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The myth that people want a happier ending.


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#151
Giguelingueling

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sadako wrote...

not a myth. I want my EPIC WIN and EPIC FAIL options.

^this

And now I also want wrex cooking me a cake

#152
Ariaya

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I would like the option for a happy ending. But I would not be unsatisfied with a sad ending that made sense and offered hope.

#153
BilboBloodBath

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Scitenik wrote...

I want a happy ending.

I want a sad ending.

You can't have both? Isn't the lack of choices one of the major complaints here? Dragon Age offered a wide variety of options for how, or even if, the hero could die at the end. It should have been similar here.


I agree. The Dragon Age Origins style of endings where the sort of calibur I was expecting.

Awesome Win Option 1: Save the day and survive (make it really hard to achieve) :wizard:

Win Option 2: Sacrifice yourself to save the day (standard issue) :crying:

Fail Option 3: Reapers win and we get to see a cut scene of Shepard being dissected to see why he/she was so AWESOME. :alien:

Bioware can keep their rainbows!!!  -_-


BilboBloodBath

Modifié par BilboBloodBath, 17 mars 2012 - 09:46 .


#154
GiBBsBoT05

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The thing with wanting a happier ending is that just that you WANT a happier ending. I want a happier ending, but the fact the ending was not happy is not what upset me. I wouldn't complain or protest over that.I am driven to action by the nonsensical and poorly executed ending.

The lack of a feeling of control over the ultimate ending is a problem. The CHOICE to have a happy ending would have been nice. If Mass Effect had three similar endings wherethere was a ticker tape parade and Shepard had a love interest on each arm as the council presented Shepard with his/her own planet to rule, I think a poll titled, "Do you want a bleaker and more tragic ending?" would have similar numbers.

#155
MonteZ34

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DA:O did an awesome job with their endings, I don't think its too much to ask to get something like that here, but ME style and quality!

#156
MOAR-Ovaltinepls

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 Given the amount of money mass effect makes for BW/EA and the minimal amount of marketing needed to sell this game it is pretty depressing that there wasn't more effort put into the end game than there was. Its not like there wasn't enough time/money to do this as there was very little added to the engine other than an mp overlaid on top of SP levels which wouldnt be handled by the same people doing SP anyways.

#157
Rolling Flame

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I want both happy and sad endings. After all, Mass Effect is supposed to be about choice.

#158
DrowNoble

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Well I think a "happy" ending is relative. I mean, Earth is still pretty much FUBAR regardless. If you mean one where Shephard staggers to a pile of rubble, their Love Interest sits next to them and they say "time for a vacation", they yes that would be a "happy ending".

Of course, I think the above ending should require work to get. High war assets, high readiness, most (if not all) side quests done, etc. It should be doable as Shephard at least deserves a chance at happiness. Especially after The LI and he pretty much declared their love for each other.

Right now though I would be happy with an ending that didn't have more holes that swiss cheese. What we have now ruins the legacy of Shephard and wasn't fair him (or her).

Remember people: HOLD THE LINE

#159
Lankist

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While I'm fine with having whatever endings you want in there, I don't understand why people act like the "Disney" ending CAN'T be in there. It can. They could make any endings they want and put them in there. The whole point of having multiple endings is to have multiple endings. Why, precisely, can't a single one of them be the idyllic ending? You can have your cake and eat it to. Folks mock that idea, but honestly, why can't it be in there? What's stopping them? It doesn't diminish the other endings, and if you don't WANT an idyllic ending, you don't have to shoot for it.

I mean, I know I played ME2 more times than I probably should have solely for the fact that I wanted to get that "everybody lives" ending, and all along the way I was buying DLC for the game as it came out. I don't know what's so wrong with having the "perfect" ending simply as a means to keep the game relevant for a while longer. As it stands now, there isn't all that much point in playing the game again whether you loved the ending or hated it. Aside from an extremely brief, ambiguous bonus clip which you can easily just find on Youtube, will anyone still want to be playing Singleplayer by the time DLC is released?

Modifié par Lankist, 17 mars 2012 - 09:57 .


#160
Redwing198403

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There should be a happier ending as well as a sad ending. ME2 has a total win ending and a total fail ending and a mixed ending. All are valid choices and should be treated as such... One of the ads said "Decide how it ends." Also no one expects rainbows and sunflowers but I see no problem with happiness at a cost.

#161
Daradain

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Here's my beef with the ending of ME3: It didn't make sense. From a story standpoint, a good ending is one that is a) lead up to, and B) fully fleshed out. The ending of ME3 felt as if it were tacked on at the last minute. There was no foreshadowing, no explanation, nothing. Not even a codex entry. The whole game, all three games to be exact, were leading up to a final confrontation with the reapers, eventually defeating them once and for all. The provided endings do not allow you to do this. Rather, they allow you to fundamentally change the galaxy. (In a bad way INHO). That was never the goal of the series, so the endings feel very much out of place. Additionally, the endings are extremely abrupt, featuring a bunch of explosions followed by the Normandy crashing on a planet with crew members who were not even aboard the Normandy. (You see them all with operation hammer, so why the heck would they be on the Normandy all of the sudden?) Speaking from a story standpoint, this is not in any way satisfactory.
For some context, picture this: in the Lord of the Rings, the books end right as the ring is destroyed. Souron explodes, Mordor caves in on itself, and Mount Doom erupts. After reading / watching all this, the words "The End" appear. That would have been highly unacceptable for it would leave a ton of story threads left dangling in the wind, which is exactly what the ending of ME3 does. I don't want a "happy ending" per say, but I do want something that ties the ending up. As it stands, the ending feels more tacked on than the multiplayer, and is a sorry way to end such an epic game series, and indeed such an epic game.

#162
Balmung31

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2484Stryker wrote...

Piarath wrote...

Again I ask, what is wrong with wanting a happy ending?


There is nothing wrong with it.  It's just that when NOT properly worded, a lot of people who are against this current RetakeME movement easily uses it to categorize us as childish and shallow.

We want multiple endings, and a happy ending being ONE OF THEM.


To hell with them, then. 

They somehow think I should be ashamed of wanting a happier ending?  What is this, the replacement for homophobes arguing against S/S relationships in the game? 

Yeah.  I said it.  They're acting like homophobes. 

And it needs to stop. 

Modifié par Balmung31, 17 mars 2012 - 10:19 .


#163
Gedgehog

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Apologies if this turns out to be a non-coherant post, as my PC is dead, I am using my BlackBerry - bare with me! I
With regards to the whole ending thing, I would love to see not just a happy ending, but a neutral ending, and a bad ending. I'd like to see an ending where the Reapers win also. A good ending should have losses, but not many. It should also be almost impossible to get. The neutral ending would be involve more losses, maybe a choice of sacridicing yourself or (in place of yourself) another member of your squad. The bad ending should be the destruction of the Normandy and everyone dying for a kind of pyrric victory, and the Reaper winning ending is pretty much self explanitory.
Its all about choice and how you play, how many forces you accumilate etc.
Look at the ending to DA-O, you could choose which warden to sacrifice, why not a similar thing here?
These are just some of the ideas I have, and Ill explain them better when I have access to a computer! :)

#164
Gedgehog

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Argh! Damn BlackBerry! Sorry for the gramatical / spelling errors.

#165
4ut0b4hn5child27

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I don't care if the ending bittersweet or sad as long they can explain and finished it in the sense of human.

here what i think.
A good ending Not as equal as happy ending.

But best closure that's is i need DLC that can EXPLAIN ALL this messed up.

how the hell the citadel suddenly beam up there.

Modifié par 4ut0b4hn5child27, 26 mars 2012 - 09:52 .


#166
Dragoonlordz

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It's not a myth at all, some people have actually said that is what they want.

#167
Starschwar

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Happy, sad - I don't care if the Reapers win. So long as the endings make sense with established canon, and adequately reflect the player's previous choices. That's all I want.

#168
Greed1914

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TheOptimist wrote...

It's not a myth. A happier ending is indeed part of what people want.
http://social.biowar...5/index/9762561

Now, why is that a bad thing?


Exactly.  I see no reason why the option was off the table.  Having a big victory or a big loss would have at least helped with the "wildly different" endings.  This is the same series that let us keep everyone alive during a Suicide Mission if we did the right things.  Why was it suddenly impossible to deliver various options?  Why did we have to be stuck with three flavors of the same thing?

#169
Edrick1976

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I would like a happy ending but I am not holding my breath when it comes to one from this company.

#170
iorveth1271

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I don't necessarily want a happy ending with rainbows and butterflies but I at least want the ending to reflect the consequences of my decisions. Meaning: I want diversity. I have been a full paragon and have the greatest fleet I could get? I can survive and get the butterfly+rainbows ending. I decided to be a total ****** and killed all chances for alliances and didn't prepare alright? All die, the galaxy falls to the Reapers as it did with the Protheans before us. That kind of diversity. ATM we don't have any way to really have the Reapers win for example. Total failure should always be an option, especially when the stakes are so high and the enemy so powerful.

#171
Ossborn76

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It´s not a myth, it´s a fact!

I didn´t cure the genophage, didn´t unite the Quarian and Geth, didn´t unite the whole galaxy against the reapers to finally receive nothing but a bad ending.

I want to see (according to my main FemShep) Tali and Garrus in their new home on Rannoch, I want to look through that living room window we´ve spoken about earlier with her... and of course, I WANT BLUE OFFSPRING!!! 

Modifié par Ossborn76, 26 mars 2012 - 10:05 .


#172
Drake_1000

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I hate everything in ME3 as soon as Harbinger hit you.
I want more closure no matter what.
If Bioware give us a happy ending its good but more closure is much more important.

#173
Jestina

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I just want an ending that makes sense and gives closure. ME3 just cuts off without any closure, then spams you with an advertisement to buy DLC.

#174
stysiaq

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Not a myth. I want to feel that I won the game.

#175
Silasqtx

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sadako wrote...

not a myth. I want my EPIC WIN and EPIC FAIL options.


^ This. And less plotholes.