Naughty Bear wrote...
slimgrin wrote...
Naughty Bear wrote...
Are here dialogue choices like Mass Effect and Deus Ex: HR?
What about customisation?
Huge hub worlds to explore and talk to people?
Interesting codex like feature?
1. yes, but these focus on altering outcomes in the plot.
2. no..well each peice of armor or weapon you equip does look different, but you don't customize Geralt.
3. not huge, but sizable sandbox areas for each chapter. Exploration isn't the focus. And yes, you can talk to people and find random NPC's where it will break to a dialog cutscene for you to interact.
4. quite a bit to read in the Journal, and if you don't you'll have a hard time keeping up with the story or finishing side quests.
Biggest difference from Bioware games is that TW2 focuses heavily on a plot that can change by your decisions, but in some ways it feels less personal because Geralt isn't fully yours. You don't shape him like you do Shepard in Mass Effect.
Interesting. So Geralt is his own character? Do you choose between nice or dickish? Or is it changing like Human Revolution? (Occasional choice of sarcasm, cynical or cold).
There is no nice or dickish. Geralt is who he is. The choices we get to make are the decisions whic matter to drive the larger plot. You do get to make personal choices that alter the character and interactions, but not create the character from scratch.





Retour en haut








