[POLL] 'Official' Poll For Mass Effect 3 Ending DLC - NEW POLLS
#326
Posté 18 mars 2012 - 03:05
Fix this Bioware. Save the ME series!
#327
Posté 18 mars 2012 - 03:11
Captain_Brian wrote...
Due to multiple requests, I'm thinking of adding another poll:
How do you want the DLC ending to be implimented?
(None of these would outright replace the original endings. They would only possible based on player's choices. Refer to the other polls for the type of ending that would follow.)
- At Citadel Console (Shepard doesn't pass out, he stays at the console and activates the catalyst and or tells Hacket to take them out conventionally - refer to other polls.)
- At Star Child (Shepard has expanded dialog options and other ways to deal with the reapers - refer to other polls.)
- Both Of The Above (Depending on player choices.)
- Indoctrination Theory (Original endings were in Shepard's mind. DLC ending starts from right after the reaper's beam blast. He makes it up the beam afterwards - refer to other polls.)
- After Original Ending (Existing endings stay as is, DLC starts afterwards with additional explanation on what happened.)
What do you guys think? Personally, I'm hesitant to post this poll becuase I think these are all means to a good ending but don't actually do much to contribute to an actual good ending. But, if people want me to post it I will.
#328
Posté 18 mars 2012 - 03:12
http://www.examiner....-get-overhauled << Hope this helps you get more votes and support for it.
#329
Posté 18 mars 2012 - 03:14
[*]This looks like a good addition to the poll. Staff asked for feedback and that poll would just add an additional level of feedback available if they do want to implement new choices for the ending.Captain_Brian wrote...
Captain_Brian wrote...
Due to multiple requests, I'm thinking of adding another poll:
How do you want the DLC ending to be implimented?
(None of these would outright replace the original endings. They would only possible based on player's choices. Refer to the other polls for the type of ending that would follow.)
- At Citadel Console (Shepard doesn't pass out, he stays at the console and activates the catalyst and or tells Hacket to take them out conventionally - refer to other polls.)
- At Star Child (Shepard has expanded dialog options and other ways to deal with the reapers - refer to other polls.)
- Both Of The Above (Depending on player choices.)
- Indoctrination Theory (Original endings were in Shepard's mind. DLC ending starts from right after the reaper's beam blast. He makes it up the beam afterwards - refer to other polls.)
- After Original Ending (Existing endings stay as is, DLC starts afterwards with additional explanation on what happened.)
What do you guys think? Personally, I'm hesitant to post this poll becuase I think these are all means to a good ending but don't actually do much to contribute to an actual good ending. But, if people want me to post it I will.
#330
Posté 18 mars 2012 - 03:14
#331
Posté 18 mars 2012 - 03:16
Miphious wrote...
Wow, you put a lot of thought into this. I hope Bioware actually takes it into consideration.
http://www.examiner....-get-overhauled << Hope this helps you get more votes and support for it.
The title of that article was so misleading! It gave my cynical heart a brief moment of hope.
But the poll got mentioned, and there's a good thing right there.
Also I would like to note that for most of the options here, they're pretty obvious what the fans want. The Star child made zero sense, Normandy running made zero sense, Shepard must live. The ending raised so many questions that the promised answers disappeared without a trace.
Questions, Bioware?
Modifié par Kilshrek, 18 mars 2012 - 03:17 .
#332
Posté 18 mars 2012 - 03:49
Hold the line for as long as it takes people.
#333
Posté 18 mars 2012 - 03:50
#334
Posté 18 mars 2012 - 03:54
#335
Posté 18 mars 2012 - 04:03
Hold the line for as long as it takes people.
#336
Posté 18 mars 2012 - 04:06
Thank You!
#337
Posté 18 mars 2012 - 04:28
Hold the line for as long as it takes people.
#338
Posté 18 mars 2012 - 04:57
Q15 - How do you want the DLC ending to be implimented?
Thanks everyone!
#339
Posté 18 mars 2012 - 05:00
#340
Posté 18 mars 2012 - 05:03
Modifié par Joy Sauce, 18 mars 2012 - 05:03 .
#341
Posté 18 mars 2012 - 05:06
This. Yes. I disliked in the original poll that the indoctrination theory wasn't an option. Heck, it may have been Bioware's point the whole time. It sill may be the itended end, with no true conclusion, but indoctrination is a very possible explanation for the current ending as stands. It's just incomplete and as is horrid. Add this, please.Captain_Brian wrote...
Due to multiple requests, I'm thinking of adding another poll:
How do you want the DLC ending to be implimented?
(None of these would outright replace the original endings. They would only possible based on player's choices. Refer to the other polls for the type of ending that would follow.)
- At Citadel Console (Shepard doesn't pass out, he stays at the console and activates the catalyst and or tells Hacket to take them out conventionally - refer to other polls.)
- At Star Child (Shepard has expanded dialog options and other ways to deal with the reapers - refer to other polls.)
- Both Of The Above (Depending on player choices.)
- Indoctrination Theory (Original endings were in Shepard's mind. DLC ending starts from right after the reaper's beam blast. He makes it up the beam afterwards - refer to other polls.)
- After Original Ending (Existing endings stay as is, DLC starts afterwards with additional explanation on what happened.)
What do you guys think? Personally, I'm hesitant to post this poll becuase I think these are all means to a good ending but don't actually do much to contribute to an actual good ending. But, if people want me to post it I will. This looks like a good addition to the poll. Staff asked for feedback and that poll would just add an additional level of feedback available if they do want to implement new choices for the ending.
Modifié par rvgifford, 18 mars 2012 - 05:08 .
#342
Posté 18 mars 2012 - 05:09
Asuro wrote...
Would someone who supports the mass relays being intact provide a logical and reasonable explanation as it A: how the reapers will be stopped, B: how it would make Civilization idependent from reaper tech and C: How would you propose this DLC would not conflict with the established lore of the main game.
Here is one. the big weapon you are wroking on uses the relays to send a computer virus to every point in the galaxy at once,it only effects reapers. What does the virus do? well in a galaxy with so many races there must be millions of laugues so it sets so every reaper speaks another one and they can't switch back so no two reapers can talk to eahc other. Now they can't work togehter and can be taken out one by one. this would bring home the theme that people who stand together then people who stand alone and try to force their views on other people and your fleet would still serve a purpose since they will have to spend the next few months cleaning up the Reaper mess.
That may not be the best ending but it just came off of the tope oif my head right now.
#343
Posté 18 mars 2012 - 05:13
rvgifford wrote...
This. Yes. I disliked in the original poll that the indoctrination theory wasn't an option. Heck, it may have been Bioware's point the whole time. It sill may be the itended end, with no true conclusion, but indoctrination is a very possible explanation for the current ending as stands. It's just incomplete and as is horrid. Add this, please.
*Zolt51 pukes blood and dies messily*
Modifié par Zolt51, 18 mars 2012 - 05:13 .
#344
Posté 18 mars 2012 - 05:14
#345
Posté 18 mars 2012 - 05:21
#346
Posté 18 mars 2012 - 05:27
#347
Posté 18 mars 2012 - 05:37
#348
Posté 18 mars 2012 - 05:43
#349
Posté 18 mars 2012 - 06:26
#350
Posté 18 mars 2012 - 06:32





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