So ive been designing a little mod of my own, custom levels, creatures, etc...
but i have hit a huge road block. i can't seem to create my player character
I have a starting character but he is just a blank character; a level 1, human with no abilities, no items, and dies in 1 hit to any enemy.
How to i create a character that can actually fight? items? levels? abilities? etc...
Is it a script? is it some other part of the editor i just don't know about?
Any help that anyone can provide will be greatly appreciated.
Thank you
Chargen
Débuté par
Orcanex
, nov. 29 2009 08:21
#1
Posté 29 novembre 2009 - 08:21
#2
Posté 29 novembre 2009 - 09:17
You need to replace the module script (which defaults to module_core) with a custom script that either calls the character generator or configures the character for the player (for example, if you want to force them to start as a level 3, female elven rogue).
Examples can be found in the wiki: social.bioware.com/wiki/datoolset/index.php/Character_generation
Examples can be found in the wiki: social.bioware.com/wiki/datoolset/index.php/Character_generation
#3
Posté 29 novembre 2009 - 09:26
i spent about half an hour or so looking on the wiki for info and failed at finding anything.
thank you so much. this is exactly what i needed
thank you so much. this is exactly what i needed





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