and Shockwave REALLY comes in handy.

For example... you are playing against Reapers on Silver.  You know there are a bucketload of Reapers in that room next to you and they are really putting pressure on the team.  You lose shields the minute you peek around cover and charging in would turn you into Cannibal food.
What do you do?  Shockwave through the wall and mess up their day!
While you are doing that, you are not only doing a decent bit of damage (especially for SHOOTING THROUGH A WALL IN ABSOLUTE SAFETY), but staggered and throwing them all over the place.

Now your team can clean up the room and you are getting yelled at for being one of the many leroy jenkids vantards out there.  Profit!


Personally, I still love a good Charge and Nova, but if you do that all the time you are just a liability to your team.


I'm actually thinking of trying out a Vanguard build without ANY points in Nova; just to try going back to the classic ME2 Vanguard style.
Essentually Charge would just be used for tactical positioning and recharging shields, while maxed Shockwave would give you some useful crowd control and added dmg.

But to each their own!  Experiment and find out what works for you! :)


You should also mention that Shockwave disrupts any ability to hit ANYTHING while looking through a scope.

Just sayin'. :P


Better it harder to get a shot off than already bleeding out? :P

But yeah, I agree that the screen shake really needs to go.  That's one thing I feel bad about on my Vanguards.. that I can throw off the aim of my friends too easily. :(

#12
ttchip

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Hyrist wrote...
Then you shoulden't fire blindly into supressed targets - use your powers, they're there for a reason.

If you MUST snipe/scope, aim at targets NOT in the direct path of the Shockwave, or carry a rapid fire weapon.

Have the enemy incapasitated is better than it charging/shooting at everyone while you're trying to land a perfect headshot.


What? I'm talking about the joy of being an infiltrator while having either an adept or a vanguard spamming Shockwave in your team. Dat silly 'wobwobwobwob' shakes your aim like crazy regardless of what you are looking at.

Had once one of those genuises spam Shockwave against a Prime, effectively denying my ability to headshot it with my Widow. Fun times.

Modifié par ttchip, 17 mars 2012 - 07:24 .


#13
Hyrist

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Vanguards don't play well with precision weapons. If one is on your team, swap out your scope for a different mod, or put the sniper away for a decent AR.

Also, Vanguards are not the only one with shockwave. Human Adepts have it too. Sadly underutilized.

ttchip wrote...

What? I'm talking about the joy of being an infiltrator while having either an adept or a vanguard spamming Shockwave in your team. Dat silly 'wobwobwobwob' shakes your aim like crazy regardless of what you are looking at.


CQC Infiltrator or GTFO. :P

Modifié par Hyrist, 17 mars 2012 - 07:24 .


#14
Rexar5

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I use the same charge/nova build as Ravennus. I obviously go for power damage in alliance training. Also I got for full shields in fitness. It makes solo bronze easy as hell (even reapers if you know what you're doing) and can carry a team through silver pretty easily if they're not idiots. I carried a 3 man team through silver with this the other day. As for gold viability... I donno. I haven't played gold since the demo. It worked for me then, but I feel like there are better builds for gold. I don't take shockwave on this. I guess I need to try shockwave at some point as a support vanguard. I feel like it would be great for synergy with asari adepts and would probably be useful on gold.

Also, if you don't have 200% CDR on vanguard, you're an idiot. At least with Nova build.

#15
ttchip

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Rexar5 wrote...
I guess I need to try shockwave at some point as a support vanguard. I feel like it would be great for synergy with asari adepts and would probably be useful on gold.

Also, if you don't have 200% CDR on vanguard, you're an idiot. At least with Nova build.


I guess it'd be good on Glacier with all it's narrow paths and limited distances. Damn shame it's such an unlikeable map... imo. :P

#16
Hyrist

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Rexar5 wrote...
Also, if you don't have 200% CDR on vanguard, you're an idiot. At least with Nova build.


That's entirely dependant on your team. You can suffer 150% for a decent shotgun if you've got adaquate team cover. And having some weapon based damage will allow you to whittle tougher targets without resorting to damaging your own shields or using your charge cooldown.

But yes, I prefer a Phalanx for moping up/whitteling down enemies. Would go for something better but my weapon selection is limited at the moment.

#17
Alubrand2000

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Best weapon to use with 200% recharge? :)

#18
fafnir magnus

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Don't use shockwave in close proximity to the snipers, or don't complain when the banshee shows up with most of its shields to eat you.

#19
Hatem

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I think force and damage is better than radius for nova because it takes too long to kill stuff without an adept if you have radius.

#20
Ediblestarfish

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Personally I don't like shockwave, since it does not have as much synergy as charge-->nova.

The only thing I can note on is that on a laggier connection, half blast nova will help you survive much better than full blast, as it will give you some extra time to get a charge off with the extra shielding.

#21
Alubrand2000

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Rexar5 wrote...

I use the same charge/nova build as Ravennus. I obviously go for power damage in alliance training. Also I got for full shields in fitness. It makes solo bronze easy as hell (even reapers if you know what you're doing) and can carry a team through silver pretty easily if they're not idiots. I carried a 3 man team through silver with this the other day. 


Im playing only silver now, bronze is too easy.